Commit graph

750 commits

Author SHA1 Message Date
Adubbz
d0b8604d03 Upped the version number 2013-06-10 09:56:13 +10:00
taelnia
f886f59836 Updated English localization to fix swapped Amethyst/Ash item names 2013-06-09 19:50:50 -04:00
Adubbz
0a157ffca0 Fixed altars being broken due to the new localization system 2013-06-10 08:45:23 +10:00
Adubbz
a48ec77afc Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-10 07:19:33 +10:00
taelnia
15e2ef52f1 Update ItemBOPBucket.java 2013-06-09 17:48:05 -03:00
taelnia
50280e9476 Update BOPLiquids.java 2013-06-09 17:47:19 -03:00
ted80-PC
0152755653 Started working on dutch localization 2013-06-09 22:12:32 +02:00
Adubbz
2a2d706ae1 Added German localization 2013-06-09 23:10:20 +10:00
Adubbz
3fb9fed51c Finished localizations 2013-06-09 18:15:39 +10:00
Adubbz
0a618c2b32 Finished off block localizations 2013-06-09 16:47:13 +10:00
Adubbz
b693d618e1 Even more work on localizations 2013-06-09 15:47:52 +10:00
Adubbz
2ae0adf383 More work on localizations 2013-06-09 13:23:12 +10:00
Adubbz
d9a681676e Plants and Flowers Localizations 2013-06-09 11:57:53 +10:00
Matt Caughey
3f1b8ec4ef More localization progress 2013-06-08 21:18:19 -04:00
Adubbz
e30ed2da36 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-09 10:39:50 +10:00
Adubbz
5e40753701 Started on Block Localizations 2013-06-09 10:39:12 +10:00
Matt Caughey
92ddefca49 Additional comment warning people that terrain block IDs need to be below 255 2013-06-08 20:32:49 -04:00
Amnet
55ae2d37c0 Added option to disable the Nether
Tweaked picking up apples from apple trees.
Tweaked placing saplings.
Added new stairs as a valid fuel.
2013-06-08 18:58:16 +02:00
Matt Caughey
3eb863e5a0 Added logs4 to the charcoal smelting recipe. 2013-06-08 12:49:51 -04:00
Adubbz
f7248ec185 Adjusted Altar hardness 2013-06-08 19:14:17 +10:00
Adubbz
4e4788944a Finished altar frames, now all that needs fixing is their breaking animation 2013-06-08 18:29:24 +10:00
Adubbz
304c44ebc8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-08 17:04:59 +10:00
Adubbz
c43dd31d6e Altar blocks getting closer to done, all that's left is some brightness bugs and the lack of gem drops 2013-06-08 17:04:09 +10:00
ted
48e0a0b9c6 Merge pull request #57 from bspkrs/master
fixed mistake in jacaranda tree definition
2013-06-07 22:21:30 -07:00
bspkrs
f8b3bfb060 fixed mistake in jacaranda tree def and added a definition to make the BoP version of jungle trees work 2013-06-08 01:05:54 -04:00
Adubbz
0238c806d5 Still trying, still no success 2013-06-08 12:50:47 +10:00
Adubbz
73e458308a Attempt at altar drops 2013-06-08 09:40:48 +10:00
Adubbz
e812ebe973 Some work on the Altar Frame, still doesn't remember its state :/ 2013-06-08 09:22:41 +10:00
Adubbz
4a381ce9b3 Started on the Soul Manipulation stuff (I would be more specific, but there's too much to list, and i can't be bothered splitting it into sub-commits) 2013-06-08 07:36:52 +10:00
Matt Caughey
33c884537b Texture/color changes regarding the Coniferous Forest 2013-06-07 14:34:07 -04:00
Matt Caughey
5324614615 Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach. 2013-06-07 12:45:13 -04:00
Amnet
f607e7f45e Added Globs to API 2013-06-07 10:41:06 +02:00
Matt Caughey
5ba7ef9dbc Added Scythe tool textures. Fixed alignment on amethyst/mud tool textures. 2013-06-06 21:34:54 -04:00
Matt Caughey
f5c09348dc Added Celestial Lens texture 2013-06-06 18:48:19 -04:00
Matt Caughey
868c34d9fb Added Altar Frame textures 2013-06-06 16:45:16 -04:00
Matt Caughey
c1baff9ae2 Made the Ancient Staff and Dart Blower render like other tools in 3rd person. 2013-06-06 14:19:31 -04:00
bspkrs
f4023a866b Add TreeCapitator compatibility 2013-06-05 01:15:15 -04:00
Adubbz
3dc6cf4b4f Moved IMC calls to Init 2013-06-05 06:21:06 +10:00
Adubbz
dcd9b3dc75 Added a few Thaumcraft aspects for some things 2013-06-04 19:46:00 +10:00
Adubbz
5b581bfbab Added the rest of the gems to the OreDictionary 2013-06-04 19:45:20 +10:00
Adubbz
e78cd64b61 Added rubies and sapphires to the Ore Dictionary 2013-06-04 17:45:40 +10:00
Adubbz
57d856cbe4 Hopefully fixed the bug with bamboo not decaying 2013-06-04 17:45:20 +10:00
Adubbz
eed737494f Upped version number to 0.5.5 2013-06-04 17:44:47 +10:00
Matt Caughey
e4412c85e3 Added a config option to enable/disable the custom dungeon/village/mineshaft/stronghold loot. 2013-06-03 23:28:02 -04:00
Matt Caughey
afdf3d85b9 Added config options for which Nether biomes generate. 2013-06-03 23:14:31 -04:00
Matt Caughey
427476385b Change up the crafting recipe of the Ancient Staff yet again, and made the textures match it. 2013-06-03 00:31:04 -04:00
Matt Caughey
8fd6c93ea4 Removed sapphire gen from the beach variations 2013-06-02 23:02:39 -04:00
Matt Caughey
b07b17a766 Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot. 2013-06-02 22:54:15 -04:00
Matt Caughey
07219fb79b Fixed the harvest level of gems so you can mine them with an iron pickaxe. 2013-06-02 21:22:36 -04:00
Matt Caughey
384c65925d Fixed the temperature/humidity values for the Hot Springs and Mountain biomes. 2013-06-02 20:36:43 -04:00
Matt Caughey
ae4139e2d3 Changed the crafting recipe of the Ancient Staff parts to use the new gems, and changed the textures to go with it 2013-06-02 17:25:10 -04:00
Amnet
46653ea9ea Fixed a derp with textures. 2013-06-02 22:47:22 +02:00
Amnet
bd4bf3aa9f Fixed the names of new ores. 2013-06-02 20:17:53 +02:00
Matt Caughey
451449dcd9 Added the gem ores/blocks and world generation for them 2013-06-02 14:09:16 -04:00
Matt Caughey
aa1e89555a Added textures for the upcoming biome-specific gems. 2013-06-02 11:08:17 -04:00
Amnet
39cda1715b Updated some temperatures and humidities for Forestry. 2013-06-02 11:50:56 +02:00
Amnet
20b6a1f0d9 Fixed connected textures bug. 2013-06-02 11:27:05 +02:00
Adubbz
4147d05f45 Made the custom dyes dye sheep and dog collars 2013-06-02 18:02:05 +10:00
Adubbz
0711df52e3 Fixed Thaumcraft errors 2013-06-02 17:41:24 +10:00
Matt Caughey
d5c74e4575 Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison. 2013-06-01 17:57:41 -04:00
Matt Caughey
291d9f1a07 Fixed tundra boulder gen 2013-06-01 11:00:19 -04:00
Adubbz
08522b5209 Fixed the minor warnings on startup 2013-06-01 23:42:00 +10:00
Adubbz
54bb48e21c Scrapped Mystcraft compatibility for the time being 2013-06-01 23:36:09 +10:00
Adubbz
c18a523460 Giving in to nagging Nancies 2013-06-01 21:42:34 +10:00
Adubbz
e4b4c7f4fe Blacklist the Nether Biomes (apart from the base one) and the Promised Land Biomes with Mystcraft 2013-06-01 21:23:10 +10:00
Adubbz
20b890cf88 Promised Land portals can no longer be created in dimensions other than the Overworld and Promised Lands 2013-06-01 20:46:28 +10:00
Adubbz
4b87967f05 Made Biomes O Plenty load after Natura 2013-06-01 17:08:59 +10:00
Adubbz
d114e72bd6 Finished the BOP part of Natura compat 2013-06-01 16:59:56 +10:00
Adubbz
30ceb464c8 Fixed a crash in the Nether 2013-06-01 15:38:52 +10:00
Adubbz
43504cded9 More work on Natura reflection 2013-06-01 14:37:21 +10:00
Adubbz
3dba445d1e Started on integrating Natura tainted soil, heatsand and glowshrooms 2013-06-01 14:27:17 +10:00
Adubbz
83e413d3fe Deathblooms no longer count as a Forestry flower 2013-06-01 12:51:57 +10:00
Adubbz
19f719d599 Fixed a sever crash due to SideOnlys 2013-06-01 11:43:21 +10:00
Adubbz
cd588b7ab3 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-01 10:34:30 +10:00
Adubbz
8822e26200 Made the Ancient Staff only usable when it isn't depleted, gave the Promised Lands a movement ratio of 13 and made the Ancient Staff usable in the Promised Lands 2013-06-01 10:29:37 +10:00
Matt Caughey
2057c60649 More changes to Promised Land stuff 2013-05-31 20:29:29 -04:00
Matt Caughey
4dd5221ea6 Added new Promised Land portal design 2013-05-31 19:18:46 -04:00
Matt Caughey
7285d6c1e4 Started on new Promised Land portal design 2013-05-31 18:54:44 -04:00
Matt Caughey
3b628c1231 Tweaked the beach variations. 2013-05-31 16:22:04 -04:00
ted80-PC
7a9cfbcaf5 Added beach gen, Disabled new ocean biomes 2013-05-31 21:57:47 +02:00
Amnet
a3e247bde3 Merge remote-tracking branch 'origin/master' 2013-05-31 13:43:27 +02:00
Amnet
0989de20e7 Fixed the Nether to OW ratio.
Added an array list with Nether biomes to the API.
2013-05-31 13:42:57 +02:00
Adubbz
0098a9c978 Liquids are now backwards compatible with the current system and now work with BC pumps 2013-05-31 21:42:41 +10:00
Adubbz
7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Amnet
a2e59259b4 Fixed the Portal.
Tweaked bounding boxes on grass.
2013-05-31 11:16:22 +02:00
Matt Caughey
df67690299 Finished the Nether biomes 2013-05-30 20:58:03 -04:00
Matt Caughey
a770b850cb Tweaked some textures, as well as spring water steam particles. 2013-05-30 16:41:03 -04:00
Amnet
e034c02d6f Some bugfixes - array checks for leaves, fix for mangrove and loftwood
saplings.
2013-05-30 15:34:28 +02:00
Amnet
06cf329d13 Merge remote-tracking branch 'origin/master' 2013-05-30 14:31:07 +02:00
Amnet
cb05516ccc Portal to the Promised Land is now created above the one using the
Ancient Staff
2013-05-30 14:30:20 +02:00
Adubbz
f5cd068c56 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-30 20:33:39 +10:00
Adubbz
860c478150 Finished steam particles for now, would like an animation but i can't figure out how to do them :/ 2013-05-30 20:32:27 +10:00
Amnet
0fabcdd564 Moved the forge fluids API in an appropriate package. 2013-05-30 11:41:07 +02:00
Adubbz
6527afb90a Added steam particles, layering is a bit funky with dandelion particles but oh well 2013-05-30 18:18:07 +10:00
Matt Caughey
a63ec77330 Improved the Mangrove biome. 2013-05-29 23:04:52 -04:00
Amnet
fa8fd56815 Started working on the Promised Land portal rework - ancient staff is
getting depleted after use and needs charging with another nether star.
2013-05-30 01:24:58 +02:00
Amnet
59e0172dfd Falling out of the world in the Promised Land will teleport to y=256 in
OW.
