tildearrow
|
98a88a9199
|
add helper ins end marker when saving to .fur
|
2022-11-21 04:07:21 -05:00 |
tildearrow
|
8f59ceb6a6
|
dev127 - experiment with new ins on .fur
|
2022-11-21 04:04:26 -05:00 |
tildearrow
|
0627e38d63
|
don't load assets when loading temp ins
|
2022-11-21 03:01:57 -05:00 |
tildearrow
|
1a31b80ea6
|
fix critical bug
|
2022-11-21 02:41:57 -05:00 |
tildearrow
|
bf501cbe88
|
debug wavetables?
|
2022-11-21 02:38:17 -05:00 |
tildearrow
|
d6ae735ffe
|
dev126 - new ins format
|
2022-11-20 19:19:24 -05:00 |
tildearrow
|
1b79f9d7f3
|
new ins format, part 8
all currently supported features loadable
|
2022-11-20 17:20:19 -05:00 |
tildearrow
|
5ec4f2d1f0
|
new ins format, part 7
FM instruments now loadable
|
2022-11-20 14:28:43 -05:00 |
tildearrow
|
badf91d447
|
new ins format, part 6
|
2022-11-20 04:01:14 -05:00 |
tildearrow
|
a7b139cd00
|
new ins format, part 5
|
2022-11-20 03:24:23 -05:00 |
tildearrow
|
38bb36363d
|
new ins format, part 4
|
2022-11-19 22:12:17 -05:00 |
tildearrow
|
0008420b6b
|
.................................................
|
2022-11-19 21:15:10 -05:00 |
tildearrow
|
57a4c52551
|
why why why...
|
2022-11-19 19:05:18 -05:00 |
tildearrow
|
da1560b1c2
|
new ins format, part 3
|
2022-11-19 18:51:32 -05:00 |
tildearrow
|
3ba90e6896
|
new ins format, part 2
|
2022-11-19 18:16:19 -05:00 |
tildearrow
|
ae7382f7a9
|
new ins format, part 1
|
2022-11-19 18:13:17 -05:00 |
tildearrow
|
98de4c6ca8
|
here are the comparisons
|
2022-11-19 14:40:41 -05:00 |
tildearrow
|
c356e38fa2
|
MSVC is better than GCC
|
2022-11-19 04:21:43 -05:00 |
tildearrow
|
76c0136a12
|
TODO: The rest
|
2022-11-19 04:05:52 -05:00 |
tildearrow
|
78a2218ee1
|
this still won't pass CI
|
2022-11-18 22:04:38 -05:00 |
tildearrow
|
a9acba3cb7
|
aaaaaa
|
2022-11-18 04:43:22 -05:00 |
tildearrow
|
c34ddea605
|
unused garbage
|
2022-11-17 23:12:32 -05:00 |
tildearrow
|
dbcd7f31a8
|
prepare for implementing new ins format
|
2022-11-17 19:07:40 -05:00 |
tildearrow
|
afcc292c0c
|
remove mode from DivInstrument already
|
2022-11-17 18:40:58 -05:00 |
tildearrow
|
6a997fd21f
|
SoundUnit: fix fix
|
2022-11-16 05:07:41 -05:00 |
tildearrow
|
c14e24688f
|
SoundUnit: big-endian fix (I think)
|
2022-11-15 22:36:19 -05:00 |
tildearrow
|
22938d240d
|
SAA1099: try fixing big endian
|
2022-11-15 22:25:05 -05:00 |
tildearrow
|
1f6c25643b
|
OPLL: add setting to not write freq of top/hi-hat
issue #249
|
2022-11-15 16:53:05 -05:00 |
tildearrow
|
c167066296
|
PCE: finally fix LFO
|
2022-11-15 16:40:27 -05:00 |
tildearrow
|
c5df68f8af
|
GUI: improve create ins from sample functionality
pull request #740
|
2022-11-13 18:29:37 -05:00 |
tildearrow
|
ea643c574c
|
convert presets to new format, part 2
|
2022-11-13 16:57:47 -05:00 |
tildearrow
|
d422372b7f
|
convert presets to new format, part 1
|
2022-11-13 16:25:50 -05:00 |
tildearrow
|
fbacfd421c
|
prepare for new preset format
|
2022-11-13 15:41:49 -05:00 |
ZeroByteOrg
|
e4054348f4
|
Fix ZSM export to emit LFO AMD/PMD initialization on YM2151
