Forstride
ad1deb9352
Fixed technical biomes not being registered properly
2020-11-05 02:57:10 -05:00
Forstride
4fc61b1930
Tweaked Tundra Basin scale
2020-11-05 02:44:27 -05:00
Forstride
f59bc74869
"Updated" to 1.16.4
2020-11-05 02:16:35 -05:00
Forstride
8e193fab55
Updated language files from existing PRs
2020-11-04 15:43:29 -05:00
Forstride
80d6bc0769
Finalized biome rework
2020-11-04 15:34:55 -05:00
Forstride
27c59e07eb
Rework stuff
2020-10-28 05:55:07 -04:00
Forstride
daffd4b951
Copied fixes over to biome rework branch
2020-10-12 06:20:26 -04:00
Forstride
69ad6bfc15
More stable than Nintendo patch notes
2020-10-07 22:06:45 -04:00
Forstride
61968d1721
Improved mahogany tree generation
2020-10-07 21:03:14 -04:00
Forstride
91c81c38f1
Even more biome rework stuff
2020-10-07 17:26:14 -04:00
Forstride
49469a9618
More biome rework progress
2020-10-07 04:40:19 -04:00
Forstride
316600aae7
More biome rework stuff
2020-10-07 00:36:04 -04:00
Forstride
692a20d335
WIP rework stuff
2020-10-06 21:37:30 -04:00
Forstride
9279cc7547
- Added Lush Desert biome
...
- Added Orange Sand/Sandstone (And all matching blocks for it)
- Changed the Brushland into a new biome called the Dryland
- Renamed the Origin Hills to Origin Valley
- Renamed the Rainbow Valley to Rainbow Hills
- Removed Xeric Shrubland sub-biome
- Removed Oasis sub-biome
- Improved various textures
2020-10-05 21:01:09 -04:00
SuperCoder79
1a5742af0f
Change climate offsetting to random instead of bitmask ( #1690 )
2020-10-05 12:11:48 +11:00
SuperCoder79
5741d6e98b
Improve Origin Hills tree generation and beach generation ( #1688 )
...
* Trees now follow Alpha Minecraft's generation gradient
* Beaches use Alpha's noise generation for sand and gravel
2020-10-04 18:14:22 -04:00
Forstride
f064126e70
Removed roots (They didn't generate in 1.16.3 anyway), fixed potted sprout texture
2020-10-03 23:11:08 -04:00
Felipe Clariá
a7883a194b
Update es_ar.json, es_es.json, es_mx.json ( #1678 )
...
* Update spanish
* Update es_ar.json, es_es.json, es_mx.json
2020-09-27 20:31:37 +10:00
Forstride
987a45a5c9
Re-added the Jade Cliffs. Improved the Overgrown Cliffs
2020-09-24 21:55:05 -04:00
Forstride
e3467be773
Added huge toadstools to the Woodland, fixed placing seagrass on white/black sand ( Closes #1668 )
2020-09-24 16:10:26 -04:00
Adubbz
9af3b6f06c
Also register configured origin carver
2020-09-24 14:59:54 +10:00
Adubbz
376348eb9f
Moved carvers to their own class
2020-09-24 14:54:19 +10:00
Adubbz
58253db099
Whoops
2020-09-24 14:40:45 +10:00
Adubbz
dfa48edd52
Removed now unnecessary workaround for configured features
2020-09-24 14:37:44 +10:00
Adubbz
70ee37f212
Fixed grass/foliage colours
2020-09-24 14:32:54 +10:00
Adubbz
39aec91eb2
wip colour stuff
2020-09-24 13:39:08 +10:00
Forstride
f0663276d3