2013-05-30 00:37:21 +02:00
Adubbz
b686323c08 Updated reference to springWater 2013-05-29 11:08:54 +10:00
Adubbz
96c2bceba9 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 11:05:53 +10:00
Adubbz
b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Matt Caughey
a2c5944287 Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether). 2013-05-28 20:19:44 -04:00
Adubbz
cf47ff9e3b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 07:10:07 +10:00
Matt Caughey
31246c579f Added Spring Water and Liquid Poison ponds to certain biomes. 2013-05-28 17:04:03 -04:00
Matt Caughey
5146469d47 Reverted the Tropical Rainforest/Rainforest switch 2013-05-28 14:49:14 -04:00
Matt Caughey
8919484b7c Swapped the Rainforest and Tropical Rainforest biomes. 2013-05-28 14:42:09 -04:00
Adubbz
f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Amnet
e64a649bf3 Disabled oil generation for the promised land and nether biomes. 2013-05-28 13:18:48 +02:00
Matt Caughey
1994b2cb03 Added Hot Springs biome and Jacaranda trees. 2013-05-26 15:36:28 -04:00
ted80-PC
e632668e97 Re-added ocean biome gen, Fixed memory crash 2013-05-26 14:18:06 +02:00
Adubbz
ead9eb8539 Added recipes for the new slabs and stairs 2013-05-26 17:24:04 +10:00
Adubbz
6eda158465 Added Pine, Hell Bark and Jacaranda stairs 2013-05-26 17:23:41 +10:00
Adubbz
3befd832b3 Added Pine, Hell Bark and Jacaranda slabs 2013-05-26 17:22:52 +10:00
Adubbz
533d56d22e Added the "Getting Wood" achievement to the new logs 2013-05-26 17:21:37 +10:00
Adubbz
854873aac1 Added Pine, Hellbark and Jacaranda saplings 2013-05-26 17:21:06 +10:00
Adubbz
49ee409d91 Added the new planks and logs to the Ore Dictionary 2013-05-26 17:19:26 +10:00
Adubbz
06b50d9d19 Added Pine, Hellbark and Jacaranda planks 2013-05-26 17:18:35 +10:00
Adubbz
b639694ad5 Fixed the Nether Bushes and Nether Grass Generation from causing crashes 2013-05-26 17:17:11 +10:00
Adubbz
3a415cce9c Added Pine, Hellbark and Jacaranda Leaves 2013-05-26 17:15:11 +10:00
Adubbz
d0938fc717 Hell Bark logs are no longer flammable 2013-05-26 17:12:20 +10:00
Matt Caughey
dc8e15a713 Added Hellbark leaf textures. 2013-05-25 21:31:46 -04:00
Adubbz
b610d57a1e Made Liquid Poison not spread so far 2013-05-26 10:36:21 +10:00
Adubbz
9f06c2397f Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water 2013-05-26 10:22:12 +10:00
Adubbz
535dc7e76b Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison 2013-05-26 10:14:33 +10:00
Matt Caughey
eac11b1c1b Added Hellbark leaves 2013-05-25 19:46:48 -04:00
Amnet
7ab6536a53 Fixed the log textures 2013-05-26 01:14:12 +02:00
Matt Caughey
1fb3a79fbc Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures. 2013-05-25 19:11:48 -04:00
Adubbz
541c35f80b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-26 08:32:44 +10:00
Adubbz
4b29a47402 Started on adding new logs 2013-05-26 08:32:23 +10:00
Matt Caughey
751cd1e759 Added textures for Jacaranda and Hellbark trees 2013-05-25 18:04:43 -04:00
ted80-PC
62a7478fb4 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 23:44:11 +02:00
ted80-PC
8c9edcbc53 removed beaches and ocean biome gen 2013-05-25 23:43:53 +02:00
Matt Caughey
03c1bb5713 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 17:31:51 -04:00
Matt Caughey
3575ee78a6 Added pine trees 2013-05-25 17:31:11 -04:00
ted80-PC
828b6d8a21 Started working on beaches and ocean biomes 2013-05-25 23:30:51 +02:00
Matt Caughey
5fa698833b Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons. 2013-05-25 14:13:33 -04:00
Amnet
7da5a98dc5 Added Paralysis Potion Effect - currently applied when using poison
darts.
