Updated FML:

MinecraftForge/FML@156a9ae03a Fix build script
MinecraftForge/FML@7d3b1250e8 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit. This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state, as will client logout.
This commit is contained in:
Christian 2013-12-24 01:37:16 -05:00
parent d795f1b898
commit 780865cfed
1 changed files with 1 additions and 1 deletions

2
fml

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Subproject commit 58132ccda3a575f10fc209c421fd5d80e01164cc
Subproject commit 7d3b1250e8368886bed0e0da350a94abaa4b6247