Added temporary grass color overrides for the Fungal Jungle/Rainbow Valley/Silkglade
2020-09-23 23:07:53 -04:00
Forstride
382fc4a90c
Finished up feature overhaul stuff
2020-09-22 16:41:31 -04:00
Forstride
99c204f18b
Yet another tedious feature overhaul commit
2020-09-22 13:34:18 -04:00
Forstride
3faab8a5dd
Removed small cattails, more tedious feature stuff
2020-09-21 18:31:42 -04:00
Forstride
4ec7e4147b
Even more tedious feature crap
2020-09-21 13:48:23 -04:00
Forstride
69f3c81785
More tedious feature overhauls
2020-09-21 09:28:40 -04:00
Adubbz
df13f6756d
Change lavender fields to use BOPConfiguredFeatures
2020-09-21 12:10:52 +10:00
Adubbz
ca237aed5a
More workarounds for arbitrary limitations set by Mojang
2020-09-21 11:53:34 +10:00
Adubbz
7798e91fa8
(Hopefully) fixed tree generation in all biomes
2020-09-20 11:30:14 +10:00
Adubbz
1ecc8babf3
Fixed mystic grove trees
2020-09-20 11:23:15 +10:00
Adubbz
83f0b8d4be
Fixed all biomes being classed as "ocean"
2020-09-19 19:44:25 +10:00
Adubbz
7970d1bfff
Hacks
2020-09-19 19:10:20 +10:00
Adubbz
cc72f61a57
More feature fixes
2020-09-19 18:53:19 +10:00
Adubbz
95347887f8
Moved to 1.16.3, register surface builders
2020-09-19 17:33:59 +10:00
Adubbz
045c804f14
Compiles
2020-09-07 12:10:07 +10:00
Forstride
5441279e4c
Fixed sky colors
2020-08-25 17:44:44 -04:00
Adubbz
ad5259af61
Misc fixes
2020-08-25 23:06:25 +10:00
Forstride
2bc36c12ff
Fixed biome classes
2020-08-25 07:51:25 -04:00
Adubbz
5dcd185f9f
Updated the boreal forest
2020-08-20 20:18:53 +10:00
Bobcorn Octopus
7fc9ffff02
Update zh_cn.json ( #1662 )
2020-08-07 14:38:03 +10:00
Masterlupo
c8d26102e3
Update it_it.json ( #1660 )
2020-08-06 17:50:36 +10:00
Forstride
4477af35d6
Fixed some biomes using water creature entity classification instead of water ambient for fish spawns
2020-07-29 19:32:40 -04:00
Felipe Clariá
9d8db7917b
Update spanish translations ( #1650 )
2020-07-23 14:40:54 +10:00
Forstride
0b1c6fc3a6
Added a few custom paintings
2020-07-21 15:38:37 -04:00
Adubbz
8f4a43af31
Fixed server seed inconsistency. Closes #1644
2020-07-21 13:32:11 +10:00
Smollet777
b1dd655bb5
Update ru_ru.json ( #1643 )
2020-07-19 17:37:54 +10:00
Forstride
4aa598b660
Added black sand/sandstone, changed the Volcano Edge biome into Volcanic Plains
2020-07-18 13:30:48 -04:00
Forstride
0a08fa9694
Merge branch 'BOP-1.16.x-11.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.16.x-11.x.x
2020-07-17 13:15:31 -04:00
Felipe Clariá
18c8392af1
Update spanish translations ( #1642 )
2020-07-17 13:15:11 -04:00
Forstride
acde71c51c
Tweaked the Bog, Grassland, and Tundra biomes
2020-07-17 13:15:09 -04:00
Forstride
bcd099261b
Changed the Ghost Forest to a snowy biome called the Muskeg
...
(Be sure to delete your existing configs and use a new world, or you will likely run into issues!)
