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https://github.com/coop-deluxe/sm64coopdx.git
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Rename is_playerlist_open to djui_is_playerlist_open
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9910aa32ad
commit
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6 changed files with 42 additions and 42 deletions
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@ -8940,6 +8940,11 @@ function deref_s32_pointer(pointer)
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-- ...
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end
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--- @return boolean
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function djui_is_playerlist_open()
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-- ...
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end
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--- @return boolean
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function djui_is_popup_disabled()
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-- ...
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@ -9178,11 +9183,6 @@ function is_game_paused()
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-- ...
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end
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--- @return boolean
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function is_playerlist_open()
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-- ...
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end
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--- @return boolean
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function is_transition_playing()
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-- ...
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@ -1168,6 +1168,24 @@
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<br />
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## [djui_is_playerlist_open](#djui_is_playerlist_open)
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### Lua Example
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`local booleanValue = djui_is_playerlist_open()`
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### Parameters
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- None
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### Returns
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- `boolean`
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### C Prototype
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`bool djui_is_playerlist_open(void);`
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[:arrow_up_small:](#)
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<br />
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## [djui_is_popup_disabled](#djui_is_popup_disabled)
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### Lua Example
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@ -1955,24 +1973,6 @@
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<br />
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## [is_playerlist_open](#is_playerlist_open)
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### Lua Example
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`local booleanValue = is_playerlist_open()`
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### Parameters
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- None
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### Returns
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- `boolean`
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### C Prototype
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`bool is_playerlist_open(void);`
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[:arrow_up_small:](#)
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<br />
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## [is_transition_playing](#is_transition_playing)
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### Lua Example
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@ -1658,6 +1658,7 @@
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- [camera_unfreeze](functions-5.md#camera_unfreeze)
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- [course_is_main_course](functions-5.md#course_is_main_course)
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- [deref_s32_pointer](functions-5.md#deref_s32_pointer)
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- [djui_is_playerlist_open](functions-5.md#djui_is_playerlist_open)
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- [djui_is_popup_disabled](functions-5.md#djui_is_popup_disabled)
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- [djui_popup_create_global](functions-5.md#djui_popup_create_global)
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- [djui_reset_popup_disabled_override](functions-5.md#djui_reset_popup_disabled_override)
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@ -1699,7 +1700,6 @@
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- [hud_set_value](functions-5.md#hud_set_value)
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- [hud_show](functions-5.md#hud_show)
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- [is_game_paused](functions-5.md#is_game_paused)
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- [is_playerlist_open](functions-5.md#is_playerlist_open)
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- [is_transition_playing](functions-5.md#is_transition_playing)
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- [movtexqc_register](functions-5.md#movtexqc_register)
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- [play_transition](functions-5.md#play_transition)
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@ -29391,6 +29391,21 @@ int smlua_func_deref_s32_pointer(lua_State* L) {
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return 1;
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}
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int smlua_func_djui_is_playerlist_open(UNUSED lua_State* L) {
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if (L == NULL) { return 0; }
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int top = lua_gettop(L);
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if (top != 0) {
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LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "djui_is_playerlist_open", 0, top);
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return 0;
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}
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lua_pushboolean(L, djui_is_playerlist_open());
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return 1;
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}
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int smlua_func_djui_is_popup_disabled(UNUSED lua_State* L) {
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if (L == NULL) { return 0; }
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@ -30072,21 +30087,6 @@ int smlua_func_is_game_paused(UNUSED lua_State* L) {
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return 1;
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}
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int smlua_func_is_playerlist_open(UNUSED lua_State* L) {
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if (L == NULL) { return 0; }
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int top = lua_gettop(L);
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if (top != 0) {
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LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "is_playerlist_open", 0, top);
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return 0;
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}
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lua_pushboolean(L, is_playerlist_open());
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return 1;
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}
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int smlua_func_is_transition_playing(UNUSED lua_State* L) {
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if (L == NULL) { return 0; }
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@ -33735,6 +33735,7 @@ void smlua_bind_functions_autogen(void) {
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smlua_bind_function(L, "camera_unfreeze", smlua_func_camera_unfreeze);
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smlua_bind_function(L, "course_is_main_course", smlua_func_course_is_main_course);
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smlua_bind_function(L, "deref_s32_pointer", smlua_func_deref_s32_pointer);
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smlua_bind_function(L, "djui_is_playerlist_open", smlua_func_djui_is_playerlist_open);
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smlua_bind_function(L, "djui_is_popup_disabled", smlua_func_djui_is_popup_disabled);
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smlua_bind_function(L, "djui_popup_create_global", smlua_func_djui_popup_create_global);
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smlua_bind_function(L, "djui_reset_popup_disabled_override", smlua_func_djui_reset_popup_disabled_override);
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@ -33776,7 +33777,6 @@ void smlua_bind_functions_autogen(void) {
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smlua_bind_function(L, "hud_set_value", smlua_func_hud_set_value);
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smlua_bind_function(L, "hud_show", smlua_func_hud_show);
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smlua_bind_function(L, "is_game_paused", smlua_func_is_game_paused);
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smlua_bind_function(L, "is_playerlist_open", smlua_func_is_playerlist_open);
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smlua_bind_function(L, "is_transition_playing", smlua_func_is_transition_playing);
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smlua_bind_function(L, "movtexqc_register", smlua_func_movtexqc_register);
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smlua_bind_function(L, "play_transition", smlua_func_play_transition);
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@ -638,7 +638,7 @@ s32 get_dialog_response(void) {
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///
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bool is_playerlist_open(void) {
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bool djui_is_playerlist_open(void) {
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return gDjuiPlayerList->base.visible;
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}
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@ -158,7 +158,7 @@ u32 get_global_timer(void);
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s32 get_dialog_response(void);
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bool is_playerlist_open(void);
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bool djui_is_playerlist_open(void);
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void set_window_title(const char* title);
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void reset_window_title(void);
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