tildearrow
b57e85134e
prepare for end of song effect
2022-02-04 14:43:57 -05:00
tildearrow
29174e97cc
ignore centerRate in old version
2022-02-04 03:34:38 -05:00
tildearrow
902febe298
actually implement pitch of C-4
2022-02-04 03:29:40 -05:00
tildearrow
c1864849a0
PCE: oh yes another sample fix
2022-02-04 01:53:43 -05:00
tildearrow
764196c1ad
coupé
2022-02-03 18:39:54 -05:00
tildearrow
584b8426ff
GUI: improve debug menu
2022-02-03 18:38:57 -05:00
tildearrow
c8f57afda4
consider loop in sample preview
...
fixes #120
2022-02-03 16:52:27 -05:00
tildearrow
4dd935bbcc
Genesis/Neo Geo ext.: fix possible TL bug
2022-02-03 16:17:30 -05:00
tildearrow
c682c921a1
fix compatible-style retrigger
2022-02-03 15:43:41 -05:00
freq-mod
ead65d8c21
revert OPLL system
2022-02-03 14:41:34 -05:00
freq-mod
8e3355ad4a
revert OPL3 and FDS
...
FDS is wave + pitch mod, so that one goes too
2022-02-03 14:41:34 -05:00
freq-mod
6a78b620c3
revert AY systems back
2022-02-03 14:41:34 -05:00
freq-mod
8a4787fbe4
partially revert previous commit
...
w/r/t feedback
2022-02-03 14:41:34 -05:00
freq-mod
93dfe8f4ac
what am I doing
2022-02-03 14:41:34 -05:00
freq-mod
28f14e241e
Change misleading name
...
PC-9801-86 is Ym2608 without ADPCM + stereo DAC, allowing up to 8ch PCM. That isn't what is done here. Idle Japan's speak board (or PC-9801-73?) is a pure YM2608 with ADPCM intact.
2022-02-03 14:41:34 -05:00
freq-mod
5326cb67c5
typo
...
also omitted one 2610 variant
2022-02-03 14:41:34 -05:00
freq-mod
8a946eb99f
changed channel naming a bit
...
to be more specific
2022-02-03 14:41:34 -05:00
tildearrow
0ceec182a0
SAA: fix negative octaves
2022-02-03 02:46:49 -05:00
tildearrow
9b83c304e5
AY8930: fix negative octaves
2022-02-03 02:46:42 -05:00
tildearrow
35e39d2c32
arcade limits
2022-02-03 02:30:21 -05:00
tildearrow
5086bc1097
implement the linear pitch flag
2022-02-03 02:24:11 -05:00
tildearrow
d638af2017
fix E1xx and E2xx effects
2022-02-03 01:30:03 -05:00
tildearrow
2a15673610
implement loop modality and pitch control flags
...
issue #113
2022-02-03 00:52:50 -05:00
tildearrow
3379e8b380
prepare for compat flags, piano, comments, etc.
2022-02-03 00:34:48 -05:00
tildearrow
07b767bee1
prepare for ADPCM-B
2022-02-02 23:17:16 -05:00
tildearrow
e9f9cfd518
prepare for E5xx behavior flag
2022-02-02 23:16:59 -05:00
tildearrow
ccfe3bdd97
Genesis: add ability to use ymfm instead of Nuked
2022-02-02 23:08:45 -05:00
tildearrow
da8e4715bd
finally fix the build
2022-02-02 18:24:33 -05:00
tildearrow
14760e0669
**DO NOT BUILD THIS ONE**
2022-02-02 15:29:20 -05:00
tildearrow
545f3ffdf4
Genesis: add DAC distortion flag
2022-02-02 03:06:30 -05:00
tildearrow
ec9cc0e254
remove some debug messages
2022-02-02 02:49:39 -05:00
tildearrow
9c33abaa19
Genesis: fix extended channel 3 muting
2022-02-02 02:46:29 -05:00
tildearrow
cbf66b1e62
prepare to add register cheat sheets
2022-02-02 02:14:42 -05:00
tildearrow
f03ed7c833
NES: add hardware sweep effect
2022-02-01 18:28:48 -05:00
tildearrow
d691ec6d76
add a chip playground
...
