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ThatZeoMan 9fffcb46aa added shadow type to set bg effects
oi mate thats a lotta events ya got there, want me to clean em up for ya?

i dont know how it would happen but by god we need array-based properties
2022-08-11 22:39:30 -05:00
.github/workflows Disable GitHub Actions build on PR (#85) 2022-06-03 20:14:43 -07:00
Assets added shadow type to set bg effects 2022-08-11 22:39:30 -05:00
Packages Convert Starpelly.OS.Windows to be platform agnostic. (#106) 2022-06-22 12:55:12 -07:00
ProjectSettings First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
.editorconfig Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
.gitignore Convert Starpelly.OS.Windows to be platform agnostic. (#106) 2022-06-22 12:55:12 -07:00
.vsconfig Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Animations.meta Fix Tram and Pauline file locations (#113) 2022-06-23 17:05:19 -07:00
CREDITS.md First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
Editor.meta Current version pull 2022-07-11 14:22:12 +08:00
Effects.meta Fix Tram and Pauline file locations (#113) 2022-06-23 17:05:19 -07:00
LICENSE.md Create LICENSE.md 2021-12-21 22:42:00 -05:00
README.md Tram&Pauline 2022-07-25 01:04:16 -07:00
song.wav Basic saving and loading system 2022-01-30 07:03:37 -05:00

This project is still in development. There are NO public compiled releases (yet).

Heaven Studio

(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.

Discord

License: GPL v3

Progress Spreadsheet

YouTube Channel

Bug Report Form

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Prebuilt Binaries

This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.

Self-Building

Heaven Studio is made in Unity 2020.3.25f1, and programmed with Visual Studio Code.

Building tutorial: coming soon

Other information

Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.