diff --git a/src/main/java/biomesoplenty/init/ModBlocks.java b/src/main/java/biomesoplenty/init/ModBlocks.java index 4ea444d5c..faa53cc3a 100644 --- a/src/main/java/biomesoplenty/init/ModBlocks.java +++ b/src/main/java/biomesoplenty/init/ModBlocks.java @@ -36,295 +36,295 @@ public class ModBlocks public static void registerBlocks(RegistryEvent.Register event) { //Terrain - white_sand = registerBlock(new WhiteSandBlock(0xF3F1E4, Block.Properties.of(Material.SAND, MaterialColor.QUARTZ).strength(0.5F).sound(SoundType.SAND).harvestLevel(0).harvestTool(ToolType.SHOVEL)), "white_sand"); - white_sandstone = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "white_sandstone"); + white_sand = registerBlock(new WhiteSandBlock(0xF3F1E4, AbstractBlock.Properties.of(Material.SAND, MaterialColor.QUARTZ).strength(0.5F).sound(SoundType.SAND).harvestLevel(0).harvestTool(ToolType.SHOVEL)), "white_sand"); + white_sandstone = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "white_sandstone"); white_sandstone_stairs = registerBlock(new StairsBlock(white_sandstone.defaultBlockState(), Block.Properties.copy(white_sandstone)), "white_sandstone_stairs"); white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.copy(white_sandstone)), "white_sandstone_slab"); white_sandstone_wall = registerBlock(new WallBlock(Block.Properties.copy(white_sandstone)),"white_sandstone_wall"); - smooth_white_sandstone = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(2.0F, 6.0F)), "smooth_white_sandstone"); + smooth_white_sandstone = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(2.0F, 6.0F)), "smooth_white_sandstone"); smooth_white_sandstone_stairs = registerBlock(new StairsBlock(white_sandstone.defaultBlockState(), Block.Properties.copy(smooth_white_sandstone)), "smooth_white_sandstone_stairs"); smooth_white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.copy(smooth_white_sandstone)), "smooth_white_sandstone_slab"); - cut_white_sandstone = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "cut_white_sandstone"); + cut_white_sandstone = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "cut_white_sandstone"); cut_white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.copy(cut_white_sandstone)), "cut_white_sandstone_slab"); - chiseled_white_sandstone = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "chiseled_white_sandstone"); + chiseled_white_sandstone = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.QUARTZ).strength(0.8F)), "chiseled_white_sandstone"); - mud = registerBlock(new MudBlock(Block.Properties.of(Material.DIRT, MaterialColor.TERRACOTTA_BROWN).strength(0.6F).harvestLevel(0).harvestTool(ToolType.SHOVEL).sound(new SoundType(1.0F, 0.5F, SoundEvents.SLIME_BLOCK_BREAK, SoundEvents.SLIME_BLOCK_STEP, SoundEvents.SLIME_BLOCK_PLACE, SoundEvents.SLIME_BLOCK_HIT, SoundEvents.SLIME_BLOCK_FALL))), "mud"); - mud_bricks = registerBlock(new Block(Block.Properties.of(Material.STONE, MaterialColor.TERRACOTTA_BROWN).strength(1.0F)), "mud_bricks"); + mud = registerBlock(new MudBlock(AbstractBlock.Properties.of(Material.DIRT, MaterialColor.TERRACOTTA_BROWN).strength(0.6F).harvestLevel(0).harvestTool(ToolType.SHOVEL).sound(new SoundType(1.0F, 0.5F, SoundEvents.SLIME_BLOCK_BREAK, SoundEvents.SLIME_BLOCK_STEP, SoundEvents.SLIME_BLOCK_PLACE, SoundEvents.SLIME_BLOCK_HIT, SoundEvents.SLIME_BLOCK_FALL))), "mud"); + mud_bricks = registerBlock(new Block(AbstractBlock.Properties.of(Material.STONE, MaterialColor.TERRACOTTA_BROWN).strength(1.0F)), "mud_bricks"); mud_brick_stairs = registerBlock(new StairsBlock(mud_bricks.defaultBlockState(), Block.Properties.copy(mud_bricks)), "mud_brick_stairs"); mud_brick_slab = registerBlock(new SlabBlock(Block.Properties.copy(mud_bricks)), "mud_brick_slab"); mud_brick_wall = registerBlock(new WallBlock(Block.Properties.copy(mud_bricks)),"mud_brick_wall"); - dried_salt = registerBlock(new DriedSaltBlock(Block.Properties.of(Material.STONE, MaterialColor.WOOD).strength(1.0F).harvestLevel(0).harvestTool(ToolType.PICKAXE).sound(new SoundType(1.0F, 0.5F, SoundEvents.GRAVEL_BREAK, SoundEvents.GRAVEL_STEP, SoundEvents.GRAVEL_PLACE, SoundEvents.GRAVEL_HIT, SoundEvents.GRAVEL_FALL))), "dried_salt"); - ash_block = registerBlock(new AshBlock(Block.Properties.of(Material.SAND, MaterialColor.TERRACOTTA_BLACK).strength(0.4F).harvestLevel(0).harvestTool(ToolType.SHOVEL).sound(SoundType.SAND)), "ash_block"); - flesh = registerBlock(new FleshBlock(Block.Properties.of(Material.SPONGE, MaterialColor.TERRACOTTA_RED).strength(0.4F).harvestLevel(0).harvestTool(ToolType.AXE).sound(new SoundType(1.0F, 0.5F, SoundEvents.CORAL_BLOCK_BREAK, SoundEvents.CORAL_BLOCK_STEP, SoundEvents.CORAL_BLOCK_PLACE, SoundEvents.CORAL_BLOCK_HIT, SoundEvents.CORAL_BLOCK_FALL))), "flesh"); + dried_salt = registerBlock(new DriedSaltBlock(AbstractBlock.Properties.of(Material.STONE, MaterialColor.WOOD).strength(1.0F).harvestLevel(0).harvestTool(ToolType.PICKAXE).sound(new SoundType(1.0F, 0.5F, SoundEvents.GRAVEL_BREAK, SoundEvents.GRAVEL_STEP, SoundEvents.GRAVEL_PLACE, SoundEvents.GRAVEL_HIT, SoundEvents.GRAVEL_FALL))), "dried_salt"); + ash_block = registerBlock(new AshBlock(AbstractBlock.Properties.of(Material.SAND, MaterialColor.TERRACOTTA_BLACK).strength(0.4F).harvestLevel(0).harvestTool(ToolType.SHOVEL).sound(SoundType.SAND)), "ash_block"); + flesh = registerBlock(new FleshBlock(AbstractBlock.Properties.of(Material.SPONGE, MaterialColor.TERRACOTTA_RED).strength(0.4F).harvestLevel(0).harvestTool(ToolType.AXE).sound(new SoundType(1.0F, 0.5F, SoundEvents.CORAL_BLOCK_BREAK, SoundEvents.CORAL_BLOCK_STEP, SoundEvents.CORAL_BLOCK_PLACE, SoundEvents.CORAL_BLOCK_HIT, SoundEvents.CORAL_BLOCK_FALL))), "flesh"); - toadstool_block = registerBlock(new HugeMushroomBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_ORANGE).strength(0.2F).sound(SoundType.WOOD)), "toadstool_block"); - glowshroom_block = registerBlock(new HugeMushroomBlock(Block.Properties.of(Material.WOOD, MaterialColor.DIAMOND).strength(0.2F).sound(SoundType.WOOD).lightLevel(Blocks.litBlockEmission(10))), "glowshroom_block"); + toadstool_block = registerBlock(new HugeMushroomBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_ORANGE).strength(0.2F).sound(SoundType.WOOD)), "toadstool_block"); + glowshroom_block = registerBlock(new HugeMushroomBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.DIAMOND).strength(0.2F).sound(SoundType.WOOD).lightLevel((state) -> 10)), "glowshroom_block"); //Trees - origin_sapling = registerBlock(new SaplingBlockBOP(new OriginTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "origin_sapling"); - origin_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.EMERALD).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "origin_leaves"); - flowering_oak_sapling = registerBlock(new SaplingBlockBOP(new FloweringOakTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "flowering_oak_sapling"); - flowering_oak_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "flowering_oak_leaves"); - rainbow_birch_sapling = registerBlock(new SaplingBlockBOP(new RainbowBirchTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "rainbow_birch_sapling"); - rainbow_birch_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "rainbow_birch_leaves"); - yellow_autumn_sapling = registerBlock(new SaplingBlockBOP(new YellowAutumnTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "yellow_autumn_sapling"); - yellow_autumn_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_YELLOW).