Commit graph

1900 commits

Author SHA1 Message Date
Adubbz
8f4a43af31 Fixed server seed inconsistency. Closes #1644 2020-07-21 13:32:11 +10:00
Smollet777
b1dd655bb5
Update ru_ru.json (#1643) 2020-07-19 17:37:54 +10:00
Forstride
4aa598b660 Added black sand/sandstone, changed the Volcano Edge biome into Volcanic Plains 2020-07-18 13:30:48 -04:00
Forstride
0a08fa9694 Merge branch 'BOP-1.16.x-11.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.16.x-11.x.x 2020-07-17 13:15:31 -04:00
Felipe Clariá
18c8392af1
Update spanish translations (#1642) 2020-07-17 13:15:11 -04:00
Forstride
acde71c51c Tweaked the Bog, Grassland, and Tundra biomes 2020-07-17 13:15:09 -04:00
Forstride
bcd099261b Changed the Ghost Forest to a snowy biome called the Muskeg
(Be sure to delete your existing configs and use a new world, or you will likely run into issues!)
2020-07-17 09:46:19 -04:00
Forstride
0b54837832 Improvements to the Tropics and Grassland biomes 2020-07-16 09:18:00 -04:00
Masterlupo
ed4257fb70
Italian localization (#1640) 2020-07-15 13:20:49 -04:00
Adubbz
6cfa2afe4b Added an option to disable bop nether generation 2020-07-15 12:04:17 +10:00
Adubbz
99eb540906 Fixed world type resetting to Biomes O' Plenty after customizing a Vanilla worldtype 2020-07-14 20:19:02 +10:00
Felipe Clariá
9f601850fc
Update spanish translations (#1639) 2020-07-14 20:05:43 +10:00
Forstride
b9fbc0d347 Added sign textures for if/when we add them 2020-07-13 17:42:18 -04:00
Forstride
fb1412909f Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed) 2020-07-13 11:49:24 -04:00
Forstride
fd099a00d5 Removed water/lava ponds from the Origin Hills 2020-07-12 20:39:51 -04:00
Forstride
3156168833 Merge branch 'BOP-1.16.x-11.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.16.x-11.x.x 2020-07-12 08:46:08 -04:00
Forstride
3bc5724766 Re-added Origin Grass Blocks for the Origin Hills 2020-07-12 08:45:45 -04:00
Felipe Clariá
5e16d64a0a
Update spanish translations (#1638) 2020-07-11 19:29:26 -04:00
Forstride
43f17912de Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss" 2020-07-10 14:51:25 -04:00
Adubbz
0bb50a2840 Fixed GuiEventHandler causing issues on servers 2020-07-10 23:30:44 +10:00
Forstride
d504aebb96 Fixed supported plant types for Dried Salt blocks 2020-07-10 07:00:53 -04:00
Adubbz
ff777917a1 Forge version bump 2020-07-10 19:27:42 +10:00
Adubbz
b51d9a4dce Set bop worldtype by default 2020-07-10 19:17:36 +10:00
Adubbz
94dcd5f2d7 Skip the experimental complain screen 2020-07-10 18:41:04 +10:00
Forstride
29e6569f3c Flesh tendons, new maple/autumn leaf textures 2020-07-09 16:04:29 -04:00
Adubbz
6ea9a33bc1 Fleshy tweaks 2020-07-09 22:28:57 +10:00
Adubbz
dc8964a9fd More fleshy things 2020-07-09 22:18:54 +10:00
Forstride
b3931fc24b Fleshy things 2020-07-08 09:29:02 -04:00
Adubbz
6a95b28bc6 The bop worldtype now works on servers again 2020-07-08 22:49:38 +10:00
Forstride
563b2857a4 Various texture/biome tweaks 2020-07-08 06:50:30 -04:00
Adubbz
be402fba7f Fixed biome provider preservation across world loads 2020-07-07 22:55:36 +10:00
Forstride
e33525cd99 Added recipe for Nether Crystal Blocks, tweaked cattail textures 2020-07-07 06:23:02 -04:00
Forstride
ac5527fd6c More Nether biome improvements 2020-07-06 02:37:51 -04:00
Forstride
24533be7c0 More Nether biome stuff 2020-07-05 13:46:53 -04:00
Forstride
2c703ba7b3 Nether biome stuff 2020-07-05 11:57:44 -04:00
Adubbz
9281f5df44 Fixed tree decay 2020-07-05 22:59:58 +10:00
Adubbz
e31d46c2af Removed /bop tpbiome as Vanilla added its own command 2020-07-05 22:40:12 +10:00
Adubbz
a2b377f2d5 Nether biome placement is now not-garbage 2020-07-05 22:30:55 +10:00
Adubbz
d35095a2d0 Nether biomes now work 2020-07-05 22:01:06 +10:00
Forstride
965aa0551f Added Nether Crystals, removed Ash Blocks 2020-07-05 07:34:50 -04:00
Forstride
435ee8fbb0 Textures and stuff 2020-07-05 06:19:02 -04:00
Adubbz
8651b778d2 Boats suck thank you for coming to my TED talk 2020-07-05 20:11:34 +10:00
Adubbz
4d38d284a3 Block fixes 2020-07-05 20:04:48 +10:00
Adubbz
bbcfb5e948 Fixed remaining compile errors 2020-07-05 19:37:00 +10:00
Adubbz
907934184b More fixes 2020-07-05 02:08:15 +10:00
Forstride
ecbeb67551 Updated wall blockstates/models, added new block/item tags 2020-07-03 13:56:32 -04:00
Forstride
6a7ce041b5 Small fixes 2020-07-03 13:13:54 -04:00
Forstride
a6db9423b9 Fixed up biome classes 2020-07-03 12:47:52 -04:00
Adubbz
814c9226b1 Updated gen features (except trees) 2020-07-04 00:22:59 +10:00
Adubbz
ccf63a6bc0 Misc fixes 2020-07-03 23:49:05 +10:00
peehpeh
fab38c4c35
Edited spanish translations (#1621) 2020-06-01 13:45:08 +10:00
Forstride
b6dd8df42d Tweaked Dune Grass and Wanderer Music Disc textures 2020-05-28 20:21:36 -04:00
Adubbz
5f8430a78d
Attempt to bump required Forge version 2020-05-21 17:49:34 +10:00
Forstride
b53a98852d Added stripped wood recipes (Closes #1612) 2020-05-18 18:38:28 -04:00
AtlaStar
3321b05f22
Forge 31.2.0 fixes (#1605)
* Changed environment for testing in eclipse

* Fixes issue for Forge 31.2.0

Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0

* Remove generated files

Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR

* Cleanup

Should resolve style issues in PR

Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com>
2020-05-16 18:15:44 +10:00
peehpeh
e28ab2ca8d
Updated spanish translations (#1599) 2020-05-14 15:14:28 -04:00
Forstride
b2a9ab1bad Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet) 2020-05-04 09:03:44 -04:00
Adubbz
30a3e3fff0
Remove this too 2020-05-01 23:52:23 +10:00
Adubbz
4b44cdc955
Remove legacy server.properties workaround 2020-05-01 23:50:57 +10:00
SuperCoder79
7bca7e9707
refactor biome layers to match vanilla's new 1.15 system (#1571) 2020-04-21 21:23:54 +10:00
LoganDark
21ae14f67b
fix infinite loop in BushTreeFeature (#1589) 2020-04-21 21:23:31 +10:00
EnterFor
3d69190338
Update zh_cn.json (#1570)
* Update zh_cn.json

Hey, I fixed the error and completed some translations,
Can you merge it? Thank you in advance!

* Update zh_cn.json
2020-03-25 21:00:41 +11:00
Andrew Miller
ae1a2277a7
Correct inconsistent tabs/spaces 2020-03-19 11:40:52 -05:00
Adubbz
ca41c32588 Fix ModFeatures indentation 2020-03-15 11:18:02 +11:00
alex sarnese
b7b868bc22 Register all BoP features now into Forge's feature Registry 2020-03-08 16:18:37 -04:00
Forstride
b74700e5be Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms" 2020-03-07 10:14:57 -05:00
Smollet777
da652d9359
Update ru_ru.json (root, tall wheat) 2020-03-05 22:03:47 +02:00
Forstride
3ab58bceb7 Re-added roots 2020-03-03 08:20:02 -05:00
Forstride
b58a3ff88e Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard 2020-02-26 09:45:33 -05:00
Forstride
c1dc42290e Fixed the Snowy Taiga not generating 2020-02-22 19:04:46 -05:00
Forstride
7e0f2b8894 Added OnlyIn client annotation for GUI Event Handler (Closes #1561) 2020-02-22 14:25:04 -05:00
Adubbz
ba648379a6 Added various config options 2020-02-22 21:55:55 +11:00
Adubbz
e297832f5e Make the orchard a technical biome 2020-02-22 20:32:44 +11:00
Adubbz
38522884f2 Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes 2020-02-22 20:02:17 +11:00
Adubbz
b591814b1f Island biomes can now be disabled 2020-02-22 18:32:41 +11:00
Forstride
8ef12c9856 Tweaked tall wheat texture and Prairie grass/foliage color 2020-02-20 00:22:20 -05:00
Forstride
e9d75a5a4f Changed barley to tall wheat and made tweaks to the Pasture biome 2020-02-19 14:45:18 -05:00
Forstride
050344333f Improved mahogany leaf texture 2020-02-19 09:01:29 -05:00
Forstride
03fa5d5034 Fixed "CliamteLayer" typo 2020-02-19 00:56:08 -05:00
Forstride
6500381007 Fixed edge biome crash, set fallback biome for empty climates to ocean 2020-02-18 08:46:31 -05:00
Forstride
12277ce96f Tweaks to the Bog, Mangrove, and Tundra 2020-02-18 08:29:02 -05:00
Forstride
16d0e0f7a7 Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!) 2020-02-18 07:21:12 -05:00
Adubbz
42680921e5 Vanilla biome weights are now configurable 2020-02-18 22:58:12 +11:00
Forstride
efca80836c Added more tall grass to the Lush Grassland, made the Floodplains flatter 2020-02-18 01:43:56 -05:00
Forstride
10d94df8d7 Changed the Rainforest back to a subtropical biome
NOTE: This will affect existing worlds and cause chunk borders!  Additionally, please delete old configs before creating a new world!
2020-02-17 08:22:03 -05:00
Adubbz
fa6dd5f3be Fixed structure generation. Closes #1531 2020-02-16 20:48:02 +11:00
Smollet777
974a1cc242
Update ru_ru.json (#1548)
dried salt
dead branch
2020-02-16 01:40:36 -05:00
E. Kim
dea75e0f74
Update ko_kr.json (#1553)
* Update ko_kr.json

