Lots of network cleanup. Gui packets now work too!

This commit is contained in:
Christian 2013-12-31 19:55:41 -05:00
parent e4d2f73fe2
commit 3e0285e508
5 changed files with 127 additions and 611 deletions

View File

@ -116,7 +116,14 @@ public class FMLCommonHandler
*/
public ModContainer findContainerFor(Object mod)
{
return Loader.instance().getReversedModObjectList().get(mod);
if (mod instanceof String)
{
return Loader.instance().getIndexedModList().get(mod);
}
else
{
return Loader.instance().getReversedModObjectList().get(mod);
}
}
/**
* Get the forge mod loader logging instance (goes to the forgemodloader log file)

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@ -24,6 +24,8 @@ import java.util.Set;
import org.apache.logging.log4j.Level;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.inventory.Container;
import net.minecraft.network.INetHandler;
import net.minecraft.world.World;
@ -125,6 +127,15 @@ public enum NetworkRegistry
return result;
}
/**
* INTERNAL Create a new channel pair with the specified name and channel handlers.
* This is used internally in forge and FML
*
* @param container The container to associate the channel with
* @param name The name for the channel
* @param handlers Some {@link ChannelHandler} for the channel
* @return an {@link EnumMap} of the pair of channels. keys are {@link Side}. There will always be two entries.
*/
public EnumMap<Side,FMLEmbeddedChannel> newChannel(ModContainer container, String name, ChannelHandler... handlers)
{
if (channels.containsKey(name) || name.startsWith("MC|") || name.startsWith("\u0001") || (name.startsWith("FML") && !("FML".equals(container.getModId()))))
@ -146,213 +157,12 @@ public enum NetworkRegistry
{
return channels.get(source).get(name);
}
/*
*//**
* Get the packet 250 channel registration string
* @return the {@link Packet250CustomPayload} channel registration string
*//*
byte[] getPacketRegistry(Side side)
{
return Joiner.on('\0').join(Iterables.concat(Arrays.asList("FML"),universalPacketHandlers.keySet(), side.isClient() ? clientPacketHandlers.keySet() : serverPacketHandlers.keySet())).getBytes(Charsets.UTF_8);
}
*//**
* Is the specified channel active for the player?
* @param channel
* @param player
*//*
public boolean isChannelActive(String channel, Player player)
{
return activeChannels.containsEntry(player,channel);
}
*//**
* register a channel to a mod
* @param handler the packet handler
* @param channelName the channel name to register it with
*//*
public void registerChannel(IPacketHandler handler, String channelName)
{
if (Strings.isNullOrEmpty(channelName) || (channelName!=null && channelName.length()>16))
{
FMLLog.severe("Invalid channel name '%s' : %s", channelName, Strings.isNullOrEmpty(channelName) ? "Channel name is empty" : "Channel name is too long (16 chars is maximum)");
throw new RuntimeException("Channel name is invalid");
}
universalPacketHandlers.put(channelName, handler);
}
public void registerChannel(IPacketHandler handler, String channelName, Side side)
{
if (side == null)
{
registerChannel(handler, channelName);
return;
}
if (Strings.isNullOrEmpty(channelName) || (channelName!=null && channelName.length()>16))
{
FMLLog.severe("Invalid channel name '%s' : %s", channelName, Strings.isNullOrEmpty(channelName) ? "Channel name is empty" : "Channel name is too long (16 chars is maximum)");
throw new RuntimeException("Channel name is invalid");
}
if (side.isClient())
{
clientPacketHandlers.put(channelName, handler);
}
else
{
serverPacketHandlers.put(channelName, handler);
}
}
*//**
* Activate the channel for the player
* @param player
*//*
void activateChannel(Player player, String channel)
{
activeChannels.put(player, channel);
}
*//**
* Deactivate the channel for the player
* @param player
* @param channel
*//*
void deactivateChannel(Player player, String channel)
{
activeChannels.remove(player, channel);
}
*//**
* Register a connection handler
/**
* Register an {@link IGuiHandler} for the supplied mod object.
