Block fixes

This commit is contained in:
Adubbz 2020-07-05 20:04:48 +10:00
parent bbcfb5e948
commit 4d38d284a3
1 changed files with 217 additions and 217 deletions

View File

@ -36,295 +36,295 @@ public class ModBlocks
public static void registerBlocks(RegistryEvent.Register<Block> event)
{
//Terrain
white_sand = registerBlock(new WhiteSandBlock(0xF3F1E4, Block.Properties.of(Material.SAND, MaterialColor.QUARTZ).strength(0.5F).sound(SoundType.SAND).harvestLevel(0).harvestTool(ToolType.SHOVEL)), "white_sand");
white_sandstone = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "white_sandstone");
white_sand = registerBlock(new WhiteSandBlock(0xF3F1E4, AbstractBlock.Properties.of(Material.SAND, MaterialColor.QUARTZ).strength(0.5F).sound(SoundType.SAND).harvestLevel(0).harvestTool(ToolType.SHOVEL)), "white_sand");
white_sandstone = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "white_sandstone");
white_sandstone_stairs = registerBlock(new StairsBlock(white_sandstone.defaultBlockState(), Block.Properties.copy(white_sandstone)), "white_sandstone_stairs");
white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.copy(white_sandstone)), "white_sandstone_slab");
white_sandstone_wall = registerBlock(new WallBlock(Block.Properties.copy(white_sandstone)),"white_sandstone_wall");
smooth_white_sandstone = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(2.0F, 6.0F)), "smooth_white_sandstone");
smooth_white_sandstone = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(2.0F, 6.0F)), "smooth_white_sandstone");
smooth_white_sandstone_stairs = registerBlock(new StairsBlock(white_sandstone.defaultBlockState(), Block.Properties.copy(smooth_white_sandstone)), "smooth_white_sandstone_stairs");
smooth_white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.copy(smooth_white_sandstone)), "smooth_white_sandstone_slab");
cut_white_sandstone = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "cut_white_sandstone");
cut_white_sandstone = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "cut_white_sandstone");
cut_white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.copy(cut_white_sandstone)), "cut_white_sandstone_slab");
chiseled_white_sandstone = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "chiseled_white_sandstone");
chiseled_white_sandstone = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "chiseled_white_sandstone");
mud = registerBlock(new MudBlock(Block.Properties.of(Material.DIRT, MaterialColor.TERRACOTTA_BROWN).strength(0.6F).harvestLevel(0).harvestTool(ToolType.SHOVEL).sound(new SoundType(1.0F, 0.5F, SoundEvents.SLIME_BLOCK_BREAK, SoundEvents.SLIME_BLOCK_STEP, SoundEvents.SLIME_BLOCK_PLACE, SoundEvents.SLIME_BLOCK_HIT, SoundEvents.SLIME_BLOCK_FALL))), "mud");
mud_bricks = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.TERRACOTTA_BROWN).strength(1.0F)), "mud_bricks");
mud = registerBlock(new MudBlock(AbstractBlock.Properties.of(Material.DIRT, MaterialColor.TERRACOTTA_BROWN).strength(0.6F).harvestLevel(0).harvestTool(ToolType.SHOVEL).sound(new SoundType(1.0F, 0.5F, SoundEvents.SLIME_BLOCK_BREAK, SoundEvents.SLIME_BLOCK_STEP, SoundEvents.SLIME_BLOCK_PLACE, SoundEvents.SLIME_BLOCK_HIT, SoundEvents.SLIME_BLOCK_FALL))), "mud");
mud_bricks = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.TERRACOTTA_BROWN).strength(1.0F)), "mud_bricks");
mud_brick_stairs = registerBlock(new StairsBlock(mud_bricks.defaultBlockState(), Block.Properties.copy(mud_bricks)), "mud_brick_stairs");
mud_brick_slab = registerBlock(new SlabBlock(Block.Properties.copy(mud_bricks)), "mud_brick_slab");
mud_brick_wall = registerBlock(new WallBlock(Block.Properties.copy(mud_bricks)),"mud_brick_wall");
dried_salt = registerBlock(new DriedSaltBlock(Block.Properties.of(Material.STONE, MaterialColor.WOOD).strength(1.0F).harvestLevel(0).harvestTool(ToolType.PICKAXE).sound(new SoundType(1.0F, 0.5F, SoundEvents.GRAVEL_BREAK, SoundEvents.GRAVEL_STEP, SoundEvents.GRAVEL_PLACE, SoundEvents.GRAVEL_HIT, SoundEvents.GRAVEL_FALL))), "dried_salt");
ash_block = registerBlock(new AshBlock(Block.Properties.of(Material.SAND, MaterialColor.TERRACOTTA_BLACK).strength(0.4F).harvestLevel(0).harvestTool(ToolType.SHOVEL).sound(SoundType.SAND)), "ash_block");
flesh = registerBlock(new FleshBlock(Block.Properties.of(Material.SPONGE, MaterialColor.TERRACOTTA_RED).strength(0.4F).harvestLevel(0).harvestTool(ToolType.AXE).sound(new SoundType(1.0F, 0.5F, SoundEvents.CORAL_BLOCK_BREAK, SoundEvents.CORAL_BLOCK_STEP, SoundEvents.CORAL_BLOCK_PLACE, SoundEvents.CORAL_BLOCK_HIT, SoundEvents.CORAL_BLOCK_FALL))), "flesh");
dried_salt = registerBlock(new DriedSaltBlock(AbstractBlock.Properties.of(Material.STONE, MaterialColor.WOOD).strength(1.0F).harvestLevel(0).harvestTool(ToolType.PICKAXE).sound(new SoundType(1.0F, 0.5F, SoundEvents.GRAVEL_BREAK, SoundEvents.GRAVEL_STEP, SoundEvents.GRAVEL_PLACE, SoundEvents.GRAVEL_HIT, SoundEvents.GRAVEL_FALL))), "dried_salt");
ash_block = registerBlock(new AshBlock(AbstractBlock.Properties.of(Material.SAND, MaterialColor.TERRACOTTA_BLACK).strength(0.4F).harvestLevel(0).harvestTool(ToolType.SHOVEL).sound(SoundType.SAND)), "ash_block");
flesh = registerBlock(new FleshBlock(AbstractBlock.Properties.of(Material.SPONGE, MaterialColor.TERRACOTTA_RED).strength(0.4F).harvestLevel(0).harvestTool(ToolType.AXE).sound(new SoundType(1.0F, 0.5F, SoundEvents.CORAL_BLOCK_BREAK, SoundEvents.CORAL_BLOCK_STEP, SoundEvents.CORAL_BLOCK_PLACE, SoundEvents.CORAL_BLOCK_HIT, SoundEvents.CORAL_BLOCK_FALL))), "flesh");
toadstool_block = registerBlock(new HugeMushroomBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_ORANGE).strength(0.2F).sound(SoundType.WOOD)), "toadstool_block");
glowshroom_block = registerBlock(new HugeMushroomBlock(Block.Properties.of(Material.WOOD, MaterialColor.DIAMOND).strength(0.2F).sound(SoundType.WOOD).lightLevel(Blocks.litBlockEmission(10))), "glowshroom_block");
toadstool_block = registerBlock(new HugeMushroomBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_ORANGE).strength(0.2F).sound(SoundType.WOOD)), "toadstool_block");
glowshroom_block = registerBlock(new HugeMushroomBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.DIAMOND).strength(0.2F).sound(SoundType.WOOD).lightLevel((state) -> 10)), "glowshroom_block");
//Trees
origin_sapling = registerBlock(new SaplingBlockBOP(new OriginTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "origin_sapling");
origin_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.EMERALD).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "origin_leaves");
flowering_oak_sapling = registerBlock(new SaplingBlockBOP(new FloweringOakTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "flowering_oak_sapling");
flowering_oak_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "flowering_oak_leaves");
rainbow_birch_sapling = registerBlock(new SaplingBlockBOP(new RainbowBirchTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "rainbow_birch_sapling");
