Isaac0-dev
082b6dd6da
interpolate scrolling textures ( #30 )
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* interpolate scrolling textures
* cleaner way to skip interpolation
* fixed interpolation only lasting for one frame
* just reorder these
just because
2024-05-13 19:37:29 -04:00
PeachyPeach
a6c1b2a3d1
Fix surface_load memory leaks and improve performance ( #38 )
2024-05-14 09:08:51 +10:00
PeachyPeach
14cbb673fc
Proper custom object fields ( #39 )
2024-05-14 08:52:56 +10:00
Agent X
3a7adb8b40
Change "Global PLayer Models" to "Local Player Model Only"
2024-05-12 09:56:27 -04:00
Agent X
8209554f69
Disable freecam options if freecam is off
2024-05-12 09:51:17 -04:00
Agent X
3d2436c808
Rename is_playerlist_open to djui_is_playerlist_open
2024-05-12 09:18:40 -04:00
Agent X
9910aa32ad
Add eeliottheking to credits.txt
2024-05-12 09:16:55 -04:00
Agent X
34113d3b53
Make tex files generate even with other ones in the dir
2024-05-12 09:16:55 -04:00
Agent X
3c86c0c83b
Add is_playerlist_open()
2024-05-12 09:16:55 -04:00
Isaac0-dev
4fc0cc92e6
fix headless servers with mods that access marioObj on load ( #37 )
2024-05-12 22:58:43 +10:00
Agent X
cb6f5f2b30
Revert "Add gServerSettings.enableChat"
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This reverts commit c21c255241
.
2024-05-12 08:15:57 -04:00
Agent X
f3b583ac47
Make rainbow text colors brighter
2024-05-11 22:08:35 -04:00
Agent X
cdd23f5952
Add save file names
2024-05-11 22:05:35 -04:00
Agent X
dd6ce3d7f9
Actually fix Waluigi anims
2024-05-11 19:17:50 -04:00
Agent X
ec3fb07e76
Add @Hex4dec HOOK_ON_ATTACK_OBJECT
2024-05-11 18:44:18 -04:00
Agent X
307d5e993a
Fix changing language breaking staff roll background
2024-05-11 18:26:17 -04:00
Agent X
96018588cd
Fix convert_constants.py on Python 3.12
2024-05-11 17:55:38 -04:00
Agent X
e6880a5fee
Add new networked water level functions
2024-05-11 17:55:18 -04:00
Agent X
2d314c539c
DynOS NPOT texture warning instead of error
2024-05-11 17:52:42 -04:00
Agent X
c21c255241
Add gServerSettings.enableChat
2024-05-11 16:48:59 -04:00
Agent X
ee1034a79b
Disable Waluigi anims for now
2024-05-11 16:43:07 -04:00
Agent X
c91b390d80
Remove some legacy sm64ex code
2024-05-11 16:30:25 -04:00
Agent X
940a05a2d1
Fix sounds on Python 3.12
2024-05-11 15:11:55 -04:00
Isaac0-dev
1e4e1f8e75
fix bugs caused by interpolating the frame an object spawns ( #36 )
2024-05-11 08:28:20 +10:00
Isaac0-dev
8845b3ef0c
fixed a bug where sync objects could be duplicated ( #35 )
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this would happen if the sync object was spawned before the other players in the level's area sync was valid
2024-05-10 19:32:50 +10:00
Isaac0-dev
533404ca10
fixed camera palette editor cutscene breaking while transitioning to different cutscenes ( #34 )
2024-05-10 09:08:37 +10:00
Isaac0-dev
35a4119137
delete iZeSaveStates.lua
2024-05-10 00:06:04 +10:00
Isaac0-dev
108f35c369
credit dj clearly in info panel
2024-05-10 00:04:08 +10:00
Isaac0-dev
85c3bde7e3
improve frame delaying and vsync ( #31 )
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use uncapped framerate and vsync for the best experience
2024-05-09 23:56:54 +10:00
defacube
e3bfbb65b1
Update Arena's description ( #27 )
2024-05-09 23:55:16 +10:00
Isaac0-dev
59dfcb6483
made rng positions more random ( #33 )
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coins will still consistently spawn in the same formation
2024-05-09 23:24:03 +10:00
Isaac0-dev
7b4a223b67
fixed double dynos animation swap ( #32 )
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this usually was a bug caused by mirror mario, where animInfo.curAnim was NULL, but the swap was still carried out
2024-05-09 21:36:32 +10:00
Isaac0-dev
a5c4e29d2f
allowed add_scroll_target to use behavior parameters for offset and size ( #20 )
2024-05-08 22:12:55 +10:00
Isaac0-dev
c512d403a1
allow right alt in fullscreen combo ( #29 )
2024-05-08 09:52:33 +10:00
Isaac0-dev
1bd638ba2b
remove this
2024-05-08 09:47:27 +10:00
Yuyake
74b0a6175c
Update characters.c
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Added the color palette for Luigi that was originally gonna be set but never was.
