Adubbz
8f4a43af31
Fixed server seed inconsistency. Closes #1644
2020-07-21 13:32:11 +10:00
Smollet777
b1dd655bb5
Update ru_ru.json ( #1643 )
2020-07-19 17:37:54 +10:00
Forstride
4aa598b660
Added black sand/sandstone, changed the Volcano Edge biome into Volcanic Plains
2020-07-18 13:30:48 -04:00
Forstride
0a08fa9694
Merge branch 'BOP-1.16.x-11.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.16.x-11.x.x
2020-07-17 13:15:31 -04:00
Felipe Clariá
18c8392af1
Update spanish translations ( #1642 )
2020-07-17 13:15:11 -04:00
Forstride
acde71c51c
Tweaked the Bog, Grassland, and Tundra biomes
2020-07-17 13:15:09 -04:00
Forstride
bcd099261b
Changed the Ghost Forest to a snowy biome called the Muskeg
...
(Be sure to delete your existing configs and use a new world, or you will likely run into issues!)
2020-07-17 09:46:19 -04:00
Forstride
0b54837832
Improvements to the Tropics and Grassland biomes
2020-07-16 09:18:00 -04:00
Masterlupo
ed4257fb70
Italian localization ( #1640 )
2020-07-15 13:20:49 -04:00
Adubbz
6cfa2afe4b
Added an option to disable bop nether generation
2020-07-15 12:04:17 +10:00
Adubbz
99eb540906
Fixed world type resetting to Biomes O' Plenty after customizing a Vanilla worldtype
2020-07-14 20:19:02 +10:00
Felipe Clariá
9f601850fc
Update spanish translations ( #1639 )
2020-07-14 20:05:43 +10:00
Forstride
b9fbc0d347
Added sign textures for if/when we add them
2020-07-13 17:42:18 -04:00
Forstride
fb1412909f
Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)
2020-07-13 11:49:24 -04:00
Forstride
fd099a00d5
Removed water/lava ponds from the Origin Hills
2020-07-12 20:39:51 -04:00
Forstride
3156168833
Merge branch 'BOP-1.16.x-11.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.16.x-11.x.x
2020-07-12 08:46:08 -04:00
Forstride
3bc5724766
Re-added Origin Grass Blocks for the Origin Hills
2020-07-12 08:45:45 -04:00
Felipe Clariá
5e16d64a0a
Update spanish translations ( #1638 )
2020-07-11 19:29:26 -04:00
Forstride
43f17912de
Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"
2020-07-10 14:51:25 -04:00
Adubbz
0bb50a2840
Fixed GuiEventHandler causing issues on servers
2020-07-10 23:30:44 +10:00
Forstride
d504aebb96
Fixed supported plant types for Dried Salt blocks
2020-07-10 07:00:53 -04:00
Adubbz
ff777917a1
Forge version bump
2020-07-10 19:27:42 +10:00
Adubbz
b51d9a4dce
Set bop worldtype by default
2020-07-10 19:17:36 +10:00
Adubbz
94dcd5f2d7
Skip the experimental complain screen
2020-07-10 18:41:04 +10:00
Forstride
29e6569f3c
Flesh tendons, new maple/autumn leaf textures
2020-07-09 16:04:29 -04:00
Adubbz
6ea9a33bc1
Fleshy tweaks
2020-07-09 22:28:57 +10:00
Adubbz
dc8964a9fd
More fleshy things
2020-07-09 22:18:54 +10:00
Forstride
b3931fc24b
Fleshy things
2020-07-08 09:29:02 -04:00
Adubbz
6a95b28bc6
The bop worldtype now works on servers again
2020-07-08 22:49:38 +10:00
Forstride
563b2857a4
Various texture/biome tweaks
2020-07-08 06:50:30 -04:00
Adubbz
be402fba7f
Fixed biome provider preservation across world loads
2020-07-07 22:55:36 +10:00
Forstride
e33525cd99
Added recipe for Nether Crystal Blocks, tweaked cattail textures
2020-07-07 06:23:02 -04:00
Forstride
ac5527fd6c
More Nether biome improvements
2020-07-06 02:37:51 -04:00
Forstride
24533be7c0
More Nether biome stuff
2020-07-05 13:46:53 -04:00
Forstride
2c703ba7b3
Nether biome stuff
2020-07-05 11:57:44 -04:00
Adubbz
9281f5df44
Fixed tree decay
2020-07-05 22:59:58 +10:00
Adubbz
e31d46c2af
Removed /bop tpbiome as Vanilla added its own command
2020-07-05 22:40:12 +10:00
Adubbz
a2b377f2d5
Nether biome placement is now not-garbage
2020-07-05 22:30:55 +10:00
Adubbz
d35095a2d0
Nether biomes now work
2020-07-05 22:01:06 +10:00
Forstride
965aa0551f
Added Nether Crystals, removed Ash Blocks
2020-07-05 07:34:50 -04:00
Forstride
435ee8fbb0
Textures and stuff
2020-07-05 06:19:02 -04:00
Adubbz
8651b778d2
Boats suck thank you for coming to my TED talk
2020-07-05 20:11:34 +10:00
Adubbz
4d38d284a3
Block fixes
2020-07-05 20:04:48 +10:00
Adubbz
bbcfb5e948
Fixed remaining compile errors
2020-07-05 19:37:00 +10:00
Adubbz
907934184b
More fixes
