Commit graph

133 commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks
7d5c4361e3 transition-shader: New transition examples
Color Shift: Uses HSL and some math to smoothly shift Hue Saturation and Lightness between A and B.
Luma Burn: "Burns" away the Luminosity of A to reveal the B side.
Pixelator: Classic/Retro pixelation effect often seen in older games to transition between settings.
2020-03-28 20:22:42 +01:00
Michael Fabian 'Xaymar' Dirks
ba97ea06b0 filter-color-grade: Fix effect 2020-03-28 20:20:33 +01:00
Michael Fabian 'Xaymar' Dirks
6f2b50b0ad cmake: Redesign for future features 2020-03-20 23:09:46 +01:00
Michael Fabian Dirks
aa3c5557a9
locale: New Crowdin translations (#105) 2020-03-17 18:46:49 +01:00
Michael Fabian Dirks
569e39fe3b
locale: New Crowdin translations (#97) 2020-02-13 09:36:31 +01:00
Michael Fabian 'Xaymar' Dirks
403aae4eb9 locale: Fix incorrect string 2020-02-13 05:09:14 +01:00
Michael Fabian 'Xaymar' Dirks
5956a6f7a9 ffmpeg-encoder/nvenc: Add AUD and DPB Size options 2020-01-15 13:43:33 +01:00
Michael Fabian 'Xaymar' Dirks
34b2859dac ffmpeg-encoder/nvenc: Add minimum bitrate, fix target quality and more
Adds support for specifying Minimum Bitrate directly in the UI instead of requiring custom settings to do so. Additionally Adaptive I/B-Frames are now only shown if Look-Ahead is a value greater than 0 frames.

Quality Minimum can also now be left at a default value of -1, the Quality group is no longer toggleable and Quality Target moved into the group. Settings options on the context is now searching children too (if there are any).

Finally, some C++17 formatting was done.

Fixes #101
2020-01-15 05:50:31 +01:00
Michael Fabian 'Xaymar' Dirks
5d5a104819 ffmpeg-encoder: Improve UI, fix acceleration encode, etc 2020-01-15 03:59:03 +01:00
Michael Fabian 'Xaymar' Dirks
0a16ce07dc project: Merged FFmpeg Encoders Step 2 2020-01-13 22:40:15 +01:00
Michael Fabian 'Xaymar' Dirks
3432ab4c1d examples: 3D Raytracing Shader Example
Very very basic 3D raytracing, nowhere close to what people manage to do in combo productions. But it does work to some degree.
2020-01-01 16:02:45 +01:00
Michael Fabian 'Xaymar' Dirks
3cd88abeae examples: Add explanation for basic StreamFX shader files 2019-12-25 20:09:37 +01:00
Michael Fabian 'Xaymar' Dirks
133d8cf599 examples: Fix plasma UV and support for float4 2019-12-22 06:14:56 +01:00
Michael Fabian 'Xaymar' Dirks
0bf4a3ff01 examples: Improve plasma effect settings 2019-12-21 19:09:42 +01:00
Michael Fabian Dirks
68d3146cb8
locale: New Crowdin translations (#93) 2019-12-21 05:02:46 +01:00
Michael Fabian 'Xaymar' Dirks
3f5adab815 examples: New example source shaders 2019-12-18 07:50:49 +01:00
Michael Fabian Dirks
43f0aad930
locale: New Crowdin translations (#91) 2019-12-18 06:49:13 +01:00
Michael Fabian 'Xaymar' Dirks
b7f76f5e01 locale: New translatable strings 2019-12-18 06:39:08 +01:00
Michael Fabian Dirks
aec057981f New translations en-US.ini (Italian) 2019-12-13 04:04:19 +01:00
Michael Fabian Dirks
7cc87b4997 New translations en-US.ini (Italian) 2019-12-13 03:05:50 +01:00
Michael Fabian Dirks
34389c1899 New translations en-US.ini (Italian) 2019-12-12 04:23:42 +01:00
Michael Fabian Dirks
f89887a415 New translations en-US.ini (Italian) 2019-12-12 03:28:11 +01:00
Michael Fabian Dirks
fc1abd9d4e
locale: New Crowdin translations (#88) 2019-12-10 03:45:19 +01:00
Michael Fabian Dirks
b42ee2e348
locale: New Crowdin translations (#87) 2019-12-06 00:25:18 +01:00
Michael Fabian Dirks
a56968f67d
locale: New Crowdin translations (#86) 2019-12-05 22:58:14 +01:00
Michael Fabian Dirks
f44fc1b671
locale: Update from Crowdin (#79) 2019-12-04 20:38:18 +01:00
Michael Fabian 'Xaymar' Dirks
4e1dcb533c filter-dynamic-mask: Rebase onto obs::source_factory 2019-12-03 20:11:27 +01:00
Michael Fabian 'Xaymar' Dirks
efb6b0b9be filter-transform: Further refactoring 2019-12-03 18:28:42 +01:00
Michael Fabian 'Xaymar' Dirks
df8ebd94ea filter-displacement: Refactor onto obs::source_factory
This drastically improves stability and prevents all exceptions from leaking into libobs C code, which prevents crashes and unexpected freezes from exception handlers further down the stack.

