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OPM/NES ins type split, part 3
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1 changed files with 4 additions and 4 deletions
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@ -666,7 +666,7 @@ void DivEngine::registerSystems() {
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{"Pulse 1", "Pulse 2", "Triangle", "Noise", "PCM"},
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{"S1", "S2", "TR", "NO", "PCM"},
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{DIV_CH_PULSE, DIV_CH_PULSE, DIV_CH_WAVE, DIV_CH_NOISE, DIV_CH_PCM},
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{DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_AMIGA},
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{DIV_INS_NES, DIV_INS_NES, DIV_INS_NES, DIV_INS_NES, DIV_INS_AMIGA},
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{},
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{
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{0x11, {DIV_CMD_NES_DMC, "11xx: Write to delta modulation counter (0 to 7F)"}},
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@ -777,7 +777,7 @@ void DivEngine::registerSystems() {
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{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "FM 7", "FM 8"},
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{"F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8"},
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{DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM},
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{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM},
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{DIV_INS_OPM, DIV_INS_OPM, DIV_INS_OPM, DIV_INS_OPM, DIV_INS_OPM, DIV_INS_OPM, DIV_INS_OPM, DIV_INS_OPM},
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{},
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fmEffectHandlerMap,
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fmOPMPostEffectHandlerMap
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@ -916,7 +916,7 @@ void DivEngine::registerSystems() {
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{"Pulse 1", "Pulse 2", "PCM"},
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{"S1", "S2", "PCM"},
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{DIV_CH_PULSE, DIV_CH_PULSE, DIV_CH_PCM},
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{DIV_INS_STD, DIV_INS_STD, DIV_INS_AMIGA},
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{DIV_INS_NES, DIV_INS_NES, DIV_INS_AMIGA},
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{},
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{
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{0x12, {DIV_CMD_STD_NOISE_MODE, "12xx: Set duty cycle/noise mode (pulse: 0 to 3; noise: 0 or 1)"}},
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@ -1106,7 +1106,7 @@ void DivEngine::registerSystems() {
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{"Square"},
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{"SQ"},
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{DIV_CH_PULSE},
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{DIV_INS_STD}
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{DIV_INS_BEEPER}
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);
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sysDefs[DIV_SYSTEM_SEGAPCM]=new DivSysDef(
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