*
* @param handler
*//*
public void registerConnectionHandler(IConnectionHandler handler)
{
connectionHandlers.add(handler);
}
*//**
* Register a chat listener
* @param listener
*//*
public void registerChatListener(IChatListener listener)
{
chatListeners.add(listener);
}
void playerLoggedIn(EntityPlayerMP player, NetServerHandler netHandler, INetworkManager manager)
{
generateChannelRegistration(player, netHandler, manager);
for (IConnectionHandler handler : connectionHandlers)
{
handler.playerLoggedIn((Player)player, netHandler, manager);
}
}
String connectionReceived(NetLoginHandler netHandler, INetworkManager manager)
{
for (IConnectionHandler handler : connectionHandlers)
{
String kick = handler.connectionReceived(netHandler, manager);
if (!Strings.isNullOrEmpty(kick))
{
return kick;
}
}
return null;
}
void connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager networkManager)
{
for (IConnectionHandler handler : connectionHandlers)
{
handler.connectionOpened(netClientHandler, server, port, networkManager);
}
}
void connectionOpened(NetHandler netClientHandler, MinecraftServer server, INetworkManager networkManager)
{
for (IConnectionHandler handler : connectionHandlers)
{
handler.connectionOpened(netClientHandler, server, networkManager);
}
}
void clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login)
{
generateChannelRegistration(clientHandler.getPlayer(), clientHandler, manager);
for (IConnectionHandler handler : connectionHandlers)
{
handler.clientLoggedIn(clientHandler, manager, login);
}
}
void connectionClosed(INetworkManager manager, EntityPlayer player)
{
for (IConnectionHandler handler : connectionHandlers)
{
handler.connectionClosed(manager);
}
activeChannels.removeAll(player);
}
void generateChannelRegistration(EntityPlayer player, NetHandler netHandler, INetworkManager manager)
{
Packet250CustomPayload pkt = new Packet250CustomPayload();
pkt.field_73630_a = "REGISTER";
pkt.field_73629_c = getPacketRegistry(player instanceof EntityPlayerMP ? Side.SERVER : Side.CLIENT);
pkt.field_73628_b = pkt.field_73629_c.length;
manager.func_74429_a(pkt);
}
void handleCustomPacket(Packet250CustomPayload packet, INetworkManager network, NetHandler handler)
{
if ("REGISTER".equals(packet.field_73630_a))
{
handleRegistrationPacket(packet, (Player)handler.getPlayer());
}
else if ("UNREGISTER".equals(packet.field_73630_a))
{
handleUnregistrationPacket(packet, (Player)handler.getPlayer());
}
else
{
handlePacket(packet, network, (Player)handler.getPlayer());
}
}
private void handlePacket(Packet250CustomPayload packet, INetworkManager network, Player player)
{
String channel = packet.field_73630_a;
for (IPacketHandler handler : Iterables.concat(universalPacketHandlers.get(channel), player instanceof EntityPlayerMP ? serverPacketHandlers.get(channel) : clientPacketHandlers.get(channel)))
{
handler.onPacketData(network, packet, player);
}
}
private void handleRegistrationPacket(Packet250CustomPayload packet, Player player)
{
List<String> channels = extractChannelList(packet);
for (String channel : channels)
{
activateChannel(player, channel);
}
}
private void handleUnregistrationPacket(Packet250CustomPayload packet, Player player)
{
List<String> channels = extractChannelList(packet);
for (String channel : channels)
{
deactivateChannel(player, channel);
}
}
private List<String> extractChannelList(Packet250CustomPayload packet)
{
String request = new String(packet.field_73629_c, Charsets.UTF_8);
List<String> channels = Lists.newArrayList(Splitter.on('\0').split(request));
return channels;
}
*/
* @param mod The mod to handle GUIs for
* @param handler A handler for creating GUI related objects
*/
public void registerGuiHandler(Object mod, IGuiHandler handler)
{
ModContainer mc = FMLCommonHandler.instance().findContainerFor(mod);
@ -364,37 +174,67 @@ public enum NetworkRegistry
serverGuiHandlers.put(mc, handler);
clientGuiHandlers.put(mc, handler);
}
/* void openRemoteGui(ModContainer mc, EntityPlayerMP player, int modGuiId, World world, int x, int y, int z)
/**
* INTERNAL method for accessing the Gui registry
* @param mc Mod Container
* @param player Player
* @param modGuiId guiId
* @param world World
* @param x X coord
* @param y Y coord
* @param z Z coord
* @return The server side GUI object (An instance of {@link Container})
*/
public Container getRemoteGuiContainer(ModContainer mc, EntityPlayerMP player, int modGuiId, World world, int x, int y, int z)
{
IGuiHandler handler = serverGuiHandlers.get(mc);
NetworkModHolder nmh = mc.getNetworkModHolder();
if (handler != null && nmh != null)
if (handler != null)
{
Container container = (Container)handler.getServerGuiElement(modGuiId, player, world, x, y, z);
if (container != null)
{
player.func_71117_bO();
player.func_71128_l();
int windowId = player.field_71139_cq;
Packet pkt = PacketManager.INSTANCE.makeGuiPacket(windowId, nmh.getNetworkId(), modGuiId, x, y, z);
player.field_71135_a.func_72567_b(pkt);
player.field_71070_bA = container;
player.field_71070_bA.field_75152_c = windowId;
player.field_71070_bA.func_75132_a(player);
}
return (Container)handler.getServerGuiElement(modGuiId, player, world, x, y, z);
}
else
{
return null;
}
}
*/ void openLocalGui(ModContainer mc, EntityPlayer player, int modGuiId, World world, int x, int y, int z)
/**
* INTERNAL method for accessing the Gui registry
* @param mc Mod Container
* @param player Player
* @param modGuiId guiId
* @param world World
* @param x X coord
* @param y Y coord
* @param z Z coord
* @return The client side GUI object (An instance of {@link GUI})
*/
public Object getLocalGuiContainer(ModContainer mc, EntityPlayer player, int modGuiId, World world, int x, int y, int z)
{
IGuiHandler handler = clientGuiHandlers.get(mc);
FMLCommonHandler.instance().showGuiScreen(handler.getClientGuiElement(modGuiId, player, world, x, y, z));
return handler.getClientGuiElement(modGuiId, player, world, x, y, z);
}
/**
* Is there a channel with this name on this side?
* @param channelName The name
* @param source the side
* @return if there's a channel
*/
public boolean hasChannel(String channelName, Side source)
{
return channels.get(source).containsKey(channelName);
}
/**
* INTERNAL method for registering a mod as a network capable thing
* @param fmlModContainer The fml mod container
* @param clazz a class
* @param remoteVersionRange the acceptable remote range
* @param asmHarvestedData internal data
*/
public void register(ModContainer fmlModContainer, Class<?> clazz, String remoteVersionRange, ASMDataTable asmHarvestedData)
{
NetworkModHolder networkModHolder = new NetworkModHolder(fmlModContainer, clazz, remoteVersionRange, asmHarvestedData);
@ -406,11 +246,21 @@ public enum NetworkRegistry
return ImmutableMap.copyOf(registry);
}
/**
* All the valid channel names for a side
* @param side the side
* @return the set of channel names
*/
public Set<String> channelNamesFor(Side side)
{
return channels.get(side).keySet();
}
/**
* INTERNAL fire a handshake to all channels
* @param networkDispatcher The dispatcher firing
* @param origin which side the dispatcher is on
*/
public void fireNetworkHandshake(NetworkDispatcher networkDispatcher, Side origin)
{
NetworkHandshakeEstablished handshake = new NetworkHandshakeEstablished(networkDispatcher, networkDispatcher.getNetHandler(), origin);

View File

@ -40,16 +40,28 @@ public abstract class FMLMessage {
}
public static class OpenGui extends FMLMessage {
int windowId;
int networkId;
String modId;
int modGuiId;
int x;
int y;
int z;
public OpenGui() {}
OpenGui(int windowId, String modId, int modGuiId, int x, int y, int z)
{
