Adubbz
|
2ae0adf383
|
More work on localizations
|
2013-06-09 13:23:12 +10:00 |
|
Adubbz
|
d9a681676e
|
Plants and Flowers Localizations
|
2013-06-09 11:57:53 +10:00 |
|
Matt Caughey
|
3f1b8ec4ef
|
More localization progress
|
2013-06-08 21:18:19 -04:00 |
|
Adubbz
|
e30ed2da36
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-06-09 10:39:50 +10:00 |
|
Adubbz
|
5e40753701
|
Started on Block Localizations
|
2013-06-09 10:39:12 +10:00 |
|
Matt Caughey
|
92ddefca49
|
Additional comment warning people that terrain block IDs need to be below 255
|
2013-06-08 20:32:49 -04:00 |
|
Amnet
|
55ae2d37c0
|
Added option to disable the Nether
Tweaked picking up apples from apple trees.
Tweaked placing saplings.
Added new stairs as a valid fuel.
|
2013-06-08 18:58:16 +02:00 |
|
Matt Caughey
|
3eb863e5a0
|
Added logs4 to the charcoal smelting recipe.
|
2013-06-08 12:49:51 -04:00 |
|
Adubbz
|
f7248ec185
|
Adjusted Altar hardness
|
2013-06-08 19:14:17 +10:00 |
|
Adubbz
|
4e4788944a
|
Finished altar frames, now all that needs fixing is their breaking animation
|
2013-06-08 18:29:24 +10:00 |
|
Adubbz
|
304c44ebc8
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-06-08 17:04:59 +10:00 |
|
Adubbz
|
c43dd31d6e
|
Altar blocks getting closer to done, all that's left is some brightness bugs and the lack of gem drops
|
2013-06-08 17:04:09 +10:00 |
|
ted
|
48e0a0b9c6
|
Merge pull request #57 from bspkrs/master
fixed mistake in jacaranda tree definition
|
2013-06-07 22:21:30 -07:00 |
|
bspkrs
|
f8b3bfb060
|
fixed mistake in jacaranda tree def and added a definition to make the BoP version of jungle trees work
|
2013-06-08 01:05:54 -04:00 |
|
Adubbz
|
0238c806d5
|
Still trying, still no success
|
2013-06-08 12:50:47 +10:00 |
|
Adubbz
|
73e458308a
|
Attempt at altar drops
|
2013-06-08 09:40:48 +10:00 |
|
Adubbz
|
e812ebe973
|
Some work on the Altar Frame, still doesn't remember its state :/
|
2013-06-08 09:22:41 +10:00 |
|
Adubbz
|
4a381ce9b3
|
Started on the Soul Manipulation stuff (I would be more specific, but there's too much to list, and i can't be bothered splitting it into sub-commits)
|
2013-06-08 07:36:52 +10:00 |
|
Matt Caughey
|
33c884537b
|
Texture/color changes regarding the Coniferous Forest
|
2013-06-07 14:34:07 -04:00 |
|
Matt Caughey
|
5324614615
|
Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach.
|
2013-06-07 12:45:13 -04:00 |
|
Amnet
|
f607e7f45e
|
Added Globs to API
|
2013-06-07 10:41:06 +02:00 |
|
Matt Caughey
|
5ba7ef9dbc
|
Added Scythe tool textures. Fixed alignment on amethyst/mud tool textures.
|
2013-06-06 21:34:54 -04:00 |
|
Matt Caughey
|
f5c09348dc
|
Added Celestial Lens texture
|
2013-06-06 18:48:19 -04:00 |
|
Matt Caughey
|
868c34d9fb
|
Added Altar Frame textures
|
2013-06-06 16:45:16 -04:00 |
|
Matt Caughey
|
c1baff9ae2
|
Made the Ancient Staff and Dart Blower render like other tools in 3rd person.
|
2013-06-06 14:19:31 -04:00 |
|
bspkrs
|
f4023a866b
|
Add TreeCapitator compatibility
|
2013-06-05 01:15:15 -04:00 |
|
Adubbz
|
3dc6cf4b4f
|
Moved IMC calls to Init
|
2013-06-05 06:21:06 +10:00 |
|
Adubbz
|
dcd9b3dc75
|
Added a few Thaumcraft aspects for some things
|
2013-06-04 19:46:00 +10:00 |
|
Adubbz
|
5b581bfbab
|
Added the rest of the gems to the OreDictionary
|
2013-06-04 19:45:20 +10:00 |
|
Adubbz
|
e78cd64b61
|
Added rubies and sapphires to the Ore Dictionary
|
2013-06-04 17:45:40 +10:00 |
|
Adubbz
|
57d856cbe4
|
Hopefully fixed the bug with bamboo not decaying
|
2013-06-04 17:45:20 +10:00 |
|
Adubbz
|
eed737494f
|
Upped version number to 0.5.5
|
2013-06-04 17:44:47 +10:00 |
|
Matt Caughey
|
e4412c85e3
|
Added a config option to enable/disable the custom dungeon/village/mineshaft/stronghold loot.