2020-07-05 02:08:15 +10:00
Forstride
ecbeb67551
Updated wall blockstates/models, added new block/item tags
2020-07-03 13:56:32 -04:00
Forstride
6a7ce041b5
Small fixes
2020-07-03 13:13:54 -04:00
Forstride
a6db9423b9
Fixed up biome classes
2020-07-03 12:47:52 -04:00
Adubbz
814c9226b1
Updated gen features (except trees)
2020-07-04 00:22:59 +10:00
Adubbz
ccf63a6bc0
Misc fixes
2020-07-03 23:49:05 +10:00
peehpeh
fab38c4c35
Edited spanish translations ( #1621 )
2020-06-01 13:45:08 +10:00
Forstride
b6dd8df42d
Tweaked Dune Grass and Wanderer Music Disc textures
2020-05-28 20:21:36 -04:00
Adubbz
5f8430a78d
Attempt to bump required Forge version
2020-05-21 17:49:34 +10:00
Forstride
b53a98852d
Added stripped wood recipes ( Closes #1612 )
2020-05-18 18:38:28 -04:00
AtlaStar
3321b05f22
Forge 31.2.0 fixes ( #1605 )
...
* Changed environment for testing in eclipse
* Fixes issue for Forge 31.2.0
Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0
* Remove generated files
Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR
* Cleanup
Should resolve style issues in PR
Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com>
2020-05-16 18:15:44 +10:00
peehpeh
e28ab2ca8d
Updated spanish translations ( #1599 )
2020-05-14 15:14:28 -04:00
Forstride
b2a9ab1bad
Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)
2020-05-04 09:03:44 -04:00
Adubbz
30a3e3fff0
Remove this too
2020-05-01 23:52:23 +10:00
Adubbz
4b44cdc955
Remove legacy server.properties workaround
2020-05-01 23:50:57 +10:00
SuperCoder79
7bca7e9707
refactor biome layers to match vanilla's new 1.15 system ( #1571 )
2020-04-21 21:23:54 +10:00
LoganDark
21ae14f67b
fix infinite loop in BushTreeFeature ( #1589 )
2020-04-21 21:23:31 +10:00
EnterFor
3d69190338
Update zh_cn.json ( #1570 )
...
* Update zh_cn.json
Hey, I fixed the error and completed some translations,
Can you merge it? Thank you in advance!
* Update zh_cn.json
2020-03-25 21:00:41 +11:00
Andrew Miller
ae1a2277a7
Correct inconsistent tabs/spaces
2020-03-19 11:40:52 -05:00
Adubbz
ca41c32588
Fix ModFeatures indentation
2020-03-15 11:18:02 +11:00
alex sarnese
b7b868bc22
Register all BoP features now into Forge's feature Registry
2020-03-08 16:18:37 -04:00
Forstride
b74700e5be
Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"
2020-03-07 10:14:57 -05:00
Smollet777
da652d9359
Update ru_ru.json (root, tall wheat)
2020-03-05 22:03:47 +02:00
Forstride
3ab58bceb7
Re-added roots
2020-03-03 08:20:02 -05:00
Forstride
b58a3ff88e
Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard
2020-02-26 09:45:33 -05:00
Forstride
c1dc42290e
Fixed the Snowy Taiga not generating
2020-02-22 19:04:46 -05:00
Forstride
7e0f2b8894
Added OnlyIn client annotation for GUI Event Handler ( Closes #1561 )
2020-02-22 14:25:04 -05:00
Adubbz
ba648379a6
Added various config options
2020-02-22 21:55:55 +11:00
Adubbz
e297832f5e
Make the orchard a technical biome
2020-02-22 20:32:44 +11:00
Adubbz
38522884f2
Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes
2020-02-22 20:02:17 +11:00
Adubbz
b591814b1f
Island biomes can now be disabled
2020-02-22 18:32:41 +11:00
Forstride
8ef12c9856
Tweaked tall wheat texture and Prairie grass/foliage color
2020-02-20 00:22:20 -05:00
Forstride
e9d75a5a4f
Changed barley to tall wheat and made tweaks to the Pasture biome
2020-02-19 14:45:18 -05:00
Forstride
050344333f
Improved mahogany leaf texture
2020-02-19 09:01:29 -05:00
Forstride
03fa5d5034
Fixed "CliamteLayer" typo
2020-02-19 00:56:08 -05:00
Forstride
6500381007
Fixed edge biome crash, set fallback biome for empty climates to ocean
2020-02-18 08:46:31 -05:00
Forstride
12277ce96f
Tweaks to the Bog, Mangrove, and Tundra
2020-02-18 08:29:02 -05:00
Forstride
16d0e0f7a7
Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)
2020-02-18 07:21:12 -05:00
Adubbz
42680921e5
Vanilla biome weights are now configurable
2020-02-18 22:58:12 +11:00
Forstride
efca80836c
Added more tall grass to the Lush Grassland, made the Floodplains flatter
2020-02-18 01:43:56 -05:00
Forstride
10d94df8d7
Changed the Rainforest back to a subtropical biome
...
NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!
2020-02-17 08:22:03 -05:00
Adubbz
fa6dd5f3be
Fixed structure generation. Closes #1531
2020-02-16 20:48:02 +11:00
Smollet777
974a1cc242
Update ru_ru.json ( #1548 )
...
dried salt
dead branch
2020-02-16 01:40:36 -05:00
E. Kim
dea75e0f74
Update ko_kr.json ( #1553 )
...
* Update ko_kr.json
* Update ko_kr.json
2020-02-16 01:40:29 -05:00
Forstride
e612de9359
Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie
2020-02-14 01:51:25 -05:00
Forstride
da86c23c27
- Added Snow Golem spawns to the Alps
...
- Added Evoker spawns to the Ominous Woods
- Added Stray spawns to the Wasteland
- Removed witch huts from the Bog, Ghost Forest, and Marsh
2020-02-14 00:17:41 -05:00
Adubbz
15078fde5a
Sort biome weights json alphabetically
2020-02-14 13:18:48 +11:00
Adubbz
8fbe69e163
Simplified standard biome weights config
2020-02-14 11:02:25 +11:00
Smollet777
f2222e3958
Update ru_ru.json (Fungal Jungle) ( #1546 )
2020-02-13 13:05:19 -05:00
Forstride
9190077145
Removed bee nests from the Prairie and Tropical Rainforest
2020-02-13 03:51:38 -05:00
Forstride
ac218d5153
Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags
2020-02-13 01:36:40 -05:00
Forstride
2f99887eb7
Updated biome dictionary tags
2020-02-13 00:38:26 -05:00
Forstride
c7ff6cc032
- Added Fungal Jungle overworld biome
...
- Added Huge Glowshrooms and Huge Toadstools
- Removed Fungi Forest Nether biome
- Re-added hostile mobs to the Tropics/White Beach biomes
- Cleaned up vanilla biome climate registration
2020-02-12 08:35:14 -05:00
Adubbz
aa943081e3
Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates
2020-02-11 21:04:36 +11:00
Adubbz
9a8f7727b4
Preliminary biome weight config file implementation
2020-02-11 19:32:56 +11:00
Adubbz
656399c37d
Refactored biome registration
2020-02-11 18:13:08 +11:00
E. Kim
5006dc4d99
Create ko_kr.json ( #1545 )
2020-02-11 01:13:03 -05:00
Forstride
e884a076cc
Fixed the Wooded Badlands Plateau not generating
2020-02-10 00:37:25 -05:00
Forstride
3f59e898a8
Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes
2020-02-09 20:01:59 -05:00
Forstride
b9aa7d96ca
Tweaked the grass color of the Origin Hills
2020-02-09 06:39:35 -05:00
Forstride
a18aeee5c7
Added branches for dead trees
2020-02-09 01:20:12 -05:00
Forstride
6f0d4fd3da
Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome
2020-02-08 08:53:41 -05:00
Forstride
d834a5c637
Improvements to the Ghost Forest and Mire
2020-02-07 00:23:14 -05:00
Forstride
7b0edb129e
Added better edge casing for swamp <-> jungle biomes, minor biome tweaks
2020-02-06 23:00:06 -05:00
Forstride
165a8d5e63
Changed Origin Leaves/Sapling texture, minor biome tweaks
2020-02-06 21:22:32 -05:00
Forstride
cf2fa10d2b
Merge branch 'BOP-1.15.x-10.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.15.x-10.x.x
2020-02-06 08:13:31 -05:00
Forstride
fb6f02dcb6
Updated door/trapdoor textures
2020-02-06 08:13:11 -05:00
Smollet777
e45533ba5b
Update ru_ru.json (Ghost forest)
2020-02-06 10:45:35 +02:00
Forstride
4c4d3f7a8b
Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome
2020-02-06 00:44:14 -05:00
__HJ
f8f9b3de46
Update zh_tw.json
...
- Translated Sprout & Toadstool
2020-02-03 19:58:29 +08:00
__HJ
d6a1e3aeca
Create zh_tw.json ( #1539 )
...
Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."
It took me so much time to finish removing texts and resorting.
Highlights:
- Localized for Traditional Chinese
- Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.
PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!
Any sugesstion/correction would be appreciated.
2020-02-02 22:10:11 -05:00
Forstride
9d12744124
Removed lava lakes from the Poppy Field
2020-01-27 16:57:54 -05:00
Rico
ea68465148
Added Poppy Field biome
2020-01-25 02:14:32 +01:00
Adubbz
301eed4282
Updated to Minecraft 1.15.2
2020-01-25 00:40:20 +11:00
Smollet777
acd0a41d1e
update ru_ru.json (poppy field) ( #1534 )
2020-01-23 08:39:05 -05:00
Forstride
6ea189b002
Tweaks to Poppy Field rarity/mob spawns
2020-01-23 07:00:37 -05:00
Forstride
0c87454b31
Added Poppy Field biome
2020-01-23 05:55:23 -05:00
Adubbz
1421f9ef8b
Do biome dictionary and villager type registration earlier. Closes #1529
2020-01-19 10:42:23 +11:00
Forstride
d116ef13ee
Tweaks to the Mystic Grove
2020-01-06 14:35:51 -05:00
Smollet777
b64be5a89a
Update ru_ru.json ( #1527 )
2020-01-07 01:11:42 +11:00
Rico
49e6528ee5
Dutch Localization ( #1525 )
2020-01-03 15:35:24 +11:00
Forstride
eada57a419
Added villager types for remaining biomes
2020-01-02 03:08:07 -05:00
Forstride
df98950041
Minor biome tweaks
2020-01-01 20:07:52 -05:00
Adubbz
9a35bb4915
Fixed villager types. Closes #1519
2020-01-01 19:46:05 +11:00
Adubbz
ad525e7987
Fixed nether fortress generation. Closes #1523
2020-01-01 19:22:19 +11:00
Adubbz
f9d4959bc8
Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.
2020-01-01 17:15:49 +11:00
Adubbz
01eabf4aab
Fixed recursion crash in some generation features
2020-01-01 09:55:36 +11:00
Adubbz
883717a7c1
Mappings overhaul
2019-12-31 18:31:48 +11:00
Forstride
b89bf2e58b
Gave Rainbow Leaf coloration a wavy pattern
2019-12-30 12:39:27 -05:00
Forstride
79ff303edc
Added bees to the Rainbow Valley
2019-12-30 03:06:01 -05:00
Forstride
fbc3c11a07
Added Rainbow Birch trees and Rainbow Valley island biome
2019-12-29 23:20:12 -05:00
Forstride
6fbf2bc527
Replaced the Jacaranda leaves in the Highland Moor with Violets
2019-12-29 20:47:30 -05:00
Forstride
bf9ac947e4
Fixed big oak trees not generating
2019-12-28 23:44:31 -05:00
Smollet777
1e519393f1
Update ru_ru.json ( #1520 )
...
Removed End biome stuff
2019-12-28 21:09:24 +11:00
Adubbz
80e1d30c29
Fixed boats. Closes #1518
2019-12-28 12:38:34 +11:00
Adubbz
93aa27cd66
Water plants still suck
2019-12-28 12:05:07 +11:00
Adubbz
a3c211c953
Fix water plants 2: Electric boogaloo. Closes #1516
2019-12-28 10:50:53 +11:00
Adubbz
62c3a88b65
Mark doors and trapdoors as noOcclusion. Closes #1517
2019-12-28 09:48:12 +11:00
Forstride
3ae21f3370
Removed squid spawns from normal biomes
2019-12-27 10:43:20 -05:00
Forstride
5d602bcc6b
Added bees to various biomes
2019-12-27 09:10:22 -05:00
Adubbz
6abee962d5
Fixed water plant generation
2019-12-27 18:39:58 +11:00
Adubbz
e209b53009
Fixed trees growing from saplings
2019-12-27 17:55:04 +11:00
Adubbz
fda42522f1
Fixed tpbiome comman
2019-12-27 09:27:35 +11:00
Forstride
979b540b8b
Lowered lilypad spawn frequency
2019-12-26 12:56:30 -05:00
Adubbz
72badaaeff
Fixed overworld biomes generating in the nether
2019-12-26 20:58:50 +11:00
Adubbz
29941fa176
Change biomes to use Mojang's builder model
2019-12-26 20:47:18 +11:00