Add username cache for determining a player's last known username
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3 changed files with 211 additions and 0 deletions
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@ -51,6 +51,7 @@ import cpw.mods.fml.common.event.FMLPostInitializationEvent;
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import cpw.mods.fml.common.event.FMLPreInitializationEvent;
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import cpw.mods.fml.common.event.FMLServerStartingEvent;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.gameevent.PlayerEvent;
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import cpw.mods.fml.common.network.NetworkRegistry;
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public class ForgeModContainer extends DummyModContainer implements WorldAccessContainer
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@ -252,6 +253,12 @@ public class ForgeModContainer extends DummyModContainer implements WorldAccessC
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}
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}
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}
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@SubscribeEvent
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public void playerLogin(PlayerEvent.PlayerLoggedInEvent event)
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{
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UsernameCache.setUsername(event.player.getGameProfile().getId(), event.player.getGameProfile().getName());
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}
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@Override
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public boolean registerBus(EventBus bus, LoadController controller)
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@ -53,6 +53,8 @@ public class MinecraftForge
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//Force these classes to be defined, Should prevent derp error hiding.
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new CrashReport("ThisIsFake", new Exception("Not real"));
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UsernameCache.load();
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}
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public static String getBrandingVersion()
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202
src/main/java/net/minecraftforge/common/UsernameCache.java
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202
src/main/java/net/minecraftforge/common/UsernameCache.java
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@ -0,0 +1,202 @@
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package net.minecraftforge.common;
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import static com.google.common.base.Preconditions.checkNotNull;
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import java.io.File;
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import java.io.IOException;
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import java.lang.reflect.Type;
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import java.nio.charset.Charset;
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import java.util.Map;
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import java.util.UUID;
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import javax.annotation.Nullable;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import com.google.common.base.Charsets;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.Maps;
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import com.google.common.io.Files;
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import com.google.common.reflect.TypeToken;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import com.google.gson.JsonSyntaxException;
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import cpw.mods.fml.relauncher.FMLInjectionData;
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/**
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* Caches player's last known usernames
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* <p>
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* Modders should use {@link #getLastKnownUsername(UUID)} to determine a players
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* last known username.<br>
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* For convenience, {@link #getMap()} is provided to get an immutable copy of
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* the caches underlying map.
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*/
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public final class UsernameCache {
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private static Map<UUID, String> map = Maps.newHashMap();
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private static final Charset charset = Charsets.UTF_8;
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private static final File saveFile = new File( /* The minecraft dir */(File) FMLInjectionData.data()[6], "usernamecache.json");
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private static final Gson gson = new GsonBuilder().setPrettyPrinting().create();
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private static final Logger log = LogManager.getLogger(UsernameCache.class);
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private UsernameCache() {}
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/**
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* Set a player's current username
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*
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* @param uuid
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* the player's {@link java.util.UUID UUID}
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* @param username
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* the player's username
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*/
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protected static void setUsername(UUID uuid, String username)
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{
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checkNotNull(uuid);
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checkNotNull(username);
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if (username.equals(map.get(uuid))) return;
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map.put(uuid, username);
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save();
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}
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/**
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* Remove a player's username from the cache
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*
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* @param uuid
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* the player's {@link java.util.UUID UUID}
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* @return if the cache contained the user
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*/
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protected static boolean removeUsername(UUID uuid)
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{
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checkNotNull(uuid);
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if (map.remove(uuid) != null)
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{
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save();
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return true;
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}
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return false;
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}
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/**
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* Get the player's last known username
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* <p>
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* <b>May be <code>null</code></b>
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*
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* @param uuid
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* the player's {@link java.util.UUID UUID}
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* @return the player's last known username, or <code>null</code> if the
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* cache doesn't have a record of the last username
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*/
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@Nullable
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public static String getLastKnownUsername(UUID uuid)
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{
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checkNotNull(uuid);
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return map.get(uuid);
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}
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/**
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* Check if the cache contains the given player's username
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*
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* @param uuid
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* the player's {@link java.util.UUID UUID}
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* @return if the cache contains a username for the given player
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*/
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public static boolean containsUUID(UUID uuid)
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{
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checkNotNull(uuid);
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return map.containsKey(uuid);
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}
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/**
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* Get an immutable copy of the cache's underlying map
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*
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* @return the map
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*/
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public static Map<UUID, String> getMap()
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{
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return ImmutableMap.copyOf(map);
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}
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/**
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* Save the cache to file
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*/
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protected static void save()
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{
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new SaveThread(gson.toJson(map)).start();
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}
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/**
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* Load the cache from file
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*/
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protected static void load()
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{
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if (!saveFile.exists()) return;
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try
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{
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String json = Files.toString(saveFile, charset);
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Type type = new TypeToken<Map<UUID, String>>() {}.getType();
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map = gson.fromJson(json, type);
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}
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catch (JsonSyntaxException e)
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{
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log.error("Could not parse username cache file as valid json, deleting file", e);
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saveFile.delete();
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}
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catch (IOException e)
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{
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log.error("Failed to read username cache file from disk, deleting file", e);
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saveFile.delete();
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}
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finally
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{
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// Can sometimes occur when the json file is malformed
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if (map == null)
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{
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map = Maps.newHashMap();
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}
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}
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}
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/**
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* Used for saving the {@link com.google.gson.Gson#toJson(Object) Gson}
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* representation of the cache to disk
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*/
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private static class SaveThread extends Thread {
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/** The data that will be saved to disk */
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private final String data;
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public SaveThread(String data)
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{
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this.data = data;
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}
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@Override
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public void run()
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{
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try
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{
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// Make sure we don't save when another thread is still saving
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synchronized (saveFile)
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{
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Files.write(data, saveFile, charset);
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}
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}
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catch (IOException e)
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{
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log.error("Failed to save username cache to file!", e);
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}
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}
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}
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}
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