locale: Add strings for custom shaders

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2019-08-07 17:45:22 +02:00
parent 8ec8a22928
commit 5b9e6f0f1b

View file

@ -56,6 +56,11 @@ MipGenerator.Lanczos="Lanczos"
MipGenerator.Intensity="Intensity"
MipGenerator.Intensity.Description="Intensity of the generator."
# shader
Shader="Shader"
Shader.File="Shader File"
Shader.Technique="Technique"
# Filter - Blur
Filter.Blur="Blur"
Filter.Blur.Type="Type"
@ -220,6 +225,9 @@ Filter.SDFEffects.SDF.Scale.Description="Percentage to scale the SDF Texture Siz
Filter.SDFEffects.SDF.Threshold="SDF Alpha Threshold"
Filter.SDFEffects.SDF.Threshold.Description="Minimum opacity value in percent for SDF generation to consider the pixel solid."
# Filter - Shader
Filter.Shader="Shader"
# Filter - Transform
Filter.Transform="3D Transform"
Filter.Transform.Camera="Camera"