Basic bee modelling done, now onto the AI
This commit is contained in:
parent
37d7ec898e
commit
5df963c5b2
6 changed files with 210 additions and 114 deletions
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@ -20,6 +20,7 @@ import biomesoplenty.entities.EntityGlob;
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import biomesoplenty.entities.EntityJungleSpider;
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import biomesoplenty.entities.EntityPhantom;
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import biomesoplenty.entities.EntityRosester;
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import biomesoplenty.entities.EntityWasp;
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import biomesoplenty.entities.projectiles.EntityDart;
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import biomesoplenty.entities.projectiles.EntityMudball;
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import biomesoplenty.entities.render.RenderDart;
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@ -27,6 +28,7 @@ import biomesoplenty.entities.render.RenderGlob;
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import biomesoplenty.entities.render.RenderJungleSpider;
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import biomesoplenty.entities.render.RenderPhantom;
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import biomesoplenty.entities.render.RenderRosester;
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import biomesoplenty.entities.render.RenderWasp;
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import biomesoplenty.particles.EntityDandelionFX;
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import biomesoplenty.particles.EntitySteamFX;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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@ -70,6 +72,11 @@ public class ClientProxy extends CommonProxy {
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RenderingRegistry.registerEntityRenderingHandler(EntityPhantom.class, new RenderPhantom());
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}
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if (BOPConfigurationIDs.waspID > 0)
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{
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RenderingRegistry.registerEntityRenderingHandler(EntityWasp.class, new RenderWasp());
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}
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RenderingRegistry.registerBlockHandler(new FoliageRenderer());
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RenderingRegistry.registerBlockHandler(new PlantsRenderer());
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RenderingRegistry.registerBlockHandler(new SmallBlockRenderer());
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@ -11,11 +11,11 @@ import biomesoplenty.entities.EntityGlob;
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import biomesoplenty.entities.EntityJungleSpider;
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import biomesoplenty.entities.EntityPhantom;
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import biomesoplenty.entities.EntityRosester;
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import biomesoplenty.entities.EntityWasp;
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import biomesoplenty.entities.projectiles.EntityDart;
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import biomesoplenty.entities.projectiles.EntityMudball;
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import biomesoplenty.entities.projectiles.EntityPoisonDart;
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import cpw.mods.fml.common.registry.EntityRegistry;
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import cpw.mods.fml.common.registry.LanguageRegistry;
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public class BOPEntities {
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@ -91,5 +91,12 @@ public class BOPEntities {
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EntityRegistry.addSpawn(EntityPhantom.class, 8, 1, 1, EnumCreatureType.monster, Biomes.netherBone.get(), Biomes.netherDesert.get());
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}
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}
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if (BOPConfigurationIDs.waspID > 0)
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{
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EntityRegistry.registerModEntity(EntityWasp.class, "Wasp", BOPConfigurationIDs.waspID, BiomesOPlenty.instance, 80, 3, true);
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registerEntityEgg(EntityWasp.class, 4472140, 2499368);
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}
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}
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}
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@ -293,6 +293,7 @@ public class BOPConfigurationIDs
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public static int rosesterID;
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public static int globID;
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public static int phantomID;
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public static int waspID;
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public static void init(File configFile)
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{
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@ -468,6 +469,7 @@ public class BOPConfigurationIDs
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rosesterID = config.get("Mob IDs", "Rosester ID", 102, null).getInt();
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globID = config.get("Mob IDs", "Glob ID", 106, null).getInt();
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phantomID = config.get("Mob IDs", "Phantom ID", 107, null).getInt();
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waspID = config.get("Mob IDs", "Wasp ID", 108, null).getInt();
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//Projectile IDs
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entityMudballID = config.get("Entity IDs", "Mudball ID", 103, null).getInt();;
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30
common/biomesoplenty/entities/EntityWasp.java
Normal file
30
common/biomesoplenty/entities/EntityWasp.java
Normal file
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@ -0,0 +1,30 @@
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package biomesoplenty.entities;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.passive.EntityAmbientCreature;
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import net.minecraft.entity.passive.EntityBat;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.World;
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public class EntityWasp extends EntityLiving
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{
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public EntityWasp(World world)
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{
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super(world);
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this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
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}
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public boolean isAIEnabled()
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{
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return true;
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}
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@Override
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public boolean allowLeashing()
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{
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return false;
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}
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}
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@ -1,151 +1,177 @@
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package biomesoplenty.entities.models;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.MathHelper;
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public class ModelWasp extends ModelBase
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{
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//fields
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/*Head*/
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ModelRenderer Head;
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ModelRenderer Right_Antenna;
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ModelRenderer Left_Antenna;
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ModelRenderer Nose;
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/*Wings*/
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ModelRenderer Left_Wing;
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ModelRenderer Right_Wing;
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/*Body*/
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ModelRenderer Thorax;
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ModelRenderer Abdomen;
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ModelRenderer Stinger;
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ModelRenderer Left_Leg_Back;
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ModelRenderer Left_Leg_Middle;
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ModelRenderer Left_Leg_Front;
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ModelRenderer Right_Leg_Back;
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ModelRenderer Right_Leg_Middle;
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ModelRenderer Right_Leg_Front;
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ModelRenderer Left_Wing;
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ModelRenderer Right_Wing;
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ModelRenderer Head;
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ModelRenderer Nose;
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ModelRenderer Left_Antenna;
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ModelRenderer Right_Antenna;
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/*Stinger*/
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ModelRenderer Abdomen;
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ModelRenderer Stinger;
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public ModelWasp()
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{
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textureWidth = 64;
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textureHeight = 32;
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Thorax = new ModelRenderer(this, 0, 0);
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Thorax.addBox(0F, 0F, 0F, 5, 5, 8);
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Thorax.setRotationPoint(0F, 0F, 0F);
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Thorax.setTextureSize(64, 32);
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Thorax.mirror = true;
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setRotation(Thorax, 0F, 0F, 0F);
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Abdomen = new ModelRenderer(this, 0, 13);
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Abdomen.addBox(0F, 0F, 0F, 3, 3, 2);
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Abdomen.setRotationPoint(1F, 2F, -2F);
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Abdomen.setTextureSize(64, 32);
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Abdomen.mirror = true;
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setRotation(Abdomen, 0F, 0F, 0F);
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Stinger = new ModelRenderer(this, 0, 18);
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Stinger.addBox(0F, 0F, 0F, 1, 1, 3);
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Stinger.setRotationPoint(2F, 4F, -5F);
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Stinger.setTextureSize(64, 32);
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Stinger.mirror = true;
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setRotation(Stinger, 0F, 0F, 0F);
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Left_Leg_Back = new ModelRenderer(this, 13, 23);
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Left_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
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Left_Leg_Back.setRotationPoint(-1F, 4F, 1F);
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Left_Leg_Back.setTextureSize(64, 32);
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Left_Leg_Back.mirror = true;
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setRotation(Left_Leg_Back, 0F, 0F, 0F);
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Left_Leg_Middle = new ModelRenderer(this, 13, 23);
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Left_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
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Left_Leg_Middle.setRotationPoint(-1F, 4F, 4F);
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Left_Leg_Middle.setTextureSize(64, 32);
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Left_Leg_Middle.mirror = true;
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setRotation(Left_Leg_Middle, 0F, 0F, 0F);
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Left_Leg_Front = new ModelRenderer(this, 13, 23);
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Left_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
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Left_Leg_Front.setRotationPoint(-1F, 4F, 6F);
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Left_Leg_Front.setTextureSize(64, 32);
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Left_Leg_Front.mirror = true;
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setRotation(Left_Leg_Front, 0F, 0F, 0F);
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Right_Leg_Back = new ModelRenderer(this, 13, 23);
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Right_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
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Right_Leg_Back.setRotationPoint(5F, 4F, 1F);
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Right_Leg_Back.setTextureSize(64, 32);
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Right_Leg_Back.mirror = true;
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setRotation(Right_Leg_Back, 0F, 0F, 0F);
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Right_Leg_Middle = new ModelRenderer(this, 13, 23);
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Right_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
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Right_Leg_Middle.setRotationPoint(5F, 4F, 4F);
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Right_Leg_Middle.setTextureSize(64, 32);
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Right_Leg_Middle.mirror = true;
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setRotation(Right_Leg_Middle, 0F, 0F, 0F);
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Right_Leg_Front = new ModelRenderer(this, 13, 23);
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Right_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
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Right_Leg_Front.setRotationPoint(5F, 4F, 6F);
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Right_Leg_Front.setTextureSize(64, 32);
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Right_Leg_Front.mirror = true;
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setRotation(Right_Leg_Front, 0F, 0F, 0F);
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Left_Wing = new ModelRenderer(this, 24, 26);
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Left_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
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Left_Wing.setRotationPoint(-7F, -1F, 2F);
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Left_Wing.setTextureSize(64, 32);
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Left_Wing.mirror = true;
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setRotation(Left_Wing, 0F, 0F, 0F);
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Right_Wing = new ModelRenderer(this, 24, 20);
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Right_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
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Right_Wing.setRotationPoint(4F, -1F, 2F);
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Right_Wing.setTextureSize(64, 32);
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Right_Wing.mirror = true;
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setRotation(Right_Wing, 0F, 0F, 0F);
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/*Head*/
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Head = new ModelRenderer(this, 46, 0);
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Head.addBox(0F, 0F, 0F, 5, 5, 4);
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Head.setRotationPoint(0F, -2F, 8F);
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Head.setTextureSize(64, 32);
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Head.mirror = true;
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setRotation(Head, 0F, 0F, 0F);
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Nose = new ModelRenderer(this, 54, 9);
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Nose.addBox(0F, 0F, 0F, 3, 4, 2);
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Nose.setRotationPoint(1F, 0F, 11F);
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Nose.setTextureSize(64, 32);
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Nose.mirror = true;
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setRotation(Nose, 0F, 0F, 0F);
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Left_Antenna = new ModelRenderer(this, 54, 27);
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Left_Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
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Left_Antenna.setRotationPoint(1F, -3F, 10F);
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Left_Antenna.setTextureSize(64, 32);
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Left_Antenna.mirror = true;
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setRotation(Left_Antenna, 0F, 0F, 0F);
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Right_Antenna = new ModelRenderer(this, 54, 27);
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Right_Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
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Right_Antenna.addBox(0F, 2F, -8F, 1, 1, 4);
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Right_Antenna.setRotationPoint(3F, -3F, 10F);
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Right_Antenna.setTextureSize(64, 32);
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Right_Antenna.mirror = true;
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setRotation(Right_Antenna, 0F, 0F, 0F);
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Head.addChild(Right_Antenna);
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Left_Antenna = new ModelRenderer(this, 54, 27);
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Left_Antenna.addBox(0F, 2F, -8F, 1, 1, 4);
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Left_Antenna.setRotationPoint(1F, -3F, 10F);
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Left_Antenna.setTextureSize(64, 32);
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Left_Antenna.mirror = true;
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Head.addChild(Left_Antenna);
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Nose = new ModelRenderer(this, 54, 9);
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Nose.addBox(0F, 2F, -8F, 3, 4, 2);
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Nose.setRotationPoint(1F, 0F, 11F);
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Nose.setTextureSize(64, 32);
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Nose.mirror = true;
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Head.addChild(Nose);
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/*Wings*/
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Left_Wing = new ModelRenderer(this, 24, 26);
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Left_Wing.addBox(-7F, 0F, 0F, 8, 1, 5);
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Left_Wing.setRotationPoint(0F, -1F, 2F);
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Left_Wing.setTextureSize(64, 32);
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Right_Wing = new ModelRenderer(this, 24, 20);
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Right_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
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Right_Wing.setRotationPoint(4F, -1F, 2F);
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Right_Wing.setTextureSize(64, 32);
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/*Body*/
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Thorax = new ModelRenderer(this, 0, 0);
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Thorax.addBox(0F, 0F, 0F, 5, 5, 8);
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Thorax.setRotationPoint(0F, 0F, 0F);
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Thorax.setTextureSize(64, 32);
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Left_Leg_Back = new ModelRenderer(this, 13, 23);
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Left_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
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Left_Leg_Back.setRotationPoint(-1F, 4F, 1F);
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Left_Leg_Back.setTextureSize(64, 32);
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Thorax.addChild(Left_Leg_Back);
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Left_Leg_Middle = new ModelRenderer(this, 13, 23);
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Left_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
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Left_Leg_Middle.setRotationPoint(-1F, 4F, 4F);
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Left_Leg_Middle.setTextureSize(64, 32);
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Thorax.addChild(Left_Leg_Middle);
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Left_Leg_Front = new ModelRenderer(this, 13, 23);
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Left_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
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Left_Leg_Front.setRotationPoint(-1F, 4F, 6F);
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Left_Leg_Front.setTextureSize(64, 32);
