Braedon
59aae67174
Update README.md
2022-01-20 20:37:31 -05:00
Braedon
4be18d954c
Multisound + Combo miss animation
2022-01-20 20:24:30 -05:00
Braedon
f2c33e041e
Fixed Karate Man combo pot scale bug
2022-01-20 02:26:53 -05:00
Braedon
2c917d6fc7
Karate man combos
2022-01-19 20:48:52 -05:00
Braedon
9d67d26fda
Karate Man design overhaul
2022-01-19 00:40:49 -05:00
Braedon
2b0781d047
Better tooltip
2022-01-17 19:40:23 -05:00
Braedon
6b29d59119
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-01-17 18:54:26 -05:00
Braedon
ebc5d28e0e
Improved selection, just cleaner overall
2022-01-17 18:54:25 -05:00
Braedon
65adaf7fdf
remove newtonsoft dependency from README
2022-01-17 17:38:00 -05:00
Braedon
60a4787574
Switch newtonsoft package with official unity one
2022-01-17 17:04:10 -05:00
Braedon
eda18087e3
newtonsoft update
2022-01-17 16:46:30 -05:00
Braedon
70c5a8706a
Some resizable fixes
2022-01-17 15:08:32 -05:00
Braedon
06ef8986c7
Buggy timeline object resizing
2022-01-17 14:23:18 -05:00
Braedon
6a05f31506
Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general
2022-01-17 00:00:26 -05:00
Braedon
e735f1ccaf
Fixed some play and pause bugs in the editor
2022-01-16 21:31:49 -05:00
Braedon
61f3c423fe
Update README.md
2022-01-16 20:02:47 -05:00
Braedon
d4ac426612
Finally perfected grid game selector
2022-01-16 19:40:14 -05:00
Braedon
5fb90e8212
Game event selector needs to be rewritten, will do that soon
2022-01-16 18:29:45 -05:00
Braedon
9af52ba043
Game event selector broken, unity ui fucking sucks
2022-01-16 17:51:57 -05:00
Braedon
66a445439b
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-01-16 14:23:53 -05:00
Braedon
86e203be5e
Box selection improvements
2022-01-16 14:23:46 -05:00
Braedon
51518fb0aa
Credits fonts
2022-01-16 01:22:03 -05:00
Braedon
c48f2064f0
Import game icons
2022-01-15 17:52:53 -05:00
Braedon
cb25e97699
Game switching in every game
2022-01-15 13:46:50 -05:00
Braedon
0d5b938c52
Game switching fixes
2022-01-15 12:45:08 -05:00
Braedon
799592860a
Timeline playback start clamping
2022-01-15 02:08:23 -05:00
Braedon
d7a4239153
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-01-15 00:20:48 -05:00
Braedon
f941a23d72
Proper editor button sprites and Tooltip improvements
2022-01-15 00:20:47 -05:00
Braedon
fff79c3cd8
Update CREDITS.md
2022-01-15 00:17:12 -05:00
Braedon
c5b1e4a4ce
Editor ui improvements
2022-01-14 17:46:14 -05:00
Braedon
8760412bb2
Dynamic editor theme (WIP), read desc for more info
...
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.
Time jumping also has been improved by pausing.
Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon
38b8b6737d
Time hopping improvements although still a bit buggy
2022-01-13 19:35:41 -05:00
Braedon
99832cfc23
bare bones selection system
2022-01-12 22:59:54 -05:00
Braedon
81ee9a8eca
Event colors
2022-01-11 22:29:27 -05:00
Braedon
8f4bb39a08
Better game selection
2022-01-10 21:06:13 -05:00
Braedon
f8a8180061
Drag n drop begun
2022-01-10 19:17:29 -05:00
Braedon
00e3791e6d
Timeline improvements
2022-01-09 18:35:55 -05:00
Braedon
9bcb315344
Timeline entities added
2022-01-08 11:42:48 -05:00
Starpelly
0208e6c490
Can pick places on timeline and gamemanager bugs fixed
2022-01-07 18:51:08 -05:00
Starpelly
afa2d6d482
Playback visualization + started on timeline in editor
2022-01-07 06:36:23 -05:00
Starpelly
459e6c7090
Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania
2022-01-05 19:12:04 -05:00
Starpelly
576b0d8482
Editor stuff
2022-01-05 19:11:33 -05:00
Braedon
e2fba81f18
Create CREDITS.md
2022-01-05 03:44:33 -05:00
Starpelly
775fd7e580
Initialize game with one script
2022-01-03 17:42:43 -05:00
Starpelly
4c83f7fec0
Kick finalization
2022-01-03 10:15:48 -05:00
Starpelly
9280412b1d
DebugUI cleanup
2022-01-02 09:57:15 -05:00
Starpelly
76ed0ee2e9
Most kick animations and functionality complete
2022-01-02 07:09:15 -05:00
Starpelly
2c2d43ac17
Karate Man Kick started
2022-01-01 13:54:17 -05:00
Starpelly
fc3cb73bdf
Game loading optimization
2021-12-31 09:46:11 -05:00
Starpelly
16140314be
DSP to game time improvement, might be buggy, but works well so far
2021-12-31 01:56:51 -05:00