Commit graph

735 commits

Author SHA1 Message Date
Adubbz
ce6df24e21 Added Russian to the list of Localizations 2013-07-12 07:48:24 +10:00
Matt Caughey
92e07e0028 Beach variation config options 2013-07-11 04:20:25 -04:00
Matt Caughey
2055408a4b Made the Garden biome not look like crap anymore 2013-07-11 03:57:41 -04:00
Matt Caughey
0d55862b0c Finalized food merging stuff 2013-07-11 01:15:07 -04:00
Matt Caughey
9b1170b142 Added wild carrot gen and salads 2013-07-10 08:51:30 -04:00
Adubbz
728cb76268 Started work so foods can be in one ID 2013-07-10 20:58:21 +10:00
Matt Caughey
41315487b4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-10 04:05:21 -04:00
Matt Caughey
97ffc5579f Added textures for new foods 2013-07-10 04:05:04 -04:00
Adubbz
b58ea4369d Made the chance of scythes getting damaged related to their material 2013-07-10 10:23:44 +10:00
Adubbz
f5936e2434 Adjusted how common scythes are damaged 2013-07-10 09:48:38 +10:00
Adubbz
d160d58a44 Finished the new graves 2013-07-10 08:27:36 +10:00
Adubbz
278fcad81e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-10 07:05:09 +10:00
Adubbz
b04700a6a1 Redid the grave 2013-07-10 07:05:03 +10:00
Matt Caughey
4f379a5706 Fixed some stuff with Biome Finder achievements 2013-07-09 13:47:47 -04:00
Adubbz
3cb6f7f4fd Removed Amethyst Tinkers Construct tools (They weren't very good anyway) 2013-07-09 17:27:08 +10:00
Adubbz
839cc030e8 Fixed version checking 2013-07-09 15:58:10 +10:00
Adubbz
86afca0919 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-09 15:14:17 +10:00
Adubbz
5bfc010fe0 Finished Amethyst buckets 2013-07-09 15:14:10 +10:00
Matt Caughey
027b9f1ac8 Tweaked badlands gen again 2013-07-09 00:58:36 -04:00
Adubbz
f741fefd83 Rename from Liquids to Fluids 2013-07-09 14:10:57 +10:00
Adubbz
340cdec0d4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-09 13:57:12 +10:00
Adubbz
1de71a16fa Added missing Override annotation 2013-07-09 13:57:06 +10:00
Matt Caughey
01e4f13095 Import fixes for latest Forge update 2013-07-08 23:55:12 -04:00
Adubbz
21764bebe7 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-09 13:37:37 +10:00
Adubbz
116003e3ea Updated to 1.6.2, started on amethyst buckets 2013-07-09 13:37:21 +10:00
Matt Caughey
8ee0b6a329 Added sub-biomes 2013-07-08 22:48:14 -04:00
ted80-Laptop
e502c5ec6f Added sub biome layer 2013-07-08 11:22:46 +02:00
Matt Caughey
2da69a9eeb Changed crafting recipes for scythes 2013-07-07 21:30:56 -04:00
Adubbz
fe39bd0189 And fixed the record path thanks to Lex, turns out i'm a fucking retard 2013-07-06 15:18:35 +10:00
Matt Caughey
9196643b26 Added horses to the Meadow biome. 2013-07-05 01:33:27 -04:00
Matt Caughey
c52c03f284 Horse stuff...Again... 2013-07-05 01:31:24 -04:00
Matt Caughey
db44da4c7a Tweaked the Badlands and Mystic Grove 2013-07-05 01:21:10 -04:00
Adubbz
499dadffa9 Made biome finder achievements require achievements to be enabled 2013-07-05 14:05:59 +10:00
Adubbz
2c6c864743 Added an isRemote check for achAllBiomes 2013-07-05 13:58:56 +10:00
Adubbz
57038d833a Made Algae biome coloured 2013-07-05 13:49:54 +10:00
Adubbz
710b858561 The "All biomes found" achievement can now be obtained 2013-07-05 13:19:54 +10:00
Adubbz
5932080022 Removed horse altering events, can't get them to work properly 2013-07-05 12:25:22 +10:00
Adubbz
c1011ac73b Another attempt at fixing biome-specific horse types 2013-07-05 11:20:48 +10:00