this.windowId = windowId;
this.modId = modId;
this.modGuiId = modGuiId;
this.x = x;
this.y = y;
this.z = z;
}
@Override
void toBytes(ByteBuf buf)
{
buf.writeInt(windowId);
buf.writeInt(networkId);
ByteBufUtils.writeUTF8String(buf, modId);
buf.writeInt(modGuiId);
buf.writeInt(x);
buf.writeInt(y);
@ -60,7 +72,7 @@ public abstract class FMLMessage {
void fromBytes(ByteBuf buf)
{
windowId = buf.readInt();
networkId = buf.readInt();
modId = ByteBufUtils.readUTF8String(buf);
modGuiId = buf.readInt();
x = buf.readInt();
y = buf.readInt();

View File

@ -23,6 +23,7 @@ import java.util.Map.Entry;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.inventory.Container;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.server.management.ServerConfigurationManager;
@ -32,6 +33,7 @@ import org.apache.logging.log4j.core.helpers.Integers;
import com.google.common.collect.Lists;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.FMLContainer;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.ModContainer;
@ -53,389 +55,6 @@ public class FMLNetworkHandler
public static final int LOGIN_TIMEOUT = Integers.parseInt(System.getProperty("fml.loginTimeout","600"),600);
private static EnumMap<Side, FMLEmbeddedChannel> channelPair;
/* private static final int FML_HASH = Hashing.murmur3_32().hashString("FML").asInt();
private static final int PROTOCOL_VERSION = 0x2;
private static final FMLNetworkHandler INSTANCE = new FMLNetworkHandler();
// List of states for connections from clients to server
static final int LOGIN_RECEIVED = 1;
static final int CONNECTION_VALID = 2;
static final int FML_OUT_OF_DATE = -1;
static final int MISSING_MODS_OR_VERSIONS = -2;
private Map<NetLoginHandler, Integer> loginStates = Maps.newHashMap();
private Map<ModContainer, NetworkModHandler> networkModHandlers = Maps.newHashMap();
private Map<Integer, NetworkModHandler> networkIdLookup = Maps.newHashMap();
public static void handlePacket250Packet(Packet250CustomPayload packet, INetworkManager network, NetHandler handler)
{
String target = packet.field_73630_a;
if (target.startsWith("MC|"))
{
handler.handleVanilla250Packet(packet);
}
if (target.equals("FML"))
{
instance().handleFMLPacket(packet, network, handler);
}
else
{
NetworkRegistry.instance().handleCustomPacket(packet, network, handler);
}
}
public static void onConnectionEstablishedToServer(NetHandler clientHandler, INetworkManager manager, Packet1Login login)
{
NetworkRegistry.instance().clientLoggedIn(clientHandler, manager, login);
}
private void handleFMLPacket(Packet250CustomPayload packet, INetworkManager network, NetHandler netHandler)
{
FMLPacket pkt = FMLPacket.readPacket(network, packet.field_73629_c);
// Part of an incomplete multipart packet
if (pkt == null)
{
return;
}
String userName = "";
if (netHandler instanceof NetLoginHandler)
{
userName = ((NetLoginHandler) netHandler).field_72543_h;
}
else
{
EntityPlayer pl = netHandler.getPlayer();
if (pl != null)
{
userName = pl.func_70005_c_();
}
}
pkt.execute(network, this, netHandler, userName);
}
public static void onConnectionReceivedFromClient(NetLoginHandler netLoginHandler, MinecraftServer server, SocketAddress address, String userName)
{
instance().handleClientConnection(netLoginHandler, server, address, userName);
}
private void handleClientConnection(NetLoginHandler netLoginHandler, MinecraftServer server, SocketAddress address, String userName)
{
if (!loginStates.containsKey(netLoginHandler))
{
if (handleVanillaLoginKick(netLoginHandler, server, address, userName))
{
// No FML on the client
FMLLog.fine("Connection from %s rejected - no FML packet received from client", userName);
netLoginHandler.completeConnection("You don't have FML installed, you cannot connect to this server");
return;
}
else
{
// Vanilla kicked us for some reason - bye now!
