Commit graph

1442 commits

Author SHA1 Message Date
Starpelly
d008bbf5df DebugUI cleanup 2022-01-02 09:57:15 -05:00
Starpelly
b12658a7a7 Most kick animations and functionality complete 2022-01-02 07:09:15 -05:00
Starpelly
88e2264d87 Karate Man Kick started 2022-01-01 13:54:17 -05:00
Starpelly
581435fe5d Game loading optimization 2021-12-31 09:46:11 -05:00
Starpelly
90f03dc4ff DSP to game time improvement, might be buggy, but works well so far 2021-12-31 01:56:51 -05:00
Starpelly
6482ab3d4c Spaceball camera and perspective fixes + Karate Man animated background 2021-12-30 07:17:22 -05:00
Starpelly
c5938adb92 Karate Man animation fixes 2021-12-30 03:26:18 -05:00
Starpelly
eb54f5898e Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania 2021-12-29 01:53:04 -05:00
Starpelly
2677ac1172 Karate Man started. 2021-12-29 01:52:48 -05:00
Braedon
027103ee66 Update README.md 2021-12-28 09:48:51 -05:00
Braedon
7d9657702a Update README.md 2021-12-28 09:48:11 -05:00
Starpelly
cec00281c4 Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Starpelly
b5a1651dbc Further improvements to AudioSource.time (Conductor.cs) 2021-12-27 21:36:27 -05:00
Starpelly
6a45b49521 Fixed AudioSource.time bug, check Conductor.cs for comment. 2021-12-26 23:48:39 -05:00
Starpelly
ba8d5238e2 Spaceball costumes 2021-12-26 02:25:17 -05:00
Starpelly
f68931cb9b Multiple events can now be called onto same frame + more Spaceball camera fixes 2021-12-26 00:11:54 -05:00
Starpelly
3840870684 Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly
23b897206b Highball added to Spaceball + event types added. 2021-12-25 08:32:52 -05:00
Starpelly
bd40c87b80 Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly
d116b04c2e Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
Starpelly
3f1b2a328c Further input latency fixes 2021-12-24 21:37:03 -05:00
Starpelly
7d1d97725d Better input latency, but not finalized. (weird results on low bpm's) 2021-12-24 18:41:35 -05:00
Starpelly
25e62b4af6 The Clappy Trio finalized (hopefully) + Dynamic "Trio" count. 2021-12-24 03:35:54 -05:00
Starpelly
cb79307b46 Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
Starpelly
3d103fbf7a Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Starpelly
dab2379f68 Music sorting 2021-12-23 17:39:03 -05:00
Starpelly
82e6b881eb General code cleanup 2021-12-22 21:28:05 -05:00
Starpelly
7635cd87b8 Fork Lifter fully functional again + more progress on dynamic event caller 2021-12-22 20:49:16 -05:00
Starpelly
5a9a2bcaae Dynamic event manager 2021-12-22 19:08:35 -05:00
Starpelly
3858824054 Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania 2021-12-22 01:38:31 -05:00
Starpelly
8b3d270ee9 ClappyTrio Bop + Clap 2021-12-22 01:38:30 -05:00
Braedon
073c141a2e Create LICENSE.md 2021-12-21 22:42:00 -05:00
Starpelly
ff8bae2a5f Proper naming for sprites 2021-12-21 19:42:01 -05:00
Starpelly
286c862197 Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
Starpelly
515a39a443 Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania 2021-12-20 20:10:56 -05:00
Starpelly
5d85d9d363 Proper namespaces 2021-12-20 20:10:49 -05:00
Braedon
a118de85ba Update README.md 2021-12-20 19:50:06 -05:00
Braedon
7e18b67cf7 Update README.md 2021-12-20 19:29:34 -05:00
Braedon
ac36fdfb22 Update README.md 2021-12-18 23:14:43 -05:00
Braedon
24caad2cde Update README.md 2021-12-18 23:14:19 -05:00
Starpelly
9266cf2a8a Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Braedon
cc09b21298 Initial commit 2021-08-30 05:53:52 -04:00