Starpelly
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ee42be75e0
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Initialize game with one script
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2022-01-03 17:42:43 -05:00 |
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Starpelly
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53afabce35
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Kick finalization
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2022-01-03 10:15:48 -05:00 |
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Starpelly
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d008bbf5df
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DebugUI cleanup
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2022-01-02 09:57:15 -05:00 |
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Starpelly
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b12658a7a7
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Most kick animations and functionality complete
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2022-01-02 07:09:15 -05:00 |
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Starpelly
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88e2264d87
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Karate Man Kick started
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2022-01-01 13:54:17 -05:00 |
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Starpelly
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581435fe5d
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Game loading optimization
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2021-12-31 09:46:11 -05:00 |
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Starpelly
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90f03dc4ff
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DSP to game time improvement, might be buggy, but works well so far
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2021-12-31 01:56:51 -05:00 |
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Starpelly
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6482ab3d4c
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Spaceball camera and perspective fixes + Karate Man animated background
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2021-12-30 07:17:22 -05:00 |
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Starpelly
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c5938adb92
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Karate Man animation fixes
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2021-12-30 03:26:18 -05:00 |
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Starpelly
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eb54f5898e
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Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania
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2021-12-29 01:53:04 -05:00 |
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Starpelly
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2677ac1172
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Karate Man started.
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2021-12-29 01:52:48 -05:00 |
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Braedon
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027103ee66
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Update README.md
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2021-12-28 09:48:51 -05:00 |
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Braedon
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7d9657702a
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Update README.md
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2021-12-28 09:48:11 -05:00 |
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Starpelly
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cec00281c4
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Spaceball pretty much finalized.
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2021-12-28 02:38:55 -05:00 |
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Starpelly
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b5a1651dbc
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Further improvements to AudioSource.time (Conductor.cs)
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2021-12-27 21:36:27 -05:00 |
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Starpelly
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6a45b49521
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Fixed AudioSource.time bug, check Conductor.cs for comment.
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2021-12-26 23:48:39 -05:00 |
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Starpelly
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ba8d5238e2
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Spaceball costumes
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2021-12-26 02:25:17 -05:00 |
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Starpelly
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f68931cb9b
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Multiple events can now be called onto same frame + more Spaceball camera fixes
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2021-12-26 00:11:54 -05:00 |
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Starpelly
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3840870684
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Stars background + Camera zooming *UNFINISHED*
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2021-12-25 20:04:23 -05:00 |
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Starpelly
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23b897206b
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Highball added to Spaceball + event types added.
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2021-12-25 08:32:52 -05:00 |
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Starpelly
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bd40c87b80
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Spaceball swing + low ball throw + perspective camera
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2021-12-25 07:16:40 -05:00 |
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Starpelly
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d116b04c2e
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Logo upload + starting Spaceball
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2021-12-25 01:22:09 -05:00 |
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Starpelly
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3f1b2a328c
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Further input latency fixes
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2021-12-24 21:37:03 -05:00 |
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Starpelly
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7d1d97725d
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Better input latency, but not finalized. (weird results on low bpm's)
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2021-12-24 18:41:35 -05:00 |
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Starpelly
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25e62b4af6
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The Clappy Trio finalized (hopefully) + Dynamic "Trio" count.
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2021-12-24 03:35:54 -05:00 |
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Starpelly
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cb79307b46
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Fixed ForkLifter hand grab bug
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2021-12-23 22:36:16 -05:00 |
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Starpelly
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3d103fbf7a
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Fixed problem with Trio faces not changing
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2021-12-23 19:58:48 -05:00 |
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Starpelly
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dab2379f68
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Music sorting
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2021-12-23 17:39:03 -05:00 |
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Starpelly
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82e6b881eb
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General code cleanup
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2021-12-22 21:28:05 -05:00 |
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Starpelly
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7635cd87b8
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Fork Lifter fully functional again + more progress on dynamic event caller
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2021-12-22 20:49:16 -05:00 |
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Starpelly
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5a9a2bcaae
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Dynamic event manager
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2021-12-22 19:08:35 -05:00 |
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Starpelly
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3858824054
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Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania
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2021-12-22 01:38:31 -05:00 |
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Starpelly
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8b3d270ee9
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ClappyTrio Bop + Clap
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2021-12-22 01:38:30 -05:00 |
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Braedon
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073c141a2e
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Create LICENSE.md
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2021-12-21 22:42:00 -05:00 |
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Starpelly
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ff8bae2a5f
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Proper naming for sprites
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2021-12-21 19:42:01 -05:00 |
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Starpelly
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286c862197
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Got rid of all hard-coded ForkLifter code from GameManager.
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2021-12-20 23:38:59 -05:00 |
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Starpelly
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515a39a443
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Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania
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2021-12-20 20:10:56 -05:00 |
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Starpelly
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5d85d9d363
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Proper namespaces
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2021-12-20 20:10:49 -05:00 |
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Braedon
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a118de85ba
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Update README.md
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2021-12-20 19:50:06 -05:00 |
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Braedon
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7e18b67cf7
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Update README.md
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2021-12-20 19:29:34 -05:00 |
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Braedon
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ac36fdfb22
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Update README.md
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2021-12-18 23:14:43 -05:00 |
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Braedon
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24caad2cde
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Update README.md
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2021-12-18 23:14:19 -05:00 |
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Starpelly
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9266cf2a8a
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Fork Lifter Spaghetti Code
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2021-12-18 23:10:43 -05:00 |
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Braedon
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cc09b21298
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Initial commit
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2021-08-30 05:53:52 -04:00 |
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