in debug menu
2022-02-01 18:08:19 -05:00
tildearrow
f29d4bce1b
implement 11xx effect on FM platforms
...
please no ch 3
2022-02-01 15:12:06 -05:00
tildearrow
7c9beca93f
release 0.5.1
2022-02-01 03:50:11 -05:00
tildearrow
5f918a7d18
SAA: add envelope macro
2022-02-01 03:44:02 -05:00
tildearrow
4f5d37d415
VGM export: fix Genesis samples wrongly pitched
2022-02-01 03:23:29 -05:00
tildearrow
df97142157
fix improper dir sep when loading sample on Win
2022-02-01 03:20:15 -05:00
tildearrow
f75803c3b2
C64: fix filter reset not working well
2022-02-01 03:16:03 -05:00
tildearrow
ba08d3515f
GUI: fix several file dialog bugs
...
damn it
2022-02-01 02:52:36 -05:00
tildearrow
de931c1d2f
did I just make an instrument loader
2022-02-01 01:21:51 -05:00
tildearrow
227fff021e
try fixing .dmp loading
...
what a mess this format was before 1.0
2022-02-01 00:58:00 -05:00
tildearrow
72c548394f
now add noise and/or mask macro for real
...
upcoming is auto-PWM
2022-01-31 17:45:02 -05:00
tildearrow
e95258ad91
AEGJDSKADFGIOGSHBJSFKAL;FS
2022-01-31 17:28:17 -05:00
tildearrow
d4858f0d40
fqwhjdgl;f'a\?SFG
2022-01-31 17:02:44 -05:00
tildearrow
afe318c402
seemingly fix it
2022-01-31 17:00:52 -05:00
tildearrow
23ff23f7e7
again
2022-01-31 16:40:47 -05:00
tildearrow
9492edcdab
prepare to fix AY8930 emulation
2022-01-31 16:33:45 -05:00
tildearrow
af26ec9faf
fix loading some .dmf modules
2022-01-31 16:33:32 -05:00
tildearrow
da8380a6e2
prepare to fix loading old .dmp files
2022-01-31 12:55:51 -05:00
tildearrow
de4875676f
PCE: fix samples being one octave higher
2022-01-31 02:28:51 -05:00
tildearrow
432f440be5
VGM export: fix SN chip mode not being set
2022-01-30 23:51:35 -05:00
tildearrow
ff5357de10
VGM export: fix playback speed being wrong
...
if audio rate wasn't 44100Hz
2022-01-30 23:07:09 -05:00
tildearrow
a1d3d3d873
release 0.5
...
finally
2022-01-30 18:23:40 -05:00
tildearrow
fe0dc38f37
add VGM export warnings
2022-01-30 17:18:10 -05:00
tildearrow
237ad1f517
SMS: possibly fix noise pitch issue
...
hoping this causes no regressions. fixes #56
2022-01-30 17:10:15 -05:00
tildearrow
bf9eb8b0a4
fix two possible pitch slide regressions
...
now let's fix blue crow
2022-01-30 15:55:31 -05:00
tildearrow
5b2f776718
which arcade
2022-01-30 13:26:51 -05:00
tildearrow
9b213223cc
VGM export: respect clock rate flags
2022-01-30 13:07:23 -05:00
tildearrow
822d542350
limit volume macro to system maximum
...
fixes #71
2022-01-30 12:31:50 -05:00
tildearrow
fbb5455292
add PM/AM depth macro
2022-01-29 04:37:53 -05:00
tildearrow
17ca6402d3
add instrument read error messages
2022-01-29 04:25:55 -05:00
tildearrow
54a84c2ce1
preliminary .dmp loading
...
preliminary I said
some things don't load
2022-01-29 03:21:47 -05:00
tildearrow
5dafd10fc7
add several warning dialogs
2022-01-29 01:22:32 -05:00
tildearrow
e9accf16db
one more change to the format
2022-01-29 00:22:12 -05:00
tildearrow
b6da7871d4
make the flags option actually work
2022-01-29 00:20:27 -05:00
tildearrow
44649e3ce4
update ymfm readme
2022-01-28 22:33:42 -05:00
tildearrow
3b95baa60e
Neo Geo: fix an ymfm bug...
