minenice55
825c4728d6
First PlayerActionEvent Pass ( #202 )
...
* update blue bear to use PlayerActionEvent
* update built to scale DS to use PlayerActionEvent
* update clappy trio to use PlayerActionEvent
* update crop stomp to use PlayerActionEvent
* update drumming practice to use PlayerActionEvent
* update fork lifter to use PlayerActionEvent
* update minigame icons
* update wizard waltz' icon
2023-01-14 23:33:37 -05:00
minenice55
dcb2a71b98
start implementation of new format
...
needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
07663c4919
finish conversions
2022-08-20 23:13:52 -04:00
minenice55
1f0187ee66
Internal: separate minigame definitions
2022-04-12 12:14:46 -04:00
Jenny Crowe
abf86b4258
Merge pull request #63 from Slaith12/main
...
Prevented out of order initialization
2022-03-25 21:48:51 -07:00
Slaith
a653194e07
Moved all minigame initialization to Awake()
...
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
minenice55
5d95c9ec16
Conductor: property that returns secPerBeat scaled to song pitch
...
NEEDS TESTING
2022-03-22 14:29:15 -04:00
Jenny Crowe
2d80cb05b1
The biggest of boi refactors
2022-03-14 07:21:05 -07:00
Jenny Crowe
2f746c8e10
Fork Lifter: Minor script tweak for readability.
2022-03-11 21:20:33 -07:00
Jenny Crowe
fd037c4436
Organization refactor
2022-03-11 21:10:13 -07:00
Slaith
531053cdd3
Implemented inactive functions for all game count ins
...
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Slaith
d2bc7d9871
Added inactive functions
...
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Carson Kompon
fe546873ac
Fork Lifter Event Merge
2022-03-01 14:27:08 -05:00
Carson Kompon
342715e460
Fork now only holds up to 4 peas in Fork Lifter
...
The commit looks a lot larger than it is. I just wrapped it all in an if statement
2022-02-28 12:32:08 -05:00
Jenny Crowe
87d1048a0f
Editor: Minor minigame info tweaks.
2022-02-22 20:28:27 -07:00
Braedon
18edfde4fe
Fork Lifter food item rotation bug fixed
2022-02-07 20:24:26 -05:00
Braedon
3f01bfdf7f
You can no longer stab multiple peas at once (Fork Lifter)
2022-02-05 23:03:31 -05:00
Jenny Crowe
82e53cbb16
Fork Lifter: Zoom sound scheduling takes song speed into account.
2022-02-05 06:22:18 -07:00
Jenny Crowe
39e14e9e07
Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm
2022-02-05 06:08:33 -07:00
Braedon
be3c913c4e
Entity object parameters testing
2022-02-03 17:20:26 -05:00
Braedon
606ad902e7
Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
...
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon
e7353723ab
Multisound + Combo miss animation
2022-01-20 20:24:30 -05:00
Braedon
6cf529327b
Buggy timeline object resizing
2022-01-17 14:23:18 -05:00
Braedon
ce193bf572
Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general
2022-01-17 00:00:26 -05:00
Braedon
660af3f678
Game switching in every game
2022-01-15 13:46:50 -05:00
Starpelly
88e2264d87
Karate Man Kick started
2022-01-01 13:54:17 -05:00
Starpelly
3840870684
Stars background + Camera zooming *UNFINISHED*
2021-12-25 20:04:23 -05:00
Starpelly
bd40c87b80
Spaceball swing + low ball throw + perspective camera
2021-12-25 07:16:40 -05:00
Starpelly
d116b04c2e
Logo upload + starting Spaceball
2021-12-25 01:22:09 -05:00
Starpelly
3f1b2a328c
Further input latency fixes
2021-12-24 21:37:03 -05:00
Starpelly
7d1d97725d
Better input latency, but not finalized. (weird results on low bpm's)
2021-12-24 18:41:35 -05:00
Starpelly
cb79307b46
Fixed ForkLifter hand grab bug
2021-12-23 22:36:16 -05:00
Starpelly
3d103fbf7a
Fixed problem with Trio faces not changing
2021-12-23 19:58:48 -05:00
Starpelly
dab2379f68
Music sorting
2021-12-23 17:39:03 -05:00
Starpelly
7635cd87b8
Fork Lifter fully functional again + more progress on dynamic event caller
2021-12-22 20:49:16 -05:00
Starpelly
5a9a2bcaae
Dynamic event manager
2021-12-22 19:08:35 -05:00
Starpelly
286c862197
Got rid of all hard-coded ForkLifter code from GameManager.
2021-12-20 23:38:59 -05:00
Starpelly
5d85d9d363
Proper namespaces
2021-12-20 20:10:49 -05:00