Added "The Hive" biome to the Nether
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7d69249fcb
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9 changed files with 141 additions and 58 deletions
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@ -70,6 +70,7 @@ public class Biomes
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public static Optional<? extends BiomeGenBase> netherLava = Optional.absent();
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public static Optional<? extends BiomeGenBase> netherBone = Optional.absent();
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public static Optional<? extends BiomeGenBase> netherBlood = Optional.absent();
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public static Optional<? extends BiomeGenBase> netherHive = Optional.absent();
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public static Optional<? extends BiomeGenBase> oasis = Optional.absent();
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49
common/biomesoplenty/biomes/nether/BiomeGenNetherHive.java
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49
common/biomesoplenty/biomes/nether/BiomeGenNetherHive.java
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@ -0,0 +1,49 @@
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package biomesoplenty.biomes.nether;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.monster.EntityGhast;
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import net.minecraft.entity.monster.EntityMagmaCube;
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import net.minecraft.entity.monster.EntityPigZombie;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.biome.SpawnListEntry;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.biomes.BiomeDecoratorBOP;
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import biomesoplenty.worldgen.WorldGenHive;
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public class BiomeGenNetherHive extends BiomeGenBase
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{
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private BiomeDecoratorBOP customBiomeDecorator;
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public BiomeGenNetherHive(int par1)
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{
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super(par1);
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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topBlock = (byte)Block.netherrack.blockID;
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fillerBlock = (byte)Block.netherrack.blockID;
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spawnableMonsterList.clear();
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spawnableCreatureList.clear();
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spawnableWaterCreatureList.clear();
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spawnableCaveCreatureList.clear();
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spawnableMonsterList.add(new SpawnListEntry(EntityGhast.class, 50, 4, 4));
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spawnableMonsterList.add(new SpawnListEntry(EntityPigZombie.class, 100, 4, 4));
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spawnableMonsterList.add(new SpawnListEntry(EntityMagmaCube.class, 1, 4, 4));
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}
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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{
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super.decorate(par1World, par2Random, par3, par4);
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if (par2Random.nextInt(10) == 0)
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{
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int var5 = par3 + par2Random.nextInt(16) + 8;
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int var6 = par4 + par2Random.nextInt(16) + 8;
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WorldGenHive var7 = new WorldGenHive();
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var7.generate(par1World, par2Random, var5, par1World.getHeightValue(var5, var6) - 1, var6);
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}
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}
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}
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@ -108,6 +108,7 @@ import biomesoplenty.biomes.nether.BiomeGenNetherBlood;
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import biomesoplenty.biomes.nether.BiomeGenNetherBone;
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import biomesoplenty.biomes.nether.BiomeGenNetherDesert;
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import biomesoplenty.biomes.nether.BiomeGenNetherGarden;
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import biomesoplenty.biomes.nether.BiomeGenNetherHive;
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import biomesoplenty.biomes.nether.BiomeGenNetherLava;
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import biomesoplenty.biomes.ocean.BiomeGenOceanAbyss;
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import biomesoplenty.biomes.ocean.BiomeGenOceanCoral;
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@ -241,6 +242,7 @@ public class BOPBiomes {
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Biomes.netherLava = Optional.of((new BiomeGenNetherLava(BOPConfigurationIDs.netherLavaID)).setColor(16711680).setBiomeName("Phantasmagoric Inferno").setDisableRain().setTemperatureRainfall(2.0F, 0.0F));
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Biomes.netherBone = Optional.of((new BiomeGenNetherBone(BOPConfigurationIDs.netherBoneID)).setColor(16711680).setBiomeName("Boneyard").setDisableRain().setTemperatureRainfall(2.0F, 0.0F));
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Biomes.netherBlood = Optional.of((new BiomeGenNetherBlood(BOPConfigurationIDs.netherBloodID)).setColor(16711680).setBiomeName("Bloody Heap").setDisableRain().setTemperatureRainfall(2.0F, 0.0F));
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Biomes.netherHive = Optional.of((new BiomeGenNetherHive(BOPConfigurationIDs.netherHiveID)).setColor(16711680).setBiomeName("The Hive").setDisableRain().setTemperatureRainfall(2.0F, 0.0F));
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Biomes.oasis = Optional.of((new BiomeGenOasis(BOPConfigurationIDs.oasisID)).setColor(16421912).setBiomeName("Oasis").setTemperatureRainfall(0.9F, 0.7F).setMinMaxHeight(0.3F, 0.4F));
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@ -378,11 +380,12 @@ public class BOPBiomes {
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BiomeDictionary.registerBiomeType(Biomes.mysticGrove.get(), Type.MAGICAL, Type.FOREST);
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BiomeDictionary.registerBiomeType(Biomes.netherBase.get(), Type.NETHER);
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BiomeDictionary.registerBiomeType(Biomes.netherGarden.get(), Type.NETHER, Type.FOREST);
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BiomeDictionary.registerBiomeType(Biomes.netherGarden.get(), Type.NETHER, Type.JUNGLE);