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "yellow_autumn_leaves"); - orange_autumn_sapling = registerBlock(new SaplingBlockBOP(new OrangeAutumnTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "orange_autumn_sapling"); - orange_autumn_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_ORANGE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "orange_autumn_leaves"); - maple_sapling = registerBlock(new SaplingBlockBOP(new MapleTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "maple_sapling"); - maple_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.COLOR_RED).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "maple_leaves"); + origin_sapling = registerBlock(new SaplingBlockBOP(new OriginTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "origin_sapling"); + origin_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.EMERALD).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "origin_leaves"); + flowering_oak_sapling = registerBlock(new SaplingBlockBOP(new FloweringOakTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "flowering_oak_sapling"); + flowering_oak_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "flowering_oak_leaves"); + rainbow_birch_sapling = registerBlock(new SaplingBlockBOP(new RainbowBirchTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "rainbow_birch_sapling"); + rainbow_birch_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "rainbow_birch_leaves"); + yellow_autumn_sapling = registerBlock(new SaplingBlockBOP(new YellowAutumnTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "yellow_autumn_sapling"); + yellow_autumn_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_YELLOW).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "yellow_autumn_leaves"); + orange_autumn_sapling = registerBlock(new SaplingBlockBOP(new OrangeAutumnTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "orange_autumn_sapling"); + orange_autumn_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_ORANGE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "orange_autumn_leaves"); + maple_sapling = registerBlock(new SaplingBlockBOP(new MapleTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "maple_sapling"); + maple_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.COLOR_RED).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "maple_leaves"); - fir_sapling = registerBlock(new SaplingBlockBOP(new FirTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "fir_sapling"); - fir_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "fir_leaves"); + fir_sapling = registerBlock(new SaplingBlockBOP(new FirTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "fir_sapling"); + fir_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "fir_leaves"); fir_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_WHITE, MaterialColor.TERRACOTTA_LIGHT_GRAY), "fir_log"); - fir_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "fir_wood"); + fir_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "fir_wood"); stripped_fir_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_WHITE, MaterialColor.TERRACOTTA_WHITE), "stripped_fir_log"); - stripped_fir_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "stripped_fir_wood"); - fir_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_planks"); + stripped_fir_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "stripped_fir_wood"); + fir_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_planks"); fir_stairs = registerBlock(new StairsBlock(fir_planks.defaultBlockState(), Block.Properties.copy(fir_planks)), "fir_stairs"); - fir_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_slab"); - fir_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence"); - fir_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence_gate"); - fir_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "fir_door"); - fir_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "fir_trapdoor"); - fir_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "fir_pressure_plate"); - fir_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "fir_button"); + fir_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_slab"); + fir_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence"); + fir_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence_gate"); + fir_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "fir_door"); + fir_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "fir_trapdoor"); + fir_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, fir_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "fir_pressure_plate"); + fir_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "fir_button"); - redwood_sapling = registerBlock(new SaplingBlockBOP(new RedwoodTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "redwood_sapling"); - redwood_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "redwood_leaves"); + redwood_sapling = registerBlock(new SaplingBlockBOP(new RedwoodTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "redwood_sapling"); + redwood_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "redwood_leaves"); redwood_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_ORANGE, MaterialColor.TERRACOTTA_ORANGE), "redwood_log"); - redwood_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F).sound(SoundType.WOOD)), "redwood_wood"); + redwood_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F).sound(SoundType.WOOD)), "redwood_wood"); stripped_redwood_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_ORANGE, MaterialColor.TERRACOTTA_ORANGE), "stripped_redwood_log"); - stripped_redwood_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F).sound(SoundType.WOOD)), "stripped_redwood_wood"); - redwood_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_planks"); + stripped_redwood_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F).sound(SoundType.WOOD)), "stripped_redwood_wood"); + redwood_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_planks"); redwood_stairs = registerBlock(new StairsBlock(redwood_planks.defaultBlockState(), Block.Properties.copy(redwood_planks)), "redwood_stairs"); - redwood_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_slab"); - redwood_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence"); - redwood_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence_gate"); - redwood_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "redwood_door"); - redwood_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "redwood_trapdoor"); - redwood_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "redwood_pressure_plate"); - redwood_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "redwood_button"); + redwood_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_slab"); + redwood_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence"); + redwood_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence_gate"); + redwood_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "redwood_door"); + redwood_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_ORANGE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "redwood_trapdoor"); + redwood_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, redwood_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "redwood_pressure_plate"); + redwood_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "redwood_button"); - white_cherry_sapling = registerBlock(new SaplingBlockBOP(new WhiteCherryTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "white_cherry_sapling"); - white_cherry_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.SNOW).