HeavenStudioPlus/Assets/Resources/Games
ThePurpleAnon ea09e6ca4e Manzai but more of it (#695)
* Lots of small things

Replaced the combined "boing" sound from rhre with the split "boing" sounds from ingame for easier voice replacement.
Split the regular pun and boing pun blocks.
Made the offset for Kosuke's voicelines adapt to the sound's pitch.
Made speech bubble positions randomized.
Made the "ready" animation play in autoplay if you're in touch mode.
Moved the window for when you're allowed to start holding for a slap in touch mode sooner.

* Minor-er things

Attempted and failed to get the "crowd noise interruption" in place.
Removed a log command.
Disabled bopping in the "boing" block sooner.
Fixed how the pun and boing blocks work on game switch.

* Even more minor things ™️

Shuffled around some things in the prefab to be more accurate to the original.
Finally moved the reference images out of the root assets folder

* Did somebody ask for more minor changes

Changed how the input method is called to prepare for random voicelines.
Made playback speed affect voice pitching (unless pitching is turned off in the block)
Fixed input doubling if a Pun block is put on the same beat as a game switch (curse you space soccer and not having to check for that in the method i stole from you)

* QoL tap mode thing

Basically if you hold down the button for long enough, kasuke will play the "ready" animation which is uninterruptable until you let go

* No way is that more minor things

Added figure-farter-esque easter egg. (hold both shoulder buttons while inputting and see what happens :3)
Made whiffs detract from your score.

* Stuff

Added options for audience sounds and added practice crowd sounds.
Fixed Kasuke's pitching and split the "donaiyanen" voice line.
Added spritesheet for the crowd (it's not even split yet i literally just remembered i never pushed last night and i wanted to do that first)

* Crowd (still WIP)

Added the crowd and all the animations that are in vanilla.
Added a block for crowd animations.
Yeah basically just crowd implementation, extra goodies are yet to come.

* Crowd Stuff but More

Made bops low priority animations for the crowd.
Added the jumping animation holy fuck that was a headache please send hlep.

* removed WIP label

bc raffy and astrl and maddy bugged me about it

* Cool Stuff

Added the microphone and animated it using the "birds slide" block.
Added the sprite sheet for particles.
Implemented the feather particles during a slap.

* The Push

Optimized a bit of input code.
ADDED VOICELINES WOOOOO (with randomization)
2024-02-13 13:37:06 +00:00
..
airRally.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
airRally.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
blueBear.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
blueBear.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
boardMeeting.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
boardMeeting.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
builtToScaleDS.prefab Misc. Fixes and Additions (#440) 2023-05-28 18:48:41 +00:00
builtToScaleDS.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
catchyTune.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
catchyTune.prefab.meta Catchy Tune: New sprites, animations, bug fixes (#204) 2023-01-16 20:15:06 -05:00
cheerReaders.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
cheerReaders.prefab.meta Cheer Readers (Just in General) (#328) 2023-03-05 19:41:35 +00:00
clappyTrio.prefab Clappy Trio and Fork Lifter finished + small additions/fixes (#400) 2023-04-23 20:17:21 +00:00
clappyTrio.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
coinToss.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
coinToss.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
cropStomp.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
cropStomp.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
djSchool.prefab Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
djSchool.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
dogNinja.prefab Bug Fixes + Small Additions (#412) 2023-05-07 04:45:44 +00:00
dogNinja.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
doubleDate.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
doubleDate.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
drummingPractice.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
drummingPractice.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
fanClub.prefab Fan Club Sound Fix (#613) 2024-01-07 23:45:25 +00:00
fanClub.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
fireworks.prefab Upscaled Fireworks bg (#299) 2023-02-20 20:07:02 +00:00
fireworks.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
firstContact.prefab workaround sneaky spirits pause jank 2024-01-17 18:43:26 -05:00
firstContact.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
flipperFlop.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
flipperFlop.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
forkLifter.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
forkLifter.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
gleeClub.prefab Glee Club Resprite (#433) 2023-05-24 00:01:23 +00:00
gleeClub.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
karateman.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
karateman.prefab.meta put resources in assetbundle 2022-08-14 18:59:28 -04:00
kitties.prefab Kitties Fix (#673) 2024-02-01 05:45:56 +00:00
kitties.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
launchParty.prefab launch party bg / rockers miss fix 2024-01-21 18:39:11 -05:00
launchParty.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
lockstep.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
lockstep.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
mannequinFactory.prefab Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
mannequinFactory.prefab.meta Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
manzai.prefab Manzai but more of it (#695) 2024-02-13 13:37:06 +00:00
manzai.prefab.meta Manzai (WIP) (#664) 2024-01-29 03:23:02 +00:00
marchingOrders.prefab Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
marchingOrders.prefab.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
meatGrinder.prefab Meat Grinder Rework (#598) 2023-12-31 04:06:31 +00:00
meatGrinder.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
monkeyWatch.prefab Monkey watch (#555) 2024-01-29 03:04:19 +00:00
monkeyWatch.prefab.meta Monkey watch (#555) 2024-01-29 03:04:19 +00:00
mrUpbeat.prefab Last Minute R1 Fixes (#622) 2024-01-15 13:06:38 +00:00
mrUpbeat.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
munchyMonk.prefab Last Minute R1 Audio Fixes (#623) 2024-01-15 13:43:38 +00:00
munchyMonk.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
nightWalkAgb.prefab Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
nightWalkAgb.prefab.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
nightWalkRvl.prefab Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
nightWalkRvl.prefab.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
noGame.prefab Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
noGame.prefab.meta Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
octopusMachine.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
octopusMachine.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
pajamaParty.prefab The Rest of Pajama Party (#599) 2023-12-31 04:06:33 +00:00
pajamaParty.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
quizShow.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
quizShow.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmRally.prefab Rhythm Rally Graphical Overhaul (#607) 2024-01-05 02:07:27 +00:00
rhythmRally.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmSomen.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
rhythmSomen.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmTweezers.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
rhythmTweezers.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
ringside.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
ringside.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rockers.prefab Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
rockers.prefab.meta last of the assetbundle definitions 2024-01-14 02:18:46 -05:00
samuraiSliceNtr.prefab Last Minute R1 Audio Fixes (#623) 2024-01-15 13:43:38 +00:00
samuraiSliceNtr.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
seeSaw.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
seeSaw.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
sneakySpirits.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
sneakySpirits.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
spaceball.prefab Misc. Fixes and Additions (#440) 2023-05-28 18:48:41 +00:00
spaceball.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
spaceDance.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
spaceDance.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
spaceSoccer.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
spaceSoccer.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
splashdown.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
splashdown.prefab.meta last of the assetbundle definitions 2024-01-14 02:18:46 -05:00
tambourine.prefab Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
tambourine.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tapTrial.prefab Mahou Tsukai Rework (#502) 2023-07-17 11:11:05 -04:00
tapTrial.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tapTroupe.prefab Rendering Fixes and Other Adjustments (#384) 2023-04-03 04:17:55 +00:00
tapTroupe.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
theDazzles.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
theDazzles.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tossBoys.prefab Toss Boys (#424) 2023-05-19 22:21:02 +00:00
tossBoys.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
totemClimb.prefab Totem Climb (#660) 2024-01-28 03:43:54 +00:00
totemClimb.prefab.meta Totem Climb (#660) 2024-01-28 03:43:54 +00:00
tramAndPauline.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
tramAndPauline.prefab.meta last of the assetbundle definitions 2024-01-14 02:18:46 -05:00
trickClass.prefab Trick on the Class Overhaul (#619) 2024-01-13 02:40:35 +00:00
trickClass.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tunnel.prefab prod flag, ready for launch 2024-01-15 15:04:40 -05:00
tunnel.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
wizardsWaltz.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
wizardsWaltz.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
workingDough.prefab CNR API Internal Rework (#488) 2023-06-28 00:53:17 -04:00
workingDough.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00