oops forgot a small thing

includes example using a fan club sound
This commit is contained in:
minenice55 2022-03-20 19:58:37 -04:00
parent 32460a257f
commit f37f2af665
2 changed files with 6 additions and 6 deletions

View file

@ -306,8 +306,8 @@ namespace HeavenStudio.Games
if (!noSound)
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound("fanClub/arisa_ka_jp", beat),
new MultiSound.Sound("fanClub/arisa_mo_jp", beat + 0.5f),
new MultiSound.Sound("fanClub/arisa_ne_jp", beat + 1f),
new MultiSound.Sound("fanClub/arisa_mo_jp", beat + 0.5f, offset: 0.07407407f),
new MultiSound.Sound("fanClub/arisa_ne_jp", beat + 1f, offset: 0.07407407f),
});
responseToggle = true;
@ -355,8 +355,8 @@ namespace HeavenStudio.Games
if (noSound) return;
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound("fanClub/arisa_ka_jp", beat),
new MultiSound.Sound("fanClub/arisa_mo_jp", beat + 0.5f),
new MultiSound.Sound("fanClub/arisa_ne_jp", beat + 1f),
new MultiSound.Sound("fanClub/arisa_mo_jp", beat + 0.5f, offset: 0.07407407f),
new MultiSound.Sound("fanClub/arisa_ne_jp", beat + 1f, offset: 0.07407407f),
}, forcePlay:true);
}

View file

@ -58,9 +58,9 @@ namespace HeavenStudio.Util
if (songPositionInBeats >= sounds[i].beat - Conductor.instance.GetRestFromRealTime(sounds[i].offset) && index == i)
{
if (game)
Jukebox.PlayOneShotGame(sounds[i].name, sounds[i].beat, sounds[i].pitch, sounds[i].volume, sounds[i].looping, forcePlay);
Jukebox.PlayOneShotGame(sounds[i].name, sounds[i].beat - Conductor.instance.GetRestFromRealTime(sounds[i].offset), sounds[i].pitch, sounds[i].volume, sounds[i].looping, forcePlay);
else
Jukebox.PlayOneShot(sounds[i].name, sounds[i].beat, sounds[i].pitch, sounds[i].volume, sounds[i].looping);
Jukebox.PlayOneShot(sounds[i].name, sounds[i].beat - Conductor.instance.GetRestFromRealTime(sounds[i].offset), sounds[i].pitch, sounds[i].volume, sounds[i].looping);
index++;
}