Commit Graph

3271 Commits

Author SHA1 Message Date
tildearrow 07f247af12 MMC5: also apply fix here 2022-10-24 23:16:38 -05:00
tildearrow f9209506e1 NES: alternative fix 2022-10-24 22:57:32 -05:00
tildearrow 5cfd74b45f NES: fix 12xx changing volume after note off 2022-10-24 22:56:30 -05:00
tildearrow b073689ac9 OPNA: try an ADPCM fix 2022-10-24 22:53:44 -05:00
tildearrow e4a85a58f8 GUI: capture display orientation events 2022-10-24 22:03:27 -05:00
tildearrow 774313d89c GUI: whoops 2022-10-24 15:18:35 -05:00
tildearrow 5b3225d69c Merge branch 'master' of github.com:tildearrow/furnace 2022-10-24 14:59:00 -05:00
tildearrow 4c1cf9991b GUI: get window size on every frame 2022-10-24 14:57:12 -05:00
tildearrow 1a38ed2261 GUI: get window size 2022-10-24 04:09:25 -05:00
tildearrow 8b80009d92 still tick subticks in freelance mode 2022-10-24 03:25:19 -05:00
tildearrow 4acb6ccc09 fine, here's your Pong 2022-10-24 03:19:42 -05:00
tildearrow 6ceac62015 SNES: fix effective sustain mode 2022-10-23 03:17:30 -05:00
tildearrow 1868e48c92 what is this 2022-10-23 03:03:46 -05:00
tildearrow b9527f5617 DSFGHIKOJSJLKDG;L;JKGDLADSDKLFHDS; 2022-10-23 03:03:32 -05:00
tildearrow 0d3a3741a9 GUI: fix crash when creating a wave from sample 2022-10-23 03:00:27 -05:00
tildearrow e19538af2e GUI: fix non-working mouse events after minimizing 2022-10-23 02:51:38 -05:00
tildearrow 403bc76d18 GUI: remove this shit 2022-10-22 17:28:35 -05:00
tildearrow f5b0604d4a VGM export: fix direct stream mode buggy duration 2022-10-22 03:53:31 -05:00
tildearrow 9b6449d320 GUI: fix Virtual Boy having a PAL option 2022-10-22 03:47:42 -05:00
tildearrow a8def55d56 fix song stopping too early 2022-10-22 03:46:39 -05:00
tildearrow b073368b21 fix endOfSong inconsistency
fixes #719
2022-10-22 03:31:03 -05:00
tildearrow 0ce746d1d3 GUI: fix 3+ digit addresses in register view 2022-10-22 03:05:48 -05:00
tildearrow 3de0e6bc9f SetProcessDpiAwareness 2022-10-20 03:34:12 -05:00
tildearrow bfeb57c3b7 we don't have to work around Wayland issue anymore 2022-10-20 02:55:24 -05:00
tildearrow 373367724b GUI: use canvasW/H instead of scrW/H*dpiScale 2022-10-20 02:34:14 -05:00
tildearrow d96674186e GUI: new scaling factor detection technique 2022-10-20 01:49:33 -05:00
tildearrow 375d060f48 GUI: prepare for new HiDPI strategy 2022-10-19 15:33:20 -05:00
tildearrow dc229078cc GUI: size constraints for effect list 2022-10-19 14:07:20 -05:00
tildearrow ca1118a40f GUI: fix crash in no asset menu (wave/sample) 2022-10-19 13:53:56 -05:00
tildearrow 206fb119aa VGM export: extended header length should be 12 2022-10-19 13:48:29 -05:00
tildearrow 7486bb17f4 GUI: fix wave edit randomize 2022-10-19 13:14:52 -05:00
tildearrow 47fb434d5b GUI: update Genesis presets to be 32 2022-10-17 16:12:10 -05:00
tildearrow 951cae4eec set SN volume to 32 when loading .dmf 2022-10-17 15:30:48 -05:00
tildearrow ed12ca5bd8 VGM export: get Fractal template export working 2022-10-17 14:31:37 -05:00
tildearrow 4dda45116e VGM export: fix stream command glitch in direct 2022-10-17 14:28:41 -05:00
tildearrow 4723ed3972 VGM: experimental direct stream mode for YM2612 2022-10-17 14:25:30 -05:00
tildearrow 684b5a928b VGM export: prepare for "direct stream mode"
this will eventually allow for DualPCM and MSM6258 export

DO NOT USE YET
2022-10-17 04:17:00 -05:00
tildearrow c3e2e902af prepare for possible DualPCM and MSM6258 VGM xprt 2022-10-16 21:35:25 -05:00