* Update ko_kr.json
2020-02-16 01:40:29 -05:00
Forstride
e612de9359 Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie 2020-02-14 01:51:25 -05:00
Forstride
da86c23c27 - Added Snow Golem spawns to the Alps
- Added Evoker spawns to the Ominous Woods
- Added Stray spawns to the Wasteland
- Removed witch huts from the Bog, Ghost Forest, and Marsh
2020-02-14 00:17:41 -05:00
Adubbz
15078fde5a Sort biome weights json alphabetically 2020-02-14 13:18:48 +11:00
Adubbz
8fbe69e163 Simplified standard biome weights config 2020-02-14 11:02:25 +11:00
Smollet777
f2222e3958
Update ru_ru.json (Fungal Jungle) (#1546) 2020-02-13 13:05:19 -05:00
Forstride
9190077145 Removed bee nests from the Prairie and Tropical Rainforest 2020-02-13 03:51:38 -05:00
Forstride
ac218d5153 Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags 2020-02-13 01:36:40 -05:00
Forstride
2f99887eb7 Updated biome dictionary tags 2020-02-13 00:38:26 -05:00
Forstride
c7ff6cc032 - Added Fungal Jungle overworld biome
- Added Huge Glowshrooms and Huge Toadstools
- Removed Fungi Forest Nether biome
- Re-added hostile mobs to the Tropics/White Beach biomes
- Cleaned up vanilla biome climate registration
2020-02-12 08:35:14 -05:00
Adubbz
aa943081e3 Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates 2020-02-11 21:04:36 +11:00
Adubbz
9a8f7727b4 Preliminary biome weight config file implementation 2020-02-11 19:32:56 +11:00
Adubbz
656399c37d Refactored biome registration 2020-02-11 18:13:08 +11:00
E. Kim
5006dc4d99
Create ko_kr.json (#1545) 2020-02-11 01:13:03 -05:00
Forstride
e884a076cc Fixed the Wooded Badlands Plateau not generating 2020-02-10 00:37:25 -05:00
Forstride
3f59e898a8 Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes 2020-02-09 20:01:59 -05:00
Forstride
b9aa7d96ca Tweaked the grass color of the Origin Hills 2020-02-09 06:39:35 -05:00
Forstride
a18aeee5c7 Added branches for dead trees 2020-02-09 01:20:12 -05:00
Forstride
6f0d4fd3da Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome 2020-02-08 08:53:41 -05:00
Forstride
d834a5c637 Improvements to the Ghost Forest and Mire 2020-02-07 00:23:14 -05:00
Forstride
7b0edb129e Added better edge casing for swamp <-> jungle biomes, minor biome tweaks 2020-02-06 23:00:06 -05:00
Forstride
165a8d5e63 Changed Origin Leaves/Sapling texture, minor biome tweaks 2020-02-06 21:22:32 -05:00
Forstride
cf2fa10d2b Merge branch 'BOP-1.15.x-10.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.15.x-10.x.x 2020-02-06 08:13:31 -05:00
Forstride
fb6f02dcb6 Updated door/trapdoor textures 2020-02-06 08:13:11 -05:00
Smollet777
e45533ba5b
Update ru_ru.json (Ghost forest) 2020-02-06 10:45:35 +02:00
Forstride
4c4d3f7a8b Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome 2020-02-06 00:44:14 -05:00
__HJ
f8f9b3de46
Update zh_tw.json
- Translated Sprout & Toadstool
2020-02-03 19:58:29 +08:00
__HJ
d6a1e3aeca
Create zh_tw.json (#1539)
Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."
It took me so much time to finish removing texts and resorting.

