Commit graph

3879 commits

Author SHA1 Message Date
Agent X
8209554f69 Disable freecam options if freecam is off 2024-05-12 09:51:17 -04:00
Agent X
3d2436c808 Rename is_playerlist_open to djui_is_playerlist_open 2024-05-12 09:18:40 -04:00
Agent X
9910aa32ad Add eeliottheking to credits.txt 2024-05-12 09:16:55 -04:00
Agent X
34113d3b53 Make tex files generate even with other ones in the dir 2024-05-12 09:16:55 -04:00
Agent X
3c86c0c83b Add is_playerlist_open() 2024-05-12 09:16:55 -04:00
Isaac0-dev
4fc0cc92e6
fix headless servers with mods that access marioObj on load (#37) 2024-05-12 22:58:43 +10:00
Agent X
cb6f5f2b30 Revert "Add gServerSettings.enableChat"
This reverts commit c21c255241.
2024-05-12 08:15:57 -04:00
Agent X
f3b583ac47 Make rainbow text colors brighter 2024-05-11 22:08:35 -04:00
Agent X
cdd23f5952 Add save file names 2024-05-11 22:05:35 -04:00
Agent X
dd6ce3d7f9 Actually fix Waluigi anims 2024-05-11 19:17:50 -04:00
Agent X
ec3fb07e76 Add @Hex4dec HOOK_ON_ATTACK_OBJECT 2024-05-11 18:44:18 -04:00
Agent X
307d5e993a Fix changing language breaking staff roll background 2024-05-11 18:26:17 -04:00
Agent X
96018588cd Fix convert_constants.py on Python 3.12 2024-05-11 17:55:38 -04:00
Agent X
e6880a5fee Add new networked water level functions 2024-05-11 17:55:18 -04:00
Agent X
2d314c539c DynOS NPOT texture warning instead of error 2024-05-11 17:52:42 -04:00
Agent X
c21c255241 Add gServerSettings.enableChat 2024-05-11 16:48:59 -04:00
Agent X
ee1034a79b Disable Waluigi anims for now 2024-05-11 16:43:07 -04:00
Agent X
c91b390d80 Remove some legacy sm64ex code 2024-05-11 16:30:25 -04:00
Agent X
940a05a2d1 Fix sounds on Python 3.12 2024-05-11 15:11:55 -04:00
Isaac0-dev
1e4e1f8e75
fix bugs caused by interpolating the frame an object spawns (#36) 2024-05-11 08:28:20 +10:00
Isaac0-dev
8845b3ef0c
fixed a bug where sync objects could be duplicated (#35)
this would happen if the sync object was spawned before the other players in the level's area sync was valid
2024-05-10 19:32:50 +10:00
Isaac0-dev
533404ca10
fixed camera palette editor cutscene breaking while transitioning to different cutscenes (#34) 2024-05-10 09:08:37 +10:00
Isaac0-dev
35a4119137
delete iZeSaveStates.lua 2024-05-10 00:06:04 +10:00
Isaac0-dev
108f35c369
credit dj clearly in info panel 2024-05-10 00:04:08 +10:00
Isaac0-dev
85c3bde7e3
improve frame delaying and vsync (#31)
use uncapped framerate and vsync for the best experience
2024-05-09 23:56:54 +10:00
defacube
e3bfbb65b1
Update Arena's description (#27) 2024-05-09 23:55:16 +10:00
Isaac0-dev
59dfcb6483
made rng positions more random (#33)
coins will still consistently spawn in the same formation
2024-05-09 23:24:03 +10:00
Isaac0-dev
7b4a223b67
fixed double dynos animation swap (#32)
this usually was a bug caused by mirror mario, where animInfo.curAnim was NULL, but the swap was still carried out
2024-05-09 21:36:32 +10:00
Isaac0-dev
a5c4e29d2f
allowed add_scroll_target to use behavior parameters for offset and size (#20) 2024-05-08 22:12:55 +10:00
Isaac0-dev
c512d403a1
allow right alt in fullscreen combo (#29) 2024-05-08 09:52:33 +10:00
Isaac0-dev
1bd638ba2b
remove this 2024-05-08 09:47:27 +10:00
Yuyake
74b0a6175c
Update characters.c
Added the color palette for Luigi that was originally gonna be set but never was.
2024-05-06 14:08:28 -06:00
Isaac0-dev
c288fdf0d2
a bit of cleanup (#26)
disabled the loading screen properly with gCLIOpts.hideLoadingScreen
2024-05-06 22:16:48 +10:00
Isaac0-dev
76b66e9b7d
give Lua mods some more control over dialog boxes (#19)
exposed set_menu_mode, create_dialog_box, create_dialog_box_with_response, create_dialog_box_with_var, create_dialog_inverted_box, reset_dialog_render_state
added and exposed get_dialog_response
HOOK_ON_DIALOG can now take an extra return value as a string, which will be used instead of what ever was going to be in the textbox.
2024-05-06 17:51:28 +10:00
Isaac0-dev
933f0812a7
more bounds checks in network_receive_save_remove_flag (#25) 2024-05-06 17:49:47 +10:00
Isaac0-dev
0174cfa0fa
move domain resolution to socket.c (#23) 2024-05-03 21:27:44 +10:00
Isaac0-dev
3826d379e9
network_receive_save_set_flag sanity checks (#24) 2024-05-03 20:58:40 +10:00
Isaac0-dev
90b071acc0
exposed a bunch of interaction functions to Lua (#22)
Renamed the function interact_unknown_08 to interact_spiny_walking
and added the constant INTERACT_SPINY_WALKING, which has the same value of INTERACT_UNKNOWN_08
INTERACT_UNKNOWN_08 is kept for compatibility with smlua, and behavior dynos bins
2024-05-03 18:38:21 +10:00
Agent X
df7da84cc6 Move constant to the correct file 2024-04-28 12:23:33 -04:00
Agent X
54485d0ed3 Add steven's new Arena fire flower model
Co-Authored-By: steven. <54620586+stvene3004@users.noreply.github.com>
2024-04-28 10:09:52 -04:00
Agent X
17348a8fc4 Make level IDs s16s 2024-04-28 10:00:13 -04:00
Agent X
9cbf364113 Fix colored mod names leaking into script error message 2024-04-28 09:37:21 -04:00
Skeltan
aa11ddd45d
Updated French Translation (#21) 2024-04-27 10:40:02 +10:00
Blockyyy
a7b2741aa7
added HOOK_ON_SEQ_LOAD (#18) 2024-04-24 22:39:34 +10:00
Agent X
15377ada33
Delete developer/recompile-and-restart.sh 2024-04-22 19:33:03 -04:00
iZePlayzYT
12e8312eda
Streamlined Development and Enhanced Customization: Updates to .gitignore, and Keyboard Controls in Chat (#17)
* Ignore Visual Studio Stuff

* Added a few scripts for development

* Improved the development scripts

* Added option to choose between 2 different keyboard control variants in the chat

* Improved and added new batch scripts for development purposes

* Hotfix

* Converted the .BAT-Scripts to .SH-Scripts and moved them to the "development" folder and fixed a bug in the already existing "compile.sh" file

* Fixed some stuff

* Removed 7 .sh-scripts
2024-04-22 19:32:28 -04:00
Agent X
7561b375fa Simplify info panel 2024-04-19 15:32:42 -04:00
Agent X
8a80b87771 Rename every custom character sample to have a label :D 2024-04-19 15:30:45 -04:00
Agent X
19b354fb2f Change around printing a little 2024-04-19 13:32:39 -04:00
Agent X
998a057051 Remove some TARGET_N64 remnants 2024-04-19 12:44:14 -04:00