FMLLog.fine("Connection from %s was closed by vanilla minecraft", userName);
return;
}
}
switch (loginStates.get(netLoginHandler))
{
case LOGIN_RECEIVED:
// mods can try and kick undesireables here
String modKick = NetworkRegistry.instance().connectionReceived(netLoginHandler, netLoginHandler.field_72538_b);
if (modKick != null)
{
netLoginHandler.completeConnection(modKick);
loginStates.remove(netLoginHandler);
return;
}
// The vanilla side wanted to kick
if (!handleVanillaLoginKick(netLoginHandler, server, address, userName))
{
loginStates.remove(netLoginHandler);
return;
}
// Reset the "connection completed" flag so processing can continue
NetLoginHandler.func_72531_a(netLoginHandler, false);
// Send the mod list request packet to the client from the server
netLoginHandler.field_72538_b.func_74429_a(getModListRequestPacket());
loginStates.put(netLoginHandler, CONNECTION_VALID);
break;
case CONNECTION_VALID:
netLoginHandler.completeConnection(null);
loginStates.remove(netLoginHandler);
break;
case MISSING_MODS_OR_VERSIONS:
netLoginHandler.completeConnection("The server requires mods that are absent or out of date on your client");
loginStates.remove(netLoginHandler);
break;
case FML_OUT_OF_DATE:
netLoginHandler.completeConnection("Your client is not running a new enough version of FML to connect to this server");
loginStates.remove(netLoginHandler);
break;
default:
netLoginHandler.completeConnection("There was a problem during FML negotiation");
loginStates.remove(netLoginHandler);
break;
}
}
*//**
* @param netLoginHandler
* @param server
* @param address
* @param userName
* @return if the user can carry on
*//*
private boolean handleVanillaLoginKick(NetLoginHandler netLoginHandler, MinecraftServer server, SocketAddress address, String userName)
{
// Vanilla reasons first
ServerConfigurationManager playerList = server.func_71203_ab();
String kickReason = playerList.func_72399_a(address, userName);
if (kickReason != null)
{
netLoginHandler.completeConnection(kickReason);
}
return kickReason == null;
}
public static void handleLoginPacketOnServer(NetLoginHandler handler, Packet1Login login)
{
if (login.field_73561_a == FML_HASH)
{
if (login.field_73558_e == PROTOCOL_VERSION)
{
FMLLog.finest("Received valid FML login packet from %s", handler.field_72538_b.func_74430_c());
instance().loginStates.put(handler, LOGIN_RECEIVED);
}
else if (login.field_73558_e != PROTOCOL_VERSION)
{
FMLLog.finest("Received incorrect FML (%x) login packet from %s", login.field_73558_e, handler.field_72538_b.func_74430_c());
instance().loginStates.put(handler, FML_OUT_OF_DATE);
}
}
else
{
FMLLog.fine("Received invalid login packet (%x, %x) from %s", login.field_73561_a, login.field_73558_e,
handler.field_72538_b.func_74430_c());
}
}
static void setHandlerState(NetLoginHandler handler, int state)
{
instance().loginStates.put(handler, state);
}
public static FMLNetworkHandler instance()
{
return INSTANCE;
}
public static Packet1Login getFMLFakeLoginPacket()
{
// Always reset compat to zero before sending our fake packet
FMLCommonHandler.instance().getSidedDelegate().setClientCompatibilityLevel((byte) 0);
Packet1Login fake = new Packet1Login();
// Hash FML using a simple function
fake.field_73561_a = FML_HASH;
// The FML protocol version
fake.field_73558_e = PROTOCOL_VERSION;
fake.field_73557_d = EnumGameType.NOT_SET;
fake.field_73559_b = WorldType.field_77139_a[0];
return fake;
}
public Packet250CustomPayload getModListRequestPacket()
{
return PacketDispatcher.getPacket("FML", FMLPacket.makePacket(MOD_LIST_REQUEST));
}