2020-07-17 09:46:19 -04:00
Forstride
0b54837832
Improvements to the Tropics and Grassland biomes
2020-07-16 09:18:00 -04:00
Masterlupo
ed4257fb70
Italian localization ( #1640 )
2020-07-15 13:20:49 -04:00
Adubbz
6cfa2afe4b
Added an option to disable bop nether generation
2020-07-15 12:04:17 +10:00
Adubbz
99eb540906
Fixed world type resetting to Biomes O' Plenty after customizing a Vanilla worldtype
2020-07-14 20:19:02 +10:00
Felipe Clariá
9f601850fc
Update spanish translations ( #1639 )
2020-07-14 20:05:43 +10:00
Forstride
b9fbc0d347
Added sign textures for if/when we add them
2020-07-13 17:42:18 -04:00
Forstride
fb1412909f
Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)
2020-07-13 11:49:24 -04:00
Forstride
fd099a00d5
Removed water/lava ponds from the Origin Hills
2020-07-12 20:39:51 -04:00
Forstride
3156168833
Merge branch 'BOP-1.16.x-11.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.16.x-11.x.x
2020-07-12 08:46:08 -04:00
Forstride
3bc5724766
Re-added Origin Grass Blocks for the Origin Hills
2020-07-12 08:45:45 -04:00
Felipe Clariá
5e16d64a0a
Update spanish translations ( #1638 )
2020-07-11 19:29:26 -04:00
Forstride
43f17912de
Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"
2020-07-10 14:51:25 -04:00
Adubbz
0bb50a2840
Fixed GuiEventHandler causing issues on servers
2020-07-10 23:30:44 +10:00
Forstride
d504aebb96
Fixed supported plant types for Dried Salt blocks
2020-07-10 07:00:53 -04:00
Adubbz
ff777917a1
Forge version bump
2020-07-10 19:27:42 +10:00
Adubbz
b51d9a4dce
Set bop worldtype by default
2020-07-10 19:17:36 +10:00
Adubbz
94dcd5f2d7
Skip the experimental complain screen
2020-07-10 18:41:04 +10:00
Forstride
29e6569f3c
Flesh tendons, new maple/autumn leaf textures
2020-07-09 16:04:29 -04:00
Adubbz
6ea9a33bc1
Fleshy tweaks
2020-07-09 22:28:57 +10:00
Adubbz
dc8964a9fd
More fleshy things
2020-07-09 22:18:54 +10:00
Forstride
b3931fc24b
Fleshy things
2020-07-08 09:29:02 -04:00
Adubbz
6a95b28bc6
The bop worldtype now works on servers again
2020-07-08 22:49:38 +10:00
Forstride
563b2857a4
Various texture/biome tweaks
2020-07-08 06:50:30 -04:00
Adubbz
be402fba7f
Fixed biome provider preservation across world loads
2020-07-07 22:55:36 +10:00
Forstride
e33525cd99
Added recipe for Nether Crystal Blocks, tweaked cattail textures
2020-07-07 06:23:02 -04:00
Forstride
ac5527fd6c
More Nether biome improvements
2020-07-06 02:37:51 -04:00
Forstride
24533be7c0
More Nether biome stuff
2020-07-05 13:46:53 -04:00
Forstride
2c703ba7b3
Nether biome stuff
2020-07-05 11:57:44 -04:00
Adubbz
9281f5df44
Fixed tree decay
2020-07-05 22:59:58 +10:00
Adubbz
e31d46c2af
Removed /bop tpbiome as Vanilla added its own command
2020-07-05 22:40:12 +10:00
Adubbz
a2b377f2d5
Nether biome placement is now not-garbage
2020-07-05 22:30:55 +10:00
Adubbz
d35095a2d0
Nether biomes now work
2020-07-05 22:01:06 +10:00
Forstride
965aa0551f
Added Nether Crystals, removed Ash Blocks
2020-07-05 07:34:50 -04:00
Forstride
435ee8fbb0
Textures and stuff
2020-07-05 06:19:02 -04:00
Adubbz
8651b778d2
Boats suck thank you for coming to my TED talk
2020-07-05 20:11:34 +10:00
Adubbz
4d38d284a3
Block fixes
2020-07-05 20:04:48 +10:00
Adubbz
bbcfb5e948
Fixed remaining compile errors
2020-07-05 19:37:00 +10:00
Adubbz
907934184b
More fixes
2020-07-05 02:08:15 +10:00
Forstride
ecbeb67551
Updated wall blockstates/models, added new block/item tags
2020-07-03 13:56:32 -04:00
Forstride
6a7ce041b5
Small fixes
2020-07-03 13:13:54 -04:00
Forstride
a6db9423b9
Fixed up biome classes
2020-07-03 12:47:52 -04:00
Adubbz
814c9226b1
Updated gen features (except trees)
2020-07-04 00:22:59 +10:00
Adubbz
ccf63a6bc0
Misc fixes
2020-07-03 23:49:05 +10:00