furnace/src/engine
2022-01-24 15:47:39 -05:00
..
platform prevent crash when playing empty sample 2022-01-24 15:47:39 -05:00
blip_buf.c earliest playback 2021-05-12 03:58:55 -05:00
blip_buf.h earliest playback 2021-05-12 03:58:55 -05:00
blip_buf.txt earliest playback 2021-05-12 03:58:55 -05:00
dispatch.h arcade: add effects to control AMD/PMD 2022-01-20 17:54:11 -05:00
dispatchContainer.cpp SAA1099 doesn't like DC offset correction 2022-01-20 23:09:04 -05:00
engine.cpp allow sample preview via keyboard 2022-01-20 16:51:31 -05:00
engine.h release v0.4.6 2022-01-21 04:42:18 -05:00
instrument.cpp add ps_fopen to properly handle fopen on Windows 2022-01-20 05:04:03 -05:00
instrument.h add early code for saving instruments 2022-01-19 03:28:29 -05:00
macroInt.cpp add notifyInsDeletion 2022-01-13 19:36:02 -05:00
macroInt.h add notifyInsDeletion 2022-01-13 19:36:02 -05:00
orders.h prepare for multiple chip support 2022-01-08 01:57:37 -05:00
pattern.cpp really allow 8 effect columns 2022-01-19 17:34:20 -05:00
pattern.h really allow 8 effect columns 2022-01-19 17:34:20 -05:00
playback.cpp fix #46 2022-01-21 04:27:00 -05:00
safeReader.cpp convert chars to signed/unsigned 2021-05-11 15:26:38 -05:00
safeReader.h fix windows build for once 2021-05-28 15:25:55 -05:00
safeWriter.cpp prepare for eventual export 2022-01-16 23:21:27 -05:00
safeWriter.h prepare for eventual export 2022-01-16 23:21:27 -05:00
sample.cpp changes to sample rate storage 2021-12-23 18:04:44 -05:00
sample.h samples may have loop points 2022-01-15 17:54:21 -05:00
song.cpp prepare for multiple chip support 2022-01-08 01:57:37 -05:00
song.h add AY8930 platform 2022-01-14 00:02:10 -05:00
wavetable.cpp add ps_fopen to properly handle fopen on Windows 2022-01-20 05:04:03 -05:00
wavetable.h GUI: fix note pasting 2022-01-19 04:32:40 -05:00
winStuff.cpp custom config directory 2021-12-19 03:16:24 -05:00
winStuff.h custom config directory 2021-12-19 03:16:24 -05:00