2013-05-25 18:02:56 +02:00
Adubbz
ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Amnet
211adb08fe Tweak for the spawning of animals in the Promised Land. 2013-05-25 15:01:16 +02:00
Amnet
8cf4592350 Redid slightly the way potion array is extended. 2013-05-25 12:08:07 +02:00
Adubbz
66239a8687 Created a Potions API 2013-05-25 19:33:37 +10:00
Adubbz
219cdaca8f Created a Liquids API 2013-05-25 19:25:46 +10:00
Adubbz
167c9cb52c Finished off the custom Potion Effect for Spring Water, just needs an Icon now 2013-05-25 18:57:21 +10:00
Adubbz
76c6aa27ec Removed Flower and Still water from the creative menu (You can use buckets now) 2013-05-25 14:10:33 +10:00
Adubbz
e2a0160088 Added Spring Water Buckets and tweaked Spring Water 2013-05-25 14:08:06 +10:00
Matt Caughey
c9e2d6ee07 Added textures for Poisonous Water. Changed the poison item and poison dart textures. 2013-05-24 23:46:23 -04:00
Matt Caughey
370f29ee06 Added textures for Spring Water 2013-05-24 23:16:18 -04:00
Matt Caughey
075f98ee16 New bone segment textures 2013-05-24 22:49:02 -04:00
Adubbz
091448efbe Started working on Spring Water 2013-05-25 12:33:57 +10:00
Adubbz
506f3d96b5 Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects 2013-05-25 09:41:10 +10:00
Adubbz
6c913fbef3 Upped the Version Number 2013-05-25 09:40:05 +10:00
Adubbz
6dfd91de6c Finished bone resizing 2013-05-25 09:00:43 +10:00
Adubbz
1eb53f291e Made the small bone segment smaller 2013-05-25 08:34:03 +10:00
Adubbz
069caa8fbb Adjusted bone segment sizes 2013-05-25 08:08:58 +10:00
Matt Caughey
b4e20e899f Added Timber biome 2013-05-24 17:41:13 -04:00
Matt Caughey
e650ecd2b2 Changes to the Deadlands and how Smoldering Grass generates. 2013-05-24 16:51:25 -04:00
Matt Caughey
e77aee5360 Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
2013-05-24 13:54:27 -04:00
Matt Caughey
97965c1abc Added beach variation placeholders. 2013-05-24 11:45:47 -04:00
Matt Caughey
bd4431b0b8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 10:36:13 -04:00
Matt Caughey
e89d9e15ac Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether. 2013-05-24 10:36:00 -04:00
Adubbz
46f285b665 Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements 2013-05-24 20:02:47 +10:00
Adubbz
bcdb783c0a Cleaning up hitbox code 2013-05-24 20:01:13 +10:00
Adubbz
458c3507b1 Made amethyst tools and armour repairable 2013-05-24 20:00:34 +10:00
Adubbz
bc57d5b1d9 Cleaning up, gave the rotated Small and Medium Bone Segments their correct names 2013-05-24 19:59:55 +10:00
Adubbz
1c5d0ed67f Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 17:34:40 +10:00
Adubbz
895eafe7ca Bone hitbox fixes, made small bones stretch the whole block 2013-05-24 17:34:08 +10:00
Matt Caughey
485176c63e Reworked a few biomes, including names and IDs. 2013-05-23 16:22:58 -04:00
Matt Caughey
d02ea93141 More work on kelp 2013-05-23 11:20:06 -04:00
Adubbz
79628f1ecd Finished bone blocks 2013-05-23 19:06:58 +10:00
Matt Caughey
4bf8c5bdbe Started work on seaweed/coral blocks. 2013-05-22 23:30:41 -04:00
Matt Caughey
50ecb0ccca Made some changes to the Pasture grass color and Barley block texture. 2013-05-22 20:11:31 -04:00
Matt Caughey
ecb7da5b6a Added bone textures 2013-05-22 18:53:07 -04:00
Adubbz
d22edc35f3 Fixed Bone Segment naming 2013-05-23 06:29:39 +10:00
Adubbz
d9b3519b65 Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/ 2013-05-23 06:08:28 +10:00
Matt Caughey
6ccd3f590d More work on Nether biomes. 2013-05-21 16:35:04 -04:00
Matt Caughey
7e779edfbb Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-20 20:50:20 -04:00
Matt Caughey
0d5ab5b419 More changes to Nether biomes. 2013-05-20 20:49:30 -04:00
Adubbz
003e10b232 Cleanup of unecessary Forestry API components 2013-05-21 06:40:23 +10:00
Matt Caughey
b514d4530c Made some changes to the Boreal Forest. 2013-05-20 14:47:39 -04:00
Matt Caughey
ea79e20990 Tweaked the algae generation and texture 2013-05-20 12:17:33 -04:00
Matt Caughey
5c53c46290 Added ivy. Nerfed apple tree growth. 2013-05-20 10:41:19 -04:00
Adubbz
ca54a1a0de Made berries regrow 2013-05-20 19:33:48 +10:00
Adubbz
114548a9dd Updated Forestry API, made berries produce fruit juice and mulch (5%) in the squeezer 2013-05-20 19:06:50 +10:00
Matt Caughey
b479ac96f2 Started working on the Corrupted Sands biome. 2013-05-19 21:29:33 -04:00
Adubbz
27cc86164e Removed Nether Biome Dictionary tags from the Deadlands and Volcano 2013-05-20 06:38:48 +10:00
Adubbz
818e4f7c9f Made berries no longer spawn ontop of the player, made them harvestable by straw golems 2013-05-20 06:11:15 +10:00
Matt Caughey
b74853da42 More features added to the Undergarden. Fixed a bug with trees in the Jade Cliffs. 2013-05-19 13:34:19 -04:00
Amnet
dadbb815bc Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
2013-05-19 14:52:55 +02:00
Matt Caughey
d9f7e919ee More Nether biome stuff 2013-05-18 18:23:21 -04:00
ted80-PC
c9a1076551 Smaller nether biomes 2013-05-18 18:35:01 +02:00
ted80-PC
4fa36210ad IM AN IDIOT 2013-05-18 18:12:18 +02:00
ted80-PC
56f37c8fff Fixed deco not working in nether 2013-05-18 17:33:57 +02:00
Matt Caughey
4c41f69729 Started adding decoration to the Undergarden. 2013-05-18 11:28:50 -04:00
ted80-PC
6266846a47 Added nether biome gen 2013-05-18 17:06:30 +02:00
Matt Caughey
d811404e07 Added placeholders for the Nether biomes 2013-05-18 10:37:05 -04:00
Adubbz
21edb9b361 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-18 17:49:13 +10:00
Adubbz
707fc9b7ce Removed the nether tag from the Ominous Woods 2013-05-18 17:48:41 +10:00
Matt Caughey
bfef1418d9 Gave berry bushes the use animation when right clicked. Tweaked the apple leaf textures. 2013-05-18 03:09:19 -04:00
Matt Caughey
720b1b43fe Added some of the Origin block textures 2013-05-18 02:52:00 -04:00
Adubbz
5cc2ed58a8 Gave apple leaves the use animation on being "picked" 2013-05-18 08:44:28 +10:00
Matt Caughey
b18a02b4b3 Temporarily removed cloud generation from the Promised Land 2013-05-17 07:10:39 -04:00
Adubbz
851e0816be Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-17 21:08:22 +10:00
Adubbz
b2701ab656 Made bamboo cut through shrubs on generation 2013-05-17 21:06:57 +10:00
Matt Caughey
0816149d89 Finished up the Glob entity. 2013-05-17 05:59:08 -04:00
Adubbz
7552149aae Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-17 17:19:47 +10:00
Adubbz
97bc8e217f Added the Glob, saved the spawning stuff for Forstride 2013-05-17 17:18:08 +10:00
Matt Caughey
1bb2bc96cb Tweaked some settings with the dandelion particles 2013-05-16 20:36:06 -04:00
Matt Caughey
1932613880 Overhauled the Field biome. 2013-05-16 16:37:43 -04:00
Matt Caughey
a8849e1417 Overhauled the Grove biome 2013-05-16 15:16:34 -04:00
Matt Caughey
5146c088ba Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-16 12:48:37 -04:00
Matt Caughey
2b887abc5e Added berries (Food item). Finished up berry bushes. 2013-05-16 12:47:57 -04:00
Amnet
55406d0cff Added checks for array bounds and metadata. 2013-05-16 16:26:39 +02:00
Matt Caughey
7f38e7d047 Added sunflower seeds. Updated Thaumcraft integration. 2013-05-16 10:23:18 -04:00
Amnet
561eaaa315 Fixed dart blower and darts. 2013-05-16 15:50:12 +02:00
Matt Caughey
f8d378f4bc Tweaked some stuff with the currently unused berry bushes 2013-05-16 09:48:45 -04:00
Matt Caughey
2715e2cff1 Tweaked some of the plants, and improved a few textures. 2013-05-16 08:06:18 -04:00
Amnet
1c3f1e75b5 Fixed the drop for sunflowers and lilies.