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BiomeDictionary.registerBiomeType(Biomes.netherDesert.get(), Type.NETHER, Type.DESERT);
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BiomeDictionary.registerBiomeType(Biomes.netherLava.get(), Type.NETHER);
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BiomeDictionary.registerBiomeType(Biomes.netherBone.get(), Type.NETHER, Type.WASTELAND);
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BiomeDictionary.registerBiomeType(Biomes.netherBone.get(), Type.NETHER);
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BiomeDictionary.registerBiomeType(Biomes.netherBlood.get(), Type.NETHER);
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BiomeDictionary.registerBiomeType(Biomes.netherHive.get(), Type.NETHER);
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BiomeDictionary.registerBiomeType(Biomes.oasis.get(), Type.DESERT, Type.JUNGLE);
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@ -107,6 +107,7 @@ public class BOPConfigurationBiomeGen
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public static boolean phantasmagoricInfernoGen;
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public static boolean boneyardGen;
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public static boolean bloodyHeapGen;
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public static boolean theHiveGen;
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// Beach variations
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public static boolean gravelBeachGen;
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@ -222,6 +223,7 @@ public class BOPConfigurationBiomeGen
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phantasmagoricInfernoGen = config.get("Nether Biomes To Generate", "PhantasmagoricInferno", true).getBoolean(true);
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boneyardGen = config.get("Nether Biomes To Generate", "Boneyard", true).getBoolean(true);
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bloodyHeapGen = config.get("Nether Biomes To Generate", "BloodyHeap", true).getBoolean(true);
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theHiveGen = config.get("Nether Biomes To Generate", "TheHive", true).getBoolean(true);
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// Beach variations
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gravelBeachGen = config.get("Beach Variations To Generate", "Gravel Beach", true).getBoolean(true);
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@ -219,6 +219,7 @@ public class BOPConfigurationIDs
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public static int netherLavaID;
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public static int netherBoneID;
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public static int netherBloodID;
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public static int netherHiveID;
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public static int oasisID;
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@ -480,6 +481,7 @@ public class BOPConfigurationIDs
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//23-79 ExtraBiomesXL
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netherHiveID = config.get("Biome IDs", "The Hive (Nether) ID", 29).getInt();
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netherBloodID = config.get("Biome IDs", "Bloody Heap (Nether) ID", 30).getInt();
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lavenderFieldsID = config.get("Biome IDs", "Lavender Fields ID", 31).getInt();
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@ -28,61 +28,6 @@ public class ItemDart extends Item
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setHasSubtypes(true);
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setCreativeTab(BiomesOPlenty.tabBiomesOPlenty);
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}
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@Override
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public ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer player)
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{
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MovingObjectPosition pos = this.getMovingObjectPositionFromPlayer(world, player, true);
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if (pos == null) return itemstack;
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int x = pos.blockX;
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int y = pos.blockY;
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int z = pos.blockZ;
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int baseWidth = 2 + world.rand.nextInt(2);
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int baseHeight = 7 + world.rand.nextInt(2);
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for (int cubeno = 0; cubeno < 3; cubeno++)
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{
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float chance = 0.0F;
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switch (cubeno)
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{
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case 0:
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chance = 0.25F;
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break;
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case 1:
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chance = 1.0F;
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break;
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case 2:
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chance = 0.25F;
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break;
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}
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generateHiveCube(world, x, y + cubeno, z, baseHeight + (cubeno * 2), baseWidth + cubeno, cubeno, chance);
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}
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return itemstack;
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}
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public void generateHiveCube(World world, int origx, int origy, int origz, int height, int width, int cubeno, float chance)
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{
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for (int hLayer = 0; hLayer < height; hLayer++)
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{
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for (int i = -width; i < width; i++)
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{
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for (int j = -width; j < width; j++)
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{
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if ((hLayer == 0 || hLayer == (height - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
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else if ((i == -width || i == (width - 1) || j == -width || j == (width - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
