Commit graph

4372 commits

Author SHA1 Message Date
Adubbz
bd5e7f8118 Fixed sky colour transitions on a render distance of 16, fixed the WorldGen of various things 2014-01-01 18:50:52 +11:00
Christian
7a62801209 Tweak button positions. 2014-01-01 02:09:40 -05:00
iChun
29d84cc6af Fix button size for GuiModList 2014-01-01 14:16:23 +08:00
Christian
584ad55ce6 Starting work on the actual GUI. Still work to do. Needs an API. 2014-01-01 00:57:24 -05:00
Christian
a9ae906546 Fix derpiness with Mods button when Realms is available 2013-12-31 20:21:28 -05:00
Christian
3e0285e508 Lots of network cleanup. Gui packets now work too! 2013-12-31 19:55:41 -05:00
LexManos
ccee30b15e Merge pull request #908 from jk-5/patch-1
Add constructors to DimensionRegisterMessage
2013-12-31 13:08:56 -08:00
Lex Manos
32f26561b1 Fix inverted login in BlockPistonBase causing blocks to break incorrectly. Closes #910 #909 2013-12-31 13:07:44 -08:00
Lex Manos
ea0be720a1 Update patches for AT changes. 2013-12-31 13:03:45 -08:00
Lex Manos
b31fbe528a Update for the FMLEmbeddedChannel change. 2013-12-31 12:48:59 -08:00
Christian
2f13622d37 Updated FML:
MinecraftForge/FML@22ba6fda5e Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it. More to come.
2013-12-31 09:46:50 -05:00
Christian
e4d2f73fe2 Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it.
More to come.
2013-12-31 09:45:26 -05:00
jk-5
03c4282ebf Added default constructor for reflection 2013-12-31 08:21:05 +01:00
jk-5
5ff5f1b0d5 Added a constructor and made the fields package-private 2013-12-30 21:58:53 +01:00
jk-5
07fa6615f8 Update ForgeMessage.java 2013-12-30 20:12:15 +01:00
Christian
941c2b1d14 Fix build.gradle for tweakClass property
Updated FML:
MinecraftForge/FML@f36152398d Add in the tweakclass, fix the json for lzma @ the server.
2013-12-30 13:27:15 -05:00
Christian
a80409c59a Add in the tweakclass, fix the json for lzma @ the server. 2013-12-30 13:06:59 -05:00
Christian
aa67bc5da6 Updated FML:
MinecraftForge/FML@5d069629cf Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor.
2013-12-28 18:06:18 -05:00
Christian
9caa3842cf Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor. 2013-12-28 18:04:30 -05:00
Christian
946166f13e Updated FML:
MinecraftForge/FML@061288909d Fire simple network connect/disconnect gameevents.
2013-12-28 17:53:29 -05:00
Christian
e27b438f7d Fire simple network connect/disconnect gameevents. 2013-12-28 17:51:40 -05:00
Christian
6ab5ef1315 Merge branch 'master' of github.com:Adubbz/MinecraftForge 2013-12-28 17:02:41 -05:00
Christian
5c647d4515 Fix the network handler for forge 2013-12-28 17:01:58 -05:00
Christian
906ced3c32 Updated FML:
MinecraftForge/FML@34819c9303 Make gradlew executable on linux
MinecraftForge/FML@53a1f98414 Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP!
MinecraftForge/FML@6a5f9e135f Fix example mod code for 1.7
2013-12-28 13:49:18 -05:00
Christian
7b7b8245db Fix example mod code for 1.7 2013-12-28 13:44:37 -05:00
Adubbz
164fa8f646 Made BlockCrops.getDrops call its super method 2013-12-28 23:15:09 +11:00
Christian
f075264d6f Allow tools to override their material harvest levels. 2013-12-27 23:48:10 -05:00
Christian
cf3447feea Tidier implementation of previous commit. Should fix for subclasses of individual tools too 2013-12-27 21:48:42 -05:00
Christian
78b1b54e2b Add in harvesting abilities of the items, should fix effectiveness 2013-12-27 21:26:42 -05:00
Christian
c68f3119a4 Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP! 2013-12-27 11:48:55 -05:00
Christian
fa0bce3efb Make gradlew executable on linux 2013-12-27 11:26:46 -05:00
Christian
b7eac150cc Updated FML:
MinecraftForge/FML@f8d6213829 Update render registry
MinecraftForge/FML@ec316f113f AT for renderblocks
2013-12-27 00:09:22 -05:00
Christian
3030324b99 AT for renderblocks 2013-12-27 00:08:49 -05:00
Christian
59405fc7ee Update render registry 2013-12-27 00:07:48 -05:00
Christian
a9876475c1 Updated FML:
MinecraftForge/FML@268bbabee6 Fix handling world reloads when new stuffs are added
2013-12-26 12:43:34 -05:00
Christian
2362fdb9d5 Fix handling world reloads when new stuffs are added 2013-12-26 12:42:40 -05:00
LexManos
46296328ff Merge pull request #893 from iChun/master
Add render offset to event.
2013-12-25 01:05:45 -08:00
iChun
5f3ece629c Add render offset to event. 2013-12-25 17:03:19 +08:00
Lex Manos
a6827f9820 Fix dig speed on redstone ore and obsidian. 2013-12-25 00:41:21 -08:00
Lex Manos
40d02fe6c3 Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet. 2013-12-25 00:35:59 -08:00
Lex Manos
572bc48a25 Resize pending tile updates when it goes over the curent length. Fixed AIOOB error. 2013-12-24 19:59:34 -08:00
Lex Manos
1959e414e2 Forgot to regen patches... 2013-12-23 22:45:45 -08:00
Lex Manos
08a875c39a Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes. 2013-12-23 22:40:54 -08:00
Lex Manos
90be589ffa MinecraftForge/FML@c180d9b157 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to se
e what base json we have built our jsons off of. And if it changes update accordingly.
2013-12-23 22:40:54 -08:00
Christian
780865cfed Updated FML:
MinecraftForge/FML@156a9ae03a Fix build script
MinecraftForge/FML@7d3b1250e8 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit. This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state, as will client logout.
2013-12-24 01:37:25 -05:00
Lex Manos
f4fc6377b3 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to see what base json we have built our jsons off of. And if it changes update accordingly. 2013-12-23 22:36:47 -08:00
Christian
41e930a4b9 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Lex Manos
d795f1b898 Fix items rendering on the GUI with invalid state due to glint rendering changing it. Thanks iChun. 2013-12-23 20:58:48 -08:00
Lex Manos
ecf8d29724 Fixed accedential inverted logic that caused Potions to render incorrectly. Thanks iChun. 2013-12-23 20:47:07 -08:00
Lex Manos
8ca1179e04 Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually. 2013-12-23 20:34:39 -08:00