|
2013-06-03 23:28:02 -04:00 |
|
Matt Caughey
|
afdf3d85b9
|
Added config options for which Nether biomes generate.
|
2013-06-03 23:14:31 -04:00 |
|
Matt Caughey
|
427476385b
|
Change up the crafting recipe of the Ancient Staff yet again, and made the textures match it.
|
2013-06-03 00:31:04 -04:00 |
|
Matt Caughey
|
8fd6c93ea4
|
Removed sapphire gen from the beach variations
|
2013-06-02 23:02:39 -04:00 |
|
Matt Caughey
|
b07b17a766
|
Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot.
|
2013-06-02 22:54:15 -04:00 |
|
Matt Caughey
|
07219fb79b
|
Fixed the harvest level of gems so you can mine them with an iron pickaxe.
|
2013-06-02 21:22:36 -04:00 |
|
Matt Caughey
|
384c65925d
|
Fixed the temperature/humidity values for the Hot Springs and Mountain biomes.
|
2013-06-02 20:36:43 -04:00 |
|
Matt Caughey
|
ae4139e2d3
|
Changed the crafting recipe of the Ancient Staff parts to use the new gems, and changed the textures to go with it
|
2013-06-02 17:25:10 -04:00 |
|
Amnet
|
46653ea9ea
|
Fixed a derp with textures.
|
2013-06-02 22:47:22 +02:00 |
|
Amnet
|
bd4bf3aa9f
|
Fixed the names of new ores.
|
2013-06-02 20:17:53 +02:00 |
|
Matt Caughey
|
451449dcd9
|
Added the gem ores/blocks and world generation for them
|
2013-06-02 14:09:16 -04:00 |
|
Matt Caughey
|
aa1e89555a
|
Added textures for the upcoming biome-specific gems.
|
2013-06-02 11:08:17 -04:00 |
|
Amnet
|
39cda1715b
|
Updated some temperatures and humidities for Forestry.
|
2013-06-02 11:50:56 +02:00 |
|
Amnet
|
20b6a1f0d9
|
Fixed connected textures bug.
|
2013-06-02 11:27:05 +02:00 |
|
Adubbz
|
4147d05f45
|
Made the custom dyes dye sheep and dog collars
|
2013-06-02 18:02:05 +10:00 |
|
Adubbz
|
0711df52e3
|
Fixed Thaumcraft errors
|
2013-06-02 17:41:24 +10:00 |
|
Matt Caughey
|
d5c74e4575
|
Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison.
|
2013-06-01 17:57:41 -04:00 |
|
Matt Caughey
|
291d9f1a07
|
Fixed tundra boulder gen
|
2013-06-01 11:00:19 -04:00 |
|
Adubbz
|
08522b5209
|
Fixed the minor warnings on startup
|
2013-06-01 23:42:00 +10:00 |
|
Adubbz
|
54bb48e21c
|
Scrapped Mystcraft compatibility for the time being
|
2013-06-01 23:36:09 +10:00 |
|
Adubbz
|
c18a523460
|
Giving in to nagging Nancies
|
2013-06-01 21:42:34 +10:00 |
|
Adubbz
|
e4b4c7f4fe
|
Blacklist the Nether Biomes (apart from the base one) and the Promised Land Biomes with Mystcraft
|
2013-06-01 21:23:10 +10:00 |
|
Adubbz
|
20b890cf88
|
Promised Land portals can no longer be created in dimensions other than the Overworld and Promised Lands
|
2013-06-01 20:46:28 +10:00 |
|
Adubbz
|
4b87967f05
|
Made Biomes O Plenty load after Natura
|
2013-06-01 17:08:59 +10:00 |
|
Adubbz
|
d114e72bd6
|
Finished the BOP part of Natura compat
|
2013-06-01 16:59:56 +10:00 |
|
Adubbz
|
30ceb464c8
|
Fixed a crash in the Nether
|
2013-06-01 15:38:52 +10:00 |
|
Adubbz
|
43504cded9
|
More work on Natura reflection
|
2013-06-01 14:37:21 +10:00 |
|
Adubbz
|
3dba445d1e
|
Started on integrating Natura tainted soil, heatsand and glowshrooms
|
2013-06-01 14:27:17 +10:00 |
|
Adubbz
|
83e413d3fe
|
Deathblooms no longer count as a Forestry flower
|
2013-06-01 12:51:57 +10:00 |
|
Adubbz
|
19f719d599
|
Fixed a sever crash due to SideOnlys
|
2013-06-01 11:43:21 +10:00 |
|
Adubbz
|
cd588b7ab3
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-06-01 10:34:30 +10:00 |
|
Adubbz
|
8822e26200
|
Made the Ancient Staff only usable when it isn't depleted, gave the Promised Lands a movement ratio of 13 and made the Ancient Staff usable in the Promised Lands
|
2013-06-01 10:29:37 +10:00 |
|
Matt Caughey
|
2057c60649
|
More changes to Promised Land stuff
|
2013-05-31 20:29:29 -04:00 |
|
Matt Caughey
|
4dd5221ea6
|
Added new Promised Land portal design
|
2013-05-31 19:18:46 -04:00 |
|
Matt Caughey
|
7285d6c1e4
|
Started on new Promised Land portal design
|
2013-05-31 18:54:44 -04:00 |
|
Matt Caughey
|
3b628c1231
|
Tweaked the beach variations.
|
2013-05-31 16:22:04 -04:00 |
|
ted80-PC
|
7a9cfbcaf5
|
Added beach gen, Disabled new ocean biomes
|
2013-05-31 21:57:47 +02:00 |
|
Amnet
|
a3e247bde3
|
Merge remote-tracking branch 'origin/master'
|
2013-05-31 13:43:27 +02:00 |
|
Amnet
|
0989de20e7
|
Fixed the Nether to OW ratio.
Added an array list with Nether biomes to the API.
|
2013-05-31 13:42:57 +02:00 |
|
Adubbz
|
0098a9c978
|
Liquids are now backwards compatible with the current system and now work with BC pumps
|
2013-05-31 21:42:41 +10:00 |
|
Adubbz
|
7bf9aec53a
|
Cleanup
|
2013-05-31 20:34:02 +10:00 |
|
Amnet
|
a2e59259b4
|
Fixed the Portal.
Tweaked bounding boxes on grass.
|
2013-05-31 11:16:22 +02:00 |
|
Matt Caughey
|
df67690299
|
Finished the Nether biomes
|
2013-05-30 20:58:03 -04:00 |
|
Matt Caughey
|
a770b850cb
|
Tweaked some textures, as well as spring water steam particles.
|
2013-05-30 16:41:03 -04:00 |
|
Amnet
|
e034c02d6f
|
Some bugfixes - array checks for leaves, fix for mangrove and loftwood
saplings.
|
2013-05-30 15:34:28 +02:00 |
|
Amnet
|
06cf329d13
|
Merge remote-tracking branch 'origin/master'
|
2013-05-30 14:31:07 +02:00 |
|
Amnet
|
cb05516ccc
|
Portal to the Promised Land is now created above the one using the
Ancient Staff
|
2013-05-30 14:30:20 +02:00 |
|
Adubbz
|
f5cd068c56
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-30 20:33:39 +10:00 |
|
Adubbz
|
860c478150
|
Finished steam particles for now, would like an animation but i can't figure out how to do them :/
|
2013-05-30 20:32:27 +10:00 |
|
Amnet
|
0fabcdd564
|
Moved the forge fluids API in an appropriate package.
|
2013-05-30 11:41:07 +02:00 |
|
Adubbz
|
6527afb90a
|
Added steam particles, layering is a bit funky with dandelion particles but oh well
|
2013-05-30 18:18:07 +10:00 |
|
Matt Caughey
|
a63ec77330
|
Improved the Mangrove biome.
|
2013-05-29 23:04:52 -04:00 |
|
Amnet
|
fa8fd56815
|
Started working on the Promised Land portal rework - ancient staff is
getting depleted after use and needs charging with another nether star.
|
2013-05-30 01:24:58 +02:00 |
|
Amnet
|
59e0172dfd
|
Falling out of the world in the Promised Land will teleport to y=256 in
OW.
|
2013-05-30 00:37:21 +02:00 |
|
Adubbz
|
b686323c08
|
Updated reference to springWater
|
2013-05-29 11:08:54 +10:00 |
|
Adubbz
|
96c2bceba9
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 11:05:53 +10:00 |
|
Adubbz
|
b6d7fa7b1d
|
Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
|
2013-05-29 11:05:27 +10:00 |
|
Matt Caughey
|
a2c5944287
|
Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether).
