call renderSamples() when moving samples
This commit is contained in:
parent
76f1717b14
commit
a14bd4c8d4
|
@ -3376,6 +3376,7 @@ bool DivEngine::moveWaveDown(int which) {
|
|||
song.wave[which]=song.wave[which+1];
|
||||
song.wave[which+1]=prev;
|
||||
saveLock.unlock();
|
||||
renderSamples();
|
||||
BUSY_END;
|
||||
return true;
|
||||
}
|
||||
|
@ -3391,6 +3392,7 @@ bool DivEngine::moveSampleDown(int which) {
|
|||
song.sample[which]=song.sample[which+1];
|
||||
song.sample[which+1]=prev;
|
||||
saveLock.unlock();
|
||||
renderSamples();
|
||||
BUSY_END;
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue