Fan Club - adjustments to crouch animation

This commit is contained in:
minenice55 2022-04-23 18:56:13 -04:00
parent 459dd813f6
commit dd6f2f3bb7
4 changed files with 1824 additions and 27 deletions

View file

@ -472,6 +472,9 @@ Transform:
m_LocalPosition: {x: 0, y: 1.473, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8524433858478077723}
- {fileID: 8874170158834113057}
- {fileID: 5454377167194799387}
- {fileID: 4961206134653384944}
- {fileID: 2914208432190393228}
- {fileID: 4978440789627624645}
@ -6180,6 +6183,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2404326221310640290
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5454377167194799387}
- component: {fileID: 6861714054771313158}
m_Layer: 0
m_Name: idol_Clt_body_up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5454377167194799387
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2404326221310640290}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.02, y: 0.2, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8398314468688225816}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6861714054771313158
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2404326221310640290}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -1633484853686196032, guid: 3ceb27c8c676e7a428cf6e15cd11b7ef, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.65, y: 0.67}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2420557446972503183
GameObject:
m_ObjectHideFlags: 0
@ -6209,7 +6294,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8398314468688225816}
m_RootOrder: 0
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4353843945085727118
SpriteRenderer:
@ -6262,6 +6347,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2505618939997777262
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8524433858478077723}
- component: {fileID: 168397964531314103}
m_Layer: 0
m_Name: idol_Clt_body_down0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8524433858478077723
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2505618939997777262}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8398314468688225816}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &168397964531314103
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2505618939997777262}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: -1683005477360016522, guid: 3ceb27c8c676e7a428cf6e15cd11b7ef, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.66, y: 0.53}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2537391774107642457
GameObject:
m_ObjectHideFlags: 0
@ -6300,6 +6467,88 @@ Transform:
m_Father: {fileID: 3888685956083257698}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3195694804710782046
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8874170158834113057}
- component: {fileID: 2164002683121887586}
m_Layer: 0
m_Name: idol_Clt_body_down1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8874170158834113057
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3195694804710782046}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.2, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8398314468688225816}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2164002683121887586
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3195694804710782046}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: -6684664956765449452, guid: 3ceb27c8c676e7a428cf6e15cd11b7ef, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.8, y: 0.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3236254474810401164
GameObject:
m_ObjectHideFlags: 0
@ -6904,7 +7153,7 @@ Transform:
m_Children:
- {fileID: 2710079109952987678}
m_Father: {fileID: 8398314468688225816}
m_RootOrder: 1
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &183348194209622684
SpriteRenderer:
@ -12168,7 +12417,7 @@ Transform:
m_Children:
- {fileID: 8313062332993806241}
m_Father: {fileID: 8398314468688225816}
m_RootOrder: 2
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1757904455560625640
SpriteRenderer:
@ -12985,7 +13234,7 @@ SpriteRenderer:
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6956005987350363872
@ -13231,7 +13480,7 @@ SpriteRenderer:
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7947334156866227261

Binary file not shown.

Before

Width:  |  Height:  |  Size: 576 KiB

After

Width:  |  Height:  |  Size: 586 KiB

View file

@ -173,6 +173,21 @@ TextureImporter:
- first:
213: -928842840566755790
second: fan_Hand03
- first:
213: -1633484853686196032
second: idol_Clt_body_up
- first:
213: -1683005477360016522
second: idol_Clt_body_down0
- first:
213: -6684664956765449452
second: idol_Clt_body_down1
- first:
213: -4046640891417002374
second: psyillium
- first:
213: 7431816273384491690
second: idol_mike0
externalObjects: {}
serializedVersion: 11
mipmaps:
@ -1173,7 +1188,7 @@ TextureImporter:
width: 319
height: 157
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1194,7 +1209,7 @@ TextureImporter:
width: 155
height: 197
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1215,7 +1230,7 @@ TextureImporter:
width: 165
height: 183
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1236,7 +1251,7 @@ TextureImporter:
width: 167
height: 181
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1257,7 +1272,7 @@ TextureImporter:
width: 167
height: 179
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1278,7 +1293,7 @@ TextureImporter:
width: 167
height: 173
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1299,7 +1314,7 @@ TextureImporter:
width: 139
height: 215
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1320,7 +1335,7 @@ TextureImporter:
width: 97
height: 233
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1341,7 +1356,7 @@ TextureImporter:
width: 163
height: 139
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1362,7 +1377,7 @@ TextureImporter:
width: 75
height: 127
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1383,7 +1398,7 @@ TextureImporter:
width: 75
height: 133
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1404,7 +1419,7 @@ TextureImporter:
width: 67
height: 141
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1425,7 +1440,7 @@ TextureImporter:
width: 59
height: 173
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1446,7 +1461,7 @@ TextureImporter:
width: 65
height: 163
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1467,7 +1482,7 @@ TextureImporter:
width: 93
height: 103
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1488,7 +1503,7 @@ TextureImporter:
width: 71
height: 91
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1509,7 +1524,7 @@ TextureImporter:
width: 87
height: 91
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1530,7 +1545,7 @@ TextureImporter:
width: 71
height: 97
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1551,7 +1566,7 @@ TextureImporter:
width: 67
height: 93
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1572,7 +1587,7 @@ TextureImporter:
width: 61
height: 85
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1593,7 +1608,7 @@ TextureImporter:
width: 83
height: 93
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1614,7 +1629,7 @@ TextureImporter:
width: 93
height: 73
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@ -1626,6 +1641,111 @@ TextureImporter:
indices:
edges: []
weights: []
- serializedVersion: 2
name: idol_Clt_body_up
rect:
serializedVersion: 2
x: 388
y: 1496
width: 65
height: 67
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0c8ad0e1e22b459e0800000000000000
internalID: -1633484853686196032
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: idol_Clt_body_down0
rect:
serializedVersion: 2
x: 563
y: 1505
width: 66
height: 53
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6736bee6f63c4a8e0800000000000000
internalID: -1683005477360016522
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: idol_Clt_body_down1
rect:
serializedVersion: 2
x: 732
y: 1516
width: 80
height: 50
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4135e7183ac4b33a0800000000000000
internalID: -6684664956765449452
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: psyillium
rect:
serializedVersion: 2
x: 1967
y: 1818
width: 49
height: 139
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a7ef48d9c8177d7c0800000000000000
internalID: -4046640891417002374
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: idol_mike0
rect:
serializedVersion: 2
x: 1505
y: 660
width: 59
height: 45
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: aaacc03768d132760800000000000000
internalID: 7431816273384491690
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []