Water plants still suck

This commit is contained in:
Adubbz 2019-12-28 12:05:07 +11:00
parent a3c211c953
commit 93aa27cd66
2 changed files with 9 additions and 90 deletions

View File

@ -66,15 +66,15 @@ public class DoubleWaterPlantBlock extends DoublePlantBlock implements IWaterLog
{
if (state.get(HALF) != DoubleBlockHalf.UPPER)
{
BlockPos blockpos = pos.down();
BlockPos posBelow = pos.down();
Block existingBlock = worldIn.getBlockState(pos).getBlock();
return (existingBlock == this || existingBlock.getMaterial(state) == Material.WATER) && worldIn.getBlockState(blockpos).func_224755_d(worldIn, blockpos, Direction.UP);
return (existingBlock == this || existingBlock.getMaterial(state) == Material.WATER) && this.isExposed(worldIn, pos.up()) && worldIn.getBlockState(posBelow).func_224755_d(worldIn, posBelow, Direction.UP);
}
else
{
BlockState blockstate = worldIn.getBlockState(pos.down());
if (state.getBlock() != this) return worldIn.isAirBlock(pos); // This function is called during world gen and placement, before this block is set, so if we are not 'here' then assume it's the pre-check.
return blockstate.getBlock() == this && blockstate.get(HALF) == DoubleBlockHalf.LOWER && blockstate.get(WATERLOGGED);
return this.isExposed(worldIn, pos) && blockstate.getBlock() == this && blockstate.get(HALF) == DoubleBlockHalf.LOWER && blockstate.get(WATERLOGGED);
}
}
@ -99,4 +99,10 @@ public class DoubleWaterPlantBlock extends DoublePlantBlock implements IWaterLog
public IFluidState getFluidState(BlockState state) {
return state.get(WATERLOGGED) ? Fluids.WATER.getStillFluidState(false) : super.getFluidState(state);
}
protected boolean isExposed(IWorldReader world, BlockPos pos)
{
BlockState state = world.getBlockState(pos);
return state.getBlock() == this ? !state.get(WATERLOGGED) : world.isAirBlock(pos);
}
}

View File

@ -1,87 +0,0 @@
package biomesoplenty.common.item;
import biomesoplenty.api.block.BOPBlocks;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.fluid.Fluids;
import net.minecraft.fluid.IFluidState;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.stats.Stats;
import net.minecraft.util.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
public class WaterPlantItem extends BlockItem
{
public WaterPlantItem(Block blockIn, Item.Properties builder)
{
super(blockIn, builder);
}
@Override
public ActionResultType onItemUse(ItemUseContext context)
{
return ActionResultType.PASS;
}
@Override
public ActionResult<ItemStack> onItemRightClick(World worldIn, PlayerEntity playerIn, Hand handIn)
{
ItemStack itemstack = playerIn.getHeldItem(handIn);
RayTraceResult raytraceresult = rayTrace(worldIn, playerIn, RayTraceContext.FluidMode.SOURCE_ONLY);
if (raytraceresult.getType() == RayTraceResult.Type.MISS) {
return new ActionResult<>(ActionResultType.PASS, itemstack);
} else {
if (raytraceresult.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockraytraceresult = (BlockRayTraceResult)raytraceresult;
BlockPos blockpos = blockraytraceresult.getPos();
Direction direction = blockraytraceresult.getFace();
if (!worldIn.isBlockModifiable(playerIn, blockpos) || !playerIn.canPlayerEdit(blockpos.offset(direction), direction, itemstack)) {
return new ActionResult<>(ActionResultType.FAIL, itemstack);
}
BlockPos blockpos1 = blockpos.up();
BlockState blockstate = worldIn.getBlockState(blockpos);
Material material = blockstate.getMaterial();
IFluidState ifluidstate = worldIn.getFluidState(blockpos);
Block ground = worldIn.getBlockState(blockpos.down()).getBlock();
if ((ifluidstate.getFluid() == Fluids.WATER || material == Material.ICE) && worldIn.isAirBlock(blockpos1) && (ground == Blocks.DIORITE || ground == Blocks.GRANITE || ground == Blocks.ANDESITE || ground == Blocks.STONE || ground == Blocks.DIRT || ground == Blocks.COARSE_DIRT || ground == Blocks.GRASS_BLOCK || ground == Blocks.GRAVEL || ground == Blocks.SAND || ground == Blocks.RED_SAND || ground == BOPBlocks.white_sand || ground == BOPBlocks.mud || ground == BOPBlocks.dried_sand))
{
// special case for handling block placement with water lilies
net.minecraftforge.common.util.BlockSnapshot blocksnapshot = net.minecraftforge.common.util.BlockSnapshot.getBlockSnapshot(worldIn, blockpos1);
worldIn.setBlockState(blockpos1, this.getBlock().getDefaultState(), 11);
if (net.minecraftforge.event.ForgeEventFactory.onBlockPlace(playerIn, blocksnapshot, net.minecraft.util.Direction.UP)) {
blocksnapshot.restore(true, false);
return new ActionResult<ItemStack>(ActionResultType.FAIL, itemstack);
}
if (playerIn instanceof ServerPlayerEntity) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity)playerIn, blockpos1, itemstack);
}
if (!playerIn.abilities.isCreativeMode) {
itemstack.shrink(1);
}
playerIn.addStat(Stats.ITEM_USED.get(this));
worldIn.playSound(playerIn, blockpos, SoundEvents.BLOCK_LILY_PAD_PLACE, SoundCategory.BLOCKS, 1.0F, 1.0F);
return new ActionResult<>(ActionResultType.SUCCESS, itemstack);
}
}
return new ActionResult<>(ActionResultType.FAIL, itemstack);
}
}
}