Commit Graph

199 Commits

Author SHA1 Message Date
minenice55 50a1b7bcdb Integration of Jukebox Library (#451)
* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing
2023-06-10 15:13:29 -04:00
ev 7404f402d9 Fan Club Retouch (#416)
* new sprites not done

* more sprites more anim chanegs

* almost done

* INSANE

* sheet done

* its done

* re-implement improved squat sprite

* remove many unused assets

allow games to be hidden in the editor

* start animations of backup dancers

* finish backup dancer animations

* add effects to backup dancers' tree

* add dancers to the prefab

* import new sprites

* backup dancers fully functional

* game camera now updates in LateUpdate()

* touched some anims

* oops

* oops 2

* add audience applause

fix the mapped cellanim shaders

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-05-21 17:35:00 +00:00
Zeo c18d5353c5 gameswitch flash toggle (#387)
vfx boutta pop off
2023-04-07 15:15:19 +00:00
Zeo ab73974662 infer gameswitches from json (#381) 2023-04-02 17:15:19 +00:00
minenice55 06cb09e64f Game Overlays (#280)
* add accuracy display

* temp BG for show

* separate overlays prefab

make proper shader for star effects

* aim shakiness display

* implement testing skill star

* fully functional skill star

* separate section display from editor

* fully separate chart section display from timeline

* add section to overlays

* fix nullreference issues

* start game layout settings

* add game settings script

* fix nonfunctioning scoring

* invert y position logic on timing bar

* add perfect challenge functionality

* fix section not showing up in editor

add perfect challenge option

* add timing display minimal mode

* Update PerfectAndPractice.png

* show gismo for minigame bounds in editor

* add ability to disable overlays in editor

* prepare medals

add new timing display graphic

* hide screen preview

* per-axis camera control

added per request

* section medals basic functionality

* add medal get animations

* fix bug with perfect icons

* visual enhancements

* adjust look of timing display minmode

address audio ducking issues(?)

* prepare overlay lyt editor

add viewport pan, rotate, scale
adjust audio setting

* add layout editor UI elements

* dynamic overlay creation

* fix default single timing disp

* set up overlay settings controls

* start UI events

* runtime uuid for component reference

* layout editor affects overlay elements

* show overlay element previews while editing

* advanced audio settings

* fix bug in drop-down creation

* fallback defaults for the new stuff

* fix textbox & overlay visibility bugs
2023-03-11 04:51:22 +00:00
Braedon Lewis 8d375951a8 Auto Spaceball dispense (#286) 2023-02-18 22:12:49 +00:00
Braedon Lewis 7cb592fc69 Camera filters (#242)
* Spaceball cleanup and small bug fix

* Replace old hit sound in spaceball

* Camera filters

* added 9 new filters, including 3 types of sepia

* oops

* remark

* normalization of fade out and fade in on filters are by 100

* GenerateFilterTypeEnum comments
2023-01-26 22:42:16 -05:00
minenice55 9c3ec82d10 Configurable Event Priority & Bugfixes (#209)
* add event priority

fix crop stomp queuing inputs while chart is paused
fix rhythm tweezers not killing queued inputs when switching veggies

* file cleanup

* remove debug print

* remove more files
2023-01-18 21:31:08 -05:00
minenice55 17bf3737b5 Misc Additions #4 (#192)
* update icons

* add background loading of sound sequences

- fix bug with preFunction
- remove most of the old preloading code

* update spritesheets for karate man, marching orders

* file explorer chart loading

* update icon for trick on the class
2023-01-11 20:42:12 -05:00
minenice55 599c12d8b6 Better Sound Sequences (#190)
* add way of creating sound sequences in inspector

- actually implement GameAction preFunction
- implement sound scheduling for Jukebox and MultiSound

* Dj School: fix turntable effect being parented to root

* Pajama Party: fix sleep action type not carrying over between transitions
2023-01-04 23:04:31 -05:00
minenice55 dcb2a71b98 start implementation of new format
needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55 07663c4919 finish conversions 2022-08-20 23:13:52 -04:00
minenice55 82f567f25e start reorganize GameAction
- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
minenice55 915bb8aa05 reset timeline song position on end 2022-08-19 18:31:07 -04:00
minenice55 98ff9987ee adjust screen shake behaviour
- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
ThatZeoMan 907af78d6a something 2022-08-17 11:31:55 -05:00
ThatZeoMan 5acbe06afe start work on screen shake 2022-08-16 22:21:04 -05:00
ThatZeoMan f34624e1d8 vfx flashes work again
thanks for the help, minenice
2022-07-28 18:07:19 -05:00
ThatZeoMan 755092c922 move flash to VFX 2022-07-26 18:04:02 -05:00
minenice55 b660b4dcbd Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55 a3fb579c6d Animation speed helpers, stop on remix end (#91) 2022-06-06 09:54:49 -07:00
minenice55 fc07f80b4f Feature: Textboxes and other text-related features (#90)
* Textboxes: setup prefab

