Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard

This commit is contained in:
Forstride 2020-02-26 09:45:33 -05:00
parent c1dc42290e
commit b58a3ff88e
2 changed files with 3 additions and 7 deletions

View File

@ -68,10 +68,6 @@ public class DeadForestBiome extends BiomeBOP
DefaultBiomeFeatures.addSurfaceFreezing(this);
// Entities
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4));
this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4));

View File

@ -223,9 +223,9 @@ public class ModBiomes
registerBiomeToDictionary(mystic_grove, Type.OVERWORLD, Type.MAGICAL, Type.FOREST, Type.LUSH, Type.DENSE, Type.RARE);
registerBiomeToDictionary(oasis, Type.OVERWORLD, Type.SANDY, Type.LUSH, Type.JUNGLE, Type.HOT, Type.SPARSE);
registerBiomeToDictionary(ominous_woods, Type.OVERWORLD, Type.MAGICAL, Type.FOREST, Type.SPOOKY, Type.DEAD, Type.DENSE, Type.RARE);
registerBiomeToDictionary(orchard, Type.OVERWORLD, Type.FOREST, Type.PLAINS);
registerBiomeToDictionary(origin_beach, Type.OVERWORLD, Type.BEACH, Type.RARE);
registerBiomeToDictionary(origin_hills, Type.OVERWORLD, Type.FOREST, Type.RARE);
registerBiomeToDictionary(orchard, Type.OVERWORLD, Type.PLAINS);
registerBiomeToDictionary(origin_beach, Type.OVERWORLD, Type.RARE);
registerBiomeToDictionary(origin_hills, Type.OVERWORLD, Type.RARE);
registerBiomeToDictionary(outback, Type.OVERWORLD, Type.SANDY, Type.SAVANNA, Type.HOT, Type.DRY, Type.SPARSE);
registerBiomeToDictionary(overgrown_cliffs, Type.OVERWORLD, Type.MOUNTAIN, Type.HILLS, Type.LUSH, Type.JUNGLE, Type.DENSE, Type.HOT);
registerBiomeToDictionary(pasture, Type.OVERWORLD, Type.PLAINS, Type.DRY);