Matt Caughey
124848f540 Horse stuff 2013-07-04 21:17:03 -04:00
Matt Caughey
1b91e41545 Finished biome finder achievement icons 2013-07-04 20:21:53 -04:00
Adubbz
cc2f28c9b2 Attempted to fix issues with biome-specific horse types 2013-07-05 09:30:41 +10:00
Adubbz
e101d64d6c Fixed duplicate Season Forest achievement 2013-07-05 08:54:25 +10:00
Adubbz
0da6a5e51a Merge branches 'master' and 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-05 08:47:18 +10:00
Adubbz
c82f1aff8a Switched the the new Forge Fluids system completly 2013-07-05 08:46:42 +10:00
Matt Caughey
1780d741cd Biome finder achievements 2013-07-04 18:45:11 -04:00
Adubbz
5228c23775 Made it so the version checker nags on every startup 2013-07-04 16:44:43 +10:00
Adubbz
2392c2fda5 Removed leftover changelog code 2013-07-04 16:33:34 +10:00
Adubbz
1dc72e7ab6 Removed update change log 2013-07-04 16:31:49 +10:00
Adubbz
5cf4d7515e Made Spring Water no longer able to be picked up by hand (results in regular water) 2013-07-04 16:19:37 +10:00
Matt Caughey
d73cb58325 Biome tweaks 2013-07-04 02:04:12 -04:00
Adubbz
eb4e3fdb14 Looks like we have to do sounds this way permanently 2013-07-04 15:22:32 +10:00
Adubbz
6cecf4c177 Fixed dedicated server crashes 2013-07-04 13:18:48 +10:00
Adubbz
84ddf57362 Added a build script 2013-07-04 12:09:20 +10:00
Adubbz
3bdad8c67e Made it so puddles will only generate if the block above them is air 2013-07-04 10:22:41 +10:00
Adubbz
278f5a6238 Missed some changes 2013-07-04 10:07:47 +10:00
Adubbz
8ac1aa2f1d Adjusted the way scythes are damaged, added a pack.mcmeta file 2013-07-04 10:07:17 +10:00
Adubbz
722f30f07d Updated the change log 2013-07-04 08:39:14 +10:00
Adubbz
fcd8d600cf Removed puddles from the creative menu 2013-07-04 08:29:55 +10:00
Adubbz
065f7f496e Added some more Biome Finder achievements, removed the old mcmod.info file (new one's in src/minecraft/mcmod.info) 2013-07-04 08:15:43 +10:00
ted80-PC
c5f0368162 Removed BWG4 integration (moved code to bwg4) 2013-07-03 22:20:21 +02:00
Adubbz
abfbfc3427 Helped Forstride to procrastinate less 2013-07-03 22:26:06 +10:00
Adubbz
5353092025 Tweaked Spring Water so that the Saturation effect acts similar to the old Nourishment effect 2013-07-03 18:20:14 +10:00
Adubbz
d9244f6fbc Ripped out the old Nourishment potion effect completely 2013-07-03 17:54:44 +10:00
Adubbz
01c434df34 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 17:51:49 +10:00
Adubbz
d2c5f5e4b3 Moving some things around 2013-07-03 17:51:39 +10:00
Matt Caughey
43707ca191 Changed the spring water to give the new vanilla Saturation effect instead of the Nourishment effect. 2013-07-03 03:39:56 -04:00
Adubbz
18b5eac424 Added an event for altering the type of horses spawned in a biome 2013-07-03 17:22:58 +10:00
Adubbz
16d47fd83e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 16:07:51 +10:00
Adubbz
65b4553c19 Updated localizations path 2013-07-03 16:07:31 +10:00
Matt Caughey
a19305a3b0 Added horse spawning in grassland biomes, and other various biome tweaks. 2013-07-03 02:05:33 -04:00
Adubbz
58db4a15d1 Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:) 2013-07-03 16:01:28 +10:00
Adubbz
037ce8fd51 Fixed potential issue with sacrificial focus textures, removed BiomesOPlenty assets folder (should be called biomesoplenty) 2013-07-03 15:43:41 +10:00
Adubbz
d82e266373 Fixed startup warning about graves not having a texture 2013-07-03 12:50:25 +10:00