|
2022-11-10 12:40:17 -06:00 |
tildearrow
|
69bb628a8b
|
PC speaker: add PC-98 clock rate options
|
2022-11-10 04:48:15 -05:00 |
tildearrow
|
3f2f8a7197
|
GUI: add a clock
|
2022-11-10 01:26:59 -05:00 |
tildearrow
|
baa3989502
|
fix metronome in virtual tempo
|
2022-11-09 23:52:10 -05:00 |
tildearrow
|
2c1a1b20de
|
YM2612: fix ExtCh macro one-tick delay
|
2022-11-09 23:24:03 -05:00 |
tildearrow
|
a90cb2e011
|
YM2612: macro release
|
2022-11-09 13:42:28 -05:00 |
tildearrow
|
3275d92f99
|
MOD import: handle Cxx with vol higher than 64
|
2022-11-09 03:52:49 -05:00 |
tildearrow
|
d917113ae1
|
YM2612: implement op param macros in ExtCh
|
2022-11-09 03:51:34 -05:00 |
tildearrow
|
3745e0935d
|
YM2612: prototype of ExtCh macros
|
2022-11-08 18:33:01 -05:00 |
tildearrow
|
bb6bcab2e3
|
preparing stuff
|
2022-11-07 19:09:01 -05:00 |
tildearrow
|
8d8bdfd1f7
|
dev125 - prepare for ExtCh FM macros
|
2022-11-07 18:39:04 -05:00 |
tildearrow
|
06ddf07d48
|
dev124
|
2022-11-07 17:45:43 -05:00 |
tildearrow
|
1d262a97ee
|
dev124 - critical fix for a sample loading bug
|
2022-11-07 17:45:36 -05:00 |
tildearrow
|
133627b325
|
SMS: alleviate Nuked-PSG clicking, part 1
|
2022-11-07 17:35:00 -05:00 |
tildearrow
|
184a6bd6b2
|
dev123 - store sample loop mode
|
2022-11-07 17:22:13 -05:00 |
tildearrow
|
4894cc121c
|
SMS: why does this break so many songs
|
2022-11-07 02:30:53 -05:00 |
tildearrow
|
63bb5aac6b
|
MIDI input: wave and sample preview
|
2022-11-06 02:06:51 -05:00 |
tildearrow
|
a4fe7ddb76
|
WaveSynth: fix subtract
|
2022-11-05 17:07:37 -05:00 |
tildearrow
|
00d5ed8b30
|
fix RF5C68 chip type flag conversion
|
2022-11-05 16:31:51 -05:00 |
tildearrow
|
4531e9fc9c
|
load .brr loop position if present
|
2022-11-01 02:47:27 -05:00 |
cam900
|
90ed617cf6
|
Prepare for split volume scaling macro to 'log volume only' macro and 'log volume if compatibility flag set' macro
|
2022-10-28 22:36:50 +09:00 |
tildearrow
|
61c69324a1
|
SNES: big volume scaling blunder
|
2022-10-28 01:56:07 -05:00 |
tildearrow
|
9a1447e392
|
NES: envelope and length counter effects
|
2022-10-25 00:43:03 -05:00 |
tildearrow
|
07f247af12
|
MMC5: also apply fix here
|
2022-10-24 23:16:38 -05:00 |
tildearrow
|
f9209506e1
|
NES: alternative fix
|
2022-10-24 22:57:32 -05:00 |
tildearrow
|
5cfd74b45f
|
NES: fix 12xx changing volume after note off
|
2022-10-24 22:56:30 -05:00 |
tildearrow
|
b073689ac9
|
OPNA: try an ADPCM fix
|
2022-10-24 22:53:44 -05:00 |
tildearrow
|
8b80009d92
|
still tick subticks in freelance mode
|
2022-10-24 03:25:19 -05:00 |
tildearrow
|
4acb6ccc09
|
fine, here's your Pong
|
2022-10-24 03:19:42 -05:00 |
tildearrow
|
6ceac62015
|
SNES: fix effective sustain mode
|
2022-10-23 03:17:30 -05:00 |
tildearrow
|
b9527f5617
|
DSFGHIKOJSJLKDG;L;JKGDLADSDKLFHDS;
|
2022-10-23 03:03:32 -05:00 |
tildearrow
|
f5b0604d4a
|
VGM export: fix direct stream mode buggy duration
|
2022-10-22 03:53:31 -05:00 |
tildearrow
|
a8def55d56
|
fix song stopping too early
|
2022-10-22 03:46:39 -05:00 |
tildearrow
|
b073368b21
|
fix endOfSong inconsistency
fixes #719
|
2022-10-22 03:31:03 -05:00 |
tildearrow
|
d96674186e
|
GUI: new scaling factor detection technique
|
2022-10-20 01:49:33 -05:00 |
tildearrow
|
206fb119aa
|
VGM export: extended header length should be 12
|
2022-10-19 13:48:29 -05:00 |
tildearrow
|
951cae4eec
|
set SN volume to 32 when loading .dmf
|
2022-10-17 15:30:48 -05:00 |
tildearrow
|
ed12ca5bd8
|
VGM export: get Fractal template export working
|
2022-10-17 14:31:37 -05:00 |
tildearrow
|
4dda45116e
|
VGM export: fix stream command glitch in direct
|
2022-10-17 14:28:41 -05:00 |
tildearrow
|
4723ed3972
|
VGM: experimental direct stream mode for YM2612
|
2022-10-17 14:25:30 -05:00 |
tildearrow
|
684b5a928b
|
VGM export: prepare for "direct stream mode"
this will eventually allow for DualPCM and MSM6258 export
DO NOT USE YET
|
2022-10-17 04:17:00 -05:00 |
tildearrow
|
c3e2e902af
|
prepare for possible DualPCM and MSM6258 VGM xprt
|
2022-10-16 21:35:25 -05:00 |
tildearrow
|
ecd5662d9b
|
T6W28: whoops fix VGM export
|
2022-10-16 01:29:02 -05:00 |
tildearrow
|
285d81c716
|
T6W28: VGM export
|
2022-10-16 01:27:39 -05:00 |
tildearrow
|
340a70653b
|
Virtual Boy: document reset register
|
2022-10-16 01:14:00 -05:00 |
tildearrow
|
3038f65fab
|
Virtual Boy: fix modulation
|
2022-10-16 01:00:28 -05:00 |
tildearrow
|
8e64ecd23a
|
Virtual Boy: fix sweep not working
|
2022-10-16 00:53:12 -05:00 |
tildearrow
|
489f56b913
|
update several things - including an Amiga fix
|
2022-10-15 22:41:50 -05:00 |
tildearrow
|
bf1639d9ba
|
NES: fix game_theme_tune_not_a_real_game_.dmf
|
2022-10-15 04:17:42 -05:00 |
tildearrow
|
43d75712b3
|
VERA: what is this? inconsistency?
|
2022-10-15 04:09:04 -05:00 |
tildearrow
|
0d3042107f
|
VERA: fix pan macro
|
2022-10-15 04:02:30 -05:00 |
tildearrow
|
2cead0b7f9
|
Virtual Boy: phase reset macro
|
2022-10-15 04:00:41 -05:00 |
tildearrow
|
b4b7ab86fb
|
T6W28: honor poll
|
2022-10-13 03:41:40 -05:00 |
tildearrow
|
0f0c8b5567
|
Virtual Boy: noise length macro
|
2022-10-13 03:30:05 -05:00 |
tildearrow
|
843d18290d
|
T6W28: finish it up (mostly)
|
2022-10-12 04:05:09 -05:00 |
tildearrow
|
88444e6f59
|
raise shields
|
2022-10-12 03:50:13 -05:00 |
tildearrow
|
a3fdf171f3
|
T6W28: separate instrument type
|
2022-10-12 00:46:33 -05:00 |
tildearrow
|
ea0b573402
|
T6W28: correct clock rate
|
2022-10-12 00:25:20 -05:00 |
tildearrow
|
f8896ed64c
|
T 6 W 2 8
|
2022-10-12 00:12:56 -05:00 |
tildearrow
|
79f1b350ae
|
Virtual Boy: more mod table work
|
2022-10-11 13:10:17 -05:00 |
tildearrow
|
8b87905304
|
Virtual Boy: fix noise phase reset
|
2022-10-11 03:52:25 -05:00 |
tildearrow
|
e25913d458
|
Virtual Boy: fix mod/sweep effects
|
2022-10-10 22:51:43 -05:00 |
tildearrow
|
4ec5ee20e8
|
Virtual Boy: instrument mod table and sweep
|
2022-10-10 22:24:07 -05:00 |
tildearrow
|
b23939a124
|
Virtual Boy: early modulation work
|
2022-10-10 22:10:23 -05:00 |
tildearrow
|
22dcc610fa
|
Virtual Boy: how does this work?
