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GUI: get window size on every frame
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6ceac62015
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1 changed files with 9 additions and 5 deletions
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@ -3082,11 +3082,15 @@ bool FurnaceGUI::loop() {
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scrConfH=scrH;
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}
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// update canvas size as well
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if (SDL_GetRendererOutputSize(sdlRend,&canvasW,&canvasH)!=0) {
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logW("updateWindow: error while getting output size! %s",SDL_GetError());
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} else {
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logV("updateWindow: canvas size %dx%d",canvasW,canvasH);
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}
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// update canvas size as well
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if (SDL_GetRendererOutputSize(sdlRend,&canvasW,&canvasH)!=0) {
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logW("loop: error while getting output size! %s",SDL_GetError());
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} else {
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//logV("updateWindow: canvas size %dx%d",canvasW,canvasH);
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// and therefore window size
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if (SDL_GetWindowSize(sdlWin,&scrW,&scrH)!=0) {
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logW("loop: error while getting window size! %s",SDL_GetError());
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}
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}
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