.. |
platform
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prevent crash when playing empty sample
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2022-01-24 15:47:39 -05:00 |
blip_buf.c
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earliest playback
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2021-05-12 03:58:55 -05:00 |
blip_buf.h
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earliest playback
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2021-05-12 03:58:55 -05:00 |
blip_buf.txt
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earliest playback
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2021-05-12 03:58:55 -05:00 |
dispatch.h
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arcade: add effects to control AMD/PMD
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2022-01-20 17:54:11 -05:00 |
dispatchContainer.cpp
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SAA1099 doesn't like DC offset correction
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2022-01-20 23:09:04 -05:00 |
engine.cpp
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allow sample preview via keyboard
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2022-01-20 16:51:31 -05:00 |
engine.h
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release v0.4.6
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2022-01-21 04:42:18 -05:00 |
instrument.cpp
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add ps_fopen to properly handle fopen on Windows
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2022-01-20 05:04:03 -05:00 |
instrument.h
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add early code for saving instruments
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2022-01-19 03:28:29 -05:00 |
macroInt.cpp
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add notifyInsDeletion
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2022-01-13 19:36:02 -05:00 |
macroInt.h
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add notifyInsDeletion
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2022-01-13 19:36:02 -05:00 |
orders.h
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prepare for multiple chip support
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2022-01-08 01:57:37 -05:00 |
pattern.cpp
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really allow 8 effect columns
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2022-01-19 17:34:20 -05:00 |
pattern.h
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really allow 8 effect columns
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2022-01-19 17:34:20 -05:00 |
playback.cpp
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fix #46
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2022-01-21 04:27:00 -05:00 |
safeReader.cpp
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convert chars to signed/unsigned
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2021-05-11 15:26:38 -05:00 |
safeReader.h
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fix windows build for once
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2021-05-28 15:25:55 -05:00 |
safeWriter.cpp
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prepare for eventual export
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2022-01-16 23:21:27 -05:00 |
safeWriter.h
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prepare for eventual export
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2022-01-16 23:21:27 -05:00 |
sample.cpp
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changes to sample rate storage
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2021-12-23 18:04:44 -05:00 |
sample.h
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samples may have loop points
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2022-01-15 17:54:21 -05:00 |
song.cpp
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prepare for multiple chip support
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2022-01-08 01:57:37 -05:00 |
song.h
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add AY8930 platform
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2022-01-14 00:02:10 -05:00 |
wavetable.cpp
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add ps_fopen to properly handle fopen on Windows
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2022-01-20 05:04:03 -05:00 |
wavetable.h
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GUI: fix note pasting
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2022-01-19 04:32:40 -05:00 |
winStuff.cpp
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custom config directory
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2021-12-19 03:16:24 -05:00 |
winStuff.h
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custom config directory
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2021-12-19 03:16:24 -05:00 |