|
2022-10-10 18:48:36 -05:00 |
tildearrow
|
7fd808fd31
|
Virtual Boy: more clean-up
|
2022-10-09 17:24:39 -05:00 |
tildearrow
|
9f105d92a8
|
VGM export: why
|
2022-10-09 17:24:24 -05:00 |
tildearrow
|
744f897e4f
|
Virtual Boy: clean-up
|
2022-10-09 15:18:41 -05:00 |
tildearrow
|
691a7eeea7
|
unblip-ize the T6W28 code
|
2022-10-09 12:46:21 -05:00 |
tildearrow
|
9ea72a321f
|
I don't understand how am I going to do this
this code looks too glued to Blip_Buffer
|
2022-10-09 04:05:44 -05:00 |
tildearrow
|
9ff4d89c49
|
Virtual Boy: fix mute
|
2022-10-09 04:04:43 -05:00 |
tildearrow
|
9c22b4671c
|
improve playback hang detection logic
|
2022-10-09 01:14:02 -05:00 |
tildearrow
|
b53319354c
|
Virtual Boy: VGM export
|
2022-10-09 00:00:00 -05:00 |
tildearrow
|
504778d975
|
Virtual Boy: more work
|
2022-10-08 23:25:15 -05:00 |
tildearrow
|
6179ef493c
|
SNES: fix some clicking issues
|
2022-10-08 22:22:01 -05:00 |
tildearrow
|
f76e4044c7
|
prepare for Virtual Boy
|
2022-10-08 19:37:22 -05:00 |
tildearrow
|
d3718ccaf0
|
YMU759: fix 4-op ins loading in .dmf
|
2022-10-08 02:03:09 -05:00 |
tildearrow
|
bf75603c23
|
oh wait I forgot to update version number!
|
2022-10-08 00:53:58 -05:00 |
tildearrow
|
75d75f68e6
|
dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD
...besides future "no arp+porta in linear pitch" compat flag
|
2022-10-08 00:53:01 -05:00 |
tildearrow
|
ea7f8e1154
|
NES/SN: Defle compat fixes
|
2022-10-08 00:01:26 -05:00 |
tildearrow
|
5726ffc740
|
Game Boy: fix porta regression
|
2022-10-07 23:37:56 -05:00 |
tildearrow
|
80f8ccf627
|
C64: partially fix wave after gate
|
2022-10-07 17:21:53 -05:00 |
tildearrow
|
66234df636
|
finish work on ADSR/LFO macro type
|
2022-10-07 16:47:18 -05:00 |
tildearrow
|
a965433bba
|
start working on LFO macro mode
|
2022-10-07 14:17:25 -05:00 |
tildearrow
|
a979bc244d
|
start working on ADSR macro mode
|
2022-10-07 04:11:45 -05:00 |
tildearrow
|
68d962fcdb
|
FCS: implement more commands
|
2022-10-06 15:37:54 -05:00 |
tildearrow
|
85eaf91591
|
FCS: some optimization
speed dial commands and preset delays
FCS = Furnace Command Stream (binary)
|
2022-10-06 14:37:42 -05:00 |
tildearrow
|
16b752dc8a
|
experimental split command stream
|
2022-10-04 18:57:04 -05:00 |
tildearrow
|
1fbf592994
|
fix build on Windows
|
2022-10-04 13:18:18 -05:00 |
tildearrow
|
263982719d
|
MSM5232: oh come on why didn't I commit this?
|
2022-10-04 03:34:38 -05:00 |
tildearrow
|
8ab0d28ace
|
MSM5232: per-chan osc
|
2022-10-04 02:35:32 -05:00 |
tildearrow
|
c2b75d26d7
|
SNES: loop injection
|
2022-10-04 01:20:26 -05:00 |
tildearrow
|
d981e59c59
|
(12*sampleBank+c.value%12)
|
2022-10-04 00:46:16 -05:00 |
tildearrow
|
4695659ae4
|
X1-010: fix 17xx PCM - take 2
|
2022-10-04 00:04:41 -05:00 |
tildearrow
|
204af47421
|
Revert "Fix 1701 command for X1-010"
This reverts commit ece4eb9a57 .
|
2022-10-03 23:52:52 -05:00 |
cam900
|
ece4eb9a57
|
Fix 1701 command for X1-010
|
2022-10-04 11:17:03 +09:00 |
tildearrow
|
4eed3dbc4d
|
SNES: gain macro
|
2022-10-03 18:40:07 -05:00 |
tildearrow
|
1409979561
|
fix instrument movement not relaying to sub-songs
properly when they have different pattern lengths
|
2022-10-03 12:16:50 -05:00 |
tildearrow
|
19cd491e5f
|
MSM5232: effects
|
2022-10-02 02:30:22 -05:00 |
tildearrow
|
8de9e98a45
|
I may be drunk
|
2022-10-02 02:08:33 -05:00 |
tildearrow
|
8b9b452fbd
|
SoundUnit: fix echo resolution being ignored
|
2022-10-02 02:03:18 -05:00 |
tildearrow
|
a14bd4c8d4
|
call renderSamples() when moving samples
|
2022-10-02 02:00:31 -05:00 |
tildearrow
|
76f1717b14
|
the cursor can't get tired
|
2022-10-02 01:54:31 -05:00 |
tildearrow
|
0c79280aae
|
GUI: fix loop not updating samples on SNES
|
2022-10-02 01:32:12 -05:00 |
tildearrow
|
85f739497f
|
fix bug when seeking with VT num>den
|
2022-10-02 01:02:01 -05:00 |
tildearrow
|
92d5525692
|
Game Boy: fix Synchronize
|
2022-10-02 00:06:06 -05:00 |
tildearrow
|
bcc94fd459
|
truly fix .dmp arp macro saving
(hopefully)
|
2022-10-01 23:59:23 -05:00 |
tildearrow
|
7b55ba4e77
|
MSM5232: more options
|
2022-10-01 19:47:40 -05:00 |
tildearrow
|
76f0cceb55
|
partially fix .dmp arp macro saving
|
2022-10-01 16:44:52 -05:00 |
tildearrow
|
62f022eea0
|
MSM5232: noise macro
|
2022-10-01 03:40:06 -05:00 |
tildearrow
|
aed738e0d5
|
MSM5232: channel muting
|
2022-10-01 03:32:13 -05:00 |
tildearrow
|
81ac2ba3b1
|
MSM5232: add detune option
|
2022-10-01 03:27:57 -05:00 |
tildearrow
|
5e18edb229
|
early MSM5232 work
|
2022-10-01 03:15:40 -05:00 |
tildearrow
|
f0b3f614e1
|
prepare for MSM5232
|
2022-09-30 23:22:26 -05:00 |
tildearrow
|
5e4bfe2f11
|
GUI: sample editor changes
|
2022-09-30 18:24:20 -05:00 |
tildearrow
|
3e997ae886
|
GUI: add a sample preview rate hint
|
2022-09-30 17:47:17 -05:00 |
tildearrow
|
73a9eb5ccc
|
SNES: easier filter config
|
2022-09-30 04:02:11 -05:00 |
tildearrow
|
89311690a0
|
chip flags rewrite, part 6
fix GUI (partially)
|
2022-09-30 02:14:54 -05:00 |
tildearrow
|
468f434b66
|
chip flags rewrite, part 5 - DO NOT USE
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
|
2022-09-30 00:26:54 -05:00 |
tildearrow
|
48db9a1d0c
|
chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
|
2022-09-29 20:13:40 -05:00 |
tildearrow
|
ee6e0aa0e0
|
chip flags rewrite, part 3 - DO NOT USE
the next thing to do is to change DivDispatch::setFlags() to use
the new flags
no chip configuration until this is finished!