public void registerNetworkMod(NetworkModHandler handler)
{
networkModHandlers.put(handler.getContainer(), handler);
networkIdLookup.put(handler.getNetworkId(), handler);
}
public boolean registerNetworkMod(ModContainer container, Class<?> networkModClass, ASMDataTable asmData)
{
NetworkModHandler handler = new NetworkModHandler(container, networkModClass, asmData);
if (handler.isNetworkMod())
{
registerNetworkMod(handler);
}
return handler.isNetworkMod();
}
public NetworkModHandler findNetworkModHandler(Object mc)
{
if (mc instanceof InjectedModContainer)
{
return networkModHandlers.get(((InjectedModContainer)mc).wrappedContainer);
}
if (mc instanceof ModContainer)
{
return networkModHandlers.get(mc);
}
else if (mc instanceof Integer)
{
return networkIdLookup.get(mc);
}
else
{
return networkModHandlers.get(FMLCommonHandler.instance().findContainerFor(mc));
}
}
public Set<ModContainer> getNetworkModList()
{
return networkModHandlers.keySet();
}
public static void handlePlayerLogin(EntityPlayerMP player, NetServerHandler netHandler, INetworkManager manager)
{
NetworkRegistry.instance().playerLoggedIn(player, netHandler, manager);
GameRegistry.onPlayerLogin(player);
}
public Map<Integer, NetworkModHandler> getNetworkIdMap()
{
return networkIdLookup;
}
public void bindNetworkId(String key, Integer value)
{
Map<String, ModContainer> mods = Loader.instance().getIndexedModList();
NetworkModHandler handler = findNetworkModHandler(mods.get(key));
if (handler != null)
{
handler.setNetworkId(value);
networkIdLookup.put(value, handler);
}
}
public static void onClientConnectionToRemoteServer(NetHandler netClientHandler, String server, int port, INetworkManager networkManager)
{
NetworkRegistry.instance().connectionOpened(netClientHandler, server, port, networkManager);
}
public static void onClientConnectionToIntegratedServer(NetHandler netClientHandler, MinecraftServer server, INetworkManager networkManager)
{
NetworkRegistry.instance().connectionOpened(netClientHandler, server, networkManager);
}
public static void onConnectionClosed(INetworkManager manager, EntityPlayer player)
{
NetworkRegistry.instance().connectionClosed(manager, player);
}
public static void openGui(EntityPlayer player, Object mod, int modGuiId, World world, int x, int y, int z)
{
ModContainer mc = FMLCommonHandler.instance().findContainerFor(mod);
if (mc == null)
{
NetworkModHandler nmh = instance().findNetworkModHandler(mod);
if (nmh != null)
{
mc = nmh.getContainer();
}
else
{
FMLLog.warning("A mod tried to open a gui on the server without being a NetworkMod");
return;
}
}
if (player instanceof EntityPlayerMP)
{
NetworkRegistry.instance().openRemoteGui(mc, (EntityPlayerMP) player, modGuiId, world, x, y, z);
}
else if (FMLCommonHandler.instance().getSide().equals(Side.CLIENT))
{
NetworkRegistry.instance().openLocalGui(mc, player, modGuiId, world, x, y, z);
}
else
{
FMLLog.fine("Invalid attempt to open a local GUI on a dedicated server. This is likely a bug. GUIID: %s,%d", mc.getModId(), modGuiId);
}
}
public static Packet getEntitySpawningPacket(Entity entity)
{
EntityRegistration er = EntityRegistry.instance().lookupModSpawn(entity.getClass(), false);
if (er == null)
{
return null;
}
if (er.usesVanillaSpawning())
{
return null;
}
return PacketDispatcher.getPacket("FML", FMLPacket.makePacket(Type.ENTITYSPAWN, er, entity, instance().findNetworkModHandler(er.getContainer())));
}
public static void makeEntitySpawnAdjustment(int entityId, EntityPlayerMP player, int serverX, int serverY, int serverZ)
{