Added BOP wood to trigger "Get Wood" Achievement.
2013-05-16 01:51:16 +02:00
Adubbz
09ed6fc0bc Temporarily disabled Promised Land mobs 2013-05-16 06:09:24 +10:00
Matt Caughey
51eebc193c Tweaked the Savanna. Made some changes to a few textures. 2013-05-15 15:20:32 -04:00
ted80-PC
530ee6fbd9 Added bwg4 acacia trees 2013-05-15 20:38:20 +02:00
Matt Caughey
86753151ff Updated achievement settings 2013-05-15 14:18:18 -04:00
Matt Caughey
93ef449dd6 Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures. 2013-05-15 11:37:27 -04:00
Matt Caughey
d4f4e24a22 Added lilyflower generation. 2013-05-15 08:49:06 -04:00
Adubbz
6895a0c42a Added BuildCraft compatibility for facades 2013-05-15 20:13:52 +10:00
Adubbz
379730186b Merged BlockBOPFlower changes 2013-05-15 19:16:03 +10:00
Adubbz
3ab3d2c72d Fixed dart rendering 2013-05-15 19:15:31 +10:00
Adubbz
3f1e07176a Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-15 19:14:32 +10:00
Adubbz
0b76026762 Made lily flowers render on the water lily and made them replaceable 2013-05-15 19:10:53 +10:00
Adubbz
5d68f74657 Dandelions now spawn particles in the direction being faced by the player 2013-05-15 19:09:13 +10:00
Matt Caughey
231cde7958 Added sunflowers 2013-05-14 10:17:00 -04:00
Adubbz
e938cdbda6 Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet! 2013-05-14 17:19:58 +10:00
Matt Caughey
67c4d276b8 Tweaked flower band textures. 2013-05-13 15:51:26 -04:00
Matt Caughey
ecf5c68e2d Made some minor changes to the Pasture biome. 2013-05-13 14:10:09 -04:00
Amnet
f187d8e4fb Fixed the biome village spawn config option.
Tweaked the offset on barley.
2013-05-13 20:06:49 +02:00
Amnet
72a681fa49 Added random offset to barley. 2013-05-13 19:14:42 +02:00
Matt Caughey
45f7788fa9 Added waterlily texture. 2013-05-13 10:31:21 -04:00
Matt Caughey
7c1bdfd772 Fixed mushrooms. 2013-05-13 10:08:01 -04:00
Matt Caughey
86f5881cad Moved mushrooms to their own class. 2013-05-13 09:43:16 -04:00
Matt Caughey
dc44e1c041 Made the Icy Hills hillier. 2013-05-13 08:30:03 -04:00
Matt Caughey
e6fee9a480 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 07:14:31 -04:00
Matt Caughey
d25f608bba Added alternate black and white dye. Added glowshrooms. Tweaked some textures. 2013-05-13 07:13:46 -04:00
Adubbz
01bfcdc963 Fixed particles once and for all, now to just make them spawn from dandelions 2013-05-13 20:33:51 +10:00
Adubbz
ad13d2c49d Some work on Dandelion particles. Only seem to use the correct texture every now and then but at least it's getting somewhere. Big thanks to MysteriousAges on this one 2013-05-13 20:11:09 +10:00
Matt Caughey
262a5af199 Added alternate blue, brown, and green dyes crafted from Blue Milk Caps, Mud Balls, and Moss. 2013-05-13 06:05:31 -04:00
Matt Caughey
c0d621229d Added blue, brown, and green dye textures for alternative dye items. 2013-05-13 05:45:21 -04:00
Matt Caughey
daa70b2792 Made palm tree generation nicer and more life-like. 2013-05-13 05:33:12 -04:00
Adubbz
be17f95ed6 Moved particles to a single method 2013-05-13 18:20:06 +10:00
Adubbz
3e58ec3e21 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 17:49:38 +10:00
Adubbz
c8a70d6a08 Attempted to get particles working. Used the dart blower as the test 2013-05-13 17:49:06 +10:00
Matt Caughey
5705a4d1fb Tweaked apple leaves 2013-05-13 03:47:18 -04:00
Amnet
77d026306a Fixed a bug with mudballs. 2013-05-13 05:07:45 +02:00