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "white_cherry_leaves"); - pink_cherry_sapling = registerBlock(new SaplingBlockBOP(new PinkCherryTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "pink_cherry_sapling"); - pink_cherry_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.COLOR_PINK).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "pink_cherry_leaves"); + white_cherry_sapling = registerBlock(new SaplingBlockBOP(new WhiteCherryTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "white_cherry_sapling"); + white_cherry_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.SNOW).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "white_cherry_leaves"); + pink_cherry_sapling = registerBlock(new SaplingBlockBOP(new PinkCherryTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "pink_cherry_sapling"); + pink_cherry_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.COLOR_PINK).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "pink_cherry_leaves"); cherry_log = registerBlock(Blocks.log(MaterialColor.COLOR_RED, MaterialColor.TERRACOTTA_RED), "cherry_log"); - cherry_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F).sound(SoundType.WOOD)), "cherry_wood"); + cherry_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F).sound(SoundType.WOOD)), "cherry_wood"); stripped_cherry_log = registerBlock(Blocks.log(MaterialColor.COLOR_RED, MaterialColor.COLOR_RED), "stripped_cherry_log"); - stripped_cherry_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F).sound(SoundType.WOOD)), "stripped_cherry_wood"); - cherry_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_planks"); + stripped_cherry_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F).sound(SoundType.WOOD)), "stripped_cherry_wood"); + cherry_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_planks"); cherry_stairs = registerBlock(new StairsBlock(cherry_planks.defaultBlockState(), Block.Properties.copy(cherry_planks)), "cherry_stairs"); - cherry_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_slab"); - cherry_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence"); - cherry_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence_gate"); - cherry_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "cherry_door"); - cherry_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "cherry_trapdoor"); - cherry_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "cherry_pressure_plate"); - cherry_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "cherry_button"); + cherry_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_slab"); + cherry_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence"); + cherry_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence_gate"); + cherry_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "cherry_door"); + cherry_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_RED).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "cherry_trapdoor"); + cherry_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, cherry_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "cherry_pressure_plate"); + cherry_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "cherry_button"); - mahogany_sapling = registerBlock(new SaplingBlockBOP(new MahoganyTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "mahogany_sapling"); - mahogany_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "mahogany_leaves"); + mahogany_sapling = registerBlock(new SaplingBlockBOP(new MahoganyTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "mahogany_sapling"); + mahogany_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "mahogany_leaves"); mahogany_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_PINK, MaterialColor.DIRT), "mahogany_log"); - mahogany_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F).sound(SoundType.WOOD)), "mahogany_wood"); + mahogany_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F).sound(SoundType.WOOD)), "mahogany_wood"); stripped_mahogany_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_PINK, MaterialColor.TERRACOTTA_PINK), "stripped_mahogany_log"); - stripped_mahogany_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_wood"); - mahogany_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_planks"); + stripped_mahogany_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_wood"); + mahogany_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_planks"); mahogany_stairs = registerBlock(new StairsBlock(mahogany_planks.defaultBlockState(), Block.Properties.copy(mahogany_planks)), "mahogany_stairs"); - mahogany_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_slab"); - mahogany_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence"); - mahogany_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence_gate"); - mahogany_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "mahogany_door"); - mahogany_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "mahogany_trapdoor"); - mahogany_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "mahogany_pressure_plate"); - mahogany_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "mahogany_button"); + mahogany_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_slab"); + mahogany_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence"); + mahogany_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence_gate"); + mahogany_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "mahogany_door"); + mahogany_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_PINK).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "mahogany_trapdoor"); + mahogany_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, mahogany_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "mahogany_pressure_plate"); + mahogany_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "mahogany_button"); - jacaranda_sapling = registerBlock(new SaplingBlockBOP(new JacarandaTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "jacaranda_sapling"); - jacaranda_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.COLOR_PURPLE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "jacaranda_leaves"); + jacaranda_sapling = registerBlock(new SaplingBlockBOP(new JacarandaTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "jacaranda_sapling"); + jacaranda_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.COLOR_PURPLE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "jacaranda_leaves"); jacaranda_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_WHITE, MaterialColor.TERRACOTTA_LIGHT_GRAY), "jacaranda_log"); - jacaranda_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "jacaranda_wood"); + jacaranda_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "jacaranda_wood"); stripped_jacaranda_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_WHITE, MaterialColor.TERRACOTTA_WHITE), "stripped_jacaranda_log"); - stripped_jacaranda_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_wood"); - jacaranda_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_planks"); + stripped_jacaranda_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_wood"); + jacaranda_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_planks"); jacaranda_stairs = registerBlock(new StairsBlock(jacaranda_planks.defaultBlockState(), Block.Properties.copy(jacaranda_planks)), "jacaranda_stairs"); - jacaranda_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_slab"); - jacaranda_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence"); - jacaranda_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence_gate"); - jacaranda_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "jacaranda_door"); - jacaranda_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "jacaranda_trapdoor"); - jacaranda_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "jacaranda_pressure_plate"); - jacaranda_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "jacaranda_button"); + jacaranda_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_slab"); + jacaranda_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence"); + jacaranda_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence_gate"); + jacaranda_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "jacaranda_door"); + jacaranda_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_WHITE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "jacaranda_trapdoor"); + jacaranda_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, jacaranda_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "jacaranda_pressure_plate"); + jacaranda_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "jacaranda_button"); - palm_sapling = registerBlock(new SaplingBlockBOP(new PalmTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "palm_sapling"); - palm_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "palm_leaves"); + palm_sapling = registerBlock(new SaplingBlockBOP(new PalmTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "palm_sapling"); + palm_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "palm_leaves"); palm_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_YELLOW, MaterialColor.PODZOL), "palm_log"); - palm_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F).sound(SoundType.WOOD)), "palm_wood"); + palm_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F).sound(SoundType.WOOD)), "palm_wood"); stripped_palm_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_YELLOW, MaterialColor.TERRACOTTA_YELLOW), "stripped_palm_log"); - stripped_palm_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F).sound(SoundType.WOOD)), "stripped_palm_wood"); - palm_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_planks"); + stripped_palm_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F).sound(SoundType.WOOD)), "stripped_palm_wood"); + palm_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_planks"); palm_stairs = registerBlock(new StairsBlock(palm_planks.defaultBlockState(), Block.Properties.copy(palm_planks)), "palm_stairs"); - palm_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_slab"); - palm_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence"); - palm_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence_gate"); - palm_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "palm_door"); - palm_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "palm_trapdoor"); - palm_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "palm_pressure_plate"); - palm_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "palm_button"); + palm_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_slab"); + palm_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence"); + palm_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence_gate"); + palm_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "palm_door"); + palm_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_YELLOW).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "palm_trapdoor"); + palm_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, palm_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "palm_pressure_plate"); + palm_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "palm_button"); - willow_sapling = registerBlock(new SaplingBlockBOP(new WillowTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "willow_sapling"); - willow_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "willow_leaves"); + willow_sapling = registerBlock(new SaplingBlockBOP(new WillowTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "willow_sapling"); + willow_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "willow_leaves"); willow_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_LIGHT_GREEN, MaterialColor.TERRACOTTA_LIGHT_GREEN), "willow_log"); - willow_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F).sound(SoundType.WOOD)), "willow_wood"); + willow_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F).sound(SoundType.WOOD)), "willow_wood"); stripped_willow_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_LIGHT_GREEN, MaterialColor.TERRACOTTA_LIGHT_GREEN), "stripped_willow_log"); - stripped_willow_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F).sound(SoundType.WOOD)), "stripped_willow_wood"); - willow_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_planks"); + stripped_willow_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F).sound(SoundType.WOOD)), "stripped_willow_wood"); + willow_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_planks"); willow_stairs = registerBlock(new StairsBlock(willow_planks.defaultBlockState(), Block.Properties.copy(willow_planks)), "willow_stairs"); - willow_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_slab"); - willow_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence"); - willow_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence_gate"); - willow_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "willow_door"); - willow_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "willow_trapdoor"); - willow_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "willow_pressure_plate"); - willow_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "willow_button"); + willow_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_slab"); + willow_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence"); + willow_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence_gate"); + willow_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "willow_door"); + willow_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_LIGHT_GREEN).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "willow_trapdoor"); + willow_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, willow_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "willow_pressure_plate"); + willow_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "willow_button"); - dead_sapling = registerBlock(new SaplingBlockBOP(new DeadTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "dead_sapling"); - dead_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.WOOD).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "dead_leaves"); + dead_sapling = registerBlock(new SaplingBlockBOP(new DeadTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "dead_sapling"); + dead_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.WOOD).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "dead_leaves"); dead_log = registerBlock(Blocks.log(MaterialColor.STONE, MaterialColor.COLOR_GRAY), "dead_log"); - dead_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F).sound(SoundType.WOOD)), "dead_wood"); + dead_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F).sound(SoundType.WOOD)), "dead_wood"); stripped_dead_log = registerBlock(Blocks.log(MaterialColor.STONE, MaterialColor.STONE), "stripped_dead_log"); - stripped_dead_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F).sound(SoundType.WOOD)), "stripped_dead_wood"); - dead_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_planks"); + stripped_dead_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F).sound(SoundType.WOOD)), "stripped_dead_wood"); + dead_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_planks"); dead_stairs = registerBlock(new StairsBlock(dead_planks.defaultBlockState(), Block.Properties.copy(dead_planks)), "dead_stairs"); - dead_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_slab"); - dead_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence"); - dead_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence_gate"); - dead_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "dead_door"); - dead_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.STONE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "dead_trapdoor"); - dead_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "dead_pressure_plate"); - dead_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "dead_button"); + dead_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_slab"); + dead_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence"); + dead_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence_gate"); + dead_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "dead_door"); + dead_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.STONE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "dead_trapdoor"); + dead_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, dead_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "dead_pressure_plate"); + dead_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "dead_button"); - magic_sapling = registerBlock(new SaplingBlockBOP(new MagicTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "magic_sapling"); - magic_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.COLOR_CYAN).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "magic_leaves"); + magic_sapling = registerBlock(new SaplingBlockBOP(new MagicTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "magic_sapling"); + magic_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.COLOR_CYAN).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "magic_leaves"); magic_log = registerBlock(Blocks.log(MaterialColor.COLOR_BLUE, MaterialColor.TERRACOTTA_LIGHT_BLUE), "magic_log"); - magic_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F).sound(SoundType.WOOD)), "magic_wood"); + magic_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F).sound(SoundType.WOOD)), "magic_wood"); stripped_magic_log = registerBlock(Blocks.log(MaterialColor.COLOR_BLUE, MaterialColor.COLOR_BLUE), "stripped_magic_log"); - stripped_magic_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F).sound(SoundType.WOOD)), "stripped_magic_wood"); - magic_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_planks"); + stripped_magic_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F).sound(SoundType.WOOD)), "stripped_magic_wood"); + magic_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_planks"); magic_stairs = registerBlock(new StairsBlock(magic_planks.defaultBlockState(), Block.Properties.copy(magic_planks)), "magic_stairs"); - magic_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_slab"); - magic_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence"); - magic_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence_gate"); - magic_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "magic_door"); - magic_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "magic_trapdoor"); - magic_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "magic_pressure_plate"); - magic_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "magic_button"); + magic_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_slab"); + magic_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence"); + magic_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence_gate"); + magic_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "magic_door"); + magic_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_BLUE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "magic_trapdoor"); + magic_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, magic_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "magic_pressure_plate"); + magic_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "magic_button"); - umbran_sapling = registerBlock(new SaplingBlockBOP(new UmbranTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "umbran_sapling"); - umbran_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_BLUE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "umbran_leaves"); + umbran_sapling = registerBlock(new SaplingBlockBOP(new UmbranTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "umbran_sapling"); + umbran_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_BLUE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "umbran_leaves"); umbran_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_BLUE, MaterialColor.TERRACOTTA_BLUE), "umbran_log"); - umbran_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F).sound(SoundType.WOOD)), "umbran_wood"); + umbran_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F).sound(SoundType.WOOD)), "umbran_wood"); stripped_umbran_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_BLUE, MaterialColor.TERRACOTTA_BLUE), "stripped_umbran_log"); - stripped_umbran_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F).sound(SoundType.WOOD)), "stripped_umbran_wood"); - umbran_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_planks"); + stripped_umbran_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F).sound(SoundType.WOOD)), "stripped_umbran_wood"); + umbran_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_planks"); umbran_stairs = registerBlock(new StairsBlock(umbran_planks.defaultBlockState(), Block.Properties.copy(umbran_planks)), "umbran_stairs"); - umbran_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_slab"); - umbran_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence"); - umbran_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence_gate"); - umbran_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "umbran_door"); - umbran_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "umbran_trapdoor"); + umbran_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_slab"); + umbran_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence"); + umbran_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence_gate"); + umbran_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "umbran_door"); + umbran_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_BLUE).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "umbran_trapdoor"); umbran_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, umbran_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "umbran_pressure_plate"); - umbran_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "umbran_button"); + umbran_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "umbran_button"); - hellbark_sapling = registerBlock(new SaplingBlockBOP(new HellbarkTree(), Block.