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Thorax.addChild(Left_Leg_Front);
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Right_Leg_Back = new ModelRenderer(this, 13, 23);
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Right_Leg_Back.addBox(0F, 0F, 0F, 1, 4, 1);
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Right_Leg_Back.setRotationPoint(5F, 4F, 1F);
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Right_Leg_Back.setTextureSize(64, 32);
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Thorax.addChild(Right_Leg_Back);
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Right_Leg_Middle = new ModelRenderer(this, 13, 23);
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Right_Leg_Middle.addBox(0F, 0F, 0F, 1, 3, 1);
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Right_Leg_Middle.setRotationPoint(5F, 4F, 4F);
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Right_Leg_Middle.setTextureSize(64, 32);
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Thorax.addChild(Right_Leg_Middle);
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Right_Leg_Front = new ModelRenderer(this, 13, 23);
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Right_Leg_Front.addBox(0F, 0F, 0F, 1, 4, 1);
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Right_Leg_Front.setRotationPoint(5F, 4F, 6F);
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Right_Leg_Front.setTextureSize(64, 32);
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Thorax.addChild(Right_Leg_Front);
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/*Stinger*/
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Abdomen = new ModelRenderer(this, 0, 13);
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Abdomen.addBox(0F, 0F, 0F, 3, 3, 2);
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Abdomen.setRotationPoint(1F, 2F, -2F);
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Abdomen.setTextureSize(64, 32);
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Stinger = new ModelRenderer(this, 0, 18);
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Stinger.addBox(-1F, -3F, 2F, 1, 1, 3);
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Stinger.setRotationPoint(2F, 4F, -5F);
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Stinger.setTextureSize(64, 32);
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Abdomen.addChild(Stinger);
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}
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
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{
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super.render(entity, f, f1, f2, f3, f4, f5);
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setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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Thorax.render(f5);
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Abdomen.render(f5);
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Stinger.render(f5);
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Left_Leg_Back.render(f5);
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Left_Leg_Middle.render(f5);
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Left_Leg_Front.render(f5);
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Right_Leg_Back.render(f5);
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Right_Leg_Middle.render(f5);
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Right_Leg_Front.render(f5);
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GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
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/*Head*/
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float headspeed = 0.1F * (float)(entity.entityId % 10);
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Head.rotateAngleX = MathHelper.sin((float)entity.ticksExisted * headspeed) * 2.5F * (float)Math.PI / 180.0F;
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Head.rotateAngleY = 0.0F;
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Head.rotateAngleZ = MathHelper.cos((float)entity.ticksExisted * headspeed) * 1.5F * (float)Math.PI / 180.0F;
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Head.render(f5);
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/*Wings*/
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Right_Wing.rotateAngleY = MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.25F;
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Left_Wing.rotateAngleY = -Right_Wing.rotateAngleY;
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Right_Wing.rotateAngleZ = Right_Wing.rotateAngleY;
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Left_Wing.rotateAngleZ = -Right_Wing.rotateAngleY;
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Left_Wing.render(f5);
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Right_Wing.render(f5);
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Head.render(f5);
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Nose.render(f5);
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Left_Antenna.render(f5);
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Right_Antenna.render(f5);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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/*Body*/
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float thoraxspeed = 0.05F * (float)(entity.entityId % 10);
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Thorax.rotateAngleX = MathHelper.sin((float)entity.ticksExisted * thoraxspeed) * 2.5F * (float)Math.PI / 180.0F;
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Thorax.rotateAngleY = 0.0F;
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Thorax.rotateAngleZ = MathHelper.cos((float)entity.ticksExisted * thoraxspeed) * 1.5F * (float)Math.PI / 180.0F;
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Thorax.render(f5);
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/*float nosespeed = 0.5F * (float)(entity.entityId % 10);
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Nose.rotateAngleX = MathHelper.sin((float)entity.ticksExisted * nosespeed) * 2.5F * (float)Math.PI / 180.0F;
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Nose.rotateAngleY = 0.0F;
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Nose.rotateAngleZ = MathHelper.cos((float)entity.ticksExisted * nosespeed) * 1.5F * (float)Math.PI / 180.0F;*/
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/*Stinger*/
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float abdomenspeed = 0.6F * (float)(entity.entityId % 10);
|
||||
Abdomen.rotateAngleX = MathHelper.sin((float)entity.ticksExisted * abdomenspeed) * 2.5F * (float)Math.PI / 180.0F;
|
||||
Abdomen.rotateAngleY = 0.0F;
|
||||
Abdomen.rotateAngleZ = MathHelper.cos((float)entity.ticksExisted * abdomenspeed) * 1.5F * (float)Math.PI / 180.0F;
|
||||
|
||||
Abdomen.render(f5);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
24
common/biomesoplenty/entities/render/RenderWasp.java
Normal file
24
common/biomesoplenty/entities/render/RenderWasp.java
Normal file
|
@ -0,0 +1,24 @@
|
|||
package biomesoplenty.entities.render;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import net.minecraft.client.renderer.entity.RenderLiving;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import biomesoplenty.entities.models.ModelWasp;
|
||||
|
||||
public class RenderWasp extends RenderLiving
|
||||
{
|
||||
public RenderWasp()
|
||||
{
|
||||
super(new ModelWasp(), 0.25F);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ResourceLocation getEntityTexture(Entity entity)
|
||||
{
|
||||
return new ResourceLocation("biomesoplenty:textures/mobs/wasp.png");
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue