Commit graph

750 commits

Author SHA1 Message Date
Matt Caughey
0d55862b0c Finalized food merging stuff 2013-07-11 01:15:07 -04:00
Matt Caughey
9b1170b142 Added wild carrot gen and salads 2013-07-10 08:51:30 -04:00
Matt Caughey
01fffd09e9 Renamed salad textures 2013-07-10 07:04:00 -04:00
Adubbz
728cb76268 Started work so foods can be in one ID 2013-07-10 20:58:21 +10:00
Matt Caughey
41315487b4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-10 04:05:21 -04:00
Matt Caughey
97ffc5579f Added textures for new foods 2013-07-10 04:05:04 -04:00
Adubbz
b58ea4369d Made the chance of scythes getting damaged related to their material 2013-07-10 10:23:44 +10:00
Adubbz
f5936e2434 Adjusted how common scythes are damaged 2013-07-10 09:48:38 +10:00
Adubbz
d160d58a44 Finished the new graves 2013-07-10 08:27:36 +10:00
Adubbz
278fcad81e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-10 07:05:09 +10:00
Adubbz
b04700a6a1 Redid the grave 2013-07-10 07:05:03 +10:00
Matt Caughey
edc3a5ee2a New berry texture, changed localized name to Berry (Singular, instead of plural) 2013-07-09 14:22:48 -04:00
Matt Caughey
4f379a5706 Fixed some stuff with Biome Finder achievements 2013-07-09 13:47:47 -04:00
Adubbz
3cb6f7f4fd Removed Amethyst Tinkers Construct tools (They weren't very good anyway) 2013-07-09 17:27:08 +10:00
Adubbz
839cc030e8 Fixed version checking 2013-07-09 15:58:10 +10:00
Adubbz
86afca0919 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-09 15:14:17 +10:00
Adubbz
5bfc010fe0 Finished Amethyst buckets 2013-07-09 15:14:10 +10:00
Matt Caughey
027b9f1ac8 Tweaked badlands gen again 2013-07-09 00:58:36 -04:00
Adubbz
f741fefd83 Rename from Liquids to Fluids 2013-07-09 14:10:57 +10:00
Adubbz
340cdec0d4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-09 13:57:12 +10:00
Adubbz
1de71a16fa Added missing Override annotation 2013-07-09 13:57:06 +10:00
Matt Caughey
01e4f13095 Import fixes for latest Forge update 2013-07-08 23:55:12 -04:00
Adubbz
21764bebe7 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-09 13:37:37 +10:00
Adubbz
116003e3ea Updated to 1.6.2, started on amethyst buckets 2013-07-09 13:37:21 +10:00
Matt Caughey
8ee0b6a329 Added sub-biomes 2013-07-08 22:48:14 -04:00
ted80-Laptop
e502c5ec6f Added sub biome layer 2013-07-08 11:22:46 +02:00
Matt Caughey
2da69a9eeb Changed crafting recipes for scythes 2013-07-07 21:30:56 -04:00
Adubbz
fe39bd0189 And fixed the record path thanks to Lex, turns out i'm a fucking retard 2013-07-06 15:18:35 +10:00
Adubbz
bf04378044 Updated lang file 2013-07-05 16:03:09 +10:00
Matt Caughey
9196643b26 Added horses to the Meadow biome. 2013-07-05 01:33:27 -04:00
Matt Caughey
c52c03f284 Horse stuff...Again... 2013-07-05 01:31:24 -04:00
Matt Caughey
db44da4c7a Tweaked the Badlands and Mystic Grove 2013-07-05 01:21:10 -04:00
Adubbz
499dadffa9 Made biome finder achievements require achievements to be enabled 2013-07-05 14:05:59 +10:00
Adubbz
2c6c864743 Added an isRemote check for achAllBiomes 2013-07-05 13:58:56 +10:00
Adubbz
57038d833a Made Algae biome coloured 2013-07-05 13:49:54 +10:00
Adubbz
710b858561 The "All biomes found" achievement can now be obtained 2013-07-05 13:19:54 +10:00