Packet250CustomPayload pkt = PacketDispatcher.getPacket("FML", FMLPacket.makePacket(Type.ENTITYSPAWNADJUSTMENT, entityId, serverX, serverY, serverZ));
player.field_71135_a.func_72567_b(pkt);
}
public static InetAddress computeLocalHost() throws IOException
{
InetAddress add = null;
List<InetAddress> addresses = Lists.newArrayList();
InetAddress localHost = InetAddress.getLocalHost();
for (NetworkInterface ni : Collections.list(NetworkInterface.getNetworkInterfaces()))
{
if (!ni.isLoopback() && ni.isUp())
{
addresses.addAll(Collections.list(ni.getInetAddresses()));
if (addresses.contains(localHost))
{
add = localHost;
break;
}
}
}
if (add == null && !addresses.isEmpty())
{
for (InetAddress addr: addresses)
{
if (addr.getAddress().length == 4)
{
add = addr;
break;
}
}
}
if (add == null)
{
add = localHost;
}
return add;
}
public static Packet3Chat handleChatMessage(NetHandler handler, Packet3Chat chat)
{
return NetworkRegistry.instance().handleChat(handler, chat);
}
public static void handlePacket131Packet(NetHandler handler, Packet131MapData mapData)
{
if (handler instanceof NetServerHandler || mapData.field_73438_a != Item.field_77744_bd.field_77779_bT)
{
// Server side and not "map" packets are always handled by us
NetworkRegistry.instance().handleTinyPacket(handler, mapData);
}
else
{
// Fallback to the net client handler implementation
FMLCommonHandler.instance().handleTinyPacket(handler, mapData);
}
}
*/
public static void fmlServerHandshake(ServerConfigurationManager scm, NetworkManager manager, EntityPlayerMP player)
{
NetworkDispatcher dispatcher = NetworkDispatcher.allocAndSet(manager, scm);
@ -450,6 +69,34 @@ public class FMLNetworkHandler
public static void openGui(EntityPlayer entityPlayer, Object mod, int modGuiId, World world, int x, int y, int z)
{
ModContainer mc = FMLCommonHandler.instance().findContainerFor(mod);
if (entityPlayer instanceof EntityPlayerMP)
{
EntityPlayerMP entityPlayerMP = (EntityPlayerMP) entityPlayer;
Container remoteGuiContainer = NetworkRegistry.INSTANCE.getRemoteGuiContainer(mc, entityPlayerMP, modGuiId, world, x, y, z);
if (remoteGuiContainer != null)
{
entityPlayerMP.func_71117_bO();
entityPlayerMP.func_71128_l();
int windowId = entityPlayerMP.field_71139_cq;
new FMLMessage.OpenGui(windowId, mc.getModId(), modGuiId, x, y, z);
EmbeddedChannel embeddedChannel = channelPair.get(Side.SERVER);
embeddedChannel.attr(FMLOutboundHandler.FML_MESSAGETARGET).set(OutboundTarget.PLAYER);
embeddedChannel.attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(entityPlayerMP);
entityPlayerMP.field_71070_bA = remoteGuiContainer;
entityPlayerMP.field_71070_bA.field_75152_c = windowId;
entityPlayerMP.field_71070_bA.func_75132_a(entityPlayerMP);
}
}
else if (FMLCommonHandler.instance().getSide().equals(Side.CLIENT))
{
Object guiContainer = NetworkRegistry.INSTANCE.getLocalGuiContainer(mc, entityPlayer, modGuiId, world, x, y, z);
FMLCommonHandler.instance().showGuiScreen(guiContainer);
}
else
{
FMLLog.fine("Invalid attempt to open a local GUI on a dedicated server. This is likely a bug. GUIID: %s,%d", mc.getModId(), modGuiId);
}
}

View File

@ -11,7 +11,7 @@ public class OpenGuiHandler extends SimpleChannelInboundHandler<FMLMessage.OpenG
protected void channelRead0(ChannelHandlerContext ctx, OpenGui msg) throws Exception
{
EntityPlayer player = FMLClientHandler.instance().getClient().field_71439_g;
player.openGui(msg.networkId, msg.modGuiId, player.field_70170_p, msg.x, msg.y, msg.z);
player.openGui(msg.modId, msg.modGuiId, player.field_70170_p, msg.x, msg.y, msg.z);
player.field_71070_bA.field_75152_c = msg.windowId;
}