rainbow_birch_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "rainbow_birch_leaves");
yellow_autumn_sapling = registerBlock(new SaplingBlockBOP(new YellowAutumnTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "yellow_autumn_sapling");
yellow_autumn_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_YELLOW).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "yellow_autumn_leaves");
orange_autumn_sapling = registerBlock(new SaplingBlockBOP(new OrangeAutumnTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "orange_autumn_sapling");
orange_autumn_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_ORANGE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "orange_autumn_leaves");
maple_sapling = registerBlock(new SaplingBlockBOP(new MapleTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "maple_sapling");
maple_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.COLOR_RED).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "maple_leaves");
origin_sapling = registerBlock(new SaplingBlockBOP(new OriginTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "origin_sapling");
origin_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.EMERALD).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "origin_leaves");
flowering_oak_sapling = registerBlock(new SaplingBlockBOP(new FloweringOakTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "flowering_oak_sapling");
flowering_oak_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "flowering_oak_leaves");
rainbow_birch_sapling = registerBlock(new SaplingBlockBOP(new RainbowBirchTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "rainbow_birch_sapling");
rainbow_birch_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "rainbow_birch_leaves");
yellow_autumn_sapling = registerBlock(new SaplingBlockBOP(new YellowAutumnTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "yellow_autumn_sapling");
yellow_autumn_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_YELLOW).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "yellow_autumn_leaves");
orange_autumn_sapling = registerBlock(new SaplingBlockBOP(new OrangeAutumnTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "orange_autumn_sapling");
orange_autumn_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_ORANGE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "orange_autumn_leaves");
maple_sapling = registerBlock(new SaplingBlockBOP(new MapleTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "maple_sapling");
maple_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.COLOR_RED).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "maple_leaves");
fir_sapling = registerBlock(new SaplingBlockBOP(new FirTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "fir_sapling");
fir_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "fir_leaves");
fir_sapling = registerBlock(new SaplingBlockBOP(new FirTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "fir_sapling");
fir_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "fir_leaves");
fir_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_WHITE, MaterialColor.TERRACOTTA_LIGHT_GRAY), "fir_log");
fir_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "fir_wood");
fir_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "fir_wood");
stripped_fir_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_WHITE, MaterialColor.TERRACOTTA_WHITE), "stripped_fir_log");
stripped_fir_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "stripped_fir_wood");
fir_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_planks");
stripped_fir_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "stripped_fir_wood");
fir_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_planks");
fir_stairs = registerBlock(new StairsBlock(fir_planks.defaultBlockState(), Block.Properties.copy(fir_planks)), "fir_stairs");
fir_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_slab");
fir_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence");
fir_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence_gate");
fir_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "fir_door");
fir_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "fir_trapdoor");
fir_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "fir_pressure_plate");
fir_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "fir_button");
fir_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_slab");
fir_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence");
fir_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence_gate");
fir_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "fir_door");
fir_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "fir_trapdoor");
fir_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "fir_pressure_plate");
fir_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "fir_button");
redwood_sapling = registerBlock(new SaplingBlockBOP(new RedwoodTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "redwood_sapling");
redwood_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "redwood_leaves");
redwood_sapling = registerBlock(new SaplingBlockBOP(new RedwoodTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "redwood_sapling");
redwood_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "redwood_leaves");
redwood_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_ORANGE, MaterialColor.TERRACOTTA_ORANGE), "redwood_log");
redwood_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F).sound(SoundType.WOOD)), "redwood_wood");
redwood_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F).sound(SoundType.WOOD)), "redwood_wood");
stripped_redwood_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_ORANGE, MaterialColor.TERRACOTTA_ORANGE), "stripped_redwood_log");
stripped_redwood_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F).sound(SoundType.WOOD)), "stripped_redwood_wood");
redwood_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_planks");
stripped_redwood_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F).sound(SoundType.WOOD)), "stripped_redwood_wood");
redwood_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_planks");
redwood_stairs = registerBlock(new StairsBlock(redwood_planks.defaultBlockState(), Block.Properties.copy(redwood_planks)), "redwood_stairs");
redwood_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_slab");
redwood_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence");
redwood_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence_gate");
redwood_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "redwood_door");
redwood_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "redwood_trapdoor");
redwood_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "redwood_pressure_plate");
redwood_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "redwood_button");
redwood_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_slab");
redwood_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence");
redwood_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence_gate");
redwood_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "redwood_door");
redwood_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "redwood_trapdoor");
redwood_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "redwood_pressure_plate");
redwood_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "redwood_button");
white_cherry_sapling = registerBlock(new SaplingBlockBOP(new WhiteCherryTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "white_cherry_sapling");
white_cherry_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.SNOW).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "white_cherry_leaves");
pink_cherry_sapling = registerBlock(new SaplingBlockBOP(new PinkCherryTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "pink_cherry_sapling");
pink_cherry_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.COLOR_PINK).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "pink_cherry_leaves");
white_cherry_sapling = registerBlock(new SaplingBlockBOP(new WhiteCherryTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "white_cherry_sapling");
white_cherry_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.SNOW).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "white_cherry_leaves");
pink_cherry_sapling = registerBlock(new SaplingBlockBOP(new PinkCherryTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "pink_cherry_sapling");
pink_cherry_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.COLOR_PINK).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "pink_cherry_leaves");
cherry_log = registerBlock(Blocks.log(MaterialColor.COLOR_RED, MaterialColor.TERRACOTTA_RED), "cherry_log");
cherry_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F).sound(SoundType.WOOD)), "cherry_wood");
cherry_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F).sound(SoundType.WOOD)), "cherry_wood");
stripped_cherry_log = registerBlock(Blocks.log(MaterialColor.COLOR_RED, MaterialColor.COLOR_RED), "stripped_cherry_log");
stripped_cherry_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F).sound(SoundType.WOOD)), "stripped_cherry_wood");
cherry_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_planks");
stripped_cherry_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F).sound(SoundType.WOOD)), "stripped_cherry_wood");
cherry_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_planks");
cherry_stairs = registerBlock(new StairsBlock(cherry_planks.defaultBlockState(), Block.Properties.copy(cherry_planks)), "cherry_stairs");
cherry_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_slab");
cherry_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence");
cherry_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence_gate");
cherry_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "cherry_door");
cherry_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "cherry_trapdoor");
cherry_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "cherry_pressure_plate");
cherry_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "cherry_button");
cherry_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_slab");
cherry_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence");
cherry_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence_gate");
cherry_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "cherry_door");
cherry_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "cherry_trapdoor");
cherry_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "cherry_pressure_plate");
cherry_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "cherry_button");
mahogany_sapling = registerBlock(new SaplingBlockBOP(new MahoganyTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "mahogany_sapling");
mahogany_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "mahogany_leaves");
mahogany_sapling = registerBlock(new SaplingBlockBOP(new MahoganyTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "mahogany_sapling");
mahogany_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "mahogany_leaves");
mahogany_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_PINK, MaterialColor.DIRT), "mahogany_log");
mahogany_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F).sound(SoundType.WOOD)), "mahogany_wood");
mahogany_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F).sound(SoundType.WOOD)), "mahogany_wood");
stripped_mahogany_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_PINK, MaterialColor.TERRACOTTA_PINK), "stripped_mahogany_log");
stripped_mahogany_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_wood");
mahogany_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_planks");
stripped_mahogany_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_wood");
mahogany_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_planks");
mahogany_stairs = registerBlock(new StairsBlock(mahogany_planks.defaultBlockState(), Block.Properties.copy(mahogany_planks)), "mahogany_stairs");
mahogany_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_slab");
mahogany_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence");
mahogany_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence_gate");
mahogany_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "mahogany_door");
mahogany_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "mahogany_trapdoor");
mahogany_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "mahogany_pressure_plate");
mahogany_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "mahogany_button");
mahogany_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_slab");
mahogany_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence");
mahogany_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence_gate");
mahogany_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "mahogany_door");
mahogany_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "mahogany_trapdoor");
mahogany_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "mahogany_pressure_plate");
mahogany_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "mahogany_button");
jacaranda_sapling = registerBlock(new SaplingBlockBOP(new JacarandaTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "jacaranda_sapling");
jacaranda_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.COLOR_PURPLE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "jacaranda_leaves");
jacaranda_sapling = registerBlock(new SaplingBlockBOP(new JacarandaTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "jacaranda_sapling");
jacaranda_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.COLOR_PURPLE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "jacaranda_leaves");
jacaranda_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_WHITE, MaterialColor.TERRACOTTA_LIGHT_GRAY), "jacaranda_log");
jacaranda_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "jacaranda_wood");
jacaranda_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "jacaranda_wood");
stripped_jacaranda_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_WHITE, MaterialColor.TERRACOTTA_WHITE), "stripped_jacaranda_log");
stripped_jacaranda_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_wood");
jacaranda_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_planks");
stripped_jacaranda_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_wood");
jacaranda_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_planks");
jacaranda_stairs = registerBlock(new StairsBlock(jacaranda_planks.defaultBlockState(), Block.Properties.copy(jacaranda_planks)), "jacaranda_stairs");
jacaranda_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_slab");
jacaranda_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence");
jacaranda_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence_gate");
jacaranda_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "jacaranda_door");
jacaranda_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "jacaranda_trapdoor");
jacaranda_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "jacaranda_pressure_plate");
jacaranda_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "jacaranda_button");
jacaranda_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_slab");
jacaranda_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence");
jacaranda_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence_gate");
jacaranda_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "jacaranda_door");
jacaranda_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "jacaranda_trapdoor");
jacaranda_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "jacaranda_pressure_plate");
jacaranda_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "jacaranda_button");
palm_sapling = registerBlock(new SaplingBlockBOP(new PalmTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "palm_sapling");
palm_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "palm_leaves");
palm_sapling = registerBlock(new SaplingBlockBOP(new PalmTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "palm_sapling");
palm_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "palm_leaves");
palm_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_YELLOW, MaterialColor.PODZOL), "palm_log");
palm_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F).sound(SoundType.WOOD)), "palm_wood");
palm_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F).sound(SoundType.WOOD)), "palm_wood");
stripped_palm_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_YELLOW, MaterialColor.TERRACOTTA_YELLOW), "stripped_palm_log");
stripped_palm_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F).sound(SoundType.WOOD)), "stripped_palm_wood");
palm_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_planks");
stripped_palm_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F).sound(SoundType.WOOD)), "stripped_palm_wood");
palm_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_planks");
palm_stairs = registerBlock(new StairsBlock(palm_planks.defaultBlockState(), Block.Properties.copy(palm_planks)), "palm_stairs");
palm_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_slab");
palm_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence");
palm_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence_gate");
palm_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "palm_door");
palm_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "palm_trapdoor");
palm_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "palm_pressure_plate");
palm_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "palm_button");
palm_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_slab");
palm_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence");
palm_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence_gate");
palm_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "palm_door");
palm_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "palm_trapdoor");
palm_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "palm_pressure_plate");
palm_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "palm_button");
willow_sapling = registerBlock(new SaplingBlockBOP(new WillowTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "willow_sapling");
willow_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "willow_leaves");
willow_sapling = registerBlock(new SaplingBlockBOP(new WillowTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "willow_sapling");
willow_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "willow_leaves");
willow_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_LIGHT_GREEN, MaterialColor.TERRACOTTA_LIGHT_GREEN), "willow_log");
willow_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F).sound(SoundType.WOOD)), "willow_wood");
willow_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F).sound(SoundType.WOOD)), "willow_wood");
stripped_willow_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_LIGHT_GREEN, MaterialColor.TERRACOTTA_LIGHT_GREEN), "stripped_willow_log");
stripped_willow_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F).sound(SoundType.WOOD)), "stripped_willow_wood");
willow_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_planks");
stripped_willow_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F).sound(SoundType.WOOD)), "stripped_willow_wood");
willow_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_planks");
willow_stairs = registerBlock(new StairsBlock(willow_planks.defaultBlockState(), Block.Properties.copy(willow_planks)), "willow_stairs");
willow_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_slab");
willow_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence");
willow_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence_gate");
willow_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "willow_door");
willow_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "willow_trapdoor");
willow_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "willow_pressure_plate");
willow_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "willow_button");
willow_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_slab");
willow_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence");
willow_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence_gate");
willow_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "willow_door");
willow_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "willow_trapdoor");
willow_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "willow_pressure_plate");
willow_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "willow_button");
dead_sapling = registerBlock(new SaplingBlockBOP(new DeadTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "dead_sapling");
dead_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.WOOD).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "dead_leaves");