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if (cubeno < 2 && world.getBlockId(origx + i, origy - hLayer, origz + j) != Blocks.hive.get().blockID) world.setBlockToAir(origx + i, origy - hLayer, origz + j);
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}
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}
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}
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}
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@SuppressWarnings({ "rawtypes", "unchecked" })
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@Override
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@ -10,7 +10,7 @@ public class WorldProviderBOPhell extends WorldProviderHell
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@Override
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public void registerWorldChunkManager()
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{
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if (Biomes.netherGarden.isPresent() || Biomes.netherDesert.isPresent() || Biomes.netherLava.isPresent() || Biomes.netherBone.isPresent() || Biomes.netherBlood.isPresent())
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if (Biomes.netherGarden.isPresent() || Biomes.netherDesert.isPresent() || Biomes.netherLava.isPresent() || Biomes.netherBone.isPresent() || Biomes.netherBlood.isPresent() || Biomes.netherHive.isPresent())
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{
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this.worldChunkMgr = new WorldChunkManagerBOPhell(worldObj);
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}
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@ -90,6 +90,13 @@ public class BiomeLayerBiomes extends BiomeLayer
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netherBiomes.add(Biomes.netherBlood.get());
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}
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}
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if (Biomes.netherHive.isPresent())
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{
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if (BOPConfigurationBiomeGen.theHiveGen)
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{
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netherBiomes.add(Biomes.netherHive.get());
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}
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}
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if (Biomes.netherBiomes.size() > 0)
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{
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netherBiomes.addAll(Biomes.netherBiomes);
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74
common/biomesoplenty/worldgen/WorldGenHive.java
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74
common/biomesoplenty/worldgen/WorldGenHive.java
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package biomesoplenty.worldgen;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.Blocks;
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public class WorldGenHive extends WorldGenerator
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{
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@Override
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public boolean generate(World var1, Random var2, int var3, int var4, int var5)
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{
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if (var1.getBlockId(var3, var4 + 1, var5) != Block.netherrack.blockID)
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{
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if (var1.getBlockMetadata(var3, var4, var5) != 0)
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{
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return false;
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}
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}
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int x = var3;
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int y = var4;
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int z = var5;
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int baseWidth = 2 + var1.rand.nextInt(2);
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int baseHeight = 7 + var1.rand.nextInt(2);
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for (int cubeno = 0; cubeno < 3; cubeno++)
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{
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float chance = 0.0F;
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switch (cubeno)
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{
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case 0:
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chance = 0.25F;
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break;
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case 1:
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chance = 1.0F;
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break;
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case 2:
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chance = 0.25F;
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break;
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}
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generateHiveCube(var1, x, y + cubeno, z, baseHeight + (cubeno * 2), baseWidth + cubeno, cubeno, chance);
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}
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return true;
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}
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public void generateHiveCube(World world, int origx, int origy, int origz, int height, int width, int cubeno, float chance)
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{
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for (int hLayer = 0; hLayer < height; hLayer++)
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{
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for (int i = -width; i < width; i++)
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{
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for (int j = -width; j < width; j++)
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{
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if ((hLayer == 0 || hLayer == (height - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
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else if ((i == -width || i == (width - 1) || j == -width || j == (width - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
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if (cubeno < 2 && world.getBlockId(origx + i, origy - hLayer, origz + j) != Blocks.hive.get().blockID) world.setBlockToAir(origx + i, origy - hLayer, origz + j);
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}
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}
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}
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}
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}
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