Lex Manos
f60f7d9aa6
Fixed NPE thrown when brewing event is fired and not all slots are filled.
2014-12-11 05:25:13 -08:00
Lex Manos
81086375e8
Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp. Closes #1486
2014-12-07 05:48:02 -08:00
Lex Manos
4cc278a125
Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together. Closes #1434
2014-12-07 05:37:11 -08:00
Lex Manos
35fac1f691
Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions. Closes #1355
2014-12-07 04:29:55 -08:00
Lex Manos
83bcebf3b1
Fix invalid argument being passed to Block.isNormalCube from World.updateNeighbors. Closes #1339 and Closes #1346
2014-12-07 03:49:36 -08:00
Lex Manos
4e39515d12
Add quartz_ore tool init, more mojang special casing -.- Closes #1333 and Closes #1335
2014-12-07 03:43:02 -08:00
Lex Manos
24213a8ca7
Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing. Closes #1248
2014-12-07 03:30:52 -08:00
Lex Manos
c9fe5ded9b
Add LivingHealEvent called from EntityLivingBase.heal() Closes #1282
2014-12-07 02:35:07 -08:00
Lex Manos
877ba864e7
Added CreateSpawnPosition event Closes #1053
2014-12-07 01:52:17 -08:00
Lex Manos
9cf9d6a8e8
Add "sand" to the OreDictionary Closes #1487
2014-12-07 00:44:20 -08:00
Lex Manos
49eeedd854
Fixed bug in ServerConfigurationManager.transferPlayerToDimension where it would send the old dimension's information. Closes #1548
2014-12-07 00:39:30 -08:00
Lex Manos
861c00fdfc
Added Explosion Start and Detonate events to control explosion. Closes #1469
2014-12-07 00:27:51 -08:00
LexManos
6910f40fc2
Merge pull request #1547 from Draco18s/patch-1
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Added tessellator calls to render the block's back faces, so that the liquid properly renders when the player is immersed in the fluid.
2014-12-06 22:57:21 -08:00
Draco18s
bf26e639d9
Update RenderBlockFluid.java
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Added tessellator calls to render the block's back faces, so that the liquid properly renders when the player is immersed in the fluid.
2014-12-04 16:50:26 -05:00
Lex Manos
74a57bd9d6
Fix creative picking a CommandBlock minecart returning wrong item. Closes #1523
2014-11-28 06:08:39 -08:00
LexManos
0e91787efb
Merge pull request #1492 from XCompWiz/clientrain
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Fixes client-side fake rain
2014-11-10 16:03:29 -08:00
XCompWiz
a5358eb916
Fixes client-side fake rain
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Changes the updateWeather function in WorldServer to only send the
weather info to players in the correct dimension, rather than all
players on the server. This is what causes the client-side rain, as the
client believes that it has started raining locally, rather than in
another dimension.
2014-11-11 01:39:26 +02:00
LexManos
5b82e18afc
Merge pull request #1376 from founderio/patch-1
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Modify WavefrontObject to allow '.' in group object names
2014-11-04 18:29:12 -08:00
Lex Manos
47305ff691
Player sensitive version of Block.getPickBlock Closes #1348
2014-11-04 18:27:02 -08:00
Lex Manos
ef0e0d7393
Fix slots being black due to vanilla blending leakage Forge fixes. Closes #1325 & #1242
2014-11-04 18:07:42 -08:00
LexManos
a8cce392ab
Merge pull request #1005 from luacs1998/patch-1
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Create CONTRIBUTING.md
2014-10-22 02:38:09 -07:00
LexManos
bcaf8b7e79
Merge pull request #1450 from Adubbz/master
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Fixed desert list initialization. Fixes #1447
2014-10-17 15:56:00 -07:00
Lex Manos
31e330090a
Bump version for new RB.
2014-10-16 20:49:33 -07:00
Lex Manos
2af2795288
Fix logic error in Blodd's Snapshot capture that caused blocks to not be updated to the client. Closes #1451
2014-10-16 20:49:00 -07:00
LexManos
5aa313cf00
Merge pull request #1461 from Azanor/master
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Fix for biome weights under 10
2014-10-16 06:24:48 -07:00
Azanor
46dfaa6d0c
Fix for biome weights under 10
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This solves the problem where custom mod biomes with weights under 10
not being generated in the world.
Cleaned up the code and made the patch smaller
2014-10-16 12:28:10 +02:00
LexManos
6283e9327e
Merge pull request #1368 from matthewprenger/patch-1
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Added username cache
2014-10-15 17:16:13 -07:00
matthewprenger
9c2f0ddfad
Add username cache for determining a player's last known username
2014-10-15 16:14:36 -05:00
LexManos
619ceefa49
Merge pull request #1457 from AbrarSyed/master
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implemented crowdin support
2014-10-15 01:27:44 -07:00
AbrarSyed
8af641a86d
implemented crowdin support
2014-10-15 01:07:15 -05:00
Lex Manos
ae4f979318
Compleetly disable stencil bits unless told not to by using the -Dforge.forceDisplayStencil=true flag. Should solve the 'menu in bottom corner' issue with Intel Integrated graphics cards.
