Added Explosion Start and Detonate events to control explosion. Closes #1469

This commit is contained in:
Lex Manos 2014-12-07 00:27:51 -08:00
parent 6910f40fc2
commit 861c00fdfc
5 changed files with 157 additions and 33 deletions

View File

@ -9,7 +9,15 @@
f1 -= (f3 + 0.3F) * f2;
}
@@ -211,8 +211,7 @@
@@ -113,6 +113,7 @@
int l = MathHelper.func_76128_c(this.field_77282_d - (double)this.field_77280_f - 1.0D);
int j2 = MathHelper.func_76128_c(this.field_77282_d + (double)this.field_77280_f + 1.0D);
List list = this.field_77287_j.func_72839_b(this.field_77283_e, AxisAlignedBB.func_72330_a((double)i, (double)k, (double)l, (double)j, (double)i2, (double)j2));
+ net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.field_77287_j, this, list, this.field_77280_f);
Vec3 vec3 = Vec3.func_72443_a(this.field_77284_b, this.field_77285_c, this.field_77282_d);
for (int i1 = 0; i1 < list.size(); ++i1)
@@ -211,8 +212,7 @@
block.func_149690_a(this.field_77287_j, i, j, k, this.field_77287_j.func_72805_g(i, j, k), 1.0F / this.field_77280_f, 0);
}

View File

@ -290,12 +290,12 @@
+ f2 = 1.0F - f2;
+ return (int)(f2 * 11.0F);
+ }
+
+
+ /**
+ * The current sun brightness factor for this dimension.
+ * 0.0f means no light at all, and 1.0f means maximum sunlight.
+ * Highly recommended for sunlight detection like solar panel.
+ *
+ *
+ * @return The current brightness factor
+ * */
+ public float getSunBrightnessFactor(float p_72967_1_)
@ -322,7 +322,7 @@
{
+ return field_73011_w.getSunBrightness(p_72971_1_);
+ }
+
+
+ @SideOnly(Side.CLIENT)
+ public float getSunBrightnessBody(float p_72971_1_)
+ {
@ -359,7 +359,7 @@
{
+ return field_73011_w.getCurrentMoonPhaseFactor();
+ }
+
+
+ public float getCurrentMoonPhaseFactorBody()
+ {
return WorldProvider.field_111203_a[this.field_73011_w.func_76559_b(this.field_72986_A.func_76073_f())];
@ -558,7 +558,15 @@
}
}
}
@@ -2378,13 +2564,15 @@
@@ -2222,6 +2408,7 @@
Explosion explosion = new Explosion(this, p_72885_1_, p_72885_2_, p_72885_4_, p_72885_6_, p_72885_8_);
explosion.field_77286_a = p_72885_9_;
explosion.field_82755_b = p_72885_10_;
+ if (net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this, explosion)) return explosion;
explosion.func_77278_a();
explosion.func_77279_a(true);
return explosion;
@@ -2378,13 +2565,15 @@
public void func_147455_a(int p_147455_1_, int p_147455_2_, int p_147455_3_, TileEntity p_147455_4_)
{
@ -578,7 +586,7 @@
Iterator iterator = this.field_147484_a.iterator();
while (iterator.hasNext())
@@ -2403,40 +2591,22 @@
@@ -2403,40 +2592,22 @@
else
{
this.field_147482_g.add(p_147455_4_);
@ -629,7 +637,7 @@
}
public void func_147457_a(TileEntity p_147457_1_)
@@ -2453,8 +2623,7 @@
@@ -2453,8 +2624,7 @@
public static boolean func_147466_a(IBlockAccess p_147466_0_, int p_147466_1_, int p_147466_2_, int p_147466_3_)
{
Block block = p_147466_0_.func_147439_a(p_147466_1_, p_147466_2_, p_147466_3_);
@ -639,7 +647,7 @@
}
public boolean func_147445_c(int p_147445_1_, int p_147445_2_, int p_147445_3_, boolean p_147445_4_)
@@ -2466,7 +2635,7 @@
@@ -2466,7 +2636,7 @@
if (chunk != null && !chunk.func_76621_g())
{
Block block = this.func_147439_a(p_147445_1_, p_147445_2_, p_147445_3_);
@ -648,7 +656,7 @@
}
else
{
@@ -2491,8 +2660,7 @@
@@ -2491,8 +2661,7 @@
public void func_72891_a(boolean p_72891_1_, boolean p_72891_2_)
{
@ -658,7 +666,7 @@
}
public void func_72835_b()
@@ -2502,6 +2670,11 @@
@@ -2502,6 +2671,11 @@
private void func_72947_a()
{
@ -670,7 +678,7 @@
if (this.field_72986_A.func_76059_o())
{
this.field_73004_o = 1.0F;
@@ -2515,6 +2688,11 @@
@@ -2515,6 +2689,11 @@
protected void func_72979_l()
{
@ -682,7 +690,7 @@
if (!this.field_73011_w.field_76576_e)
{
if (!this.field_72995_K)
@@ -2599,6 +2777,7 @@
@@ -2599,6 +2778,7 @@
{
this.field_72993_I.clear();
this.field_72984_F.func_76320_a("buildList");
@ -690,7 +698,7 @@
int i;
EntityPlayer entityplayer;
int j;
@@ -2693,6 +2872,11 @@
@@ -2693,6 +2873,11 @@
public boolean func_72834_c(int p_72834_1_, int p_72834_2_, int p_72834_3_, boolean p_72834_4_)
{
@ -702,7 +710,7 @@
BiomeGenBase biomegenbase = this.func_72807_a(p_72834_1_, p_72834_3_);
float f = biomegenbase.func_150564_a(p_72834_1_, p_72834_2_, p_72834_3_);
@@ -2748,6 +2932,11 @@
@@ -2748,6 +2933,11 @@
public boolean func_147478_e(int p_147478_1_, int p_147478_2_, int p_147478_3_, boolean p_147478_4_)
{
@ -714,7 +722,7 @@
BiomeGenBase biomegenbase = this.func_72807_a(p_147478_1_, p_147478_3_);
float f = biomegenbase.func_150564_a(p_147478_1_, p_147478_2_, p_147478_3_);
@@ -2797,10 +2986,11 @@
@@ -2797,10 +2987,11 @@
else
{
Block block = this.func_147439_a(p_98179_1_, p_98179_2_, p_98179_3_);
@ -729,7 +737,7 @@
{
i1 = 1;
}
@@ -2900,7 +3090,7 @@
@@ -2900,7 +3091,7 @@
int j4 = i2 + Facing.field_71586_b[i4];
int k4 = j2 + Facing.field_71587_c[i4];
int l4 = k2 + Facing.field_71585_d[i4];
@ -738,7 +746,7 @@
i3 = this.func_72972_b(p_147463_1_, j4, k4, l4);
if (i3 == l2 - i5 && i1 < this.field_72994_J.length)
@@ -2998,10 +3188,10 @@
@@ -2998,10 +3189,10 @@
public List func_94576_a(Entity p_94576_1_, AxisAlignedBB p_94576_2_, IEntitySelector p_94576_3_)
{
ArrayList arraylist = new ArrayList();
@ -753,7 +761,7 @@
for (int i1 = i; i1 <= j; ++i1)
{
@@ -3024,10 +3214,10 @@
@@ -3024,10 +3215,10 @@
public List func_82733_a(Class p_82733_1_, AxisAlignedBB p_82733_2_, IEntitySelector p_82733_3_)
{
@ -768,7 +776,7 @@
ArrayList arraylist = new ArrayList();
for (int i1 = i; i1 <= j; ++i1)
@@ -3104,11 +3294,14 @@
@@ -3104,11 +3295,14 @@
public void func_72868_a(List p_72868_1_)
{
@ -786,7 +794,7 @@
}
}
@@ -3121,7 +3314,7 @@
@@ -3121,7 +3315,7 @@
{
Block block1 = this.func_147439_a(p_147472_2_, p_147472_3_, p_147472_4_);
AxisAlignedBB axisalignedbb = p_147472_5_ ? null : p_147472_1_.func_149668_a(this, p_147472_2_, p_147472_3_, p_147472_4_);
@ -795,17 +803,17 @@
}
public PathEntity func_72865_a(Entity p_72865_1_, Entity p_72865_2_, float p_72865_3_, boolean p_72865_4_, boolean p_72865_5_, boolean p_72865_6_, boolean p_72865_7_)
@@ -3226,7 +3419,8 @@
@@ -3226,7 +3420,8 @@
public int func_72878_l(int p_72878_1_, int p_72878_2_, int p_72878_3_, int p_72878_4_)
{
- return this.func_147439_a(p_72878_1_, p_72878_2_, p_72878_3_).func_149721_r() ? this.func_94577_B(p_72878_1_, p_72878_2_, p_72878_3_) : this.func_147439_a(p_72878_1_, p_72878_2_, p_72878_3_).func_149709_b(this, p_72878_1_, p_72878_2_, p_72878_3_, p_72878_4_);
+ Block block = this.func_147439_a(p_72878_1_, p_72878_2_, p_72878_3_);
+ Block block = this.func_147439_a(p_72878_1_, p_72878_2_, p_72878_3_);
+ return block.shouldCheckWeakPower(this, p_72878_1_, p_72878_2_, p_72878_3_, p_72878_4_) ? this.func_94577_B(p_72878_1_, p_72878_2_, p_72878_3_) : block.func_149709_b(this, p_72878_1_, p_72878_2_, p_72878_3_, p_72878_4_);
}
public boolean func_72864_z(int p_72864_1_, int p_72864_2_, int p_72864_3_)
@@ -3374,7 +3568,7 @@
@@ -3374,7 +3569,7 @@
public long func_72905_C()
{
@ -814,7 +822,7 @@
}
public long func_82737_E()
@@ -3384,22 +3578,22 @@
@@ -3384,22 +3579,22 @@
public long func_72820_D()
{
@ -841,7 +849,7 @@
}
@SideOnly(Side.CLIENT)
@@ -3419,12 +3613,20 @@
@@ -3419,12 +3614,20 @@
if (!this.field_72996_f.contains(p_72897_1_))
{
@ -863,7 +871,7 @@
return true;
}
@@ -3514,8 +3716,7 @@
@@ -3514,8 +3717,7 @@
public boolean func_72958_C(int p_72958_1_, int p_72958_2_, int p_72958_3_)
{
@ -873,7 +881,7 @@
}
public void func_72823_a(String p_72823_1_, WorldSavedData p_72823_2_)
@@ -3569,12 +3770,12 @@
@@ -3569,12 +3771,12 @@
public int func_72800_K()
{
@ -888,7 +896,7 @@
}
public Random func_72843_D(int p_72843_1_, int p_72843_2_, int p_72843_3_)
@@ -3598,7 +3799,7 @@
@@ -3598,7 +3800,7 @@
@SideOnly(Side.CLIENT)
public double func_72919_O()
{
@ -897,7 +905,7 @@
}
public CrashReportCategory func_72914_a(CrashReport p_72914_1_)
@@ -3663,25 +3864,24 @@
@@ -3663,25 +3865,24 @@
public void func_147453_f(int p_147453_1_, int p_147453_2_, int p_147453_3_, Block p_147453_4_)
{
@ -936,7 +944,7 @@
}
}
}
@@ -3722,4 +3922,110 @@
@@ -3722,4 +3923,110 @@
iworldaccess.func_147584_b();
}
}