* Textboxes: basic functionality finished

* Textbox: scaling

* Textbox: open captions

* Textbox: res edits

* Textbox: song artist

* Textbox: closed captions

* Textbox: fix not being able to use multiple text events

* I/O: save / load remixes using UTF-8 encoding

* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
minenice55 4ace832a11 Global Camera Movement (#80)
* Global Camera: move Spaceball to new system

* Global Camera: holy shit I'm done already?????
2022-05-15 22:29:39 -07:00
Jenny Crowe 60b5602050 Merge branch 'master' into master 2022-05-07 14:28:49 -07:00
adianfiuef 5d42425eb6 tram&Pauline 2022-04-15 01:22:19 -07:00
minenice55 9c37c673a4 Internal: adjust debug print for loader 2022-04-12 13:30:22 -04:00
minenice55 1f0187ee66 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
adianfiuef cdaa6b6732 Update Minigames.cs 2022-04-11 03:21:38 -07:00
adianfiuef be2a2155f3 Tram&Pauline 2022-04-11 03:12:54 -07:00
adianfiuef 2c9dedc01b Tram&Pauline 2022-04-11 03:12:11 -07:00
adianfiuef 88abe23c86 Update Minigames.cs 2022-04-11 03:04:36 -07:00
adianfiuef 1b5c2691ac Tram&Pauline 2022-04-11 02:19:01 -07:00
adianfiuef 490e0a25dc Tram&Pauline 2022-04-11 02:05:43 -07:00
minenice55 06980c2781 Fan Club: remove WIP 2022-03-27 19:06:00 -04:00
minenice55 6bbbabf7f6 Fan Club: more animations 2022-03-27 19:05:08 -04:00
minenice55 7c591e0a11 Fan Club: arisa jump 2022-03-25 22:45:54 -04:00
minenice55 65918bd950 Fan Club: add cues continuing from transition, muted cues 2022-03-17 16:43:35 -04:00
minenice55 bce671dc85 Fan Club: make forced animations properly restart 2022-03-17 15:18:40 -04:00
minenice55 3e28dbcb0a Fan Club: refactoring, fixes 2022-03-17 15:13:48 -04:00
Jenny Crowe f69e69c41a Merge pull request #55 from minenice55/game-ntrIdol
Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55 a3f9f54e2f Fan Club: tone down WIP marker 2022-03-16 17:47:11 -04:00
minenice55 af6e60a247 Fan Club: finish all basic functionality
todo: other "special" animations
2022-03-16 17:41:46 -04:00
Carson Kompon 79ddcffdd8 Added Streaks and Set Background Color to Drumming Practice 2022-03-15 19:15:54 -04:00
minenice55 5f42dd4f00 Fan Club: actual functionality (input still bugged) 2022-03-15 18:43:13 -04:00
minenice55 57e075255b Fan Club: like 50% of the game lmao 2022-03-14 20:54:54 -04:00
minenice55 df068c3899 Merge branch 'master' into game-ntrIdol 2022-03-14 10:35:33 -04:00
Jenny Crowe 2d80cb05b1 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
minenice55 0479cb39f8 Fan Club: idol setup part 1 2022-03-13 18:23:38 -04:00
minenice55 9d50231c2c Merge branch 'master' into game-ntrIdol 2022-03-13 12:50:17 -04:00
Jenny Crowe 34f3a8281b Fireworks: Basic scene setup 2022-03-13 06:26:06 -07:00
minenice55 a1f71294ce Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Jenny Crowe 5ecc776279 Blue Bear: Basic gameplay setup 2022-03-12 07:14:41 -07:00
Jenny Crowe 2f746c8e10 Fork Lifter: Minor script tweak for readability. 2022-03-11 21:20:33 -07:00
Jenny Crowe fd037c4436 Organization refactor 2022-03-11 21:10:13 -07:00
Jenny Crowe 42c2d4cd3e Blue Bear: Extremely basic scene setup 2022-03-11 20:15:15 -07:00
minenice55 2747d31902 correct descriptions 2022-03-11 13:27:35 -05:00
minenice55 b364b0cc16 Drumming Practice: individually set each mii
note: had to add a third integer value to the Beatmap parameters, may wanna consider using some kind of array in the future
2022-03-11 13:20:24 -05:00
Jenny Crowe 66499f5db1 Merge pull request #46 from Slaith12/main
Implemented Inactive Functions and made OnGameSwitch functional
2022-03-08 17:12:52 -07:00
Slaith c9ec6bd6e2 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio into megaminerjenny-master 2022-03-07 20:53:30 -08:00
Slaith 531053cdd3 Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Carson Kompon 6f2f8b13bd Added generic Applause sound
Cleaned up Mr. Upbeat and Drumming Practice sounds as a result