tildearrow 81a2bce4d4 GUI: prepare for multiple asset load 2022-10-16 19:40:14 -05:00
tildearrow 6216e286f8 GUI: mark modified cases in wave editor 2022-10-16 18:30:48 -05:00
tildearrow 40108976c3 GUI: more mark modified cases 2022-10-16 18:28:42 -05:00
tildearrow 2272028b10 GUI: mixer changes mark song as modified 2022-10-16 18:23:13 -05:00
tildearrow b9b76bef0b GUI: fix unsigned detune 2022-10-16 17:57:24 -05:00
tildearrow ecd5662d9b T6W28: whoops fix VGM export 2022-10-16 01:29:02 -05:00
tildearrow 285d81c716 T6W28: VGM export 2022-10-16 01:27:39 -05:00
tildearrow 340a70653b Virtual Boy: document reset register 2022-10-16 01:14:00 -05:00
tildearrow 3038f65fab Virtual Boy: fix modulation 2022-10-16 01:00:28 -05:00
tildearrow 8e64ecd23a Virtual Boy: fix sweep not working 2022-10-16 00:53:12 -05:00
tildearrow 489f56b913 update several things - including an Amiga fix 2022-10-15 22:41:50 -05:00
tildearrow bf1639d9ba NES: fix game_theme_tune_not_a_real_game_.dmf 2022-10-15 04:17:42 -05:00
tildearrow 43d75712b3 VERA: what is this? inconsistency? 2022-10-15 04:09:04 -05:00
tildearrow 0d3042107f VERA: fix pan macro 2022-10-15 04:02:30 -05:00
tildearrow 2cead0b7f9 Virtual Boy: phase reset macro 2022-10-15 04:00:41 -05:00
tildearrow b4b7ab86fb T6W28: honor poll 2022-10-13 03:41:40 -05:00
tildearrow 0f0c8b5567 Virtual Boy: noise length macro 2022-10-13 03:30:05 -05:00
tildearrow ef5d6cb554 GUI: update credits 2022-10-12 15:14:28 -05:00
tildearrow 78fc022c04 GUI: format 2022-10-12 14:54:29 -05:00
tildearrow 8be5e5a9e6
Merge pull request #699 from system64MC/wavetable_interpolation_no_opf2
Wavetable interpolation
2022-10-12 14:26:43 -05:00
System64 0782e3af1d
Update waveEdit.cpp 2022-10-12 12:07:19 +02:00
System64 a51840b801
Fixed assertion crash and fixed a bug with the cubic interpolation. The interpolated waveform will now stay in phase. 2022-10-12 11:59:04 +02:00
tildearrow 843d18290d T6W28: finish it up (mostly) 2022-10-12 04:05:09 -05:00
tildearrow 88444e6f59 raise shields 2022-10-12 03:50:13 -05:00
tildearrow a3fdf171f3 T6W28: separate instrument type 2022-10-12 00:46:33 -05:00
tildearrow ea0b573402 T6W28: correct clock rate 2022-10-12 00:25:20 -05:00
tildearrow f8896ed64c T 6 W 2 8 2022-10-12 00:12:56 -05:00
tildearrow 79f1b350ae Virtual Boy: more mod table work 2022-10-11 13:10:17 -05:00
tildearrow 8b87905304 Virtual Boy: fix noise phase reset 2022-10-11 03:52:25 -05:00
tildearrow 385a9adab2 update credits 2022-10-11 02:23:29 -05:00
tildearrow e25913d458 Virtual Boy: fix mod/sweep effects 2022-10-10 22:51:43 -05:00
tildearrow 4ec5ee20e8 Virtual Boy: instrument mod table and sweep 2022-10-10 22:24:07 -05:00
tildearrow 0407fa2d3e GUI: add Virtual Boy mod table editor 2022-10-10 22:17:31 -05:00
tildearrow b23939a124 Virtual Boy: early modulation work 2022-10-10 22:10:23 -05:00
tildearrow f679aadf68 have Amiga/SNES thing'n smpl wt toggle include DAC 2022-10-10 20:56:04 -05:00
tildearrow 22dcc610fa Virtual Boy: how does this work? 2022-10-10 18:48:36 -05:00
tildearrow 6c88c9c798 GUI: update wave size hints for Virtual Boy 2022-10-10 03:02:36 -05:00
tildearrow 4dec0e52a5 GUI: notify wave change when using wave editor 2022-10-10 03:00:07 -05:00
tildearrow 8c551afd83 GUI: fix InvCheckbox not working at all 2022-10-10 02:17:24 -05:00
tildearrow 6a3def514a GUI: invert some compat flags
they are called "compatibility" flags for a reason
it doesn't make too much sense to have some of these flags enabled
when creating a new Furnace song.
