Commit Graph

413 Commits

Author SHA1 Message Date
Adubbz ad13d2c49d Some work on Dandelion particles. Only seem to use the correct texture every now and then but at least it's getting somewhere. Big thanks to MysteriousAges on this one 2013-05-13 20:11:09 +10:00
Matt Caughey 262a5af199 Added alternate blue, brown, and green dyes crafted from Blue Milk Caps, Mud Balls, and Moss. 2013-05-13 06:05:31 -04:00
Matt Caughey daa70b2792 Made palm tree generation nicer and more life-like. 2013-05-13 05:33:12 -04:00
Adubbz be17f95ed6 Moved particles to a single method 2013-05-13 18:20:06 +10:00
Adubbz 3e58ec3e21 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 17:49:38 +10:00
Adubbz c8a70d6a08 Attempted to get particles working. Used the dart blower as the test 2013-05-13 17:49:06 +10:00
Matt Caughey 5705a4d1fb Tweaked apple leaves 2013-05-13 03:47:18 -04:00
Amnet 77d026306a Fixed a bug with mudballs. 2013-05-13 05:07:45 +02:00
Adubbz e738e1ff62 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 08:27:23 +10:00
Adubbz af38870e90 Added animals to the Promised Lands. Only thing that is left to do is limiting the amount spawned. 2013-05-13 08:22:17 +10:00
Matt Caughey f93bad1c62 Changed the top/filler layer and sky color of the Badlands. 2013-05-12 14:58:49 -04:00
Matt Caughey 498a5b82bd Made the giant red/yellow flower generation a lot nicer. 2013-05-12 14:16:31 -04:00
Matt Caughey 4a858fd710 Added crafting recipes for Skystone blocks, and tweaked the textures. 2013-05-12 09:26:03 -04:00
Amnet 1778263c8a Fixed picking up slabs with MMB.
Fixed stairs textures.
2013-05-12 15:06:54 +02:00
Matt Caughey e85443bdd0 Added Skystone Cobble/Brick, along with stairs and slabs for both. 2013-05-12 08:38:39 -04:00
Matt Caughey 965d02d518 Changed the names of some of the Promised Land blocks. 2013-05-12 07:31:51 -04:00
Matt Caughey d8890fdce5 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-12 05:56:21 -04:00
Matt Caughey 5563b518c5 Added slimes to other swampy biomes. Added poison dart textures. Tweaked crafting recipes and Promised Land biomes. 2013-05-12 05:55:44 -04:00
Adubbz f922679099 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-12 19:14:10 +10:00
Adubbz b4b927819b Tweaked the temperatures and humidities for bees. Brought to you by: Jadedcat 2013-05-12 19:13:36 +10:00
Matt Caughey 29dc9f97e6 Changed Cloud Block collision box again. 2013-05-12 05:03:14 -04:00
Adubbz 5bd6ffb753 Adjusted forestry temperatures in the Promised Land, they now reflect the strange nature of the Promised Lands 2013-05-12 15:55:16 +10:00
Adubbz f8f335c30f Finished up Poison Darts, just need their own texture now 2013-05-12 13:37:49 +10:00
Adubbz 632afef41c Updated readme, started on Poison Darts 2013-05-12 13:13:14 +10:00
Adubbz 52a32ceff3 Updated the Readme, upped the version number 2013-05-12 10:30:16 +10:00
Adubbz 870d5aef05 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-12 10:07:58 +10:00
Adubbz fd7f2aa2ff Tweaked the cloud collision box, made the sky colour of the Promised Land Biomes configurable, prevented fall damage if landing on a cloud 2013-05-12 10:04:26 +10:00
Matt Caughey d95b2ab829 Fixed the music disc song files. 2013-05-11 10:17:57 -04:00
Adubbz 092c6c180c Made the dart blower use actual darts 2013-05-11 22:51:16 +10:00
Matt Caughey d7bfeb8cda Tweaked clouds. Lowered the amount of Amethyst Ore generated per chunk in the Promised Land. 2013-05-11 07:25:43 -04:00
Amnet f5079e83ce Working head bands. 2013-05-11 13:19:28 +02:00
Amnet dbdd0ff54b Merge remote-tracking branch 'origin/master' 2013-05-11 09:51:23 +02:00
Amnet 1f02cdf425 Fixing cloud rendering. 2013-05-11 09:48:02 +02:00
Matt Caughey 788f2128ff Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-11 03:45:59 -04:00