2022-03-07 12:10:50 -05:00
Jenny Crowe c6f0da37a2 BTSDS: Piano!!! 2022-03-07 02:16:31 -07:00
Carson Kompon b229e612b3 Added "Set Mii" to Drumming Practice 2022-03-07 00:26:59 -05:00
Carson Kompon b4e8152d90 Working Drumming Practice 2022-03-07 00:00:54 -05:00
Carson Kompon 31c08e778e Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
Slaith12 01f8c7d93b Merge branch 'megaminerjenny:master' into main 2022-03-06 19:00:57 -08:00
Slaith12 ff8c031e42 Merge branch 'megaminerjenny:master' into main 2022-03-06 18:37:51 -08:00
Carson Kompon 564c8fe0a6 Added Ding/Applause SFX to Mr. Upbeat 2022-03-06 14:48:39 -05:00
Carson Kompon b389cd7589 Fully functional and animated Mr. Upbeat 2022-03-06 14:37:50 -05:00
Jenny Crowe c0a6a39a66 Rhythm Rally: Feature complete! 2022-03-05 12:30:05 -07:00
Carson Kompon 5c3730cf9d Slightly functional Mr. Upbeat 2022-03-04 22:10:10 -05:00
Carson Kompon d22009e79c Mr Upbeat Programming progress
Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon 3547010af0 Shortened "plant flower" in Wizard's Waltz 2022-03-03 22:43:11 -05:00
Carson Kompon b0f74c9f01 Wizard's Waltz is feature complete
Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon edece5218a He rotate 2022-03-03 19:15:56 -05:00
Carson Kompon c73d490485 Added Hit Two and Hit Three Alt (from RHDS) to Karate Man 2022-03-03 16:16:06 -05:00
Jenny Crowe 93bbbd0ee2 Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing. 2022-03-03 03:43:01 -07:00
Jenny Crowe a1feb82d20 Merge pull request #33 from CarsonKompon/karate-man-new-hits
Added Cooking Pot, Alien, and Pot hit stars to Karate Man
2022-03-02 21:29:27 -07:00
Carson Kompon 8228948d00 Karate Joe hits Cooking Pot with right hand + code cleanup
Also Taco Bell now plays the rock hit sound on top of the bell sound :)
2022-03-02 23:23:20 -05:00
Jenny Crowe ec8de5458b GEUH 2022-03-02 19:50:08 -07:00
Slaith d2bc7d9871 Added inactive functions
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Carson Kompon 187923d62a Added tooltips for all existing parameters 2022-03-01 16:37:17 -05:00
Carson Kompon 597908510b Bottom right tooltip now matches hover tooltip if there is one 2022-03-01 16:11:19 -05:00
Carson Kompon 2d27b38f2d Added "ooh" toggle to DJ School 2022-03-01 14:44:55 -05:00
Carson Kompon e4875fc751 Clappy Trio Event Merge 2022-03-01 14:30:07 -05:00
Carson Kompon fe546873ac Fork Lifter Event Merge 2022-03-01 14:27:08 -05:00
Carson Kompon 8fa4838d9a Count-in Event Merge
LFG
2022-03-01 14:21:23 -05:00
Carson Kompon d1a4c0464f Karate Man Events have been merged also I forgot the toggle in the last update lol 2022-03-01 12:40:59 -05:00
Carson Kompon 42dc3ec14c Merge branch 'megaminerjenny:master' into karate-man-event-merging 2022-03-01 12:23:25 -05:00
Carson Kompon 267d9f6bdd Started work on merging the karate man events
This breaks enum dropdowns but I'll fix that tomorrow
2022-03-01 03:17:06 -05:00
Carson Kompon 4636b8a4bf Added Checkbox Parameter + Toggle Inputs Event
So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Jenny Crowe 25e90b0b39 Crop Stomp: Implementation progress 2022-02-28 23:38:38 -07:00
Carson Kompon ba8559c3cd Added Change Lion Count event to Clappy Trio
1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
Carson Kompon 594158cee3 Added camera zoom 2022-02-28 15:43:32 -05:00
Carson Kompon ed57295e9d Rhythm Rally Camera Event
Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Jenny Crowe 34d8d9fc8d Crop Stomp: He go 2022-02-27 22:11:18 -07:00
Carson Kompon 538bc3cfa5 Added Placeholder animations for Tap Trial
Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Carson Kompon ccac51d1a1 Make length of bgcolor event match rhythm tweezers 2022-02-27 13:54:46 -05:00
Carson Kompon b4cdc321cb Remove debug log 2022-02-27 13:49:52 -05:00
Carson Kompon 6a2ccf4b2c Merge branch 'megaminerjenny:master' into karate-man-background-color 2022-02-27 12:06:38 -05:00