|
2013-05-28 20:19:44 -04:00 |
|
Adubbz
|
cf47ff9e3b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 07:10:07 +10:00 |
|
Matt Caughey
|
31246c579f
|
Added Spring Water and Liquid Poison ponds to certain biomes.
|
2013-05-28 17:04:03 -04:00 |
|
Matt Caughey
|
5146469d47
|
Reverted the Tropical Rainforest/Rainforest switch
|
2013-05-28 14:49:14 -04:00 |
|
Matt Caughey
|
8919484b7c
|
Swapped the Rainforest and Tropical Rainforest biomes.
|
2013-05-28 14:42:09 -04:00 |
|
Adubbz
|
f7b6be1c78
|
Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs
|
2013-05-28 21:22:54 +10:00 |
|
Amnet
|
e64a649bf3
|
Disabled oil generation for the promised land and nether biomes.
|
2013-05-28 13:18:48 +02:00 |
|
Matt Caughey
|
1994b2cb03
|
Added Hot Springs biome and Jacaranda trees.
|
2013-05-26 15:36:28 -04:00 |
|
ted80-PC
|
e632668e97
|
Re-added ocean biome gen, Fixed memory crash
|
2013-05-26 14:18:06 +02:00 |
|
Adubbz
|
ead9eb8539
|
Added recipes for the new slabs and stairs
|
2013-05-26 17:24:04 +10:00 |
|
Adubbz
|
6eda158465
|
Added Pine, Hell Bark and Jacaranda stairs
|
2013-05-26 17:23:41 +10:00 |
|
Adubbz
|
3befd832b3
|
Added Pine, Hell Bark and Jacaranda slabs
|
2013-05-26 17:22:52 +10:00 |
|
Adubbz
|
533d56d22e
|
Added the "Getting Wood" achievement to the new logs
|
2013-05-26 17:21:37 +10:00 |
|
Adubbz
|
854873aac1
|
Added Pine, Hellbark and Jacaranda saplings
|
2013-05-26 17:21:06 +10:00 |
|
Adubbz
|
49ee409d91
|
Added the new planks and logs to the Ore Dictionary
|
2013-05-26 17:19:26 +10:00 |
|
Adubbz
|
06b50d9d19
|
Added Pine, Hellbark and Jacaranda planks
|
2013-05-26 17:18:35 +10:00 |
|
Adubbz
|
b639694ad5
|
Fixed the Nether Bushes and Nether Grass Generation from causing crashes
|
2013-05-26 17:17:11 +10:00 |
|
Adubbz
|
3a415cce9c
|
Added Pine, Hellbark and Jacaranda Leaves
|
2013-05-26 17:15:11 +10:00 |
|
Adubbz
|
d0938fc717
|
Hell Bark logs are no longer flammable
|
2013-05-26 17:12:20 +10:00 |
|
Matt Caughey
|
dc8e15a713
|
Added Hellbark leaf textures.
|
2013-05-25 21:31:46 -04:00 |
|
Adubbz
|
b610d57a1e
|
Made Liquid Poison not spread so far
|
2013-05-26 10:36:21 +10:00 |
|
Adubbz
|
9f06c2397f
|
Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water
|
2013-05-26 10:22:12 +10:00 |
|
Adubbz
|
535dc7e76b
|
Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison
|
2013-05-26 10:14:33 +10:00 |
|
Matt Caughey
|
eac11b1c1b
|
Added Hellbark leaves
|
2013-05-25 19:46:48 -04:00 |
|
Amnet
|
7ab6536a53
|
Fixed the log textures
|
2013-05-26 01:14:12 +02:00 |
|
Matt Caughey
|
1fb3a79fbc
|
Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures.
|
2013-05-25 19:11:48 -04:00 |
|
Adubbz
|
541c35f80b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-26 08:32:44 +10:00 |
|
Adubbz
|
4b29a47402
|
Started on adding new logs
|
2013-05-26 08:32:23 +10:00 |
|
Matt Caughey
|
751cd1e759
|
Added textures for Jacaranda and Hellbark trees
|
2013-05-25 18:04:43 -04:00 |
|
ted80-PC
|
62a7478fb4
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 23:44:11 +02:00 |
|
ted80-PC
|
8c9edcbc53
|
removed beaches and ocean biome gen
|
2013-05-25 23:43:53 +02:00 |
|
Matt Caughey
|
03c1bb5713
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 17:31:51 -04:00 |
|
Matt Caughey
|
3575ee78a6
|
Added pine trees
|
2013-05-25 17:31:11 -04:00 |
|
ted80-PC
|
828b6d8a21
|
Started working on beaches and ocean biomes
|
2013-05-25 23:30:51 +02:00 |
|
Matt Caughey
|
5fa698833b
|
Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons.
|
2013-05-25 14:13:33 -04:00 |
|
Amnet
|
7da5a98dc5
|
Added Paralysis Potion Effect - currently applied when using poison
darts.
|
2013-05-25 18:02:56 +02:00 |
|
Adubbz
|
ab70482b37
|
Liquid poison, tweaks and made BOP buckets use metadata
|
2013-05-25 23:22:37 +10:00 |
|
Amnet
|
211adb08fe
|
Tweak for the spawning of animals in the Promised Land.
|
2013-05-25 15:01:16 +02:00 |
|
Amnet
|
8cf4592350
|
Redid slightly the way potion array is extended.
|
2013-05-25 12:08:07 +02:00 |
|
Adubbz
|
66239a8687
|
Created a Potions API
|
2013-05-25 19:33:37 +10:00 |
|
Adubbz
|
219cdaca8f
|
Created a Liquids API
|
2013-05-25 19:25:46 +10:00 |
|
Adubbz
|
167c9cb52c
|
Finished off the custom Potion Effect for Spring Water, just needs an Icon now
|
2013-05-25 18:57:21 +10:00 |
|
Adubbz
|
76c6aa27ec
|
Removed Flower and Still water from the creative menu (You can use buckets now)
|
2013-05-25 14:10:33 +10:00 |
|
Adubbz
|
e2a0160088
|
Added Spring Water Buckets and tweaked Spring Water
|
2013-05-25 14:08:06 +10:00 |
|
Matt Caughey
|
c9e2d6ee07
|
Added textures for Poisonous Water. Changed the poison item and poison dart textures.
|
2013-05-24 23:46:23 -04:00 |
|
Matt Caughey
|
370f29ee06
|
Added textures for Spring Water
|
2013-05-24 23:16:18 -04:00 |
|
Matt Caughey
|
075f98ee16
|
New bone segment textures
|
2013-05-24 22:49:02 -04:00 |
|
Adubbz
|
091448efbe
|
Started working on Spring Water
|
2013-05-25 12:33:57 +10:00 |
|
Adubbz
|
506f3d96b5
|
Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects
|
2013-05-25 09:41:10 +10:00 |
|
Adubbz
|
6c913fbef3
|
Upped the Version Number
|
2013-05-25 09:40:05 +10:00 |
|
Adubbz
|
6dfd91de6c
|
Finished bone resizing
|
2013-05-25 09:00:43 +10:00 |
|
Adubbz
|
1eb53f291e
|
Made the small bone segment smaller
|
2013-05-25 08:34:03 +10:00 |
|
Adubbz
|
069caa8fbb
|
Adjusted bone segment sizes
|
2013-05-25 08:08:58 +10:00 |
|
Matt Caughey
|
b4e20e899f
|
Added Timber biome
|
2013-05-24 17:41:13 -04:00 |
|
Matt Caughey
|
e650ecd2b2
|
Changes to the Deadlands and how Smoldering Grass generates.
|
2013-05-24 16:51:25 -04:00 |
|
Matt Caughey
|
e77aee5360
|
Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
|
2013-05-24 13:54:27 -04:00 |
|
Matt Caughey
|
97965c1abc
|
Added beach variation placeholders.
|
2013-05-24 11:45:47 -04:00 |
|
Matt Caughey
|
bd4431b0b8
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-24 10:36:13 -04:00 |
|
Matt Caughey
|
e89d9e15ac
|
Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether.
|
2013-05-24 10:36:00 -04:00 |
|
Adubbz
|
46f285b665
|
Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements
|
2013-05-24 20:02:47 +10:00 |
|
Adubbz
|
bcdb783c0a
|
Cleaning up hitbox code
|
2013-05-24 20:01:13 +10:00 |
|
Adubbz
|
458c3507b1
|
Made amethyst tools and armour repairable
|
2013-05-24 20:00:34 +10:00 |
|
Adubbz
|
bc57d5b1d9
|
Cleaning up, gave the rotated Small and Medium Bone Segments their correct names
|
2013-05-24 19:59:55 +10:00 |
|
Adubbz
|
1c5d0ed67f
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-24 17:34:40 +10:00 |
|
Adubbz
|
895eafe7ca
|
Bone hitbox fixes, made small bones stretch the whole block
|
2013-05-24 17:34:08 +10:00 |
|
Matt Caughey
|
485176c63e
|
Reworked a few biomes, including names and IDs.