dead_sapling = registerBlock(new SaplingBlockBOP(new DeadTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "dead_sapling");
dead_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.WOOD).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "dead_leaves");
dead_log = registerBlock(Blocks.log(MaterialColor.STONE, MaterialColor.COLOR_GRAY), "dead_log");
dead_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F).sound(SoundType.WOOD)), "dead_wood");
dead_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F).sound(SoundType.WOOD)), "dead_wood");
stripped_dead_log = registerBlock(Blocks.log(MaterialColor.STONE, MaterialColor.STONE), "stripped_dead_log");
stripped_dead_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F).sound(SoundType.WOOD)), "stripped_dead_wood");
dead_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_planks");
stripped_dead_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F).sound(SoundType.WOOD)), "stripped_dead_wood");
dead_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_planks");
dead_stairs = registerBlock(new StairsBlock(dead_planks.defaultBlockState(), Block.Properties.copy(dead_planks)), "dead_stairs");
dead_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_slab");
dead_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence");
dead_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence_gate");
dead_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "dead_door");
dead_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "dead_trapdoor");
dead_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "dead_pressure_plate");
dead_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "dead_button");
dead_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_slab");
dead_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence");
dead_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence_gate");
dead_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "dead_door");
dead_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "dead_trapdoor");
dead_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "dead_pressure_plate");
dead_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "dead_button");
magic_sapling = registerBlock(new SaplingBlockBOP(new MagicTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "magic_sapling");
magic_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.COLOR_CYAN).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "magic_leaves");
magic_sapling = registerBlock(new SaplingBlockBOP(new MagicTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "magic_sapling");
magic_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.COLOR_CYAN).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "magic_leaves");
magic_log = registerBlock(Blocks.log(MaterialColor.COLOR_BLUE, MaterialColor.TERRACOTTA_LIGHT_BLUE), "magic_log");
magic_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F).sound(SoundType.WOOD)), "magic_wood");
magic_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F).sound(SoundType.WOOD)), "magic_wood");
stripped_magic_log = registerBlock(Blocks.log(MaterialColor.COLOR_BLUE, MaterialColor.COLOR_BLUE), "stripped_magic_log");
stripped_magic_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F).sound(SoundType.WOOD)), "stripped_magic_wood");
magic_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_planks");
stripped_magic_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F).sound(SoundType.WOOD)), "stripped_magic_wood");
magic_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_planks");
magic_stairs = registerBlock(new StairsBlock(magic_planks.defaultBlockState(), Block.Properties.copy(magic_planks)), "magic_stairs");
magic_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_slab");
magic_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence");
magic_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence_gate");
magic_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "magic_door");
magic_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "magic_trapdoor");
magic_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "magic_pressure_plate");
magic_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "magic_button");
magic_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_slab");
magic_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence");
magic_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence_gate");
magic_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "magic_door");
magic_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "magic_trapdoor");
magic_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "magic_pressure_plate");
magic_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "magic_button");
umbran_sapling = registerBlock(new SaplingBlockBOP(new UmbranTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "umbran_sapling");
umbran_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_BLUE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "umbran_leaves");
umbran_sapling = registerBlock(new SaplingBlockBOP(new UmbranTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "umbran_sapling");
umbran_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_BLUE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "umbran_leaves");
umbran_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_BLUE, MaterialColor.TERRACOTTA_BLUE), "umbran_log");
umbran_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F).sound(SoundType.WOOD)), "umbran_wood");
umbran_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F).sound(SoundType.WOOD)), "umbran_wood");
stripped_umbran_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_BLUE, MaterialColor.TERRACOTTA_BLUE), "stripped_umbran_log");
stripped_umbran_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F).sound(SoundType.WOOD)), "stripped_umbran_wood");
umbran_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_planks");
stripped_umbran_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F).sound(SoundType.WOOD)), "stripped_umbran_wood");
umbran_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_planks");
umbran_stairs = registerBlock(new StairsBlock(umbran_planks.defaultBlockState(), Block.Properties.copy(umbran_planks)), "umbran_stairs");
umbran_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_slab");
umbran_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence");
umbran_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence_gate");
umbran_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "umbran_door");
umbran_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "umbran_trapdoor");
umbran_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_slab");
umbran_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence");
umbran_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence_gate");
umbran_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "umbran_door");
umbran_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "umbran_trapdoor");