Matt Caughey e1d46f1bc7 Added big tree variants of the red and orange trees to the Seasonal Forest. 2013-05-11 03:44:32 -04:00
Adubbz f8220b057e Tweaked spider spawn weights in the Ominous Woods 2013-05-11 17:20:33 +10:00
Adubbz fa832bb8b0 Redwood trees now require a 3x3 of redwood saplings 2013-05-11 09:29:29 +10:00
Adubbz 06e8b60240 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-11 07:37:03 +10:00
Adubbz 7c71d7523a Added armour tempt AI Task 2013-05-11 07:36:05 +10:00
Matt Caughey 08df57d666 Added cloud blocks to the Promised Land. 2013-05-10 16:28:30 -04:00
Matt Caughey c10fcfb386 Tweaked a bunch of biomes. Added some new stuff to the Promised Land. 2013-05-10 14:50:44 -04:00
Adubbz 4bd4e7af0c Added Flower Band recipes and completed the achievement to go with them 2013-05-10 17:12:56 +10:00
Adubbz 351182e19d Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-10 16:18:08 +10:00
Adubbz 835cc7d20d Added Flower Power achievement 2013-05-10 16:17:45 +10:00
Matt Caughey 7823b2c727 Finished up the Promised Land sub-biomes. Added item textures for the flower bands. 2013-05-09 09:38:48 -04:00
Adubbz ab65df145f Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-09 20:34:11 +10:00
Adubbz 0465c23ef7 Started work on hippy flower bands, still need recipes and item icons 2013-05-09 20:33:50 +10:00
ted80-PC a590e7b0a7 Changed all stone into holystone 2013-05-09 12:09:58 +02:00
ted80-PC e8d092a223 Fixed biome size in promised lands 2013-05-09 11:26:56 +02:00
ted80-PC 96ea682660 fixed missing snow 2013-05-09 10:48:24 +02:00
Matt Caughey 79a23e1f2a Added Promised Land sub-biomes 2013-05-09 03:00:09 -04:00
Matt Caughey 00e059571a Changed what plants grow from bonemeal. Tweaked dandelion texture. 2013-05-09 01:38:14 -04:00
ted80-PC 50f53c1b30 DISABLED WATERFALLS AGAIN 2013-05-08 22:31:57 +02:00
ted80-PC caa51f23cb changed biome array into arraylist 2013-05-08 22:11:53 +02:00
ted80-PC 8dd3ef9041 added voronoizoom and layerbiomes 2013-05-08 22:00:23 +02:00
ted80-PC bc2e530beb disabled waterfalls in promised lands 2013-05-08 19:18:51 +02:00
Matt Caughey c12f9c2248 Tweaked crafting recipes and some item textures. 2013-05-08 11:12:05 -04:00
Matt Caughey 3ffcb962ba Fixed high grass poisoning the player instead of poison ivy 2013-05-08 10:40:47 -04:00
Amnet d87db66d6a Fixed spawning in the promised land.
Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
Matt Caughey b71d1b2df1 Changed some stuff with darts 2013-05-08 08:39:12 -04:00
Amnet 98af2e8a6e Fixed double slab drops.
Fixed a few crafting recipes.
Fixed ticking entity crash with poison Ivy.
Improved Dart Blower.
2013-05-08 14:13:51 +02:00
Matt Caughey 69d4307c92 Fixed mudbrick block crafting recipe 2013-05-08 05:25:15 -04:00
Matt Caughey a06515fbb9 Tweaked some decoration settings for the Promised Land. 2013-05-08 03:53:28 -04:00
Matt Caughey e29dd66ce0 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-07 23:25:39 -04:00
Matt Caughey 37fb9e1370 Renamed the Yucca to Aloe. Changed moss item texture. 2013-05-07 23:25:14 -04:00
ted80-PC 61d0ec6635 fixed black sky in promised lands 2013-05-07 22:12:55 +02:00
ted80-PC e30df56595 disabled deco in promised lands 2013-05-07 22:09:10 +02:00
ted80-PC 9c17815e1a added layer zoom 2013-05-07 21:33:36 +02:00
ted80-PC 5fbd87c64a Changed some file names 2013-05-07 21:14:44 +02:00
ted80-PC 35cfe9a945 New promised lands generator 2013-05-07 21:05:50 +02:00
ted80-PC 31ac3911d5 New promised lands generator 2013-05-07 21:05:01 +02:00
ted80-PC 53283f7e64 started working on layer generator for promised lands 2013-05-07 20:33:31 +02:00
Amnet 94d64d53a8 Fixed ore dictionary 2013-05-07 20:21:23 +02:00
ted80-PC 443082cb9d moved some files 2013-05-07 20:08:35 +02:00
Amnet a71f794523 Fixed the offset for foliage.
Added some more Thermal Expansion compatibility.
2013-05-07 18:58:25 +02:00
Matt Caughey a4ee7e95a1 Added Polar biome in place of the old Ice Sheet biome. 2013-05-07 10:19:54 -04:00
Matt Caughey 111ed34276 Improved the Redwood Forest biome and thin redwood tree generation. 2013-05-07 09:10:33 -04:00
Matt Caughey bb72175452 Added white dandelions. 2013-05-07 07:31:20 -04:00
Matt Caughey a629c97c7c Tweaked the Fungi Forest. Fixed high grass generation in the Marsh. Removed Barley from blacksmith chests. Tweaked Poison Ivy texture. 2013-05-07 04:31:34 -04:00
Adubbz 65ff312ae0 Uncommented canBlockStay 2013-05-07 18:27:51 +10:00
Adubbz 043e749df4 Merged Amnet's changes that i missed 2013-05-07 18:24:45 +10:00
Adubbz 40c2847366 Fixed flowers/thorns once and for all 2013-05-07 18:19:09 +10:00
Adubbz f68fd802b9 Revert "Fixed the world gen for plants and flowers."
This reverts commit ca5b7b4fe8.
2013-05-07 17:43:37 +10:00
Matt Caughey f7ae70170f Tweaked some biomes. Changed the level of slowness mudballs give when hitting entities. 2013-05-07 00:41:56 -04:00
Amnet 0b8635fbf8 Added foliage offset 2013-05-07 03:06:20 +02:00
Matt Caughey ac6be03582 Started adding the dart blower. Added poison item. 2013-05-06 21:02:25 -04:00
Amnet ca5b7b4fe8 Fixed the world gen for plants and flowers. 2013-05-07 02:04:56 +02:00
Matt Caughey 960be72fe9 Changed the default biome size, distance between villages, and what biomes villages can spawn in. Added poison ivy to Ominous Woods. 2013-05-06 06:27:39 -04:00
Matt Caughey d3af5f7482 Added poison ivy to other biomes 2013-05-06 06:19:33 -04:00
Adubbz 8032a052d5 Removed unecessary { and } use 2013-05-06 20:11:52 +10:00
Adubbz 50969cb1bc Fixed poison ivy 2013-05-06 20:10:01 +10:00
Adubbz 4293e12f4f Work on making Posion Ivy actually poison mobs/the player 2013-05-06 20:04:16 +10:00
Matt Caughey 9120596b79 Added poison ivy, changed high grass (top) metadata value from 6 to 7. 2013-05-06 05:21:53 -04:00
Adubbz b5a8acfae8 Adjusted a few hitboxes. Didn't bother with them all, just the glaringly bad ones. 2013-05-06 18:33:07 +10:00
Adubbz fd6f243456 Fixed BOPFlower checks on World Gen 2013-05-06 17:41:57 +10:00
Adubbz dbf3241b55 Moved BOPCrossIntegration to PostInit (Using Annotations this time!) 2013-05-06 17:11:55 +10:00
Matt Caughey 8b54bb7f66 Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap). 2013-05-06 01:58:23 -04:00
Amnet ebc99f5eb4 Fixed the reeds. 2013-05-05 19:15:49 +02:00
Matt Caughey 8c044949c3 Started adding a new reed plant 2013-05-05 11:45:04 -04:00
Adubbz 62267f5dc8 Merged Forstride's BlockBOPFlower changes 2013-05-05 11:34:32 +10:00
Adubbz 4348490256 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-05 11:27:47 +10:00
Adubbz 52cb252d6f Attempted to properly fix yucca flowers on hard dirt 2013-05-05 11:23:54 +10:00
Matt Caughey 3d4037b544 Made some changes to the Lush Desert 2013-05-04 21:21:08 -04:00
Adubbz 62a45a1baf Made yuccas properly generate in the Canyon 2013-05-05 10:34:46 +10:00
Matt Caughey 32a2940081 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-04 20:06:44 -04:00
Matt Caughey 16eb2a2ea6 Changed around the Canyon biome a bit. 2013-05-04 20:06:17 -04:00