|
2013-05-23 16:22:58 -04:00 |
|
Matt Caughey
|
d02ea93141
|
More work on kelp
|
2013-05-23 11:20:06 -04:00 |
|
Adubbz
|
79628f1ecd
|
Finished bone blocks
|
2013-05-23 19:06:58 +10:00 |
|
Matt Caughey
|
4bf8c5bdbe
|
Started work on seaweed/coral blocks.
|
2013-05-22 23:30:41 -04:00 |
|
Matt Caughey
|
50ecb0ccca
|
Made some changes to the Pasture grass color and Barley block texture.
|
2013-05-22 20:11:31 -04:00 |
|
Matt Caughey
|
ecb7da5b6a
|
Added bone textures
|
2013-05-22 18:53:07 -04:00 |
|
Adubbz
|
d22edc35f3
|
Fixed Bone Segment naming
|
2013-05-23 06:29:39 +10:00 |
|
Adubbz
|
d9b3519b65
|
Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/
|
2013-05-23 06:08:28 +10:00 |
|
Matt Caughey
|
6ccd3f590d
|
More work on Nether biomes.
|
2013-05-21 16:35:04 -04:00 |
|
Matt Caughey
|
7e779edfbb
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-20 20:50:20 -04:00 |
|
Matt Caughey
|
0d5ab5b419
|
More changes to Nether biomes.
|
2013-05-20 20:49:30 -04:00 |
|
Adubbz
|
003e10b232
|
Cleanup of unecessary Forestry API components
|
2013-05-21 06:40:23 +10:00 |
|
Matt Caughey
|
b514d4530c
|
Made some changes to the Boreal Forest.
|
2013-05-20 14:47:39 -04:00 |
|
Matt Caughey
|
ea79e20990
|
Tweaked the algae generation and texture
|
2013-05-20 12:17:33 -04:00 |
|
Matt Caughey
|
5c53c46290
|
Added ivy. Nerfed apple tree growth.
|
2013-05-20 10:41:19 -04:00 |
|
Adubbz
|
ca54a1a0de
|
Made berries regrow
|
2013-05-20 19:33:48 +10:00 |
|
Adubbz
|
114548a9dd
|
Updated Forestry API, made berries produce fruit juice and mulch (5%) in the squeezer
|
2013-05-20 19:06:50 +10:00 |
|
Matt Caughey
|
b479ac96f2
|
Started working on the Corrupted Sands biome.
|
2013-05-19 21:29:33 -04:00 |
|
Adubbz
|
27cc86164e
|
Removed Nether Biome Dictionary tags from the Deadlands and Volcano
|
2013-05-20 06:38:48 +10:00 |
|
Adubbz
|
818e4f7c9f
|
Made berries no longer spawn ontop of the player, made them harvestable by straw golems
|
2013-05-20 06:11:15 +10:00 |
|
Matt Caughey
|
b74853da42
|
More features added to the Undergarden. Fixed a bug with trees in the Jade Cliffs.
|
2013-05-19 13:34:19 -04:00 |
|
Amnet
|
dadbb815bc
|
Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
|
2013-05-19 14:52:55 +02:00 |
|
Matt Caughey
|
d9f7e919ee
|
More Nether biome stuff
|
2013-05-18 18:23:21 -04:00 |
|
ted80-PC
|
c9a1076551
|
Smaller nether biomes
|
2013-05-18 18:35:01 +02:00 |
|
ted80-PC
|
4fa36210ad
|
IM AN IDIOT
|
2013-05-18 18:12:18 +02:00 |
|
ted80-PC
|
56f37c8fff
|
Fixed deco not working in nether
|
2013-05-18 17:33:57 +02:00 |
|
Matt Caughey
|
4c41f69729
|
Started adding decoration to the Undergarden.
|
2013-05-18 11:28:50 -04:00 |
|
ted80-PC
|
6266846a47
|
Added nether biome gen
|
2013-05-18 17:06:30 +02:00 |
|
Matt Caughey
|
d811404e07
|
Added placeholders for the Nether biomes
|
2013-05-18 10:37:05 -04:00 |
|
Adubbz
|
21edb9b361
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-18 17:49:13 +10:00 |
|
Adubbz
|
707fc9b7ce
|
Removed the nether tag from the Ominous Woods
|
2013-05-18 17:48:41 +10:00 |
|
Matt Caughey
|
bfef1418d9
|
Gave berry bushes the use animation when right clicked. Tweaked the apple leaf textures.