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "hellbark_sapling"); - hellbark_leaves = registerBlock(new LeavesBlock(Block.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_PURPLE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "hellbark_leaves"); + hellbark_sapling = registerBlock(new SaplingBlockBOP(new HellbarkTree(), AbstractBlock.Properties.of(Material.PLANT).noCollission().randomTicks().instabreak().sound(SoundType.GRASS)), "hellbark_sapling"); + hellbark_leaves = registerBlock(new LeavesBlock(AbstractBlock.Properties.of(Material.LEAVES, MaterialColor.TERRACOTTA_PURPLE).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()), "hellbark_leaves"); hellbark_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_GRAY, MaterialColor.COLOR_LIGHT_GRAY), "hellbark_log"); - hellbark_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F).sound(SoundType.WOOD)), "hellbark_wood"); + hellbark_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F).sound(SoundType.WOOD)), "hellbark_wood"); stripped_hellbark_log = registerBlock(Blocks.log(MaterialColor.TERRACOTTA_GRAY, MaterialColor.TERRACOTTA_GRAY), "stripped_hellbark_log"); - stripped_hellbark_wood = registerBlock(new RotatedPillarBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_wood"); - hellbark_planks = registerBlock(new Block(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_planks"); + stripped_hellbark_wood = registerBlock(new RotatedPillarBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_wood"); + hellbark_planks = registerBlock(new Block(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_planks"); hellbark_stairs = registerBlock(new StairsBlock(hellbark_planks.defaultBlockState(), Block.Properties.copy(hellbark_planks)), "hellbark_stairs"); - hellbark_slab = registerBlock(new SlabBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_slab"); - hellbark_fence = registerBlock(new FenceBlock(Block.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence"); - hellbark_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence_gate"); - hellbark_door = registerBlock(new DoorBlock(Block.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "hellbark_door"); - hellbark_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "hellbark_trapdoor"); - hellbark_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "hellbark_pressure_plate"); - hellbark_button = registerBlock(new WoodButtonBlock(Block.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "hellbark_button"); + hellbark_slab = registerBlock(new SlabBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_slab"); + hellbark_fence = registerBlock(new FenceBlock(AbstractBlock.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence"); + hellbark_fence_gate = registerBlock(new FenceGateBlock(AbstractBlock.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence_gate"); + hellbark_door = registerBlock(new DoorBlock(AbstractBlock.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "hellbark_door"); + hellbark_trapdoor = registerBlock(new TrapDoorBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.TERRACOTTA_GRAY).strength(3.0F).sound(SoundType.WOOD).noOcclusion()), "hellbark_trapdoor"); + hellbark_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, AbstractBlock.Properties.of(Material.WOOD, hellbark_planks.defaultMaterialColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)), "hellbark_pressure_plate"); + hellbark_button = registerBlock(new WoodButtonBlock(AbstractBlock.Properties.of(Material.DECORATION).noCollission().strength(0.5F).sound(SoundType.WOOD)), "hellbark_button"); //Flowers - rose = registerBlock(new FlowerBlockBOP(Effects.MOVEMENT_SPEED, 7, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "rose"); - violet = registerBlock(new FlowerBlockBOP(Effects.CONFUSION, 10, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "violet"); - lavender = registerBlock(new FlowerBlockBOP(Effects.HEALTH_BOOST, 5, Block.Properties.of(Material.PLANT, MaterialColor.COLOR_MAGENTA).noCollission().instabreak().sound(SoundType.GRASS)), "lavender"); - wildflower = registerBlock(new FlowerBlockBOP(Effects.HUNGER, 10, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "wildflower"); - orange_cosmos = registerBlock(new FlowerBlockBOP(Effects.ABSORPTION, 7, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "orange_cosmos"); - pink_daffodil = registerBlock(new FlowerBlockBOP(Effects.INVISIBILITY, 7, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "pink_daffodil"); - pink_hibiscus = registerBlock(new FlowerBlockBOP(Effects.REGENERATION, 5, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "pink_hibiscus"); - glowflower = registerBlock(new FlowerBlockBOP(Effects.GLOWING, 10, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS).lightLevel(Blocks.litBlockEmission(9))), "glowflower"); - wilted_lily = registerBlock(new FlowerBlockBOP(Effects.UNLUCK, 5, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "wilted_lily"); - burning_blossom = registerBlock(new FlowerBlockBOP(Effects.FIRE_RESISTANCE, 7, Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS).lightLevel(Blocks.litBlockEmission(7))), "burning_blossom"); + rose = registerBlock(new FlowerBlockBOP(Effects.MOVEMENT_SPEED, 7, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "rose"); + violet = registerBlock(new FlowerBlockBOP(Effects.CONFUSION, 10, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "violet"); + lavender = registerBlock(new FlowerBlockBOP(Effects.HEALTH_BOOST, 5, AbstractBlock.Properties.of(Material.PLANT, MaterialColor.COLOR_MAGENTA).noCollission().instabreak().sound(SoundType.GRASS)), "lavender"); + wildflower = registerBlock(new FlowerBlockBOP(Effects.HUNGER, 10, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "wildflower"); + orange_cosmos = registerBlock(new FlowerBlockBOP(Effects.ABSORPTION, 7, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "orange_cosmos"); + pink_daffodil = registerBlock(new FlowerBlockBOP(Effects.INVISIBILITY, 7, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "pink_daffodil"); + pink_hibiscus = registerBlock(new FlowerBlockBOP(Effects.REGENERATION, 5, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "pink_hibiscus"); + glowflower = registerBlock(new FlowerBlockBOP(Effects.GLOWING, 10, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS).lightLevel((state) -> 9)), "glowflower"); + wilted_lily = registerBlock(new FlowerBlockBOP(Effects.UNLUCK, 5, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "wilted_lily"); + burning_blossom = registerBlock(new FlowerBlockBOP(Effects.FIRE_RESISTANCE, 7, AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS).lightLevel((state) -> 7)), "burning_blossom"); //Tall Flowers - blue_hydrangea = registerBlock(new TallFlowerBlockBOP(Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "blue_hydrangea"); - goldenrod = registerBlock(new TallFlowerBlockBOP(Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "goldenrod"); + blue_hydrangea = registerBlock(new TallFlowerBlockBOP(AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "blue_hydrangea"); + goldenrod = registerBlock(new TallFlowerBlockBOP(AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "goldenrod"); //Vines - willow_vine = registerBlock(new VineBlock(Block.Properties.of(Material.REPLACEABLE_PLANT).noCollission().randomTicks().strength(0.2F).sound(SoundType.GRASS)), "willow_vine"); + willow_vine = registerBlock(new VineBlock(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT).noCollission().randomTicks().strength(0.2F).sound(SoundType.GRASS)), "willow_vine"); //Plants - sprout = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "sprout"); - bush = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "bush"); - dune_grass = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.TERRACOTTA_LIGHT_GREEN).noCollission().instabreak().sound(SoundType.GRASS)), "dune_grass"); - desert_grass = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.TERRACOTTA_ORANGE).noCollission().instabreak().sound(SoundType.GRASS)), "desert_grass"); - dead_grass = registerBlock(new FoliageBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.WOOD).noCollission().instabreak().sound(SoundType.GRASS)), "dead_grass"); - cattail = registerBlock(new WatersidePlantBlock(Block.