Highlights:
- Localized for Traditional Chinese
- Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.

PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!

Any sugesstion/correction would be appreciated.
2020-02-02 22:10:11 -05:00
Forstride
9d12744124 Removed lava lakes from the Poppy Field 2020-01-27 16:57:54 -05:00
Rico
ea68465148
Added Poppy Field biome 2020-01-25 02:14:32 +01:00
Adubbz
301eed4282 Updated to Minecraft 1.15.2 2020-01-25 00:40:20 +11:00
Smollet777
acd0a41d1e update ru_ru.json (poppy field) (#1534) 2020-01-23 08:39:05 -05:00
Forstride
6ea189b002 Tweaks to Poppy Field rarity/mob spawns 2020-01-23 07:00:37 -05:00
Forstride
0c87454b31 Added Poppy Field biome 2020-01-23 05:55:23 -05:00
Adubbz
1421f9ef8b Do biome dictionary and villager type registration earlier. Closes #1529 2020-01-19 10:42:23 +11:00
Forstride
d116ef13ee Tweaks to the Mystic Grove 2020-01-06 14:35:51 -05:00
Smollet777
b64be5a89a Update ru_ru.json (#1527) 2020-01-07 01:11:42 +11:00
Rico
49e6528ee5 Dutch Localization (#1525) 2020-01-03 15:35:24 +11:00
Forstride
eada57a419 Added villager types for remaining biomes 2020-01-02 03:08:07 -05:00
Forstride
df98950041 Minor biome tweaks 2020-01-01 20:07:52 -05:00
Adubbz
9a35bb4915 Fixed villager types. Closes #1519 2020-01-01 19:46:05 +11:00
Adubbz
ad525e7987 Fixed nether fortress generation. Closes #1523 2020-01-01 19:22:19 +11:00
Adubbz
f9d4959bc8 Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed. 2020-01-01 17:15:49 +11:00
Adubbz
01eabf4aab Fixed recursion crash in some generation features 2020-01-01 09:55:36 +11:00
Adubbz
883717a7c1 Mappings overhaul 2019-12-31 18:31:48 +11:00
Forstride
b89bf2e58b Gave Rainbow Leaf coloration a wavy pattern 2019-12-30 12:39:27 -05:00
Forstride
79ff303edc Added bees to the Rainbow Valley 2019-12-30 03:06:01 -05:00
Forstride
fbc3c11a07 Added Rainbow Birch trees and Rainbow Valley island biome 2019-12-29 23:20:12 -05:00
Forstride
6fbf2bc527 Replaced the Jacaranda leaves in the Highland Moor with Violets 2019-12-29 20:47:30 -05:00
Forstride
bf9ac947e4 Fixed big oak trees not generating 2019-12-28 23:44:31 -05:00
Smollet777
1e519393f1 Update ru_ru.json (#1520)
Removed End biome stuff
2019-12-28 21:09:24 +11:00
Adubbz
80e1d30c29 Fixed boats. Closes #1518 2019-12-28 12:38:34 +11:00
Adubbz
93aa27cd66 Water plants still suck 2019-12-28 12:05:07 +11:00
Adubbz
a3c211c953 Fix water plants 2: Electric boogaloo. Closes #1516 2019-12-28 10:50:53 +11:00
Adubbz
62c3a88b65 Mark doors and trapdoors as noOcclusion. Closes #1517 2019-12-28 09:48:12 +11:00
Forstride
3ae21f3370 Removed squid spawns from normal biomes 2019-12-27 10:43:20 -05:00
Forstride
5d602bcc6b Added bees to various biomes 2019-12-27 09:10:22 -05:00
Adubbz
6abee962d5 Fixed water plant generation 2019-12-27 18:39:58 +11:00
Adubbz
e209b53009 Fixed trees growing from saplings 2019-12-27 17:55:04 +11:00
Adubbz
fda42522f1 Fixed tpbiome comman 2019-12-27 09:27:35 +11:00
Forstride
979b540b8b Lowered lilypad spawn frequency 2019-12-26 12:56:30 -05:00
Adubbz
72badaaeff Fixed overworld biomes generating in the nether 2019-12-26 20:58:50 +11:00
Adubbz
29941fa176 Change biomes to use Mojang's builder model 2019-12-26 20:47:18 +11:00