Adubbz
5932080022 Removed horse altering events, can't get them to work properly 2013-07-05 12:25:22 +10:00
Adubbz
c1011ac73b Another attempt at fixing biome-specific horse types 2013-07-05 11:20:48 +10:00
Matt Caughey
124848f540 Horse stuff 2013-07-04 21:17:03 -04:00
Matt Caughey
1b91e41545 Finished biome finder achievement icons 2013-07-04 20:21:53 -04:00
Adubbz
cc2f28c9b2 Attempted to fix issues with biome-specific horse types 2013-07-05 09:30:41 +10:00
Adubbz
e101d64d6c Fixed duplicate Season Forest achievement 2013-07-05 08:54:25 +10:00
Adubbz
0da6a5e51a Merge branches 'master' and 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-05 08:47:18 +10:00
Adubbz
c82f1aff8a Switched the the new Forge Fluids system completly 2013-07-05 08:46:42 +10:00
Matt Caughey
1780d741cd Biome finder achievements 2013-07-04 18:45:11 -04:00
Adubbz
5228c23775 Made it so the version checker nags on every startup 2013-07-04 16:44:43 +10:00
Adubbz
2392c2fda5 Removed leftover changelog code 2013-07-04 16:33:34 +10:00
Adubbz
1dc72e7ab6 Removed update change log 2013-07-04 16:31:49 +10:00
Adubbz
5cf4d7515e Made Spring Water no longer able to be picked up by hand (results in regular water) 2013-07-04 16:19:37 +10:00
Matt Caughey
d73cb58325 Biome tweaks 2013-07-04 02:04:12 -04:00
Adubbz
eb4e3fdb14 Looks like we have to do sounds this way permanently 2013-07-04 15:22:32 +10:00
Adubbz
6cecf4c177 Fixed dedicated server crashes 2013-07-04 13:18:48 +10:00
Adubbz
84ddf57362 Added a build script 2013-07-04 12:09:20 +10:00
Adubbz
3bdad8c67e Made it so puddles will only generate if the block above them is air 2013-07-04 10:22:41 +10:00
Adubbz
278f5a6238 Missed some changes 2013-07-04 10:07:47 +10:00
Adubbz
8ac1aa2f1d Adjusted the way scythes are damaged, added a pack.mcmeta file 2013-07-04 10:07:17 +10:00
Adubbz
722f30f07d Updated the change log 2013-07-04 08:39:14 +10:00
Adubbz
fcd8d600cf Removed puddles from the creative menu 2013-07-04 08:29:55 +10:00
Adubbz
065f7f496e Added some more Biome Finder achievements, removed the old mcmod.info file (new one's in src/minecraft/mcmod.info) 2013-07-04 08:15:43 +10:00
ted80-PC
c5f0368162 Removed BWG4 integration (moved code to bwg4) 2013-07-03 22:20:21 +02:00
Adubbz
abfbfc3427 Helped Forstride to procrastinate less 2013-07-03 22:26:06 +10:00
Adubbz
5353092025 Tweaked Spring Water so that the Saturation effect acts similar to the old Nourishment effect 2013-07-03 18:20:14 +10:00
Adubbz
d9244f6fbc Ripped out the old Nourishment potion effect completely 2013-07-03 17:54:44 +10:00
Adubbz
01c434df34 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 17:51:49 +10:00
Adubbz
d2c5f5e4b3 Moving some things around 2013-07-03 17:51:39 +10:00
Matt Caughey
43707ca191 Changed the spring water to give the new vanilla Saturation effect instead of the Nourishment effect. 2013-07-03 03:39:56 -04:00
Adubbz
18b5eac424 Added an event for altering the type of horses spawned in a biome 2013-07-03 17:22:58 +10:00
Adubbz
16d47fd83e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 16:07:51 +10:00
Adubbz
65b4553c19 Updated localizations path 2013-07-03 16:07:31 +10:00
