Christian
efc6b9abbb
Merge branch 'master' of github.com:OniBait/MinecraftForge into breakevent
2013-10-13 23:02:20 -04:00
Christian
f9c283a2e5
Add in an event for zombie summoning. Allows for mods to control summoning behaviour, as well as custom summoned mob.
2013-10-13 12:21:57 -04:00
Christian
6c45b43eee
And set the RIGHT variable *sigh*
2013-10-13 11:55:15 -04:00
Christian
de69b7dfd0
And allow for tweaking baby chance as well.
2013-10-13 11:53:48 -04:00
Christian
5f5b509c7a
Allow configuration of the zombie additional summoning mechanic. The vanilla mechanic is a little borked at times.
2013-10-13 11:39:23 -04:00
Lex Manos
412952be5b
Prevent session from being printed to the console, also make sure the username is not empty. Causes a lot of bugs further down the line.
2013-10-12 23:10:23 -07:00
OniBait
79e0165362
Cleaned up patches to BlockOre and BlockRedstoneOre
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Fixed trailing whitespace (it bugs me too)
2013-10-10 17:15:38 -05:00
Lex Manos
43a16d5389
Added some missing air checks to world gen features.
2013-10-09 02:47:05 -07:00
OniBait
303288e8b1
Merge branch 'upstream/master'
2013-10-08 19:04:54 -05:00
OniBait
eb5940664c
Add block break events based on @bloodmc's initial 1.5.2 Pull Request
2013-10-08 19:00:02 -05:00
Lex Manos
c8df5b832e
MinecraftForge/FML@a381874bb9 Delay sound system backend initalization to speed up startup and prevent race condition on some computers.
2013-10-06 11:23:36 -07:00
Eurymachus
8d0b58ee6f
Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith
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- Used to override the canInteractWith during player tick
- setResult to ALLOW/DENY as required
- Defaults to Vanilla behaviour in any other instance.
Required for LittleBlocks Mod and to Assist Gullivers Mod
2013-10-06 03:58:13 +01:00
OniBait
296a484f4b
Add block break events based on @bloodmc's initial 1.5.2 Pull Request
2013-10-04 00:15:19 -05:00
Lex Manos
7d5d191fc2
Fix missing patch which caused per-world storage to not be saved.
2013-10-01 09:59:13 -07:00
Lex Manos
68669e2679
Make isItemStackDamageable() pass the stack to getMaxDamage() to use the Forge version of getMaxDamage().
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Fixes display issues with mods using getMaxDamage(ItemStack) instead of the vanilla one. Closes #805
2013-09-30 17:15:18 -07:00
LexManos
4374f67759
Merge pull request #803 from benblank/block-power
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Allow blocks to choose how they handle indirect power
2013-09-30 17:12:34 -07:00
Lex Manos
2e3d1a3c09
Add cancelable EntityStructByLightningEvent, Closes #789
2013-09-30 16:56:34 -07:00
Lex Manos
96b4fd1da1
Stack sensitive version of Item.getItemStackLimit. Closes #771
2013-09-30 16:21:40 -07:00
LexManos
d3c80c326a
Merge pull request #772 from Lomeli12/master
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Villager Trading GUI will now not open if Player is sneaking. Allowing for bypassing of the GUI.
2013-09-30 16:01:51 -07:00
Lex Manos
73202259fa
Direct canApplyAtEnchantingTable through canApply Closes #740
2013-09-30 14:51:39 -07:00
Lex Manos
81efd38fee
Fix placement of snow cover over metadata 6. Closes #724
2013-09-30 13:52:17 -07:00
Lex Manos
b3c715c312
Add the ability to register chat commands that only execute on the client. Works with autocomplete.
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Client commands are gray when shown in the autocomplete list (when you press tab)
Closes #640
2013-09-30 13:08:57 -07:00
Ben Blank
8c54873afd
move shouldCheckWeakPower
to Forge section
2013-09-30 11:54:03 -07:00
Lex Manos
50b9abc13f
Vanilla hopper should obey the IInventory contract, TileEntityHopper now takes into account IInventory.getInventoryStackLimit() when inserting items Closes #597 .
2013-09-30 11:37:37 -07:00
LexManos
e4714bc4c5
Merge pull request #796 from HoBoS-TaCo/master
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Added ItemTooltipEvent
2013-09-29 19:55:14 -07:00
HoBoS_TaCo
06e2f914c1
Added ItemTooltipEvent
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This event is fired at the end of ItemStack.getTooltip(EntityPlayer, boolean), which in turn is called from it's respective GUIContainer. It allows an itemstack's tooltip to be changed depending on the player, itemstack or whether the advanced information on item tooltips is being shown, toggled by F3+H.
2013-09-30 12:41:52 +10:00
Ben Blank
f40bdeca97
allow blocks to choose how they handle indirect power
2013-09-28 17:56:19 -07:00
Lex Manos
ab2d8fa01b
Add wrapper exception to the new Structure ID system to point to the correct Structure.
2013-09-25 16:58:36 -07:00
Lex Manos
70671858c2
Remove some side onlys on BiomeEvents that don't need them.
2013-09-24 21:43:56 -07:00
Christian
a7fde237bb
Clean patch fuzz
2013-09-20 21:17:38 -04:00
Lex Manos
98aecd7f6b
Move have handler creation up, to prevent NPE.
2013-09-19 16:47:46 -07:00
Lex Manos
a525cab5ff
Move the Structure data save files to per-world data folders. Vanilla saves them to the global folder which will potentially cause conflicts if two worlds generate 'Villages'. Which in the modded world is highly likely. Refer back to the long standing vanilla issue where nether 'villages' would override the overworlds villages, it's the same situation.
2013-09-18 23:37:23 -07:00
Lex Manos
6c5ef9347c
Updated FML:
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MinecraftForge/FML@da70cdd35a Update tweaker for new Launcher API
MinecraftForge/FML@352117fd78 Update for new installer and thank you.
MinecraftForge/FML@40a34af431 Merge branch 'master' into newtweak
MinecraftForge/FML@e77d2547ad Update for pre-ninja 1.6.3 update
MinecraftForge/FML@34493b0d99 Update for real 1.6.3 update
MinecraftForge/FML@95afc95b24 Update mcp mod info
MinecraftForge/FML@ff75416a32 Update mc_versions data and commands patch and eclipse workspace
MinecraftForge/FML@8f2e675581 Update the src distro's eclipse workspace.
2013-09-18 16:10:38 -07:00
Christian
f9087cb291
Revert "Added a RenderType that allows Map-style rendering w/o inheriting from"
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This reverts commit eb4688bf5e
.
Conflicts:
patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch
2013-09-14 18:43:18 -04:00
cpw
a066018c9f
Merge pull request #782 from CovertJaguar/patch-1
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Allow Fluids to have Rarities
2013-09-14 05:17:34 -07:00
CovertJaguar
b626c888b0
Allow Fluids to have Rarities
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Used for tool tips.
2013-09-13 20:17:12 -07:00
Christian
492cbc3628
Move stuff around a bit- also tie range and enabled to options.
2013-09-13 22:11:59 -05:00
Christian
32353f0db1
Merge branch 'master' of github.com:Adubbz/MinecraftForge into Adubbz-master
2013-09-13 21:04:54 -05:00
Adubbz
7aa43a4217
Sky colours now smoothly transition
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Made transitions even smoother
Sky colours now smoothly transition
2013-09-14 12:00:06 +10:00
Christian
09580515a0
Tweak patch comment
2013-09-13 20:45:30 -05:00
Christian
65165cd41c
Merge branch 'mapStyle' of github.com:Matchlighter/MinecraftForge into Matchlighter-mapStyle
2013-09-13 20:11:13 -05:00
Christian
391668114d
Merge branch 'master' of github.com:micdoodle8/MinecraftForge into micdoodle8-master
2013-09-13 20:06:50 -05:00
iChun
ae80a7b322
Allows proper raytracing from actual player eye position rather than hardcoded eye heights.
2013-09-13 19:56:28 -05:00
Lomeli12
c0164f29cd
Villager Trading GUI will not open if Player is sneaking.
2013-09-10 14:08:29 -07:00
micdoodle8
9ddb57297f
Check if block is air instead of just ID zero when growing from stem block.
2013-09-09 17:53:19 -04:00
Matchlighter
eb4688bf5e
Added a RenderType that allows Map-style rendering w/o inheriting from
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ItemMap.
2013-09-07 22:50:18 -06:00
Christian
519da32391
The partial tick should be available for all render player events. Weird it wasn't.
2013-09-07 16:25:30 -04:00
Christian
f9728e8f3f
Redo harvest event. This time with simpler logic, that should be less liable to weird "missing" stuff.
2013-09-07 00:10:08 -04:00
Christian
25bfc1407b
Reverting HarvestEvent, for new implementation
2013-09-06 23:39:48 -04:00
Lex Manos
303bd03533
Fix bug where guis were not closed properly, resulting in signs not having there text set.
2013-09-06 15:27:02 -07:00