|
2013-05-18 03:09:19 -04:00 |
|
Matt Caughey
|
720b1b43fe
|
Added some of the Origin block textures
|
2013-05-18 02:52:00 -04:00 |
|
Adubbz
|
5cc2ed58a8
|
Gave apple leaves the use animation on being "picked"
|
2013-05-18 08:44:28 +10:00 |
|
Matt Caughey
|
b18a02b4b3
|
Temporarily removed cloud generation from the Promised Land
|
2013-05-17 07:10:39 -04:00 |
|
Adubbz
|
851e0816be
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-17 21:08:22 +10:00 |
|
Adubbz
|
b2701ab656
|
Made bamboo cut through shrubs on generation
|
2013-05-17 21:06:57 +10:00 |
|
Matt Caughey
|
0816149d89
|
Finished up the Glob entity.
|
2013-05-17 05:59:08 -04:00 |
|
Adubbz
|
7552149aae
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-17 17:19:47 +10:00 |
|
Adubbz
|
97bc8e217f
|
Added the Glob, saved the spawning stuff for Forstride
|
2013-05-17 17:18:08 +10:00 |
|
Matt Caughey
|
1bb2bc96cb
|
Tweaked some settings with the dandelion particles
|
2013-05-16 20:36:06 -04:00 |
|
Matt Caughey
|
1932613880
|
Overhauled the Field biome.
|
2013-05-16 16:37:43 -04:00 |
|
Matt Caughey
|
a8849e1417
|
Overhauled the Grove biome
|
2013-05-16 15:16:34 -04:00 |
|
Matt Caughey
|
5146c088ba
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-16 12:48:37 -04:00 |
|
Matt Caughey
|
2b887abc5e
|
Added berries (Food item). Finished up berry bushes.
|
2013-05-16 12:47:57 -04:00 |
|
Amnet
|
55406d0cff
|
Added checks for array bounds and metadata.
|
2013-05-16 16:26:39 +02:00 |
|
Matt Caughey
|
7f38e7d047
|
Added sunflower seeds. Updated Thaumcraft integration.
|
2013-05-16 10:23:18 -04:00 |
|
Amnet
|
561eaaa315
|
Fixed dart blower and darts.
|
2013-05-16 15:50:12 +02:00 |
|
Matt Caughey
|
f8d378f4bc
|
Tweaked some stuff with the currently unused berry bushes
|
2013-05-16 09:48:45 -04:00 |
|
Matt Caughey
|
2715e2cff1
|
Tweaked some of the plants, and improved a few textures.
|
2013-05-16 08:06:18 -04:00 |
|
Amnet
|
1c3f1e75b5
|
Fixed the drop for sunflowers and lilies.
Added BOP wood to trigger "Get Wood" Achievement.
|
2013-05-16 01:51:16 +02:00 |
|
Adubbz
|
09ed6fc0bc
|
Temporarily disabled Promised Land mobs
|
2013-05-16 06:09:24 +10:00 |
|
Matt Caughey
|
51eebc193c
|
Tweaked the Savanna. Made some changes to a few textures.
|
2013-05-15 15:20:32 -04:00 |
|
ted80-PC
|
530ee6fbd9
|
Added bwg4 acacia trees
|
2013-05-15 20:38:20 +02:00 |
|
Matt Caughey
|
86753151ff
|
Updated achievement settings
|
2013-05-15 14:18:18 -04:00 |
|
Matt Caughey
|
93ef449dd6
|
Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures.
|
2013-05-15 11:37:27 -04:00 |
|
Matt Caughey
|
d4f4e24a22
|
Added lilyflower generation.
|
2013-05-15 08:49:06 -04:00 |
|
Adubbz
|
6895a0c42a
|
Added BuildCraft compatibility for facades
|
2013-05-15 20:13:52 +10:00 |
|
Adubbz
|
379730186b
|
Merged BlockBOPFlower changes
|
2013-05-15 19:16:03 +10:00 |
|
Adubbz
|
3ab3d2c72d
|
Fixed dart rendering
|
2013-05-15 19:15:31 +10:00 |
|
Adubbz
|
3f1e07176a
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-15 19:14:32 +10:00 |
|
Adubbz
|
0b76026762
|
Made lily flowers render on the water lily and made them replaceable
|
2013-05-15 19:10:53 +10:00 |
|
Adubbz
|
5d68f74657
|
Dandelions now spawn particles in the direction being faced by the player
|
2013-05-15 19:09:13 +10:00 |
|
Matt Caughey
|
231cde7958
|
Added sunflowers
|
2013-05-14 10:17:00 -04:00 |
|
Adubbz
|
e938cdbda6
|
Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet!
|
2013-05-14 17:19:58 +10:00 |
|
Matt Caughey
|
67c4d276b8
|
Tweaked flower band textures.
|
2013-05-13 15:51:26 -04:00 |
|
Matt Caughey
|
ecf5c68e2d
|
Made some minor changes to the Pasture biome.
|
2013-05-13 14:10:09 -04:00 |
|
Amnet
|
f187d8e4fb
|
Fixed the biome village spawn config option.