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "cattail"); + sprout = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "sprout"); + bush = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "bush"); + dune_grass = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.TERRACOTTA_LIGHT_GREEN).noCollission().instabreak().sound(SoundType.GRASS)), "dune_grass"); + desert_grass = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.TERRACOTTA_ORANGE).noCollission().instabreak().sound(SoundType.GRASS)), "desert_grass"); + dead_grass = registerBlock(new FoliageBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.WOOD).noCollission().instabreak().sound(SoundType.GRASS)), "dead_grass"); + cattail = registerBlock(new WatersidePlantBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "cattail"); //Tall Plants - tall_cattail = registerBlock(new DoubleWatersidePlantBlock(Block.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "tall_cattail"); - tall_wheat = registerBlock(new DoublePlantBlockBOP(Block.Properties.of(Material.PLANT, MaterialColor.TERRACOTTA_YELLOW).noCollission().instabreak().sound(SoundType.GRASS)), "tall_wheat"); - reed = registerBlock(new DoubleWaterPlantBlock(Block.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "reed"); - watergrass = registerBlock(new DoubleWaterPlantBlock(Block.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "watergrass"); - mangrove_root = registerBlock(new DoubleWaterPlantBlock(Block.Properties.of(Material.PLANT, MaterialColor.TERRACOTTA_WHITE).noCollission().strength(1.0F, 1.5F).sound(SoundType.WOOD)), "mangrove_root"); + tall_cattail = registerBlock(new DoubleWatersidePlantBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "tall_cattail"); + tall_wheat = registerBlock(new DoublePlantBlockBOP(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.TERRACOTTA_YELLOW).noCollission().instabreak().sound(SoundType.GRASS)), "tall_wheat"); + reed = registerBlock(new DoubleWaterPlantBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "reed"); + watergrass = registerBlock(new DoubleWaterPlantBlock(AbstractBlock.Properties.of(Material.PLANT).noCollission().instabreak().sound(SoundType.GRASS)), "watergrass"); + mangrove_root = registerBlock(new DoubleWaterPlantBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.TERRACOTTA_WHITE).noCollission().strength(1.0F, 1.5F).sound(SoundType.WOOD)), "mangrove_root"); - root = registerBlock(new PlantBlockBOP(Block.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "root"); - dead_branch = registerBlock(new DeadBranchBlock(Block.Properties.of(Material.WOOD, MaterialColor.COLOR_GRAY).noCollission().instabreak().sound(SoundType.WOOD)), "dead_branch"); - bramble = registerBlock(new BrambleBlock(Block.Properties.of(Material.PLANT, MaterialColor.NETHER).strength(0.4F).harvestLevel(0).harvestTool(ToolType.AXE).sound(SoundType.WOOD)), "bramble"); - toadstool = registerBlock(new MushroomBlockBOP(Block.Properties.of(Material.PLANT, MaterialColor.COLOR_ORANGE).noCollission().instabreak().sound(SoundType.GRASS)), "toadstool"); - glowshroom = registerBlock(new MushroomBlockBOP(Block.Properties.of(Material.PLANT, MaterialColor.DIAMOND).noCollission().instabreak().sound(SoundType.GRASS).lightLevel(Blocks.litBlockEmission(6))), "glowshroom"); + root = registerBlock(new PlantBlockBOP(AbstractBlock.Properties.of(Material.REPLACEABLE_PLANT, MaterialColor.DIRT).noCollission().instabreak().sound(SoundType.GRASS)), "root"); + dead_branch = registerBlock(new DeadBranchBlock(AbstractBlock.Properties.of(Material.WOOD, MaterialColor.COLOR_GRAY).noCollission().instabreak().sound(SoundType.WOOD)), "dead_branch"); + bramble = registerBlock(new BrambleBlock(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.NETHER).strength(0.4F).harvestLevel(0).harvestTool(ToolType.AXE).sound(SoundType.WOOD)), "bramble"); + toadstool = registerBlock(new MushroomBlockBOP(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.COLOR_ORANGE).noCollission().instabreak().sound(SoundType.GRASS)), "toadstool"); + glowshroom = registerBlock(new MushroomBlockBOP(AbstractBlock.Properties.of(Material.PLANT, MaterialColor.DIAMOND).noCollission().instabreak().sound(SoundType.GRASS).lightLevel((state) -> 6)), "glowshroom"); //Potted Plants - potted_origin_sapling = registerBlockNoGroup(new FlowerPotBlock(origin_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_origin_sapling"); - potted_flowering_oak_sapling = registerBlockNoGroup(new FlowerPotBlock(flowering_oak_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_flowering_oak_sapling"); - potted_rainbow_birch_sapling = registerBlockNoGroup(new FlowerPotBlock(rainbow_birch_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_rainbow_birch_sapling"); - potted_yellow_autumn_sapling = registerBlockNoGroup(new FlowerPotBlock(yellow_autumn_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_yellow_autumn_sapling"); - potted_orange_autumn_sapling = registerBlockNoGroup(new FlowerPotBlock(orange_autumn_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_orange_autumn_sapling"); - potted_maple_sapling = registerBlockNoGroup(new FlowerPotBlock(maple_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_maple_sapling"); - potted_fir_sapling = registerBlockNoGroup(new FlowerPotBlock(fir_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_fir_sapling"); - potted_redwood_sapling = registerBlockNoGroup(new FlowerPotBlock(redwood_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_redwood_sapling"); - potted_white_cherry_sapling = registerBlockNoGroup(new FlowerPotBlock(white_cherry_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_white_cherry_sapling"); - potted_pink_cherry_sapling = registerBlockNoGroup(new FlowerPotBlock(pink_cherry_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_pink_cherry_sapling"); - potted_mahogany_sapling = registerBlockNoGroup(new FlowerPotBlock(mahogany_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_mahogany_sapling"); - potted_jacaranda_sapling = registerBlockNoGroup(new FlowerPotBlock(jacaranda_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_jacaranda_sapling"); - potted_palm_sapling = registerBlockNoGroup(new FlowerPotBlock(palm_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_palm_sapling"); - potted_willow_sapling = registerBlockNoGroup(new FlowerPotBlock(willow_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_willow_sapling"); - potted_dead_sapling = registerBlockNoGroup(new