Adubbz
f8a3c199b5 Switched to using stone particles for graves 2013-07-03 12:33:15 +10:00
Adubbz
3d73af5dc3 Re-employed the temp workaround for records 2013-07-03 12:17:52 +10:00
Adubbz
8da0b655ea Fixed Jungle Spider poison, fixed Ivy and Deathbloom potion effects 2013-07-03 11:30:24 +10:00
Adubbz
9257b7a0db Fixed some potion effects being applied 2013-07-03 11:25:33 +10:00
Adubbz
e6ef53746a Fixed mud ball throwing 2013-07-03 10:56:13 +10:00
Adubbz
e5770639b3 Fixed sacrificial focus animations, fixed villager sounds when picking up villager souls 2013-07-03 10:50:40 +10:00
Adubbz
2fc211530e Fixed the creative tab and world generator localizations, fixed some textures, fixed the liquid animations and had a toy with the SoundHandler 2013-07-03 09:56:11 +10:00
Adubbz
dd579b2a3d This had to happen. 2013-07-02 22:34:03 +10:00
Adubbz
d5c883099e Cheap and nasty workaround for records 2013-07-02 22:29:12 +10:00
Adubbz
9bae349682 Attempted to get the records working 2013-07-02 21:47:02 +10:00
Adubbz
a483893b75 Fixed darts 2013-07-02 21:30:11 +10:00
Adubbz
c02fafbd34 Fixed the Glob, Jungle Spiders and Rosesters 2013-07-02 21:05:59 +10:00
Adubbz
36dd91e92f Moving some things around 2013-07-02 21:05:29 +10:00
Adubbz
bb9f8feeff Cleanup, we're more than halfway there lads! 2013-07-02 19:10:29 +10:00
Adubbz
2047001069 Removed temp sound for picking up villager souls 2013-07-02 18:55:34 +10:00
Adubbz
2d49784e68 Uncommented transportation code to the Promised Lands, deep was with my eclipse Libraries 2013-07-02 18:45:52 +10:00
Adubbz
0cef9ff663 Switched to using the @EventHandler annotation, re-enabled tools 2013-07-02 17:43:39 +10:00
Adubbz
93018daf0f Moved everything to assets 2013-07-02 14:51:39 +10:00
Adubbz
ff2d485c8a Initial update for 1.6, a lot of stuff is still broken and none of the textures are working, however it does run. 2013-07-02 13:57:49 +10:00
Adubbz
0c10af7750 Config stuff 2013-07-02 08:46:39 +10:00
Matt Caughey
a79ef8c4d1 Grave texture and config stuff that doesn't work yet 2013-07-01 17:32:48 -04:00
Adubbz
1740cd0b51 Updated petal code for compatibility with Better Grass and Leaves 2013-07-01 21:35:59 +10:00
Adubbz
d35f6a07eb Grave rotations, bounding boxes and break particles 2013-07-01 19:27:31 +10:00
Adubbz
8368d84b29 Started on graves 2013-07-01 17:33:41 +10:00
Adubbz
138da71fd6 Made puddle generation more rare, made them configurable and attempted to make the lighting less horrible on them 2013-07-01 11:12:33 +10:00
Adubbz
c2fedeb749 Removed some commented out pre-0.5.2 code 2013-07-01 10:36:50 +10:00
Adubbz
8049490a5d Started cleanup in preparation for 1.6 2013-07-01 10:31:34 +10:00
Adubbz
b6a65dd8be Named the Puddle block 2013-07-01 08:12:37 +10:00
Adubbz
c087daa209 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-06-30 20:06:38 +10:00
Adubbz
907c6da775 Added particles and sounds for walking in puddles 2013-06-30 20:06:31 +10:00
Amnet
0503508209 Fixed grass not dropping seeds. 2013-06-30 12:04:14 +02:00
Adubbz
863cd4f4e8 It's raining it's pouring the old man is snoring... 2013-06-30 19:14:10 +10:00
Adubbz
7c7d4f9f1b Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-06-30 15:40:07 +10:00
Adubbz
ac5c03abae Switched to using an event for handling leaf break speeds rather than overriding shears 2013-06-30 15:39:58 +10:00
Amnet