Tweaked the offset on barley.
|
2013-05-13 20:06:49 +02:00 |
|
Amnet
|
72a681fa49
|
Added random offset to barley.
|
2013-05-13 19:14:42 +02:00 |
|
Matt Caughey
|
45f7788fa9
|
Added waterlily texture.
|
2013-05-13 10:31:21 -04:00 |
|
Matt Caughey
|
7c1bdfd772
|
Fixed mushrooms.
|
2013-05-13 10:08:01 -04:00 |
|
Matt Caughey
|
86f5881cad
|
Moved mushrooms to their own class.
|
2013-05-13 09:43:16 -04:00 |
|
Matt Caughey
|
dc44e1c041
|
Made the Icy Hills hillier.
|
2013-05-13 08:30:03 -04:00 |
|
Matt Caughey
|
e6fee9a480
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-13 07:14:31 -04:00 |
|
Matt Caughey
|
d25f608bba
|
Added alternate black and white dye. Added glowshrooms. Tweaked some textures.
|
2013-05-13 07:13:46 -04:00 |
|
Adubbz
|
01bfcdc963
|
Fixed particles once and for all, now to just make them spawn from dandelions
|
2013-05-13 20:33:51 +10:00 |
|
Adubbz
|
ad13d2c49d
|
Some work on Dandelion particles. Only seem to use the correct texture every now and then but at least it's getting somewhere. Big thanks to MysteriousAges on this one
|
2013-05-13 20:11:09 +10:00 |
|
Matt Caughey
|
262a5af199
|
Added alternate blue, brown, and green dyes crafted from Blue Milk Caps, Mud Balls, and Moss.
|
2013-05-13 06:05:31 -04:00 |
|
Matt Caughey
|
c0d621229d
|
Added blue, brown, and green dye textures for alternative dye items.
|
2013-05-13 05:45:21 -04:00 |
|
Matt Caughey
|
daa70b2792
|
Made palm tree generation nicer and more life-like.
|
2013-05-13 05:33:12 -04:00 |
|
Adubbz
|
be17f95ed6
|
Moved particles to a single method
|
2013-05-13 18:20:06 +10:00 |
|
Adubbz
|
3e58ec3e21
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-13 17:49:38 +10:00 |
|
Adubbz
|
c8a70d6a08
|
Attempted to get particles working. Used the dart blower as the test
|
2013-05-13 17:49:06 +10:00 |
|
Matt Caughey
|
5705a4d1fb
|
Tweaked apple leaves
|
2013-05-13 03:47:18 -04:00 |
|
Amnet
|
77d026306a
|
Fixed a bug with mudballs.
|
2013-05-13 05:07:45 +02:00 |
|
Adubbz
|
e738e1ff62
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-13 08:27:23 +10:00 |
|
Adubbz
|
af38870e90
|
Added animals to the Promised Lands. Only thing that is left to do is limiting the amount spawned.
|
2013-05-13 08:22:17 +10:00 |
|
Matt Caughey
|
3181acca76
|
Changed Bamboo Sapling texture to match the new bamboo coloring.
|
2013-05-12 15:14:49 -04:00 |
|
Matt Caughey
|
f93bad1c62
|
Changed the top/filler layer and sky color of the Badlands.
|
2013-05-12 14:58:49 -04:00 |
|
Matt Caughey
|
498a5b82bd
|
Made the giant red/yellow flower generation a lot nicer.
|
2013-05-12 14:16:31 -04:00 |
|
Matt Caughey
|
47e6e9a4b0
|
Tweaked the Moss item and Celestial Crystal Shard textures.
|
2013-05-12 12:19:19 -04:00 |
|
Matt Caughey
|
4a858fd710
|
Added crafting recipes for Skystone blocks, and tweaked the textures.
|
2013-05-12 09:26:03 -04:00 |
|
Amnet
|
1778263c8a
|
Fixed picking up slabs with MMB.
Fixed stairs textures.
|
2013-05-12 15:06:54 +02:00 |
|
Matt Caughey
|
e85443bdd0
|
Added Skystone Cobble/Brick, along with stairs and slabs for both.
|
2013-05-12 08:38:39 -04:00 |
|
Matt Caughey
|
965d02d518
|
Changed the names of some of the Promised Land blocks.
|
2013-05-12 07:31:51 -04:00 |
|
Matt Caughey
|
d8890fdce5
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-12 05:56:21 -04:00 |
|