Commit graph

451 commits

Author SHA1 Message Date
minenice55
1fb8271d1e Fan Club: unarranged sequel feature-complete 2022-05-02 13:43:47 -04:00
minenice55
33eb285385 Fan Club: particle stuff, unarranged crouch / kiss 2022-05-02 11:45:48 -04:00
minenice55
e58feee0db Fan Club: arranged landing, corrected texture atlas colours 2022-05-01 20:08:48 -04:00
minenice55
cea18087d0 Update IdolBigCall1Arrange.anim 2022-04-30 01:26:56 -04:00
minenice55
c041b37031 Fan Club: cont. unarranged sequel work 2022-04-30 01:20:19 -04:00
minenice55
f3b7b851f5 Fan Club: more work on unarranged sequel 2022-04-30 00:36:47 -04:00
minenice55
6979e454f6 Fan Club: initial support for "unarranged" sequel 2022-04-28 17:56:00 -04:00
minenice55
6be3b47559 Fan Club: various adjustments
address input lockout (still has one minor issue I need to check)
make certain forced animations make more sense
2022-04-28 16:01:07 -04:00
minenice55
ad05ecf6f2 Fan Club: add fast kamone 2022-04-27 18:02:53 -04:00
minenice55
dd6f2f3bb7 Fan Club - adjustments to crouch animation 2022-04-23 18:56:13 -04:00
minenice55
d7ff6e23b4 Internal: fixed duplicated game defs 2022-04-12 17:49:00 -04:00
minenice55
a4291cb10d Internal: adjust debug print for loader 2022-04-12 13:30:22 -04:00
minenice55
be41ff3014 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
Jenny Crowe
f7d1aaea63
Merge pull request #66 from minenice55/more-ntrIdol-2
Fan Club: bugfixes and additions
2022-03-28 11:55:18 -07:00
minenice55
158d0ab2f3 Correct compilation errors from merge 2022-03-28 09:45:16 -04:00
minenice55
04328464f7 Merge branch 'master' into more-ntrIdol-2 2022-03-28 09:43:55 -04:00
minenice55
0f8f0db355 Fan Club: delete reference material 2022-03-28 09:17:47 -04:00
Slaith
e6373b5d26 Fixed barrel break not working 2022-03-27 18:23:59 -07:00
minenice55
5720af69d3 Fan Club: remove WIP 2022-03-27 19:06:00 -04:00
minenice55
8ca290cc3f Fan Club: more animations 2022-03-27 19:05:08 -04:00
Slaith
030837d3c9 Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr
I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it)
2022-03-27 11:13:13 -07:00
Jenny Crowe
d72aa964b2 Blue Bear: Crumbs! (Also fixed animation bugs associated with a recent PR) 2022-03-27 05:08:26 -07:00
minenice55
f179122dfa Fan Club: idol squatting animation 2022-03-27 00:11:32 -04:00
Slaith
2f974e0e61 fixing another bug with clappy trio 2022-03-26 17:53:34 -07:00
Slaith
e28862c99e i'm dumb lol 2022-03-26 17:42:50 -07:00
Jenny Crowe
4321e2c719
Merge pull request #63 from Slaith12/main
Prevented out of order initialization
2022-03-25 21:48:51 -07:00
minenice55
6e3ba6ba9f Fan Club: arisa jump 2022-03-25 22:45:54 -04:00
Slaith
ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
minenice55
345dedb14f Merge branch 'master' into scaled-secPerBeat 2022-03-25 18:59:57 -04:00
minenice55
7d2160d221 Fan Club: root motion 2022-03-25 18:59:18 -04:00
minenice55
c3db3ac3d7 Fan Club: fix references 2022-03-25 18:51:43 -04:00
minenice55
383ff599ad Merge branch 'master' into more-ntrIdol-2 2022-03-25 18:29:18 -04:00
minenice55
ca158363e4 Editor: disabled tempo change placing
UNTESTED
2022-03-24 13:17:49 -04:00
minenice55
bef788eae8 Fan Club: note to self 2022-03-22 15:49:29 -04:00
minenice55
44f298e104 Merge branch 'master' into more-ntrIdol-2 2022-03-22 15:28:44 -04:00
minenice55
a51104f77e Fan Club: prepare Arisa jumping 2022-03-22 15:23:55 -04:00
minenice55
f6df1644bc Conductor: property that returns secPerBeat scaled to song pitch
NEEDS TESTING
2022-03-22 14:29:15 -04:00
minenice55
77edc1f624 Fan Club: fix forcing idol anims during responses 2022-03-21 11:29:24 -04:00
minenice55
0004961f90 Fan Club: address issue with double clap -> I suppose stack 2022-03-21 11:23:42 -04:00
minenice55
f37f2af665 oops forgot a small thing
includes example using a fan club sound
2022-03-20 19:58:37 -04:00
minenice55
32460a257f extend multisound with pitch, volume, looping, offset in seconds 2022-03-20 19:46:12 -04:00
saladplainzone
1ba80f0a2d Blue Bear: Amplified SFX 2022-03-19 19:48:57 -07:00
saladplainzone
47bd02d3fe Spaceball: Tengoku-Faithful SFX 2022-03-19 19:42:40 -07:00
saladplainzone
1278df0334 Rhythm Tweezers: Implemented HQ Sprites
By Mocha
2022-03-19 19:41:30 -07:00
saladplainzone
14f682b65b Drumming Practice: Revised Drum Sprite 2022-03-19 19:40:42 -07:00
Jenny Crowe
9f10dbd3ca Editor: Music volume! 2022-03-19 05:46:38 -07:00
Jenny Crowe
e3c9d9f3f5 BTSDS: Fixed some spots missing the right material 2022-03-19 05:00:07 -07:00
Jenny Crowe
41f572b692
Merge pull request #57 from Slaith12/main
Fixed space soccer ball spawning when it shouldn't be
2022-03-18 18:42:31 -07:00
Slaith
d6a6265458 Fixed space soccer ball spawning when it shouldn't be
The soccer ball that is part of the prefab no longer defaults to the Dispensing state (when i refactored the ball script a while ago, i dealt with this problem by just disabling that ball, but this solution should work even with the ball enabled)
2022-03-17 18:44:58 -07:00
minenice55
a84b8858d6 Fan Club: landing sound 2022-03-17 17:01:26 -04:00