|
2022-09-29 18:03:39 -05:00 |
tildearrow
|
3b28549885
|
SNES: pre-dev118 gain hotfix
|
2022-09-29 04:39:31 -05:00 |
tildearrow
|
0acca7458d
|
chip flags rewrite, part 2
move systemFlags to legacy status
|
2022-09-29 03:29:24 -05:00 |
tildearrow
|
82eed26094
|
chip flags rewrite, part 1
|
2022-09-29 03:19:48 -05:00 |
tildearrow
|
24a72165c9
|
move config handler to a new class
paves the way for chip flags rewrite
|
2022-09-29 01:24:26 -05:00 |
tildearrow
|
c45816b8f2
|
DAC: fix wavetable mode
|
2022-09-29 00:38:18 -05:00 |
tildearrow
|
86fe6206be
|
another tiny fix
|
2022-09-29 00:27:58 -05:00 |
tildearrow
|
6ed50d717c
|
fix song stop screwing everything up
|
2022-09-29 00:27:40 -05:00 |
tildearrow
|
9f2cb1450f
|
YM2151: fix LFO
|
2022-09-29 00:10:34 -05:00 |
tildearrow
|
7990dc1965
|
OPN: fix AY issue
|
2022-09-28 23:21:24 -05:00 |
tildearrow
|
7770ca8965
|
SNES: more fixes (especially GUI ones)
|
2022-09-28 19:33:16 -05:00 |
tildearrow
|
6028523eaf
|
dev118 - SNES true sustain
|
2022-09-28 19:08:22 -05:00 |
tildearrow
|
6f1a41de1e
|
SNES: implement more effects
|
2022-09-28 18:28:01 -05:00 |
tildearrow
|
7e07f616d5
|
SNES: fix samples not updating on change
|
2022-09-28 16:42:46 -05:00 |
tildearrow
|
994f67b7e7
|
update brrUtils once again
|
2022-09-28 04:55:18 -05:00 |
tildearrow
|
c6173311f7
|
update brrUtils
|
2022-09-28 04:49:02 -05:00 |
tildearrow
|
8cc15b398d
|
what's going on here why is this not working
|
2022-09-28 04:16:07 -05:00 |
tildearrow
|
828bac32bd
|
update brrUtils
|
2022-09-28 01:44:58 -05:00 |
tildearrow
|
43ed6c7878
|
SNES: advanced arp macros and volume fix
|
2022-09-27 03:57:35 -05:00 |
tildearrow
|
a545cbce2b
|
update brrUtils
|
2022-09-27 03:44:16 -05:00 |
tildearrow
|
8564f65428
|
Absolutely nothing
|
2022-09-27 01:49:59 -05:00 |
tildearrow
|
9cf9a9c14d
|
it happened
fixes #691
|
2022-09-26 11:59:44 -05:00 |
tildearrow
|
08e23a68cd
|
SNES: get some of echo working
|
2022-09-26 04:07:51 -05:00 |
tildearrow
|
e5b37db55a
|
SNES: panning/wavetable fixes
|
2022-09-26 03:23:34 -05:00 |
tildearrow
|
5f91f0b09c
|
SegaPCM: what a mess
|
2022-09-26 02:57:07 -05:00 |
tildearrow
|
607e3c9339
|
fix the crashes
|
2022-09-26 02:51:16 -05:00 |
tildearrow
|
c23b504d79
|
Game Boy: fix zombie mode and macro speed
|
2022-09-26 01:48:09 -05:00 |
tildearrow
|
122694d7c9
|
MIDI output improvements
|
2022-09-26 01:27:36 -05:00 |
tildearrow
|
c27c650c11
|
MIDI out: prevent out of range notes
|
2022-09-25 23:43:01 -05:00 |
tildearrow
|
a6e4345863
|
PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
|
2022-09-25 20:07:21 -05:00 |
tildearrow
|
148d537a18
|
update contributing
|
2022-09-25 18:05:08 -05:00 |
tildearrow
|
07822de0a2
|
curr -> cur
|
2022-09-25 17:31:01 -05:00 |
cam900
|
305ee2cbb0
|
Merge branch 'master' of https://github.com/tildearrow/furnace
|
2022-09-26 07:28:26 +09:00 |
cam900
|
b8d2c51a14
|
Fix AY89x0 regression
|
2022-09-26 07:28:04 +09:00 |