2022-01-28 22:28:08 -05:00
tildearrow
629d229bc1
i will finish this later today
2022-01-28 18:12:56 -05:00
tildearrow
09ebadf479
(
2022-01-28 17:10:22 -05:00
tildearrow
bfed0b3209
change setPAL to setFlags
2022-01-28 12:59:53 -05:00
tildearrow
8c353548f5
prepare for system flags
...
issue #61
2022-01-28 03:40:06 -05:00
tildearrow
0567a3f71b
GUI: add chip names option
2022-01-28 03:17:35 -05:00
tildearrow
ec66b7a21b
add song tuning
...
soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
0071894471
GUI: add a preliminary oscilloscope
2022-01-27 17:49:00 -05:00
tildearrow
b812fc4041
prepare for sample C-4 freq
...
issue #70
2022-01-27 16:52:06 -05:00
tildearrow
cd9b2b675e
VGM export: dual chip for real
2022-01-27 15:47:57 -05:00
tildearrow
c4163699b6
Arcade: add noise freq macro
...
issue #16
2022-01-27 15:42:31 -05:00
tildearrow
30b553e87e
AY: add envelope and auto-envelope macros
2022-01-27 15:31:48 -05:00
tildearrow
60a1e6f395
VGM export: kind of dual chip support
2022-01-27 13:10:51 -05:00
tildearrow
c577eeafac
VGM export: implement sys selection/loop options
...
the final thing to do is dual chip support, but I wanna get 0.5
out already
2022-01-27 02:46:40 -05:00
tildearrow
3ed738dd6a
Arcade: fix arpeggio macro
2022-01-27 02:35:16 -05:00
tildearrow
3cf71c4ccb
Neo Geo: implement FM macros
2022-01-27 02:32:34 -05:00
tildearrow
5eb974456d
Arcade: implement FM macros
2022-01-27 02:17:09 -05:00
tildearrow
684daa29e3
more uninitialized stuff :<
2022-01-27 02:02:33 -05:00
tildearrow
c47851e7c7
GUI: highlight loop
2022-01-27 01:04:26 -05:00
tildearrow
8edcbc8d39
fix 0Bxx and 0Dxx commands
...
now wiz lab and sixeight-v2 play correctly
TODO: fix walkSong
2022-01-27 00:29:37 -05:00
tildearrow
0e633ea69b
GUI: add a debug window
2022-01-27 00:29:16 -05:00
tildearrow
30b012cc5e
Game Boy: initialize uninitialized variable
2022-01-26 18:03:25 -05:00
tildearrow
1347d16da4
Genesis: fully implement volume macro
2022-01-26 18:03:08 -05:00
tildearrow
a895cb9c5e
NES: fix issue for real
2022-01-26 16:07:55 -05:00
tildearrow
bf19feab89
NES: actually set chip type to 2A07 if PAL
...
fixes #72
see also #27
2022-01-26 15:55:37 -05:00
tildearrow
f86838df99
no longer shift arpeggio macro by 12
2022-01-26 15:53:52 -05:00
tildearrow
c822532b54
several improvements to new macro UI
...
now it is fully usable
well, almost
2022-01-26 03:49:46 -05:00
tildearrow
d882fd33f8
GB: lower volume
...
somehow a fix brought in a bug
2022-01-26 03:00:49 -05:00
tildearrow
496501803f
GUI: add advanced VGM export menu
...
does NOT work yet!
2022-01-26 00:26:15 -05:00
tildearrow
b2d2da1f1c
correct names for Genesis and SMS
2022-01-25 22:29:00 -05:00
tildearrow
8bcab6e139
VGM export: write resets and GD3 tag
...
may be non-standard compliant (yet)
also it crashes foobar2000 for some reason but this will be fixed
2022-01-25 18:46:27 -05:00
tildearrow
c7ee0ce642
save my register writes
2022-01-25 16:52:55 -05:00
tildearrow
3672ceccb7
VGM export: write loop point
...
proper channel reset after loop pending!!!