umbran_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "umbran_pressure_plate");
umbran_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "umbran_button");
umbran_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "umbran_button");
hellbark_sapling = registerBlock(new SaplingBlockBOP(new HellbarkTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "hellbark_sapling");
hellbark_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_PURPLE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "hellbark_leaves");
hellbark_sapling = registerBlock(new SaplingBlockBOP(new HellbarkTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "hellbark_sapling");
hellbark_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_PURPLE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "hellbark_leaves");
hellbark_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_GRAY, MaterialColor.COLOR_LIGHT_GRAY), "hellbark_log");
hellbark_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F).sound(SoundType.WOOD)), "hellbark_wood");
hellbark_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F).sound(SoundType.WOOD)), "hellbark_wood");
stripped_hellbark_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_GRAY, MaterialColor.TERRACOTTA_GRAY), "stripped_hellbark_log");
stripped_hellbark_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_wood");
hellbark_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_planks");
stripped_hellbark_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_wood");
hellbark_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_planks");
hellbark_stairs = registerBlock(new StairsBlock(hellbark_planks.defaultBlockState(), Block.Properties.copy(hellbark_planks)), "hellbark_stairs");
hellbark_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_slab");
hellbark_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence");
hellbark_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence_gate");
hellbark_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "hellbark_door");
hellbark_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "hellbark_trapdoor");
hellbark_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "hellbark_pressure_plate");
hellbark_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "hellbark_button");
hellbark_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_slab");
hellbark_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence");
hellbark_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence_gate");
hellbark_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "hellbark_door");
hellbark_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "hellbark_trapdoor");
hellbark_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "hellbark_pressure_plate");
hellbark_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "hellbark_button");
//Flowers
rose = registerBlock(new FlowerBlockBOP(Effects.MOVEMENT_SPEED, 7, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "rose");
violet = registerBlock(new FlowerBlockBOP(Effects.CONFUSION, 10, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "violet");
lavender = registerBlock(new FlowerBlockBOP(Effects.HEALTH_BOOST, 5, Block.Properties.of(Material.PLANT, MaterialColor.COLOR_MAGENTA).noCollission().instabreak().sound(SoundType.GRASS)), "lavender");
wildflower = registerBlock(new FlowerBlockBOP(Effects.HUNGER, 10, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "wildflower");
orange_cosmos = registerBlock(new FlowerBlockBOP(Effects.ABSORPTION, 7, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "orange_cosmos");
pink_daffodil = registerBlock(new FlowerBlockBOP(Effects.INVISIBILITY, 7, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "pink_daffodil");
pink_hibiscus = registerBlock(new FlowerBlockBOP(Effects.REGENERATION, 5, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "pink_hibiscus");
glowflower = registerBlock(new FlowerBlockBOP(Effects.GLOWING, 10, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS).lightLevel(Blocks.litBlockEmission(9))), "glowflower");
wilted_lily = registerBlock(new FlowerBlockBOP(Effects.UNLUCK, 5, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "wilted_lily");
burning_blossom = registerBlock(new FlowerBlockBOP(Effects.FIRE_RESISTANCE, 7, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS).lightLevel(Blocks.litBlockEmission(7))), "burning_blossom");
rose = registerBlock(new FlowerBlockBOP(Effects.MOVEMENT_SPEED, 7, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "rose");
violet = registerBlock(new FlowerBlockBOP(Effects.CONFUSION, 10, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "violet");
lavender = registerBlock(new FlowerBlockBOP(Effects.HEALTH_BOOST, 5, AbstractBlock.Properties.of(Material.PLANT, MaterialColor.COLOR_MAGENTA).noCollission().instabreak().sound(SoundType.GRASS)), "lavender");
wildflower = registerBlock(new FlowerBlockBOP(Effects.HUNGER, 10, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "wildflower");
orange_cosmos = registerBlock(new FlowerBlockBOP(Effects.ABSORPTION, 7, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "orange_cosmos");
pink_daffodil = registerBlock(new FlowerBlockBOP(Effects.INVISIBILITY, 7, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "pink_daffodil");
pink_hibiscus = registerBlock(new FlowerBlockBOP(Effects.REGENERATION, 5, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "pink_hibiscus");
glowflower = registerBlock(new FlowerBlockBOP(Effects.GLOWING, 10, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS).lightLevel((state) -> 9)), "glowflower");
wilted_lily = registerBlock(new FlowerBlockBOP(Effects.UNLUCK, 5, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "wilted_lily");
burning_blossom = registerBlock(new FlowerBlockBOP(Effects.FIRE_RESISTANCE, 7, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS).lightLevel((state) -> 7)), "burning_blossom");
//Tall Flowers
blue_hydrangea = registerBlock(new TallFlowerBlockBOP(Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "blue_hydrangea");
goldenrod = registerBlock(new TallFlowerBlockBOP(Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "goldenrod");
blue_hydrangea = registerBlock(new TallFlowerBlockBOP(AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "blue_hydrangea");
goldenrod = registerBlock(new TallFlowerBlockBOP(AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "goldenrod");
//Vines
willow_vine = registerBlock(new VineBlock(Block.Properties.of(Material.REPLACEABLE_PLANT).noCollission().randomTicks().strength(0.2F).sound(SoundType.GRASS)), "willow_vine");
willow_vine = registerBlock(new VineBlock(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT).noCollission().randomTicks().strength(0.2F).sound(SoundType.GRASS)), "willow_vine");
//Plants
sprout = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "sprout");
bush = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "bush");