Additionally minor work was done to further improve the quality and user experience for the filter.
2019-11-18 03:03:11 +01:00
Michael Fabian 'Xaymar' Dirks
aa170c7c54 data: Move example data into examples/ 2019-11-18 03:03:11 +01:00
Michael Fabian 'Xaymar' Dirks
bacf52f9b6 source-mirror: Refactor to improve performance
Caching the output of a source is only necessary for really expensive to render sources, so it is disabled by default now. Thanks to that, most Source Mirrors are now "free" instead of requiring two context switches and a texture, while those really expensive can be manually set to cache.

The scaling mode is also set to disabled instead of point when rescaling is off to further improve performance. The previous method would incorrectly cause an extra texture to be used.

Additionally we now have support for debug markers for graphics debugging, allowing us to exactly tell apart improvements in rendering cost for this source.
2019-10-18 22:32:54 +02:00
Michael Fabian 'Xaymar' Dirks
03c704de1a project: Correct usage of exceptions and include stdexcept 2019-09-04 02:59:04 +02:00
Michael Fabian 'Xaymar' Dirks
2e98c2e754 color-grade: Fix and improve advanced options
These new options allow further control over the Tint tool in Color grading.
2019-09-04 02:18:40 +02:00
Michael Fabian 'Xaymar' Dirks
781307fbe6 color-grade: Add further Tint options 2019-09-04 01:41:15 +02:00
Michael Fabian Dirks
6857859252
locale: New translations 2019-09-03 21:20:31 +02:00
Michael Fabian Dirks
b83b6fa5a5
locale: New Crowdin translations (#74) 2019-08-16 15:44:41 +02:00
Michael Fabian 'Xaymar' Dirks
458eca143a data/shaders: Displacement filter example 2019-08-07 20:40:14 +02:00
Michael Fabian 'Xaymar' Dirks
747079b8c6 locale: Add texture type translation 2019-08-07 20:22:44 +02:00
Michael Fabian 'Xaymar' Dirks
e953932913 data/shaders: Update examples 2019-08-07 20:22:34 +02:00
Michael Fabian 'Xaymar' Dirks
aff4b221ba data/shaders: Change fixed to draw 2019-08-07 18:10:54 +02:00
Michael Fabian 'Xaymar' Dirks
76335745b1 data/shaders: New example shaders 2019-08-07 18:07:05 +02:00
Michael Fabian 'Xaymar' Dirks
8cb2ddaa82 source-shader, cmake: 'Shader' source 2019-08-07 18:06:48 +02:00
Michael Fabian 'Xaymar' Dirks
5b9e6f0f1b locale: Add strings for custom shaders 2019-08-07 17:45:22 +02:00
Michael Fabian 'Xaymar' Dirks
2ca15bb28c source-mirror: Allow overriding audio layout 2019-08-04 12:34:42 +02:00
Michael Fabian 'Xaymar' Dirks
93ba39545f filter-color-grade: Implement Tool selection for OBS Studio 24.x 2019-08-03 12:29:47 +02:00
Michael Fabian 'Xaymar' Dirks
721f2bdf8f filter-color-grade: Fully feature Color Grading filter
Allows controlling Lift, Gamma, Gain, Offset, Tint and various Correction factors directly from within OBS without having to create a new LUT.
2019-08-02 23:49:18 +02:00
Michael Fabian Dirks
69f9134749
locale: New Crowdin translations (#69)
* New translations en-US.ini (German)

* New translations en-US.ini (Russian)

* New translations en-US.ini (French)

* New translations en-US.ini (Chinese Simplified)
2019-07-22 11:00:59 +02:00
Michael Fabian 'Xaymar' Dirks
2c94852ba8 source-mirror: Allow changing source alignment
Adds a new property to control the alignment of the source within the calculated boundary when rescaling the source. Also fixes the permanently left aligned mirror at the same time.
2019-05-28 20:04:26 +02:00
Michael Fabian Dirks
3e62416af2
locale: New Crowdin translations (#65) 2019-05-28 18:40:20 +02:00
Michael Fabian 'Xaymar' Dirks
ccc4c6ea22 filter-sdf-effects: Fix and improve effect rendering
Fixes the bug that rendering an outline would remove all other effects not directly under the outline, while also improving the rendering speed drastically by only initializing and clearing the rendertarget once instead of for each effect.
2019-05-28 02:51:27 +02:00