tildearrow
|
656de800cf
|
renderSamples optimization
only render sample types which are used
stability remains to be tested
|
2022-09-25 17:18:04 -05:00 |
tildearrow
|
01a592100f
|
SNES: define effects (they don't work yet)
|
2022-09-25 04:02:06 -05:00 |
tildearrow
|
32d8eec522
|
MSVC
|
2022-09-25 03:50:33 -05:00 |
tildearrow
|
3cddca857d
|
SNES: whoops
|
2022-09-25 03:33:47 -05:00 |
tildearrow
|
b4c020c11b
|
SNES: invert/pitch mod/noise control
echo still work in progress
|
2022-09-25 03:33:39 -05:00 |
tildearrow
|
b4c260dc2a
|
SNES: forceIns work
|
2022-09-25 02:47:30 -05:00 |
tildearrow
|
eb6708ab23
|
SNES: scale frequency to wavetable length
|
2022-09-25 02:39:25 -05:00 |
tildearrow
|
023bdf2f9a
|
SNES: more more more work
|
2022-09-25 02:00:46 -05:00 |
tildearrow
|
ffa0181704
|
SNES: fix sample end
|
2022-09-25 01:42:59 -05:00 |
tildearrow
|
d78b1cb79a
|
update brrUtils aaaaaaagain
|
2022-09-25 01:31:14 -05:00 |
tildearrow
|
cbdf23efa7
|
allow loading .brr samples directly
|
2022-09-25 01:20:08 -05:00 |
tildearrow
|
d7c885774e
|
update brrUtils - again
|
2022-09-25 01:19:59 -05:00 |
tildearrow
|
486d7c8bc1
|
Merge branch 'master' of github.com:tildearrow/furnace
|
2022-09-25 00:44:20 -05:00 |
tildearrow
|
608254f07a
|
update brrUtils
|
2022-09-25 00:44:05 -05:00 |
cam900
|
2defb12800
|
Merge branch 'master' of https://github.com/tildearrow/furnace
|
2022-09-25 13:16:53 +09:00 |
cam900
|
68b58a0d1b
|
Fix AYPCM
Enable new sample functions to default
|
2022-09-25 13:16:47 +09:00 |
tildearrow
|
e75f23fa61
|
wait what am I doing?
|
2022-09-24 23:16:46 -05:00 |
tildearrow
|
8d72d2f2d0
|
shut Clang up
|
2022-09-24 22:58:44 -05:00 |
tildearrow
|
ef04090a47
|
fix BRR loading corruption
|
2022-09-24 22:56:43 -05:00 |
tildearrow
|
a0dc9de262
|
ADSFGGGGGJKSDGHASLJKFHL
|
2022-09-24 19:40:03 -05:00 |
tildearrow
|
2c7abb4635
|
SNES: get samples working
|
2022-09-24 18:47:28 -05:00 |
tildearrow
|
3f6ca8f650
|
fix build on my machine
|
2022-09-24 18:40:36 -05:00 |
tildearrow
|
4a8e09685a
|
fix
|
2022-09-24 16:45:44 -05:00 |
tildearrow
|
ddfdeffc99
|
update brrUtils (again)
|
2022-09-24 16:44:47 -05:00 |
tildearrow
|
3bfdb35578
|
fix everything
|
2022-09-24 16:28:51 -05:00 |
tildearrow
|
b536f0ba20
|
MSVC fix
|
2022-09-24 14:29:45 -05:00 |
tildearrow
|
78baff55e8
|
update brrUtils
|
2022-09-24 05:43:33 -05:00 |
tildearrow
|
8eaddcf070
|
prepare BRR encoding/decoding
|
2022-09-24 04:27:53 -05:00 |
tildearrow
|
c0de45ff0c
|
Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes
|
2022-09-24 02:53:11 -05:00 |
tildearrow
|
04117c5098
|
Purposeful Conflict
|
2022-09-24 02:41:29 -05:00 |
tildearrow
|
5e2a247b77
|
tabs to spaces
|
2022-09-24 02:31:10 -05:00 |
tildearrow
|
98cebf92f2
|
Merge pull request #491 from ZeroByteOrg/ZSMv1
Commander X16 Native Export Format: ZSM
|
2022-09-24 02:28:25 -05:00 |
tildearrow
|
3eb4f997da
|
OPM/NES ins type split, part 4
|
2022-09-24 02:14:26 -05:00 |
