Matt Caughey
|
026069ac82
|
Added stalagmites and stalactites
|
2013-11-07 20:26:52 -05:00 |
|
Matt Caughey
|
bc0d953aac
|
Added Jacaranda trees to the Mystic Grove
|
2013-11-05 21:44:43 -05:00 |
|
Matt Caughey
|
f1f2566347
|
Fixed Amnet's derp
|
2013-11-04 20:25:39 -05:00 |
|
Amnet
|
be1441520e
|
Fixing the inconsistent biome maps.
|
2013-11-05 01:26:15 +01:00 |
|
Matt Caughey
|
f5d64a032f
|
Redesigned the Mystic Grove
|
2013-11-04 16:45:35 -05:00 |
|
Matt Caughey
|
d0d274bc82
|
Fixed fog closeness values
|
2013-11-03 20:07:54 -05:00 |
|
Adubbz
|
67afee9d38
|
Reduced the smoothing area a bit to be in line with the water, should also increase performance a tiny bit
|
2013-11-03 21:20:23 +11:00 |
|
Adubbz
|
f105029d54
|
Fixed the crafting of wooden slabs and stairs
|
2013-11-03 19:33:37 +11:00 |
|
Matt Caughey
|
c4bcba471d
|
Made honey give slowness upon contact
|
2013-10-30 19:21:39 -04:00 |
|
Matt Caughey
|
0cac2622b6
|
Moved the honey block to its own class
|
2013-10-30 14:56:32 -04:00 |
|
Matt Caughey
|
a6d06c97b3
|
Added hive sub-blocks, tweaked hive generation
|
2013-10-29 16:52:51 -04:00 |
|
Matt Caughey
|
25f5dd9b4e
|
Added honey
|
2013-10-28 00:20:08 -04:00 |
|
Matt Caughey
|
a8deba13b0
|
Removed the Hellish Hive biome, added textures for things
|
2013-10-27 19:20:07 -04:00 |
|
Matt Caughey
|
ddbf1c7017
|
Fixed up hive generation
|
2013-10-27 14:54:35 -04:00 |
|
Matt Caughey
|
398cfdc310
|
Added "The Hive" biome to the Nether
|
2013-10-27 14:21:13 -04:00 |
|
Matt Caughey
|
7d69249fcb
|
Updated wasp entity settings
|
2013-10-27 13:15:27 -04:00 |
|
Adubbz
|
5df963c5b2
|
Basic bee modelling done, now onto the AI
|
2013-10-27 17:20:58 +11:00 |
|
Matt Caughey
|
af7f5be853
|
Added Hive blocks
|
2013-10-26 16:42:11 -04:00 |
|
Amnet
|
69cd689352
|
Fixed ocean generation.
Added new Terrain Gen option.
|
2013-10-26 18:44:05 +02:00 |
|
Matt Caughey
|
05fc6e2f2e
|
Added Bloody Heap biome to the Nether
|
2013-10-26 12:32:03 -04:00 |
|
Matt Caughey
|
d1f970961c
|
Changed the icon for the Sacred Springs achievement
|
2013-10-21 13:02:22 -04:00 |
|
Adubbz
|
71eff4ee8c
|
Finished moving achievement localizations
|
2013-10-19 12:03:22 +11:00 |
|
Adubbz
|
87a9c59f6a
|
More localisation moving
|
2013-10-19 11:58:34 +11:00 |
|
Adubbz
|
24ca794b0e
|
Moved some more achievement localizations
|
2013-10-19 11:40:20 +11:00 |
|
Adubbz
|
9026d9a3bc
|
Started moving achievement localizations into the lang file
|
2013-10-19 10:57:56 +11:00 |
|
Adubbz
|
6a64b26885
|
Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water).
|
2013-10-17 18:32:13 +11:00 |
|
Amnet
|
937374350a
|
Hopefully fixing the phantoms suffocating players in walls.
|
2013-10-11 17:52:13 +02:00 |
|
Amnet
|
b66dceb7e3
|
Added a possibility to disable mobs.
|
2013-10-11 16:28:13 +02:00 |
|
Amnet
|
15ea622866
|
Updated ore dictionary entries for mod cross integration.
|
2013-10-02 00:30:53 +02:00 |
|
Adubbz
|
e61e91ff08
|
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
|
2013-09-30 11:41:48 +10:00 |
|
Adubbz
|
66f7ed4338
|
Increased Phantom spawn rates
|
2013-09-30 11:41:33 +10:00 |
|
Matt Caughey
|
096c3a995e
|
Tweaked the Tropics biome
|
2013-09-29 07:46:20 -04:00 |
|
Matt Caughey
|
9b97f207ca
|
Added a Sacred Oak sapling
|
2013-09-28 18:53:14 -04:00 |
|
Matt Caughey
|
518f0528d0
|
Tweaked the Wasteland a bit and changed max/min height of the Marsh
|
2013-09-27 23:37:16 -04:00 |
|
Adubbz
|
67b15ddfee
|
New bamboo rendering
|
2013-09-24 17:53:43 +10:00 |
|
Matt Caughey
|
5c0b3b9d75
|
Tweaked marsh generation more
|
2013-09-21 22:26:41 -04:00 |
|
Matt Caughey
|
5c5dcda22e
|
Changed how marshes generate
|
2013-09-21 19:25:33 -04:00 |
|
Matt Caughey
|
0f2f61cd68
|
Tweaked the moss texture, added new foliage to bonemeal plants
|
2013-09-21 17:17:50 -04:00 |
|
Matt Caughey
|
80884671fd
|
Added Icy Iris flower and Flat Mushroom
|
2013-09-21 16:08:45 -04:00 |
|
Matt Caughey
|
b80e6e58f7
|
Added config options for wither wart and burning blossom gen
|
2013-09-21 14:44:04 -04:00 |
|
Amnet
|
7211a7e969
|
Config file stuff
|
2013-09-21 15:57:55 +02:00 |
|
Amnet
|
ab451c9565
|
Fixing the crash with villages - hopefully.
|
2013-09-21 15:05:26 +02:00 |
|
Adubbz
|
637c9666c3
|
More toying with boring villages and added a dependancy for the latest forge
|
2013-09-21 19:48:35 +10:00 |
|
Adubbz
|
6b92c118a6
|
Fixed shrub rendering, trying to get villages to not be retarded
|
2013-09-21 18:58:50 +10:00 |
|
Adubbz
|
8d31a72714
|
Fixed villages completely
|
2013-09-21 17:04:41 +10:00 |
|
Adubbz
|
adeb945ed2
|
Attempted to update to 1.6.4, some issues with villages
|
2013-09-21 16:53:11 +10:00 |
|
Matt Caughey
|
88baea8581
|
Tweaked moss generation and texture
|
2013-09-20 19:16:51 -04:00 |
|
Matt Caughey
|
4b60b36c31
|
Tweaked taro texture, disabled rain in Badlands
|
2013-09-20 14:14:48 -04:00 |
|
Matt Caughey
|
9088ae0585
|
Adding crafting recipes for the new flowers
|
2013-09-20 00:27:13 -04:00 |
|
Matt Caughey
|
e3d49e1698
|
Added Lavender Fields biome
|
2013-09-19 22:07:20 -04:00 |
|