c8c25231e0 Tweaks to the BOP World Type to include biomes from other mods. 2013-06-29 22:24:59 +02:00
Amnet
fc4b7a3142 Fixed the biome size config option for BOP World Type. 2013-06-28 15:10:17 +02:00
Amnet
7bf563c9b6 Fix for the config and a tweak to pyramid generation. 2013-06-28 11:44:55 +02:00
Adubbz G
08e02cd47f Removed unnecessary betterTextures Icon 2013-06-28 06:02:39 +10:00
Matt Caughey
8407164b4c Tweaked the Fungi Forest trees 2013-06-26 17:50:08 -04:00
Matt Caughey
29fd1986b7 Added support for Better Grass & Leaves 2013-06-26 17:17:08 -04:00
Matt Caughey
b8c242ff54 More biome finder achievement stuff. 2013-06-25 19:11:07 -04:00
Amnet
c0014d50b4 Fixed some MFR compatibility. 2013-06-25 12:55:51 +02:00
Adubbz G
f8dfc61c68 Attempted adding puddles, big letdown is the fact that the water isn't transparent 2013-06-25 18:53:40 +10:00
Adubbz G
b7eb27fe3c Base Biome Finder achievement for Forstride 2013-06-23 20:10:00 +10:00
Matt Caughey
d5e0639ed4 More stuff with Biome Finder achievements 2013-06-23 05:19:48 -04:00
Adubbz G
dda788fa6f Removed some references to Minecraft.getMinecraft() 2013-06-23 07:39:18 +10:00
Adubbz G
13a900e7dd Fixed #8 2013-06-23 07:34:48 +10:00
Adubbz G
2f210f9e05 Fixed an exploit with shears and berry bushes 2013-06-22 22:31:11 +10:00
Adubbz G
9571925ddf Added a config option for turning Spring Water to Regular Water on pickup 2013-06-21 19:32:10 +10:00
Adubbz G
c33cd82b00 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-06-21 15:36:46 +10:00
Adubbz G
ddf455fbe9 Added Tinkers Construct integration. Material likely needs some tweaking and the textures need to be changed, but is for the most part done 2013-06-21 15:36:29 +10:00
Matt Caughey
f406bf7f46 Started adding "biome finder" achievements 2013-06-20 05:12:29 -04:00
Adubbz G
3861cc6cb4 Added an event for Forstride 2013-06-20 18:56:03 +10:00
Adubbz G
3d294d5e88 Hopefully resolved #7 2013-06-20 18:43:33 +10:00
Adubbz G
754437aaa4 Added recipes for the Altar Frame and the Sacrificial Focus 2013-06-18 19:49:36 +10:00
Adubbz G
de7b5c50d1 The height of leaves destroyed now changes with tool material 2013-06-18 19:31:22 +10:00
Adubbz G
70d33a8f8b Added Scythes 2013-06-18 18:59:00 +10:00
Adubbz G
1d013451f8 Finished altars 2013-06-16 16:27:08 +10:00
Adubbz G
3b0ec1ec85 Added the Villager Soul Manipulator and switched to a non-hacky way of adding sounds 2013-06-16 10:30:58 +10:00
Adubbz G
13c7d207d3 Some adjustments for some altar-related things in creative mode 2013-06-15 21:19:57 +10:00
Adubbz G
75cd937e61 Cleanup 2013-06-15 21:08:58 +10:00
Adubbz G
603d95f7f0 Added Villager Sacrificial Focuses 2013-06-15 20:39:13 +10:00
Adubbz G
3026bc0768 Work on sacrifice altars, not too much left now 2013-06-15 18:46:50 +10:00
Adubbz G
27fcbc4de9 Added checks for Altar structural integrity 2013-06-15 13:18:19 +10:00
Adubbz G
7d5c847740 Made celestial grass actually transparent 2013-06-15 09:37:47 +10:00
Adubbz G
b64f5adbc9 Fixed a bug on MCF "HURR WHY BIOMES NO GENERATE" 2013-06-15 09:16:58 +10:00
Adubbz G
34a42086d6 Versioning system! 2013-06-14 23:17:48 +10:00
Adubbz G
831981ee85 Shut people up about moss conflict 2013-06-14 22:44:31 +10:00
Adubbz G
c47aabe912 Soul Manipulator textures, recipes and added the Ghastly Soul Manipulator 2013-06-14 22:36:35 +10:00
Amnet
e0fbfe4589 Updated MFR Integration. 2013-06-11 02:42:17 +02:00
Amnet
6078e62a01 Fixed Thaumcraft golems working with apple trees.
Added MineFactory Reloaded Integration.
2013-06-10 17:14:34 +02:00
Adubbz
251ee05098 Merge pull request #1 from taelnia/localization-stuff
Localization stuff
2013-06-09 17:04:51 -07:00
taelnia
164f748360 Fix shears localization name 2013-06-09 19:58:48 -04:00
Adubbz
d0b8604d03 Upped the version number 2013-06-10 09:56:13 +10:00
Adubbz
0a157ffca0 Fixed altars being broken due to the new localization system 2013-06-10 08:45:23 +10:00
Adubbz
a48ec77afc Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-10 07:19:33 +10:00
taelnia
15e2ef52f1 Update ItemBOPBucket.java 2013-06-09 17:48:05 -03:00
taelnia
50280e9476 Update BOPLiquids.java 2013-06-09 17:47:19 -03:00
Adubbz
2a2d706ae1 Added German localization 2013-06-09 23:10:20 +10:00
Adubbz
3fb9fed51c Finished localizations 2013-06-09 18:15:39 +10:00
Adubbz
0a618c2b32 Finished off block localizations 2013-06-09 16:47:13 +10:00
Adubbz
b693d618e1 Even more work on localizations 2013-06-09 15:47:52 +10:00
Adubbz
d9a681676e Plants and Flowers Localizations 2013-06-09 11:57:53 +10:00
Adubbz
e30ed2da36 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-09 10:39:50 +10:00
Adubbz
5e40753701 Started on Block Localizations 2013-06-09 10:39:12 +10:00
Matt Caughey
92ddefca49 Additional comment warning people that terrain block IDs need to be below 255 2013-06-08 20:32:49 -04:00
Amnet
55ae2d37c0 Added option to disable the Nether
Tweaked picking up apples from apple trees.
Tweaked placing saplings.
Added new stairs as a valid fuel.
