Adubbz
bd5e7f8118
Fixed sky colour transitions on a render distance of 16, fixed the WorldGen of various things
2014-01-01 18:50:52 +11:00
Christian
7a62801209
Tweak button positions.
2014-01-01 02:09:40 -05:00
iChun
29d84cc6af
Fix button size for GuiModList
2014-01-01 14:16:23 +08:00
Christian
584ad55ce6
Starting work on the actual GUI. Still work to do. Needs an API.
2014-01-01 00:57:24 -05:00
Christian
a9ae906546
Fix derpiness with Mods button when Realms is available
2013-12-31 20:21:28 -05:00
Christian
3e0285e508
Lots of network cleanup. Gui packets now work too!
2013-12-31 19:55:41 -05:00
LexManos
ccee30b15e
Merge pull request #908 from jk-5/patch-1
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Add constructors to DimensionRegisterMessage
2013-12-31 13:08:56 -08:00
Lex Manos
32f26561b1
Fix inverted login in BlockPistonBase causing blocks to break incorrectly. Closes #910 #909
2013-12-31 13:07:44 -08:00
Lex Manos
ea0be720a1
Update patches for AT changes.
2013-12-31 13:03:45 -08:00
Lex Manos
b31fbe528a
Update for the FMLEmbeddedChannel change.
2013-12-31 12:48:59 -08:00
Christian
2f13622d37
Updated FML:
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MinecraftForge/FML@22ba6fda5e Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it. More to come.
2013-12-31 09:46:50 -05:00
Christian
e4d2f73fe2
Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it.
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More to come.
2013-12-31 09:45:26 -05:00
jk-5
03c4282ebf
Added default constructor for reflection
2013-12-31 08:21:05 +01:00
jk-5
5ff5f1b0d5
Added a constructor and made the fields package-private
2013-12-30 21:58:53 +01:00
jk-5
07fa6615f8
Update ForgeMessage.java
2013-12-30 20:12:15 +01:00
Christian
941c2b1d14
Fix build.gradle for tweakClass property
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Updated FML:
MinecraftForge/FML@f36152398d Add in the tweakclass, fix the json for lzma @ the server.
2013-12-30 13:27:15 -05:00
Christian
a80409c59a
Add in the tweakclass, fix the json for lzma @ the server.
2013-12-30 13:06:59 -05:00
Christian
aa67bc5da6
Updated FML:
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MinecraftForge/FML@5d069629cf Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor.
2013-12-28 18:06:18 -05:00
Christian
9caa3842cf
Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor.
2013-12-28 18:04:30 -05:00
Christian
946166f13e
Updated FML:
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MinecraftForge/FML@061288909d Fire simple network connect/disconnect gameevents.
2013-12-28 17:53:29 -05:00
Christian
e27b438f7d
Fire simple network connect/disconnect gameevents.
2013-12-28 17:51:40 -05:00
Christian
6ab5ef1315
Merge branch 'master' of github.com:Adubbz/MinecraftForge
2013-12-28 17:02:41 -05:00
Christian
5c647d4515
Fix the network handler for forge
2013-12-28 17:01:58 -05:00
Christian
906ced3c32
Updated FML:
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MinecraftForge/FML@34819c9303 Make gradlew executable on linux
MinecraftForge/FML@53a1f98414 Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP!
MinecraftForge/FML@6a5f9e135f Fix example mod code for 1.7
2013-12-28 13:49:18 -05:00
Christian
7b7b8245db
Fix example mod code for 1.7
2013-12-28 13:44:37 -05:00
Adubbz
164fa8f646
Made BlockCrops.getDrops call its super method
2013-12-28 23:15:09 +11:00
Christian
f075264d6f
Allow tools to override their material harvest levels.
2013-12-27 23:48:10 -05:00
Christian
cf3447feea
Tidier implementation of previous commit. Should fix for subclasses of individual tools too
2013-12-27 21:48:42 -05:00
Christian
78b1b54e2b
Add in harvesting abilities of the items, should fix effectiveness
2013-12-27 21:26:42 -05:00
Christian
c68f3119a4
Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP!
2013-12-27 11:48:55 -05:00
Christian
fa0bce3efb
Make gradlew executable on linux
2013-12-27 11:26:46 -05:00
Christian
b7eac150cc
Updated FML:
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MinecraftForge/FML@f8d6213829 Update render registry
MinecraftForge/FML@ec316f113f AT for renderblocks
2013-12-27 00:09:22 -05:00
Christian
3030324b99
AT for renderblocks
2013-12-27 00:08:49 -05:00
Christian
59405fc7ee
Update render registry
2013-12-27 00:07:48 -05:00
Christian
a9876475c1
Updated FML:
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MinecraftForge/FML@268bbabee6 Fix handling world reloads when new stuffs are added
2013-12-26 12:43:34 -05:00
Christian
2362fdb9d5
Fix handling world reloads when new stuffs are added
2013-12-26 12:42:40 -05:00
LexManos
46296328ff
Merge pull request #893 from iChun/master
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Add render offset to event.
2013-12-25 01:05:45 -08:00
iChun
5f3ece629c
Add render offset to event.
2013-12-25 17:03:19 +08:00
Lex Manos
a6827f9820
Fix dig speed on redstone ore and obsidian.
2013-12-25 00:41:21 -08:00
Lex Manos
40d02fe6c3
Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet.
2013-12-25 00:35:59 -08:00
Lex Manos
572bc48a25
Resize pending tile updates when it goes over the curent length. Fixed AIOOB error.
2013-12-24 19:59:34 -08:00
Lex Manos
1959e414e2
Forgot to regen patches...
2013-12-23 22:45:45 -08:00
Lex Manos
08a875c39a
Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes.
2013-12-23 22:40:54 -08:00
Lex Manos
90be589ffa
MinecraftForge/FML@c180d9b157 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to se
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e what base json we have built our jsons off of. And if it changes update accordingly.
2013-12-23 22:40:54 -08:00
Christian
780865cfed
Updated FML:
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MinecraftForge/FML@156a9ae03a Fix build script
MinecraftForge/FML@7d3b1250e8 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit. This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state, as will client logout.
2013-12-24 01:37:25 -05:00
Lex Manos
f4fc6377b3
Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to see what base json we have built our jsons off of. And if it changes update accordingly.
2013-12-23 22:36:47 -08:00
Christian
41e930a4b9
Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
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This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Lex Manos
d795f1b898
Fix items rendering on the GUI with invalid state due to glint rendering changing it. Thanks iChun.
2013-12-23 20:58:48 -08:00
Lex Manos
ecf8d29724
Fixed accedential inverted logic that caused Potions to render incorrectly. Thanks iChun.
2013-12-23 20:47:07 -08:00
Lex Manos
8ca1179e04
Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually.
2013-12-23 20:34:39 -08:00