dune_grass = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.TERRACOTTA_LIGHT_GREEN).noCollission().instabreak().sound(SoundType.GRASS)), "dune_grass");
desert_grass = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.TERRACOTTA_ORANGE).noCollission().instabreak().sound(SoundType.GRASS)), "desert_grass");
dead_grass = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.WOOD).noCollission().instabreak().sound(SoundType.GRASS)), "dead_grass");
cattail = registerBlock(new WatersidePlantBlock(Block.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "cattail");
sprout = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "sprout");
bush = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "bush");
dune_grass = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.TERRACOTTA_LIGHT_GREEN).noCollission().instabreak().sound(SoundType.GRASS)), "dune_grass");
desert_grass = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.TERRACOTTA_ORANGE).noCollission().instabreak().sound(SoundType.GRASS)), "desert_grass");
dead_grass = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.WOOD).noCollission().instabreak().sound(SoundType.GRASS)), "dead_grass");
cattail = registerBlock(new WatersidePlantBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "cattail");
//Tall Plants
tall_cattail = registerBlock(new DoubleWatersidePlantBlock(Block.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "tall_cattail");
tall_wheat = registerBlock(new DoublePlantBlockBOP(Block.Properties.of(Material.PLANT, MaterialColor.TERRACOTTA_YELLOW).noCollission().instabreak().sound(SoundType.GRASS)), "tall_wheat");
reed = registerBlock(new DoubleWaterPlantBlock(Block.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "reed");
watergrass = registerBlock(new DoubleWaterPlantBlock(Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "watergrass");
mangrove_root = registerBlock(new DoubleWaterPlantBlock(Block.Properties.of(Material.PLANT, MaterialColor.TERRACOTTA_WHITE).noCollission().strength(1.0F, 1.5F).sound(SoundType.WOOD)), "mangrove_root");
tall_cattail = registerBlock(new DoubleWatersidePlantBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "tall_cattail");
tall_wheat = registerBlock(new DoublePlantBlockBOP(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.TERRACOTTA_YELLOW).noCollission().instabreak().sound(SoundType.GRASS)), "tall_wheat");
reed = registerBlock(new DoubleWaterPlantBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "reed");
watergrass = registerBlock(new DoubleWaterPlantBlock(AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "watergrass");
mangrove_root = registerBlock(new DoubleWaterPlantBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.TERRACOTTA_WHITE).noCollission().strength(1.0F, 1.5F).sound(SoundType.WOOD)), "mangrove_root");
root = registerBlock(new PlantBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "root");
dead_branch = registerBlock(new DeadBranchBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_GRAY).noCollission().instabreak().sound(SoundType.WOOD)), "dead_branch");
bramble = registerBlock(new BrambleBlock(Block.Properties.of(Material.PLANT, MaterialColor.NETHER).strength(0.4F).harvestLevel(0).harvestTool(ToolType.AXE).sound(SoundType.WOOD)), "bramble");
toadstool = registerBlock(new MushroomBlockBOP(Block.Properties.of(Material.PLANT, MaterialColor.COLOR_ORANGE).noCollission().instabreak().sound(SoundType.GRASS)), "toadstool");
glowshroom = registerBlock(new MushroomBlockBOP(Block.Properties.of(Material.PLANT, MaterialColor.DIAMOND).noCollission().instabreak().sound(SoundType.GRASS).lightLevel(Blocks.litBlockEmission(6))), "glowshroom");
root = registerBlock(new PlantBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "root");
dead_branch = registerBlock(new DeadBranchBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_GRAY).noCollission().instabreak().sound(SoundType.WOOD)), "dead_branch");
bramble = registerBlock(new BrambleBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.NETHER).strength(0.4F).harvestLevel(0).harvestTool(ToolType.AXE).sound(SoundType.WOOD)), "bramble");
toadstool = registerBlock(new MushroomBlockBOP(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.COLOR_ORANGE).noCollission().instabreak().sound(SoundType.GRASS)), "toadstool");
glowshroom = registerBlock(new MushroomBlockBOP(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.DIAMOND).noCollission().instabreak().sound(SoundType.GRASS).lightLevel((state) -> 6)), "glowshroom");
//Potted Plants
potted_origin_sapling = registerBlockNoGroup(new FlowerPotBlock(origin_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_origin_sapling");
potted_flowering_oak_sapling = registerBlockNoGroup(new FlowerPotBlock(flowering_oak_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_flowering_oak_sapling");
potted_rainbow_birch_sapling = registerBlockNoGroup(new FlowerPotBlock(rainbow_birch_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_rainbow_birch_sapling");
potted_yellow_autumn_sapling = registerBlockNoGroup(new FlowerPotBlock(yellow_autumn_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_yellow_autumn_sapling");
potted_orange_autumn_sapling = registerBlockNoGroup(new FlowerPotBlock(orange_autumn_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_orange_autumn_sapling");
potted_maple_sapling = registerBlockNoGroup(new FlowerPotBlock(maple_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_maple_sapling");
potted_fir_sapling = registerBlockNoGroup(new FlowerPotBlock(fir_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_fir_sapling");
potted_redwood_sapling = registerBlockNoGroup(new FlowerPotBlock(redwood_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_redwood_sapling");
potted_white_cherry_sapling = registerBlockNoGroup(new FlowerPotBlock(white_cherry_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_white_cherry_sapling");
potted_pink_cherry_sapling = registerBlockNoGroup(new FlowerPotBlock(pink_cherry_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_pink_cherry_sapling");
potted_mahogany_sapling = registerBlockNoGroup(new FlowerPotBlock(mahogany_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_mahogany_sapling");
potted_jacaranda_sapling = registerBlockNoGroup(new FlowerPotBlock(jacaranda_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_jacaranda_sapling");
potted_palm_sapling = registerBlockNoGroup(new FlowerPotBlock(palm_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_palm_sapling");
potted_willow_sapling = registerBlockNoGroup(new FlowerPotBlock(willow_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_willow_sapling");
potted_dead_sapling = registerBlockNoGroup(new FlowerPotBlock(dead_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_dead_sapling");
potted_magic_sapling = registerBlockNoGroup(new FlowerPotBlock(magic_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_magic_sapling");
potted_umbran_sapling = registerBlockNoGroup(new FlowerPotBlock(umbran_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_umbran_sapling");
