Commit graph

838 commits

Author SHA1 Message Date
minenice55
915bb8aa05 reset timeline song position on end 2022-08-19 18:31:07 -04:00
minenice55
4aff0385ee optimize remix saving / loading
stream is now saved to a buffer so we don't have to convert every time we save, only once when loading a new audio file
- make a distinction between Load Remix and New Remix
2022-08-19 17:53:04 -04:00
minenice55
302bd6bbb5 remove the need to use Space Soccer "keep-up" entity 2022-08-19 17:18:18 -04:00
minenice55
22e06efbff address Fan Club spectator "sticky hands" 2022-08-19 17:08:58 -04:00
minenice55
e17db16628 adjust Karate Man nori sound behaviour 2022-08-19 17:00:55 -04:00
minenice55
98ff9987ee adjust screen shake behaviour
- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
minenice55
28c8eddee6 Merge branch 'master' into misc-additions-3 2022-08-19 16:21:21 -04:00
minenice55
6fefac4122 update Samurai Slice (Gold) sprites
- add easter egg object type
2022-08-18 13:15:50 -04:00
minenice55
a67ef05979 improve interaction with some karate man obejcts
- update Crop Stomp atlas
2022-08-18 12:12:02 -04:00
minenice55
c01798471f Merge pull request #149 from ThatZeoMan/screen-shake
Screen shake event (VFX)
2022-08-17 15:53:45 -04:00
ThatZeoMan
4d31dc8fe2 fully functional screen shake
its a lil smooth at lower intensities but it works! lots of "complicated" "math" going on here.
thanks for all the help, minenice!

recommended settings -
intensity: 2
length: 0.25
2022-08-17 14:43:18 -05:00
minenice55
b035e9e7fd more anim adjust 2022-08-17 14:48:27 -04:00
minenice55
53632441a1 import HD fanclub background
- adjust more animations
- adjust spacing between spectators
2022-08-17 14:27:44 -04:00
ThatZeoMan
907af78d6a something 2022-08-17 11:31:55 -05:00
ThatZeoMan
3d7a2516af automatically go back to old camera 2022-08-16 22:30:22 -05:00
ThatZeoMan
5159cc7921 Intensity input fully functional
now time for, ugh, math.
2022-08-16 22:24:39 -05:00
ThatZeoMan
5acbe06afe start work on screen shake 2022-08-16 22:21:04 -05:00
minenice55
35191f60b3 update Arisa's animations with new sprites 2022-08-16 19:19:30 -04:00
minenice55
cb9dbc94f6 Merge branch 'ntrIdol-hd' into misc-additions-3 2022-08-16 18:12:13 -04:00
minenice55
a23c2223e0 add new icons
- disables compression on icon masks for better filtering
2022-08-16 18:07:41 -04:00
minenice55
a0855efaa1 Merge pull request #148 from ThatZeoMan/misc-adjustments
Misc adjustments
2022-08-16 14:00:55 -04:00
ThatZeoMan
89381378d1 default obj colors 2022-08-15 21:45:48 -05:00
ThatZeoMan
55eed6060e Update ClappyTrio.cs 2022-08-15 21:14:00 -05:00
minenice55
ff63e7bc3e Merge pull request #146 from KrispyDotlessI/spaceball-clappy-trio-tweaking
Addition of Spaceball's ball type, Clappy Trio minimum member count r…
2022-08-15 10:47:14 -04:00
minenice55
197dcb84c6 Merge pull request #147 from minenice55/karate-man-2-part2
Karate Man Rework (Part 2)
2022-08-14 22:03:52 -04:00
minenice55
ef0d0ffdd1 fix fire particle colour 2022-08-14 21:59:21 -04:00
minenice55
5122bdf4ce update credits 2022-08-14 21:06:57 -04:00
minenice55
4d82baf057 facial expressions for just inputs
- kick barrels can now contain balls
- added bomb item
- adjusted colour map on bomb glow
- removed indev label from game name
2022-08-14 20:47:13 -04:00
minenice55
5ba13788b0 put resources in assetbundle
- implements the bomb glow for DS karate man kicks
2022-08-14 18:59:28 -04:00
minenice55
afae2d0950 unloaded support for the setup entities
- not tested too much but it seems to work so far
2022-08-14 17:39:42 -04:00
minenice55
7d4fbd4522 radial bg type
- fix joe surprise face persisting
2022-08-14 16:29:39 -04:00
minenice55
5ee0514874 address input lockout
- removes redundant code from PlayerActionObject which would actually lock out timing windows
2022-08-14 00:34:19 -04:00
minenice55
def5bc7ccc flow bar reactions 2022-08-13 22:11:17 -04:00
minenice55
38c47d121c mania nori bar
- full nori effect may need to be changed
2022-08-13 18:38:22 -04:00
KrispyDotlessI
6fa3cb6b17 Addition of Spaceball's ball type, Clappy Trio minimum member count raised to 3 2022-08-13 15:53:32 +08:00
minenice55
95d3c0d6a1 add "Blood" bg texture 2022-08-12 23:33:50 -04:00
minenice55
03e26c4efb set correct heart colours 2022-08-12 22:06:43 -04:00
minenice55
dc9b6a7991 Merge branch 'master' into karate-man-2-part2 2022-08-12 21:11:21 -04:00
minenice55
9e9be41add start flow bar 2022-08-12 21:06:41 -04:00
minenice55
154c96c4b8 Merge pull request #145 from ThatZeoMan/master
added shadow type to set bg effects
2022-08-12 19:18:00 -04:00
minenice55
f216143e1f remappable item colours
- fixed bop toggle not working
- fixed some entities being stretchable when they shouldn't
2022-08-12 10:41:41 -04:00
ThatZeoMan
9fffcb46aa added shadow type to set bg effects
oi mate thats a lotta events ya got there, want me to clean em up for ya?

i dont know how it would happen but by god we need array-based properties
2022-08-11 22:39:30 -05:00
minenice55
04067eaaac start adding object colour remapping 2022-08-11 19:36:47 -04:00
minenice55
05a66be277 upscaled assets
- setup material for colourmapping
- adjust SpritesheetScaler to accept floating point scaling options
2022-08-11 17:08:47 -04:00
minenice55
039ae8b9c3 Merge pull request #144 from Jellirby/Launch-Party-Prefab-Update
Launch Party Prefab Update
2022-08-11 07:47:14 -04:00
Jellirby
8b06897989 Launch Party Prefab Update
So I updated the launch party prefab. The launchpad is now visible and stars extend past the default window.
2022-08-11 00:58:47 -04:00
minenice55
b04cf9d00e Merge pull request #143 from minenice55/karate-man-2
WIP Karate Man Rework
2022-08-09 11:51:26 -04:00
minenice55
f5223b4f24 Merge pull request #142 from minenice55/pr/140
Tram & Pauline animation update
2022-08-09 11:35:09 -04:00
minenice55
6297980922 fix all merge conflicts
unfortunately we lost a good chunk of git history in the process so that may hurt the ability for this to get merged, may have to consult everyone else for this
2022-08-09 11:23:17 -04:00
minenice55
9d6349f7b2 Merge branch 'master' into pr/140 2022-08-09 10:20:59 -04:00