mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-22 16:30:23 +00:00
Revert "Add gServerSettings.enableChat"
This reverts commit c21c255241
.
This commit is contained in:
parent
f3b583ac47
commit
cb6f5f2b30
6 changed files with 2 additions and 8 deletions
|
@ -2001,7 +2001,6 @@
|
|||
--- @class ServerSettings
|
||||
--- @field public bouncyLevelBounds BouncyLevelBounds
|
||||
--- @field public bubbleDeath integer
|
||||
--- @field public enableChat integer
|
||||
--- @field public enableCheats integer
|
||||
--- @field public enablePlayerList integer
|
||||
--- @field public enablePlayersInLevelDisplay integer
|
||||
|
|
|
@ -2514,7 +2514,6 @@
|
|||
| ----- | ---- | ------ |
|
||||
| bouncyLevelBounds | [enum BouncyLevelBounds](constants.md#enum-BouncyLevelBounds) | |
|
||||
| bubbleDeath | `integer` | |
|
||||
| enableChat | `integer` | |
|
||||
| enablePlayerList | `integer` | |
|
||||
| enablePlayersInLevelDisplay | `integer` | |
|
||||
| headlessServer | `integer` | |
|
||||
|
|
|
@ -223,7 +223,7 @@ bool djui_interactable_on_key_down(int scancode) {
|
|||
return true;
|
||||
}
|
||||
|
||||
if (gDjuiChatBox != NULL && !gDjuiChatBoxFocus && gServerSettings.enableChat) {
|
||||
if (gDjuiChatBox != NULL && !gDjuiChatBoxFocus) {
|
||||
bool pressChat = false;
|
||||
for (int i = 0; i < MAX_BINDS; i++) {
|
||||
if (scancode == (int)configKeyChat[i]) { pressChat = true; }
|
||||
|
|
|
@ -2195,11 +2195,10 @@ static struct LuaObjectField sRayIntersectionInfoFields[LUA_RAY_INTERSECTION_INF
|
|||
{ "surface", LVT_COBJECT_P, offsetof(struct RayIntersectionInfo, surface), false, LOT_SURFACE },
|
||||
};
|
||||
|
||||
#define LUA_SERVER_SETTINGS_FIELD_COUNT 14
|
||||
#define LUA_SERVER_SETTINGS_FIELD_COUNT 13
|
||||
static struct LuaObjectField sServerSettingsFields[LUA_SERVER_SETTINGS_FIELD_COUNT] = {
|
||||
{ "bouncyLevelBounds", LVT_S32, offsetof(struct ServerSettings, bouncyLevelBounds), false, LOT_NONE },
|
||||
{ "bubbleDeath", LVT_U8, offsetof(struct ServerSettings, bubbleDeath), false, LOT_NONE },
|
||||
{ "enableChat", LVT_U8, offsetof(struct ServerSettings, enableChat), false, LOT_NONE },
|
||||
{ "enableCheats", LVT_U8, offsetof(struct ServerSettings, enableCheats), false, LOT_NONE },
|
||||
{ "enablePlayerList", LVT_U8, offsetof(struct ServerSettings, enablePlayerList), false, LOT_NONE },
|
||||
{ "enablePlayersInLevelDisplay", LVT_U8, offsetof(struct ServerSettings, enablePlayersInLevelDisplay), false, LOT_NONE },
|
||||
|
|
|
@ -76,7 +76,6 @@ struct ServerSettings gServerSettings = {
|
|||
.bubbleDeath = TRUE,
|
||||
.enablePlayersInLevelDisplay = TRUE,
|
||||
.enablePlayerList = TRUE,
|
||||
.enableChat = TRUE,
|
||||
.headlessServer = FALSE,
|
||||
.nametags = TRUE,
|
||||
.maxPlayers = MAX_PLAYERS,
|
||||
|
@ -125,7 +124,6 @@ bool network_init(enum NetworkType inNetworkType, bool reconnecting) {
|
|||
gServerSettings.bubbleDeath = configBubbleDeath;
|
||||
gServerSettings.enablePlayersInLevelDisplay = TRUE;
|
||||
gServerSettings.enablePlayerList = TRUE;
|
||||
gServerSettings.enableChat = TRUE;
|
||||
gServerSettings.nametags = configNametags;
|
||||
gServerSettings.maxPlayers = configAmountofPlayers;
|
||||
gServerSettings.pauseAnywhere = configPauseAnywhere;
|
||||
|
|
|
@ -79,7 +79,6 @@ struct ServerSettings {
|
|||
u8 bubbleDeath;
|
||||
u8 enablePlayersInLevelDisplay;
|
||||
u8 enablePlayerList;
|
||||
u8 enableChat;
|
||||
u8 headlessServer;
|
||||
u8 nametags;
|
||||
u8 maxPlayers;
|
||||
|
|
Loading…
Reference in a new issue