2014-10-12 22:11:40 -07:00
LexManos
3aef547046
Merge pull request #1418 from Parker8283/wakeupevent
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Added PlayerWakeUpEvent
2014-10-11 11:34:50 -07:00
Parker
ff36d4f1d3
Added PlayerWakeUpEvent
2014-10-11 14:13:25 -04:00
Adubbz
de5daadf11
Fixed desert list initialization. Fixes #1447
2014-10-10 21:22:47 +11:00
LexManos
38275c8232
Merge pull request #1364 from Adubbz/master
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Fixed biome weights not working with non multiples of 10
2014-10-08 17:58:26 -07:00
Lex Manos
b0190bb50d
Fix vanilla lighting issue and blending issues in achievements gui. Closes #1445
2014-10-08 17:54:20 -07:00
Lex Manos
3c51b1a8c8
MinecraftForge/FML@d00feb58c7 Remove debug code that was causing console spam in Forge.
2014-10-06 15:30:58 -07:00
Lex Manos
676ecab52e
Disable by default the Display Stencil bits. Keep FBO bits. Acording to Mumfery and ChickenBones, it should not be nessasary and should solve the 1/4 main menu issue. Use -Dforge.forceDisplayStencil=true to enable old behavior.
2014-10-06 15:12:12 -07:00
LexManos
6da8a19094
Merge pull request #1219 from Lunatrius/master
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Prevent client only commands from bleeding through to the server.
2014-10-06 14:50:47 -07:00
LexManos
9879143b96
Merge pull request #1367 from bloodmc/blockplace
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Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
2014-10-02 13:32:02 -07:00
bloodshot
37f91681d9
Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
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Before calling "ItemStack.tryPlaceItemInWorld", a recording flag is turned on for
setBlock to capture a blocksnapshot for each block that attempts to be placed.
If 1 block is captured, a "BlockEvent.PlaceEvent" is fired to notify mods.
If 2 or more blocks are captured, a "BlockEvent.PlaceEvent" is fired first with the first block
captured followed by a "BlockEvent.MultiPlaceEvent" with all captured blocks. This extra event
is required for items that have the ability to place 2 or more blocks such as a BlockBed.
If either event is cancelled, the recorded block snapshot(s), item stacksize, and item meta will
revert back to the captured snapshot(s).
If the events are not cancelled, a notification will be sent to clients and block physics will be updated.
What this means for mods is Forge will be able to capture all player block placement automatically and fire
a PlaceEvent and/or MultiPlaceEvent.
If for whatever reason your mod does not use the standard placement methods then you will need to fire the
appropriate placement events in order to notify mods/servers.
This commit also includes a new utility class called BlockSnapshot which is serializable. This new class is used in conjunction with
both PlaceEvent and MultiPlaceEvent in order to record a snapshot of block space before it is altered. This
allows us to restore the block(s) if an event is cancelled. The class also provides the ability to restore a snapshot
to any location using the restoreToLocation method. This should be helpful to many mods that are looking to be able
to capture block data then restore it to back to any location required.
2014-10-02 11:33:25 -04:00
Lunatrius
7cff6f4c80
Prevent client only commands from bleeding through to the server.
2014-09-17 01:48:44 +02:00
cpw
9ccf454b88
Merge branch 'new'
2014-09-14 18:20:53 -04:00
cpw
97f715bf6d
MinecraftForge/FML@63b64482e6 Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime.
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MinecraftForge/FML@5365f5ea3e Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event. Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'. An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-14 18:20:06 -04:00
LexManos
647e476c8f
Merge pull request #1402 from nekosune/new
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Fixed Clientside GameProfile UUID being null on offline mode
2014-09-09 17:06:35 -07:00
nekosune
f9c68bba81
Fixed Clientside GameProfile UUID being null on offline mode
2014-09-10 00:24:36 +01:00
LexManos
e2ae05ccb6
Merge pull request #1395 from lawremi/rendergasfix
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Fix rendering height of non-liquid fluids
2014-09-09 13:28:54 -07:00
Michael Lawrence
71cb9dfe52
check for IFluidBlock (in addition to Material.liquid) when
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determining render height so that non-liquids (gases) render correctly
2014-09-08 05:51:34 -07:00
cpw
69700d2227
MinecraftForge/FML@7ab69aff2e Clean up import
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MinecraftForge/FML@c5a90bd456 Is vanilla possible with this mod load, side tests.
MinecraftForge/FML@cad11f3165 Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
2014-09-08 08:52:45 +12:00
LexManos
a7ce64dfbc
Merge pull request #1390 from diesieben07/beacon-items
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Added Item#isBeaconpayment
2014-09-06 15:55:13 -07:00