potted_hellbark_sapling = registerBlockNoGroup(new FlowerPotBlock(hellbark_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_hellbark_sapling");
potted_rose = registerBlockNoGroup(new FlowerPotBlock(rose, Block.Properties.of(Material.DECORATION).instabreak()), "potted_rose");
potted_violet = registerBlockNoGroup(new FlowerPotBlock(violet, Block.Properties.of(Material.DECORATION).instabreak()), "potted_violet");
potted_lavender = registerBlockNoGroup(new FlowerPotBlock(lavender, Block.Properties.of(Material.DECORATION).instabreak()), "potted_lavender");
potted_wildflower = registerBlockNoGroup(new FlowerPotBlock(wildflower, Block.Properties.of(Material.DECORATION).instabreak()), "potted_wildflower");
potted_orange_cosmos = registerBlockNoGroup(new FlowerPotBlock(orange_cosmos, Block.Properties.of(Material.DECORATION).instabreak()), "potted_orange_cosmos");
potted_pink_daffodil = registerBlockNoGroup(new FlowerPotBlock(pink_daffodil, Block.Properties.of(Material.DECORATION).instabreak()), "potted_pink_daffodil");
potted_pink_hibiscus = registerBlockNoGroup(new FlowerPotBlock(pink_hibiscus, Block.Properties.of(Material.DECORATION).instabreak()), "potted_pink_hibiscus");
potted_glowflower = registerBlockNoGroup(new FlowerPotBlock(glowflower, Block.Properties.of(Material.DECORATION).instabreak().lightLevel(Blocks.litBlockEmission(9))), "potted_glowflower");
potted_wilted_lily = registerBlockNoGroup(new FlowerPotBlock(wilted_lily, Block.Properties.of(Material.DECORATION).instabreak()), "potted_wilted_lily");
potted_burning_blossom = registerBlockNoGroup(new FlowerPotBlock(burning_blossom, Block.Properties.of(Material.DECORATION).instabreak().lightLevel(Blocks.litBlockEmission(7))), "potted_burning_blossom");
potted_sprout = registerBlockNoGroup(new FlowerPotBlock(sprout, Block.Properties.of(Material.DECORATION).instabreak()), "potted_sprout");
potted_toadstool = registerBlockNoGroup(new FlowerPotBlock(toadstool, Block.Properties.of(Material.DECORATION).instabreak()), "potted_toadstool");
potted_glowshroom = registerBlockNoGroup(new FlowerPotBlock(glowshroom, Block.Properties.of(Material.DECORATION).instabreak().lightLevel(Blocks.litBlockEmission(6))), "potted_glowshroom");
potted_origin_sapling = registerBlockNoGroup(new FlowerPotBlock(origin_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_origin_sapling");
potted_flowering_oak_sapling = registerBlockNoGroup(new FlowerPotBlock(flowering_oak_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_flowering_oak_sapling");
potted_rainbow_birch_sapling = registerBlockNoGroup(new FlowerPotBlock(rainbow_birch_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_rainbow_birch_sapling");
potted_yellow_autumn_sapling = registerBlockNoGroup(new FlowerPotBlock(yellow_autumn_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_yellow_autumn_sapling");
potted_orange_autumn_sapling = registerBlockNoGroup(new FlowerPotBlock(orange_autumn_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_orange_autumn_sapling");
potted_maple_sapling = registerBlockNoGroup(new FlowerPotBlock(maple_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_maple_sapling");
potted_fir_sapling = registerBlockNoGroup(new FlowerPotBlock(fir_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_fir_sapling");
potted_redwood_sapling = registerBlockNoGroup(new FlowerPotBlock(redwood_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_redwood_sapling");
potted_white_cherry_sapling = registerBlockNoGroup(new FlowerPotBlock(white_cherry_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_white_cherry_sapling");
potted_pink_cherry_sapling = registerBlockNoGroup(new FlowerPotBlock(pink_cherry_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_pink_cherry_sapling");
potted_mahogany_sapling = registerBlockNoGroup(new FlowerPotBlock(mahogany_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_mahogany_sapling");
potted_jacaranda_sapling = registerBlockNoGroup(new FlowerPotBlock(jacaranda_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_jacaranda_sapling");
potted_palm_sapling = registerBlockNoGroup(new FlowerPotBlock(palm_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_palm_sapling");
potted_willow_sapling = registerBlockNoGroup(new FlowerPotBlock(willow_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_willow_sapling");
potted_dead_sapling = registerBlockNoGroup(new FlowerPotBlock(dead_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_dead_sapling");
potted_magic_sapling = registerBlockNoGroup(new FlowerPotBlock(magic_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_magic_sapling");
potted_umbran_sapling = registerBlockNoGroup(new FlowerPotBlock(umbran_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_umbran_sapling");
potted_hellbark_sapling = registerBlockNoGroup(new FlowerPotBlock(hellbark_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_hellbark_sapling");
potted_rose = registerBlockNoGroup(new FlowerPotBlock(rose, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_rose");
potted_violet = registerBlockNoGroup(new FlowerPotBlock(violet, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_violet");
potted_lavender = registerBlockNoGroup(new FlowerPotBlock(lavender, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_lavender");
potted_wildflower = registerBlockNoGroup(new FlowerPotBlock(wildflower, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_wildflower");
potted_orange_cosmos = registerBlockNoGroup(new FlowerPotBlock(orange_cosmos, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_orange_cosmos");
potted_pink_daffodil = registerBlockNoGroup(new FlowerPotBlock(pink_daffodil, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_pink_daffodil");
potted_pink_hibiscus = registerBlockNoGroup(new FlowerPotBlock(pink_hibiscus, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_pink_hibiscus");
potted_glowflower = registerBlockNoGroup(new FlowerPotBlock(glowflower, AbstractBlock.Properties.of(Material.DECORATION).instabreak().lightLevel((state) -> 9)), "potted_glowflower");
potted_wilted_lily = registerBlockNoGroup(new FlowerPotBlock(wilted_lily, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_wilted_lily");
potted_burning_blossom = registerBlockNoGroup(new FlowerPotBlock(burning_blossom, AbstractBlock.Properties.of(Material.DECORATION).instabreak().lightLevel((state) -> 7)), "potted_burning_blossom");
potted_sprout = registerBlockNoGroup(new FlowerPotBlock(sprout, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_sprout");
potted_toadstool = registerBlockNoGroup(new FlowerPotBlock(toadstool, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_toadstool");
potted_glowshroom = registerBlockNoGroup(new FlowerPotBlock(glowshroom, AbstractBlock.Properties.of(Material.DECORATION).instabreak().lightLevel((state) -> 6)), "potted_glowshroom");
if (FMLEnvironment.dist == Dist.CLIENT)
{