2022-01-25 16:44:21 -05:00
tildearrow
503a79c904
what?
2022-01-25 15:51:53 -05:00
tildearrow
61a1932bce
add walkSong
2022-01-25 15:06:29 -05:00
tildearrow
6d54023b70
VGM export: report number of total writes
2022-01-25 04:43:56 -05:00
tildearrow
b527fc06b2
try to unglitch the sample loops again
...
this time it works better but it slightly moves the song clock...
will look at it when i wake up
2022-01-25 03:34:11 -05:00
tildearrow
e8163b71e2
try to unglitch the sample loops
...
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2022-01-25 03:24:32 -05:00
tildearrow
0c8ec07633
VGM export: kind of implement sample loop
...
for PCE, NES and Genesis
kinda glitchy
2022-01-25 03:12:53 -05:00
tildearrow
b6c536c907
VGM export: fix PC Engine samples
2022-01-25 02:38:46 -05:00
tildearrow
511b6ba0be
VGM export: PCE samples (kinda)
2022-01-24 18:04:09 -05:00
tildearrow
cda191afee
VGM export: NES samples
2022-01-24 17:48:58 -05:00
tildearrow
92b5620497
VGM export: fix sample glitch if length&255==0
2022-01-24 17:19:34 -05:00
tildearrow
9d2032d627
VGM export: Arcade sample looping
2022-01-24 17:13:47 -05:00
tildearrow
d945e5299a
Merge commit 'bd8c06bbb786df086d478e1574c6fe11ee6651b6'
2022-01-24 15:53:02 -05:00
tildearrow
bd8c06bbb7
prevent crash when playing empty sample
...
fixes #62
2022-01-24 15:47:39 -05:00
tildearrow
50a0f1f360
VGM export: fix up SegaPCM
...
turns out it is capable of arbitrary loop position!
2022-01-24 15:23:42 -05:00
tildearrow
fedc045909
add SegaPCM commands
...
let's hope it works
2022-01-24 13:06:06 -05:00
tildearrow
993ab767b6
ADPCM memory safety
2022-01-24 12:47:18 -05:00
tildearrow
e221bcb023
VGM export: bake SegaPCM samples
...
after this, the following has to be done:
- PCM playback
- PCM playback on PCE and NES (let's hope this is possible)
2022-01-24 12:39:05 -05:00
tildearrow
ea796c2d6b
VGM export: fix noise in Neo Geo
2022-01-24 02:57:49 -05:00
tildearrow
066f0f074f
fix clicking
2022-01-24 02:55:01 -05:00
tildearrow
1b4081a044
VGM export: implement ADPCM storage
...
possibly first open-source Neo Geo tracker that exports to .vgm
2022-01-24 02:52:45 -05:00
tildearrow
a3a2e3ff47
add more chips to VGM export
...
missing:
- Sega PCM
- Neo Geo ADPCM
2022-01-24 02:09:03 -05:00
tildearrow
0ab0ebdddb
GUI: actually add the export VGM option
2022-01-24 01:10:38 -05:00
tildearrow
858d5343b8
earliest VGM export!
...
only supports single-chip Genesis for now
the other systems will be added shortly
2022-01-24 01:01:08 -05:00
tildearrow
35ee06d6cf
fix ECxx effect
...
fixes #57
2022-01-23 22:00:46 -05:00
tildearrow
9fe0efd63a
VGM export skeleton DOES NOT WORK
...
VGM export not there yet. please don't use it.
2022-01-23 21:50:45 -05:00
tildearrow
524f8c312e
Genesis: implement arp macros
2022-01-23 15:55:12 -05:00
tildearrow
45d9bef2a8
Genesis: restore LFO value when changing order
2022-01-23 15:15:46 -05:00
tildearrow
cd2854d027
it works
2022-01-23 15:12:00 -05:00
tildearrow
b39b1c0a25
Genesis: implement FM macros (partial, untested)
2022-01-23 13:19:19 -05:00
tildearrow
04f0c6a7cb
prepare the skeleton for VGM export
2022-01-23 13:19:06 -05:00
tildearrow
ccc2467d7b
run all the 60 macros
...
one more step and then we have FM macros
2022-01-23 03:27:44 -05:00
tildearrow
a45c697004
now Neo Geo
2022-01-23 00:57:47 -05:00
tildearrow
e79a1bd64d
bring command-line audio export back!
2022-01-22 23:50:49 -05:00
tildearrow
58c9edf9c1
store FM macros in file
...
a few more steps and then we'll have functional FM macros
2022-01-22 22:21:21 -05:00
tildearrow
9940222a6f
prepare for storage of FM macros
2022-01-22 18:28:43 -05:00
tildearrow
f286e65dc1
fix it!
2022-01-22 18:06:18 -05:00
tildearrow
d62b111c78
Genesis: separate channel state from instrument
...
paves way for FM macros
with this change, extended channel 3 mode breaks! do not use
until I diagnose the problem.
2022-01-22 17:43:57 -05:00
tildearrow
67b47b43b2
prepare to add compatibility flags
2022-01-22 15:30:23 -05:00
tildearrow
c64c1c1c2d
Amiga: tune it a bit
2022-01-22 02:54:46 -05:00
tildearrow
413fbd985a
NES: same thing
2022-01-22 02:38:01 -05:00
tildearrow
371c23a7ee
Genesis: fix sample desync when muting DAC channel
2022-01-22 02:36:58 -05:00
tildearrow
8b79bf78a9
add Furnace instrument loading
...
TODO: .dmp loading
2022-01-22 00:14:48 -05:00
tildearrow
724b1cd1a8
move more wavetable loading logic
...
now it's safer
2022-01-21 18:17:05 -05:00
tildearrow
186e491c59
allow loading wavetables
2022-01-21 17:59:48 -05:00
tildearrow
61639e5123
release v0.4.6
...
don't worry, this won't be the final release
2022-01-21 04:42:18 -05:00
tildearrow
4cffcc01e5
ffffiiiiixxxx #47
2022-01-21 04:35:25 -05:00
tildearrow
bc32809ecb
fix #46
2022-01-21 04:27:00 -05:00
tildearrow
e06911258e
TIA: fix mute being ignored at times
2022-01-20 23:14:18 -05:00
tildearrow
d8e8fd4031
SAA1099 doesn't like DC offset correction
2022-01-20 23:09:04 -05:00
tildearrow
ff0e48679b
arcade: fix PCM channels not muting when Nuked-OPM
2022-01-20 22:13:56 -05:00
tildearrow
730561d3a3
arcade: add effects to control AMD/PMD
2022-01-20 17:54:11 -05:00
tildearrow
4b43694db0
fix negative notes
2022-01-20 16:56:35 -05:00
tildearrow
46fd774f30
allow sample preview via keyboard
2022-01-20 16:51:31 -05:00
tildearrow
05bbfaced2
get rid of a debug message
2022-01-20 16:41:18 -05:00
tildearrow
917c9cf2e3
Genesis: allow sample preview
2022-01-20 16:40:18 -05:00
tildearrow
0b7772e76c
PCE: allow sample preview
2022-01-20 16:33:20 -05:00
tildearrow
e23df0f09e
move config file to proper directory on macOS
2022-01-20 16:27:11 -05:00
tildearrow
0f28ae0fee
implement Furnace-style PCM on Arcade/Gen/NES/PCE
2022-01-20 16:09:05 -05:00
tildearrow
751f6d025a
prepare to add effect descriptions
2022-01-20 13:48:20 -05:00
tildearrow
8ab97a959c
add ps_fopen to properly handle fopen on Windows
...
fixes #22
2022-01-20 05:04:03 -05:00
tildearrow
1ee23ac198
AY8930: fix first channel envelope reset at random
2022-01-20 03:25:57 -05:00
tildearrow
75ce5f4e2a
add auto-envelope mode (29xy effect)
...
this closes #32
2022-01-20 03:23:03 -05:00
tildearrow
4ee17d35cd
implement sample loop on the rest of systems
2022-01-20 02:46:28 -05:00
tildearrow
6db9d312ec
fix crash when previewing size 0 waves
2022-01-20 00:43:08 -05:00
tildearrow
85dd6c3579
add ability to preview wavetables
...
issue #16
2022-01-20 00:07:53 -05:00
tildearrow
85bb081f3b
prevent clock drift when previewing samples
2022-01-19 23:23:47 -05:00
tildearrow
e394b5ca5a
C64: solve one ADSR bug
...
set decay to 0 if sustain is 15
2022-01-19 22:58:37 -05:00
tildearrow
51a89adb3d
more headache
2022-01-19 22:05:39 -05:00
tildearrow
fee174a65a
fix ECxx accuracy
2022-01-19 21:53:09 -05:00
tildearrow
18df843864
reduce clicking on play/loop
2022-01-19 21:04:51 -05:00
tildearrow
0e346f5d73
temporarily reduce channel limit to 63
...
thanks ImGui
2022-01-19 18:24:37 -05:00
tildearrow
f39e522e7e
really allow 8 effect columns
...
third time is the charm
2022-01-19 17:34:20 -05:00
tildearrow
068fb0f3ce
release v0.4.5
2022-01-19 17:02:27 -05:00
tildearrow
62a499644f
add wavetable saving
2022-01-19 05:10:06 -05:00
tildearrow
7c40948680
release v0.4.4
2022-01-19 04:34:12 -05:00
tildearrow
44ef49d267
GUI: fix note pasting
...
issue #23
2022-01-19 04:32:40 -05:00
tildearrow
dce289a5a0
add early code for saving instruments
2022-01-19 03:28:29 -05:00
tildearrow
464714df00
GUI: add clone instrument/wave
2022-01-19 02:59:44 -05:00
tildearrow
fe757ac6e7
release 0.4.3
...
urgent release due to serious bug when removing systems
2022-01-19 01:40:15 -05:00
tildearrow
efee5c3d7a
now remove debug messages
2022-01-19 01:36:47 -05:00
tildearrow
aa1a3f8aab
oh yes more fixes
2022-01-19 01:36:20 -05:00
tildearrow
f98662d329
slide accuracy fixes
2022-01-19 01:27:32 -05:00
tildearrow
e87239f8ce
fix retrigger implementation
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no longer broken
2022-01-19 00:01:34 -05:00
tildearrow
1642f29df8
fix critical bug when removing systems
2022-01-18 22:02:04 -05:00
tildearrow
5a7cf57aa2
AY8930: implement noise and/or mask
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cannot confirm whether this behavior is accurate to hardware though...
thanks Eulous for details on this!
2022-01-18 18:21:27 -05:00
tildearrow
488bd45907
lower PCE volume a bit
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see issue #16
2022-01-18 17:35:41 -05:00
tildearrow
a956f37f1b
Genesis/Neo Geo: fix extended channel mode volume
2022-01-18 17:18:07 -05:00
tildearrow
64745648a0
allow negative octaves
2022-01-18 16:55:32 -05:00
tildearrow
4bfc85bebc
prepare for FM macros
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issue #19
2022-01-18 16:32:53 -05:00
tildearrow
05fd372728
AY: fix wave macro and effect
2022-01-18 15:48:40 -05:00
tildearrow
a148a04e2c
disable delay locking bug emulation entirely
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so it appears the bug emulation caused an actual bug
2022-01-18 15:24:42 -05:00
tildearrow
0356cf2c7a
TIA: add 10xx effect for selecting shape
2022-01-18 15:12:36 -05:00
tildearrow
f652d6c738
fix devendor again and prepare for 0.4.2
2022-01-18 02:09:47 -05:00
tildearrow
aaca180683
add per-channel audio export
2022-01-18 02:04:03 -05:00
tildearrow
9b8044a401
add export one audio file per system mode
2022-01-18 01:26:22 -05:00
tildearrow
345962092e
add notifyWaveChange
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fixes #8
2022-01-18 00:25:10 -05:00
tildearrow
6d9f5db6a4
add notifyInsChange
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see issue #8
2022-01-17 23:59:52 -05:00
tildearrow
8d4d47950c
rewrite audio export
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now it is possible to export audio from the GUI!
multiple export coming soon
2022-01-17 23:34:29 -05:00