tildearrow
|
d2a417e1d5
|
OPM/NES ins type split, part 3
|
2022-09-24 01:46:44 -05:00 |
tildearrow
|
3992a1c677
|
AY: clockSel PCM fix
|
2022-09-23 23:29:19 -05:00 |
ZeroByteOrg
|
ebb6668e32
|
Removed commented-out function writeUC from safewriter
|
2022-09-23 23:24:25 -05:00 |
ZeroByteOrg
|
d7900c2390
|
Implemented changes requested by Tildearrow
|
2022-09-23 23:23:03 -05:00 |
tildearrow
|
70825dc45a
|
AY: reduce PCM clicking
|
2022-09-23 23:12:39 -05:00 |
tildearrow
|
67fc945992
|
Y8950 regression fix
|
2022-09-23 23:03:07 -05:00 |
tildearrow
|
e8ca6bd483
|
one more fix
|
2022-09-23 22:48:55 -05:00 |
tildearrow
|
95562afb16
|
one more compatibility fix
|
2022-09-23 22:45:47 -05:00 |
ZeroByteOrg
|
c3654eb67c
|
Merge branch 'master' into ZSMv1
|
2022-09-23 22:24:22 -05:00 |
cam900
|
599ae6cdf9
|
Merge branch 'sample_macro' of https://github.com/tildearrow/furnace into sample_macro
|
2022-09-24 10:20:22 +09:00 |
cam900
|
593aeeb243
|
Unnecessary space
|
2022-09-24 10:20:09 +09:00 |
tildearrow
|
b72b5bf0e6
|
A Y P C M
|
2022-09-23 20:15:20 -05:00 |
tildearrow
|
e82374fcde
|
Merge branch 'sample_macro' of github.com:tildearrow/furnace into sample_macro
|
2022-09-23 19:35:00 -05:00 |
tildearrow
|
bc4c8acd87
|
AY PCM still doesn't work so I am leaving a note
|
2022-09-23 19:34:44 -05:00 |
cam900
|
a5fb9b766e
|
disableSampleMacro for MSM6258
|
2022-09-24 09:28:30 +09:00 |
cam900
|
4bf46f9315
|
Oops
|
2022-09-24 09:27:46 +09:00 |
cam900
|
f620782919
|
Fix playback issue
|
2022-09-24 09:27:33 +09:00 |
tildearrow
|
eb8849ce63
|
add disableSampleMacro flag for compatibility
|
2022-09-23 19:18:32 -05:00 |
tildearrow
|
e6fc9e09d2
|
latency fix
|
2022-09-23 19:01:01 -05:00 |
tildearrow
|
5e2cefff94
|
dev117 - save the flag
also serves as marker version for this huge change
|
2022-09-23 13:36:23 -05:00 |
tildearrow
|
b9a4b568b6
|
i honestly don't agree with this compat flag
|
2022-09-23 13:28:57 -05:00 |
cam900
|
ef9fedb0b8
|
Fix Lynx clamping
|
2022-09-24 01:04:09 +09:00 |
cam900
|
b05dafe297
|
Add compatible flag for Y8950 ADPCM Frequency
|
2022-09-24 00:24:30 +09:00 |
cam900
|
62ce5ae3ce
|
Add compatible flag for PCE DAC volume (always enabled for now)
Fix furnacePCM detection for MSM6295
|
2022-09-23 23:41:55 +09:00 |
cam900
|
cf1d4e55cf
|
Fix ADPCM-A playback
Add per-chip debug function
Add YM2203, YM2608, YM2610/B debug window
Extend YM2612 debug window
Remove unnecessary values in YM2151, Sega PCM platform
|
2022-09-23 23:24:02 +09:00 |
tildearrow
|
764ae60740
|
prepare for splitting OPN/OPM and NES/SN
|
2022-09-23 03:41:38 -05:00 |
tildearrow
|
5a84a35f3d
|
SegaPCM: fix regression
|
2022-09-23 03:21:18 -05:00 |
tildearrow
|
dcce0e1246
|
Merge branch 'master' into sample_macro
|
2022-09-22 19:49:47 -05:00 |
tildearrow
|
ed7a488844
|
MSM6295: reduce some CPU usage
|
2022-09-22 19:46:17 -05:00 |
tildearrow
|
02ef001eb8
|
MSM6295: fix mute issue
|
2022-09-22 19:41:36 -05:00 |