Adubbz 0057913fdd Adjusted humidity of the Heathland and Fen 2013-05-05 09:56:28 +10:00
Adubbz 705105c3e6 Fixed cattail dupe drops on sheared 2013-05-05 09:52:26 +10:00
Adubbz 09f287dada Fixed High Cattail pickblock 2013-05-05 09:52:06 +10:00
Adubbz 59717f6170 Fixed willow colouring 2013-05-05 09:51:19 +10:00
Adubbz c5251b6274 Fire now burns infinitely on ash 2013-05-05 09:50:42 +10:00
Adubbz 07e0611b0a Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-04 20:10:08 +10:00
Adubbz cfe73c2225 Minor tweaks to High Grass and High Cattail 2013-05-04 20:09:29 +10:00
Matt Caughey 561652be8a Added high cattails to other swampy biomes. 2013-05-04 04:58:05 -04:00
Adubbz 73eca33198 Fixed cattail crash, hitboxes for High Grass and High Cattail no longer take up both blocks 2013-05-04 18:33:28 +10:00
Matt Caughey 357142bd6b Work in progress high cattails. Ran into a NullPointerException and need some help fixing it. 2013-05-04 02:44:17 -04:00
Matt Caughey 11aaf4091b Added Yucca flower that generates in desert biomes 2013-05-03 18:28:11 -04:00
Adubbz a508261cf8 Revert Forstride's derp 2013-05-03 23:00:44 +10:00
Matt Caughey d880bd5f61 Setting up SourceTree, yet againn 2013-05-03 08:42:16 -04:00
Matt Caughey bc9bd3bda5 The rudder moves when I turn the wheel. 2013-05-03 06:39:32 -04:00
Adubbz dffcb15204 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-03 17:01:04 +10:00
Adubbz 8d7937def6 Updated to 1.5.2. Not exactly necessary as we are covered by SRG Names, but still a good thing to do 2013-05-03 17:00:20 +10:00
Amnet 53de38ad99 Fixed issue #41. 2013-05-02 20:29:59 +02:00
Adubbz 524eaf27d7 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-01 20:32:45 +10:00
Adubbz 0585d09cbf Removed useless gitignores and gitattributes, removed new the sky colour from the new Jungle Biome. 2013-05-01 20:26:49 +10:00
Amnet ca70475c5d Added the choice of village biomes to the config. 2013-05-01 12:15:03 +02:00
Adubbz c48d3c8f4d Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-01 19:24:25 +10:00
Adubbz ef4dd081cc Adjusted Bamboo Forests to Forstride's liking 2013-05-01 19:23:58 +10:00
Amnet 5e1f83ac34 Finished the thaumcraft aspects. 2013-05-01 11:15:16 +02:00
Amnet 86cde9b500 Fixed placing of mangrove and holy saplings. 2013-05-01 10:59:00 +02:00
Amnet 3696e24901 Fixed BOP items. 2013-05-01 02:55:18 +02:00
Amnet 2dc2662e1d Fixed Red Rock. 2013-05-01 02:39:34 +02:00
Amnet f9610f1c2c Fixed the config option for adding biomes to vanilla world types. 2013-05-01 01:06:05 +02:00
Amnet cc2f9f8f87 Fixed leaves decay. 2013-04-30 18:08:42 +02:00
ted80-PC 8a6422d8af Added enhanced biomes to bwg4 api 2013-04-30 13:12:01 +02:00
ted 4f85088533 Update BOPConfiguration.java 2013-04-29 21:22:44 +03:00
Amnet 4bb75c9e8a Fixed my own derp with the recipes using ore dictionary. 2013-04-29 16:06:18 +02:00
Amnet 7dc1a1c442 Merge remote-tracking branch 'origin/master' 2013-04-28 20:06:43 +02:00
Amnet 7c8414581f Made some crafting recipes obey the Ore Dictionary.
Fixed the jungle biome issue.
2013-04-28 19:37:12 +02:00
Amnet 325ac1eb0c Added Witch Huts, Jungle and Desert Temples to some of the biomes in BOP
World Type.
2013-04-28 13:54:04 +02:00
Adubbz 2d0cdadbd0 Moved all integration to init instead of post init. Post init was just fucking everything up 2013-04-28 15:53:45 +10:00
Adubbz 9d8e5cbca5 Fixed Thaumcraft aspects, huzzah! 2013-04-28 13:09:58 +10:00
Adubbz 26b86f7403 Finished pff the Thaumcraft aspects, may be a few things missing, but it's definately up to a pretty good tsandard 2013-04-28 11:04:17 +10:00
Adubbz 4ec2e3065d Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-28 09:45:59 +10:00
Adubbz 4195f72861 Added aspects for some misc blocks 2013-04-28 09:45:39 +10:00
Amnet 9a47fb67c8 Blocks added to Forestry backpacks. 2013-04-28 00:05:54 +02:00
Amnet 9b1041ad63 Fixed adding biomes for world types.
BOP biomes now accessible in Large Biomes World Type.
Biome size is now specific to only BOP World Type.
2013-04-27 15:37:08 +02:00
Adubbz 52a42f8d3d Added terrain blocks to the Forestry Global Manager 2013-04-27 17:36:12 +10:00
Adubbz 4920f35504 Updated the name of the BOP record, as per the request of Forstride 2013-04-27 07:40:28 +10:00
Adubbz 14fad6d63a Added aspects for saplings 2013-04-26 13:21:17 +10:00
Adubbz 780cd313dc Added aspects to leaves and some random placer items 2013-04-26 12:43:38 +10:00
Adubbz f4190c9e88 Adjusted changelog, added Thaumcraft aspects to planks 2013-04-26 10:37:49 +10:00
Adubbz 02d3fc104b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-26 06:40:34 +10:00
Adubbz 77a6f3d3ed Added planks to BlockReferences and started on items in Thaumcraft Integration 2013-04-26 06:39:46 +10:00
Amnet e206c8a2c2 Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names. 
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet f05287a236 Tweaked the generation of Cattail. 2013-04-25 12:49:08 +02:00
Amnet fb1c0b362a Added configurable spawn distance between villages in BOP World Type
Added more biomes to spawn villages in
2013-04-25 12:38:55 +02:00
Amnet 5e6c5f4d06 Added hardcoded foliage colors 2013-04-25 08:35:53 +02:00
Amnet 26c8eb2679 Fixed how the saplings grow 2013-04-25 01:31:48 +02:00
Amnet ff149f05a0 Fixed mudballs in dispensers (had to move to separate ID)
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz 10326d1396 Added the Thaumcraft API, started Thaumcraft integration and created a way of referencing BOP blocks easily 2013-04-24 13:13:22 +10:00
Adubbz 2e69ff3714 Renamed duplicte saplings 2013-04-24 07:04:57 +10:00
Adubbz e23d1cec4b Revert naming change to planks, inconsistant plus breaks textures 2013-04-24 06:49:47 +10:00
Amnet 5e19939047 Reduced IDs a little more. 2013-04-23 15:03:29 +02:00
Amnet c853d692a1 Cleaned up configuration. Some refactoting. 2013-04-23 12:35:29 +02:00
Adubbz 4387e43847 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-23 11:56:43 +10:00
Adubbz 79e9289b50 Added and changed a few Biome Dictionary types 2013-04-23 11:54:03 +10:00
Adubbz 1f3643e829 Fixed spelling derp 2013-04-23 11:53:21 +10:00
Amnet 00bc9eeddf Turning back on beaches in origin valley. 2013-04-23 01:37:49 +02:00
Adubbz b7c71ba3a8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-23 08:21:13 +10:00
Adubbz f0d7ba6ee4 Gave the different types of Autumn and Cherry leaves different names 2013-04-23 08:20:28 +10:00
ted d6880c78b7 Added Biome Dictionary 2013-04-22 23:46:38 +03:00
Adubbz 9013e314a3 Added the option to disable ocean generation 2013-04-23 06:28:21 +10:00
Amnet 8abccb9e3f Some fixes here and there. Refactoring the code. 2013-04-22 18:14:07 +02:00
Adubbz d8131a04db Removed debug from testing the fix for resources on the desktop 2013-04-22 22:49:30 +10:00
Adubbz b00f7e71dd Fixed missing texture error 2013-04-22 22:48:57 +10:00
Adubbz 2a6f6c3951 Biomes O Plenty flowers can now be used with Forestry bees. (May only be for bees that need normal flowers though, couldn't find anywhere for custom flower types (desert, hell etc)) 2013-04-22 22:33:07 +10:00
Adubbz 0af3f744ef Made BoP saplings work in the Forestry fermenter 2013-04-22 21:00:57 +10:00
Amnet 1d49f953bb Nerfed the growth rate of apples.