2024-05-06 14:08:28 -06:00
Isaac0-dev
c288fdf0d2
a bit of cleanup ( #26 )
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disabled the loading screen properly with gCLIOpts.hideLoadingScreen
2024-05-06 22:16:48 +10:00
Isaac0-dev
76b66e9b7d
give Lua mods some more control over dialog boxes ( #19 )
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exposed set_menu_mode, create_dialog_box, create_dialog_box_with_response, create_dialog_box_with_var, create_dialog_inverted_box, reset_dialog_render_state
added and exposed get_dialog_response
HOOK_ON_DIALOG can now take an extra return value as a string, which will be used instead of what ever was going to be in the textbox.
2024-05-06 17:51:28 +10:00
Isaac0-dev
933f0812a7
more bounds checks in network_receive_save_remove_flag ( #25 )
2024-05-06 17:49:47 +10:00
Isaac0-dev
0174cfa0fa
move domain resolution to socket.c ( #23 )
2024-05-03 21:27:44 +10:00
Isaac0-dev
3826d379e9
network_receive_save_set_flag sanity checks ( #24 )
2024-05-03 20:58:40 +10:00
Isaac0-dev
90b071acc0
exposed a bunch of interaction functions to Lua ( #22 )
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Renamed the function interact_unknown_08 to interact_spiny_walking
and added the constant INTERACT_SPINY_WALKING, which has the same value of INTERACT_UNKNOWN_08
INTERACT_UNKNOWN_08 is kept for compatibility with smlua, and behavior dynos bins
2024-05-03 18:38:21 +10:00
Agent X
df7da84cc6
Move constant to the correct file
2024-04-28 12:23:33 -04:00
Agent X
54485d0ed3
Add steven's new Arena fire flower model
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Co-Authored-By: steven. <54620586+stvene3004@users.noreply.github.com>
2024-04-28 10:09:52 -04:00
Agent X
17348a8fc4
Make level IDs s16s
2024-04-28 10:00:13 -04:00
Agent X
9cbf364113
Fix colored mod names leaking into script error message
2024-04-28 09:37:21 -04:00
Skeltan
aa11ddd45d
Updated French Translation ( #21 )
2024-04-27 10:40:02 +10:00
Blockyyy
a7b2741aa7
added HOOK_ON_SEQ_LOAD ( #18 )
2024-04-24 22:39:34 +10:00
Agent X
15377ada33
Delete developer/recompile-and-restart.sh
2024-04-22 19:33:03 -04:00
iZePlayzYT
12e8312eda
Streamlined Development and Enhanced Customization: Updates to .gitignore, and Keyboard Controls in Chat ( #17 )
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* Ignore Visual Studio Stuff
* Added a few scripts for development
* Improved the development scripts
* Added option to choose between 2 different keyboard control variants in the chat
* Improved and added new batch scripts for development purposes
* Hotfix
* Converted the .BAT-Scripts to .SH-Scripts and moved them to the "development" folder and fixed a bug in the already existing "compile.sh" file
* Fixed some stuff
* Removed 7 .sh-scripts
2024-04-22 19:32:28 -04:00