2013-06-08 18:58:16 +02:00
Matt Caughey
3eb863e5a0 Added logs4 to the charcoal smelting recipe. 2013-06-08 12:49:51 -04:00
Adubbz
f7248ec185 Adjusted Altar hardness 2013-06-08 19:14:17 +10:00
Adubbz
4e4788944a Finished altar frames, now all that needs fixing is their breaking animation 2013-06-08 18:29:24 +10:00
Adubbz
304c44ebc8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-08 17:04:59 +10:00
Adubbz
c43dd31d6e Altar blocks getting closer to done, all that's left is some brightness bugs and the lack of gem drops 2013-06-08 17:04:09 +10:00
ted
48e0a0b9c6 Merge pull request #57 from bspkrs/master
fixed mistake in jacaranda tree definition
2013-06-07 22:21:30 -07:00
bspkrs
f8b3bfb060 fixed mistake in jacaranda tree def and added a definition to make the BoP version of jungle trees work 2013-06-08 01:05:54 -04:00
Adubbz
0238c806d5 Still trying, still no success 2013-06-08 12:50:47 +10:00
Adubbz
73e458308a Attempt at altar drops 2013-06-08 09:40:48 +10:00
Adubbz
e812ebe973 Some work on the Altar Frame, still doesn't remember its state :/ 2013-06-08 09:22:41 +10:00
Adubbz
4a381ce9b3 Started on the Soul Manipulation stuff (I would be more specific, but there's too much to list, and i can't be bothered splitting it into sub-commits) 2013-06-08 07:36:52 +10:00
Matt Caughey
33c884537b Texture/color changes regarding the Coniferous Forest 2013-06-07 14:34:07 -04:00
Matt Caughey
5324614615 Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach. 2013-06-07 12:45:13 -04:00
Amnet
f607e7f45e Added Globs to API 2013-06-07 10:41:06 +02:00
Matt Caughey
c1baff9ae2 Made the Ancient Staff and Dart Blower render like other tools in 3rd person. 2013-06-06 14:19:31 -04:00
bspkrs
f4023a866b Add TreeCapitator compatibility 2013-06-05 01:15:15 -04:00
Adubbz
3dc6cf4b4f Moved IMC calls to Init 2013-06-05 06:21:06 +10:00
Adubbz
dcd9b3dc75 Added a few Thaumcraft aspects for some things 2013-06-04 19:46:00 +10:00
Adubbz
5b581bfbab Added the rest of the gems to the OreDictionary 2013-06-04 19:45:20 +10:00
Adubbz
e78cd64b61 Added rubies and sapphires to the Ore Dictionary 2013-06-04 17:45:40 +10:00
Adubbz
57d856cbe4 Hopefully fixed the bug with bamboo not decaying 2013-06-04 17:45:20 +10:00
Adubbz
eed737494f Upped version number to 0.5.5 2013-06-04 17:44:47 +10:00
Matt Caughey
e4412c85e3 Added a config option to enable/disable the custom dungeon/village/mineshaft/stronghold loot. 2013-06-03 23:28:02 -04:00
Matt Caughey
afdf3d85b9 Added config options for which Nether biomes generate. 2013-06-03 23:14:31 -04:00
Matt Caughey
427476385b Change up the crafting recipe of the Ancient Staff yet again, and made the textures match it. 2013-06-03 00:31:04 -04:00
Matt Caughey
8fd6c93ea4 Removed sapphire gen from the beach variations 2013-06-02 23:02:39 -04:00
Matt Caughey
b07b17a766 Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot. 2013-06-02 22:54:15 -04:00
Matt Caughey
07219fb79b Fixed the harvest level of gems so you can mine them with an iron pickaxe. 2013-06-02 21:22:36 -04:00
Matt Caughey
384c65925d Fixed the temperature/humidity values for the Hot Springs and Mountain biomes. 2013-06-02 20:36:43 -04:00
Matt Caughey
ae4139e2d3 Changed the crafting recipe of the Ancient Staff parts to use the new gems, and changed the textures to go with it 2013-06-02 17:25:10 -04:00
Amnet
46653ea9ea Fixed a derp with textures. 2013-06-02 22:47:22 +02:00
Amnet
bd4bf3aa9f Fixed the names of new ores. 2013-06-02 20:17:53 +02:00
Matt Caughey
451449dcd9 Added the gem ores/blocks and world generation for them 2013-06-02 14:09:16 -04:00
Amnet
39cda1715b Updated some temperatures and humidities for Forestry. 2013-06-02 11:50:56 +02:00
Amnet
20b6a1f0d9 Fixed connected textures bug. 2013-06-02 11:27:05 +02:00
Adubbz
4147d05f45 Made the custom dyes dye sheep and dog collars 2013-06-02 18:02:05 +10:00
Adubbz
0711df52e3 Fixed Thaumcraft errors 2013-06-02 17:41:24 +10:00
Matt Caughey
d5c74e4575 Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison. 2013-06-01 17:57:41 -04:00
Matt Caughey
291d9f1a07 Fixed tundra boulder gen 2013-06-01 11:00:19 -04:00
Adubbz
08522b5209 Fixed the minor warnings on startup 2013-06-01 23:42:00 +10:00