2022-10-09 17:59:44 -05:00
tildearrow 7fd808fd31 Virtual Boy: more clean-up 2022-10-09 17:24:39 -05:00
tildearrow 9f105d92a8 VGM export: why 2022-10-09 17:24:24 -05:00
tildearrow 744f897e4f Virtual Boy: clean-up 2022-10-09 15:18:41 -05:00
tildearrow 691a7eeea7 unblip-ize the T6W28 code 2022-10-09 12:46:21 -05:00
tildearrow 9ea72a321f I don't understand how am I going to do this
this code looks too glued to Blip_Buffer
2022-10-09 04:05:44 -05:00
tildearrow 9ff4d89c49 Virtual Boy: fix mute 2022-10-09 04:04:43 -05:00
tildearrow 9c22b4671c improve playback hang detection logic 2022-10-09 01:14:02 -05:00
tildearrow b53319354c Virtual Boy: VGM export 2022-10-09 00:00:00 -05:00
tildearrow 504778d975 Virtual Boy: more work 2022-10-08 23:25:15 -05:00
tildearrow 6179ef493c SNES: fix some clicking issues 2022-10-08 22:22:01 -05:00
tildearrow ec22150fb5 GUI: add pitch table calculator 2022-10-08 21:45:48 -05:00
tildearrow f76e4044c7 prepare for Virtual Boy 2022-10-08 19:37:22 -05:00
tildearrow 70361c44ca GUI: editor improvements when no asset is selected 2022-10-08 17:57:14 -05:00
tildearrow f169ffa8dc GUI: fix assert fail when removing ins thru rgtclk 2022-10-08 17:41:34 -05:00
tildearrow d3718ccaf0 YMU759: fix 4-op ins loading in .dmf 2022-10-08 02:03:09 -05:00
tildearrow bf75603c23 oh wait I forgot to update version number! 2022-10-08 00:53:58 -05:00
tildearrow 75d75f68e6 dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD

...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow ea7f8e1154 NES/SN: Defle compat fixes 2022-10-08 00:01:26 -05:00
tildearrow 5726ffc740 Game Boy: fix porta regression 2022-10-07 23:37:56 -05:00
tildearrow 55c97c9529 GUI: fx rgtclk if cntr pat opt & RC n left win gap 2022-10-07 18:14:25 -05:00
tildearrow 80f8ccf627 C64: partially fix wave after gate 2022-10-07 17:21:53 -05:00
tildearrow a73ccdae41 GUI: fix paste not updating sel if cursor moves 2022-10-07 17:11:13 -05:00
tildearrow 66234df636 finish work on ADSR/LFO macro type 2022-10-07 16:47:18 -05:00
tildearrow 3ffe257158 GUI: LFO macro UI 2022-10-07 15:06:04 -05:00
tildearrow a965433bba start working on LFO macro mode 2022-10-07 14:17:25 -05:00
tildearrow a979bc244d start working on ADSR macro mode 2022-10-07 04:11:45 -05:00
tildearrow 2cebd75236 GUI: loop range buttons crs inc/dec should be 16
IT IS HARD TO FIT A DESCRIPTION IN 50 CHARS
2022-10-06 15:38:08 -05:00
tildearrow 68d962fcdb FCS: implement more commands 2022-10-06 15:37:54 -05:00
tildearrow 85eaf91591 FCS: some optimization
speed dial commands and preset delays

FCS = Furnace Command Stream (binary)
2022-10-06 14:37:42 -05:00
tildearrow 16b752dc8a experimental split command stream 2022-10-04 18:57:04 -05:00
tildearrow 1fbf592994 fix build on Windows 2022-10-04 13:18:18 -05:00
System64 77f66642f4
Update gui.cpp 2022-10-04 11:43:14 +02:00
tildearrow 263982719d MSM5232: oh come on why didn't I commit this? 2022-10-04 03:34:38 -05:00
tildearrow 8ab0d28ace MSM5232: per-chan osc 2022-10-04 02:35:32 -05:00
tildearrow c2b75d26d7 SNES: loop injection 2022-10-04 01:20:26 -05:00
tildearrow d981e59c59 (12*sampleBank+c.value%12) 2022-10-04 00:46:16 -05:00
tildearrow 4695659ae4 X1-010: fix 17xx PCM - take 2 2022-10-04 00:04:41 -05:00
tildearrow 204af47421 Revert "Fix 1701 command for X1-010"
This reverts commit ece4eb9a57.
2022-10-03 23:52:52 -05:00
cam900 ece4eb9a57 Fix 1701 command for X1-010 2022-10-04 11:17:03 +09:00
tildearrow 70e0b4ab52 GUI: add option to center pattern - INCOMPLETE
if you right click on the left area it doesn't work
2022-10-03 19:22:24 -05:00
tildearrow c63ff7320e GUI: improve "no instrument seleted" prompt 2022-10-03 19:08:32 -05:00
tildearrow 992b8f4b40 GUI: fix blurry text in ins list when non-AA font 2022-10-03 18:56:18 -05:00
tildearrow 4eed3dbc4d SNES: gain macro 2022-10-03 18:40:07 -05:00
System64 46b5e64415
added interpolations for wavetable resize 2022-10-03 19:48:07 +02:00
System64 76bd96706e
Update gui.h 2022-10-03 19:42:52 +02:00
tildearrow 1409979561 fix instrument movement not relaying to sub-songs
properly when they have different pattern lengths
2022-10-03 12:16:50 -05:00
tildearrow 02e87236ce credits 2022-10-02 19:12:31 -05:00
tildearrow 54183ce4a2 GUI fail error report 2022-10-02 16:12:02 -05:00
tildearrow 19cd491e5f MSM5232: effects 2022-10-02 02:30:22 -05:00
tildearrow cef1fa9d99 GUI: fix glitch when removing orders 2022-10-02 02:14:12 -05:00
tildearrow 8de9e98a45 I may be drunk 2022-10-02 02:08:33 -05:00
tildearrow 8b9b452fbd SoundUnit: fix echo resolution being ignored 2022-10-02 02:03:18 -05:00
tildearrow a14bd4c8d4 call renderSamples() when moving samples 2022-10-02 02:00:31 -05:00
tildearrow 76f1717b14 the cursor can't get tired 2022-10-02 01:54:31 -05:00
tildearrow 492b1a8347 GUI: implement clear recent file list option 2022-10-02 01:36:37 -05:00
tildearrow 0c79280aae GUI: fix loop not updating samples on SNES 2022-10-02 01:32:12 -05:00
tildearrow 85f739497f fix bug when seeking with VT num>den 2022-10-02 01:02:01 -05:00
tildearrow 92d5525692 Game Boy: fix Synchronize 2022-10-02 00:06:06 -05:00
tildearrow bcc94fd459 truly fix .dmp arp macro saving
(hopefully)
2022-10-01 23:59:23 -05:00
tildearrow 7b55ba4e77 MSM5232: more options 2022-10-01 19:47:40 -05:00
tildearrow 76f0cceb55 partially fix .dmp arp macro saving 2022-10-01 16:44:52 -05:00
tildearrow c19357e7a4 GUI: MSM5232 preset 2022-10-01 03:52:28 -05:00
tildearrow 62f022eea0 MSM5232: noise macro 2022-10-01 03:40:06 -05:00
tildearrow aed738e0d5 MSM5232: channel muting 2022-10-01 03:32:13 -05:00
tildearrow 81ac2ba3b1 MSM5232: add detune option 2022-10-01 03:27:57 -05:00
tildearrow 5e18edb229 early MSM5232 work 2022-10-01 03:15:40 -05:00
tildearrow f0b3f614e1 prepare for MSM5232 2022-09-30 23:22:26 -05:00
tildearrow 8e4e1e93db GUI: BRR warning 2022-09-30 19:04:39 -05:00
tildearrow 41c8386485 GUI: fix loop being hard to set 2022-09-30 18:59:56 -05:00
tildearrow 5e4bfe2f11 GUI: sample editor changes 2022-09-30 18:24:20 -05:00
tildearrow 3e997ae886 GUI: add a sample preview rate hint 2022-09-30 17:47:17 -05:00
tildearrow 73a9eb5ccc SNES: easier filter config 2022-09-30 04:02:11 -05:00