Matt Caughey
a19305a3b0 Added horse spawning in grassland biomes, and other various biome tweaks. 2013-07-03 02:05:33 -04:00
Adubbz
58db4a15d1 Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:) 2013-07-03 16:01:28 +10:00
Adubbz
92032174bc Re-added the biomesoplenty assets folder 2013-07-03 15:44:14 +10:00
Adubbz
037ce8fd51 Fixed potential issue with sacrificial focus textures, removed BiomesOPlenty assets folder (should be called biomesoplenty) 2013-07-03 15:43:41 +10:00
Adubbz
d82e266373 Fixed startup warning about graves not having a texture 2013-07-03 12:50:25 +10:00
Adubbz
f8a3c199b5 Switched to using stone particles for graves 2013-07-03 12:33:15 +10:00
Adubbz
3d73af5dc3 Re-employed the temp workaround for records 2013-07-03 12:17:52 +10:00
Adubbz
8da0b655ea Fixed Jungle Spider poison, fixed Ivy and Deathbloom potion effects 2013-07-03 11:30:24 +10:00
Adubbz
9257b7a0db Fixed some potion effects being applied 2013-07-03 11:25:33 +10:00
Adubbz
e6ef53746a Fixed mud ball throwing 2013-07-03 10:56:13 +10:00
Adubbz
e5770639b3 Fixed sacrificial focus animations, fixed villager sounds when picking up villager souls 2013-07-03 10:50:40 +10:00
Adubbz
2fc211530e Fixed the creative tab and world generator localizations, fixed some textures, fixed the liquid animations and had a toy with the SoundHandler 2013-07-03 09:56:11 +10:00
Adubbz
dd579b2a3d This had to happen. 2013-07-02 22:34:03 +10:00
Adubbz
d5c883099e Cheap and nasty workaround for records 2013-07-02 22:29:12 +10:00
Adubbz
9bae349682 Attempted to get the records working 2013-07-02 21:47:02 +10:00
Adubbz
a483893b75 Fixed darts 2013-07-02 21:30:11 +10:00
Adubbz
c02fafbd34 Fixed the Glob, Jungle Spiders and Rosesters 2013-07-02 21:05:59 +10:00
Adubbz
36dd91e92f Moving some things around 2013-07-02 21:05:29 +10:00
Adubbz
bb9f8feeff Cleanup, we're more than halfway there lads! 2013-07-02 19:10:29 +10:00
Adubbz
2047001069 Removed temp sound for picking up villager souls 2013-07-02 18:55:34 +10:00
Adubbz
2d49784e68 Uncommented transportation code to the Promised Lands, deep was with my eclipse Libraries 2013-07-02 18:45:52 +10:00
Adubbz
0cef9ff663 Switched to using the @EventHandler annotation, re-enabled tools 2013-07-02 17:43:39 +10:00
Adubbz
93018daf0f Moved everything to assets 2013-07-02 14:51:39 +10:00
Adubbz
ff2d485c8a Initial update for 1.6, a lot of stuff is still broken and none of the textures are working, however it does run. 2013-07-02 13:57:49 +10:00
Adubbz
0c10af7750 Config stuff 2013-07-02 08:46:39 +10:00
Matt Caughey
a79ef8c4d1 Grave texture and config stuff that doesn't work yet 2013-07-01 17:32:48 -04:00
Adubbz
1740cd0b51 Updated petal code for compatibility with Better Grass and Leaves 2013-07-01 21:35:59 +10:00
Adubbz
d35f6a07eb Grave rotations, bounding boxes and break particles 2013-07-01 19:27:31 +10:00
Adubbz
8368d84b29 Started on graves 2013-07-01 17:33:41 +10:00
Adubbz
138da71fd6 Made puddle generation more rare, made them configurable and attempted to make the lighting less horrible on them 2013-07-01 11:12:33 +10:00
Adubbz
c2fedeb749 Removed some commented out pre-0.5.2 code 2013-07-01 10:36:50 +10:00