Divided integration to different files.
2013-04-22 11:45:37 +02:00
Adubbz be1a80107a Removed a bunch of side-onlys that were causing a server crash 2013-04-22 16:51:39 +10:00
Adubbz 1e20a0e961 Fixed an issue causing sound files to be created on the desktop 2013-04-22 12:21:54 +10:00
Adubbz e7edbaff83 Updated version number, shut SourceTree up about needing to push changes that have already occured 2013-04-22 11:16:28 +10:00
Adubbz 34533a2c02 Cleaned up the Block IDs in the config file 2013-04-22 11:13:36 +10:00
Adubbz 352b0d09b7 Added thermal expansion sawmill compatibility, moved BWG compatibility to the correct place 2013-04-22 11:11:56 +10:00
Amnet d33d7d4fbf Fixed willow generation. 2013-04-21 23:17:30 +02:00
Amnet d4dcf00f9f Items done 2013-04-21 22:18:43 +02:00
Amnet 904181c734 Clearing up some items (Bamboo, Moss) 2013-04-21 17:20:28 +02:00
Amnet dcdd216e63 Everything should now generate properly. 2013-04-21 14:58:50 +02:00
Amnet f581bdc38b Done all the placement requirements for flowers, plants and grass. 2013-04-20 22:38:33 +02:00
Amnet 5a8adb1dc8 Fixed fancy/fast graphic on leaves.
Added decay to them - apple leaves always decay, even when placed by
players (intentional).
2013-04-20 20:46:27 +02:00
ted80-PC 2051109dd9 fixed bwg4 support 2013-04-20 19:35:17 +02:00
Amnet 29706fbd03 Fixed placing of plants.
Fixed texture icons for barley and cattail.
2013-04-20 16:42:46 +02:00
Amnet 42a6f82010 Fixed wood names.
Fixed bonemeal use.
2013-04-20 14:18:54 +02:00
ted80-PC f1fabb9da2 tried adding bwg4 api but it doesn't work :( 2013-04-20 13:55:39 +02:00
Amnet e9abae1e5c Fixed the bounding boxes for high grass and rendering of the leaves. 2013-04-20 05:21:46 +02:00
Amnet 8aef7b553c Cleaning up the code. 2013-04-20 04:23:01 +02:00
Adubbz 8bbc30dd2e All Biomes O Plenty leaves are now instantly destroyed by shears 2013-04-20 12:07:00 +10:00
Adubbz 4e4fa7b3d3 Added an API for changing the speed of shears against blocks 2013-04-20 11:42:26 +10:00
Amnet eddef226e0 Finished reducing all the IDs - time to start bugfixing and finishing
it.
2013-04-20 03:26:09 +02:00
Adubbz 8969a7c963 Removed unecessary code 2013-04-19 19:38:44 +10:00
Adubbz eb151610f3 Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class 2013-04-19 19:35:26 +10:00
Adubbz 1e75cdb130 Moved everything else out of mod_BiomesOPlenty.class, all that is remaining is declarations for things that don't really need a seperate class or classes that declare other things 2013-04-19 18:33:35 +10:00
Adubbz bdfda4dd05 Changed achievements to be enabled by default 2013-04-19 06:21:07 +10:00
Amnet 17cb0310d8 Generic blocks that have one texture file. 2013-04-18 21:29:40 +02:00
Amnet d94a69b0f3 Fixed registering stuff as furnace fuel 2013-04-18 14:32:48 +02:00
Amnet 60e6067961 Fix for Achievements 2013-04-18 08:42:40 +02:00
Amnet d1e265039f Finished up stairs and rocks. 2013-04-18 00:35:17 +02:00
Adubbz 6984125bee Fixed the blocks, hopefully there are no crashes anymore :) 2013-04-17 10:09:59 +10:00
Adubbz 5d568b5a83 Rough update to Forge 656, only thing that needs work is crashes due to block textures 2013-04-17 09:34:18 +10:00
Amnet b4200c9a4d Giant petals, Barley, Cattail, Algae and Clovers 2013-04-17 00:48:15 +02:00
Amnet 8327a881da Saplings! 2013-04-16 14:57:04 +02:00
Amnet 5a96e56158 A little fix for the previous commit 2013-04-16 10:45:18 +02:00
Amnet 74472de756 Renamed packages - I think it's better that way. 2013-04-16 10:19:59 +02:00