FlowerPotBlock(dead_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_dead_sapling"); - potted_magic_sapling = registerBlockNoGroup(new FlowerPotBlock(magic_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_magic_sapling"); - potted_umbran_sapling = registerBlockNoGroup(new FlowerPotBlock(umbran_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_umbran_sapling"); - potted_hellbark_sapling = registerBlockNoGroup(new FlowerPotBlock(hellbark_sapling, Block.Properties.of(Material.DECORATION).instabreak()), "potted_hellbark_sapling"); - potted_rose = registerBlockNoGroup(new FlowerPotBlock(rose, Block.Properties.of(Material.DECORATION).instabreak()), "potted_rose"); - potted_violet = registerBlockNoGroup(new FlowerPotBlock(violet, Block.Properties.of(Material.DECORATION).instabreak()), "potted_violet"); - potted_lavender = registerBlockNoGroup(new FlowerPotBlock(lavender, Block.Properties.of(Material.DECORATION).instabreak()), "potted_lavender"); - potted_wildflower = registerBlockNoGroup(new FlowerPotBlock(wildflower, Block.Properties.of(Material.DECORATION).instabreak()), "potted_wildflower"); - potted_orange_cosmos = registerBlockNoGroup(new FlowerPotBlock(orange_cosmos, Block.Properties.of(Material.DECORATION).instabreak()), "potted_orange_cosmos"); - potted_pink_daffodil = registerBlockNoGroup(new FlowerPotBlock(pink_daffodil, Block.Properties.of(Material.DECORATION).instabreak()), "potted_pink_daffodil"); - potted_pink_hibiscus = registerBlockNoGroup(new FlowerPotBlock(pink_hibiscus, Block.Properties.of(Material.DECORATION).instabreak()), "potted_pink_hibiscus"); - potted_glowflower = registerBlockNoGroup(new FlowerPotBlock(glowflower, Block.Properties.of(Material.DECORATION).instabreak().lightLevel(Blocks.litBlockEmission(9))), "potted_glowflower"); - potted_wilted_lily = registerBlockNoGroup(new FlowerPotBlock(wilted_lily, Block.Properties.of(Material.DECORATION).instabreak()), "potted_wilted_lily"); - potted_burning_blossom = registerBlockNoGroup(new FlowerPotBlock(burning_blossom, Block.Properties.of(Material.DECORATION).instabreak().lightLevel(Blocks.litBlockEmission(7))), "potted_burning_blossom"); - potted_sprout = registerBlockNoGroup(new FlowerPotBlock(sprout, Block.Properties.of(Material.DECORATION).instabreak()), "potted_sprout"); - potted_toadstool = registerBlockNoGroup(new FlowerPotBlock(toadstool, Block.Properties.of(Material.DECORATION).instabreak()), "potted_toadstool"); - potted_glowshroom = registerBlockNoGroup(new FlowerPotBlock(glowshroom, Block.Properties.of(Material.DECORATION).instabreak().lightLevel(Blocks.litBlockEmission(6))), "potted_glowshroom"); + potted_origin_sapling = registerBlockNoGroup(new FlowerPotBlock(origin_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_origin_sapling"); + potted_flowering_oak_sapling = registerBlockNoGroup(new FlowerPotBlock(flowering_oak_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_flowering_oak_sapling"); + potted_rainbow_birch_sapling = registerBlockNoGroup(new FlowerPotBlock(rainbow_birch_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_rainbow_birch_sapling"); + potted_yellow_autumn_sapling = registerBlockNoGroup(new FlowerPotBlock(yellow_autumn_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_yellow_autumn_sapling"); + potted_orange_autumn_sapling = registerBlockNoGroup(new FlowerPotBlock(orange_autumn_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_orange_autumn_sapling"); + potted_maple_sapling = registerBlockNoGroup(new FlowerPotBlock(maple_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_maple_sapling"); + potted_fir_sapling = registerBlockNoGroup(new FlowerPotBlock(fir_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_fir_sapling"); + potted_redwood_sapling = registerBlockNoGroup(new FlowerPotBlock(redwood_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_redwood_sapling"); + potted_white_cherry_sapling = registerBlockNoGroup(new FlowerPotBlock(white_cherry_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_white_cherry_sapling"); + potted_pink_cherry_sapling = registerBlockNoGroup(new FlowerPotBlock(pink_cherry_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_pink_cherry_sapling"); + potted_mahogany_sapling = registerBlockNoGroup(new FlowerPotBlock(mahogany_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_mahogany_sapling"); + potted_jacaranda_sapling = registerBlockNoGroup(new FlowerPotBlock(jacaranda_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_jacaranda_sapling"); + potted_palm_sapling = registerBlockNoGroup(new FlowerPotBlock(palm_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_palm_sapling"); + potted_willow_sapling = registerBlockNoGroup(new FlowerPotBlock(willow_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_willow_sapling"); + potted_dead_sapling = registerBlockNoGroup(new FlowerPotBlock(dead_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_dead_sapling"); + potted_magic_sapling = registerBlockNoGroup(new FlowerPotBlock(magic_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_magic_sapling"); + potted_umbran_sapling = registerBlockNoGroup(new FlowerPotBlock(umbran_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_umbran_sapling"); + potted_hellbark_sapling = registerBlockNoGroup(new FlowerPotBlock(hellbark_sapling, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_hellbark_sapling"); + potted_rose = registerBlockNoGroup(new FlowerPotBlock(rose, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_rose"); + potted_violet = registerBlockNoGroup(new FlowerPotBlock(violet, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_violet"); + potted_lavender = registerBlockNoGroup(new FlowerPotBlock(lavender, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_lavender"); + potted_wildflower = registerBlockNoGroup(new FlowerPotBlock(wildflower, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_wildflower"); + potted_orange_cosmos = registerBlockNoGroup(new FlowerPotBlock(orange_cosmos, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_orange_cosmos"); + potted_pink_daffodil = registerBlockNoGroup(new FlowerPotBlock(pink_daffodil, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_pink_daffodil"); + potted_pink_hibiscus = registerBlockNoGroup(new FlowerPotBlock(pink_hibiscus, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_pink_hibiscus"); + potted_glowflower = registerBlockNoGroup(new FlowerPotBlock(glowflower, AbstractBlock.Properties.of(Material.DECORATION).instabreak().lightLevel((state) -> 9)), "potted_glowflower"); + potted_wilted_lily = registerBlockNoGroup(new FlowerPotBlock(wilted_lily, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_wilted_lily"); + potted_burning_blossom = registerBlockNoGroup(new FlowerPotBlock(burning_blossom, AbstractBlock.Properties.of(Material.DECORATION).instabreak().lightLevel((state) -> 7)), "potted_burning_blossom"); + potted_sprout = registerBlockNoGroup(new FlowerPotBlock(sprout, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_sprout"); + potted_toadstool = registerBlockNoGroup(new FlowerPotBlock(toadstool, AbstractBlock.Properties.of(Material.DECORATION).instabreak()), "potted_toadstool"); + potted_glowshroom = registerBlockNoGroup(new FlowerPotBlock(glowshroom, AbstractBlock.Properties.of(Material.DECORATION).instabreak().lightLevel((state) -> 6)), "potted_glowshroom"); if (FMLEnvironment.dist == Dist.CLIENT) {