View File

@ -204,7 +204,15 @@
}
public void func_72923_a(Entity p_72923_1_)
@@ -941,19 +986,23 @@
@@ -851,6 +896,7 @@
Explosion explosion = new Explosion(this, p_72885_1_, p_72885_2_, p_72885_4_, p_72885_6_, p_72885_8_);
explosion.field_77286_a = p_72885_9_;
explosion.field_82755_b = p_72885_10_;
+ if (net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this, explosion)) return explosion;
explosion.func_77278_a();
explosion.func_77279_a(false);
@@ -941,19 +987,23 @@
this.field_73061_a.func_71203_ab().func_148537_a(new S2BPacketChangeGameState(8, this.field_73017_q), this.field_73011_w.field_76574_g);
}
@ -232,7 +240,7 @@
}
}
@@ -1002,6 +1051,11 @@
@@ -1002,6 +1052,11 @@
}
}

View File

@ -2,7 +2,9 @@ package net.minecraftforge.event;
import java.io.File;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import cpw.mods.fml.common.ObfuscationReflectionHelper;
import cpw.mods.fml.common.eventhandler.Event.Result;
import net.minecraft.block.Block;
@ -16,6 +18,7 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.biome.BiomeGenBase;
@ -38,6 +41,7 @@ import net.minecraftforge.event.entity.player.PlayerUseItemEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.event.world.BlockEvent.MultiPlaceEvent;
import net.minecraftforge.event.world.BlockEvent.PlaceEvent;
import net.minecraftforge.event.world.ExplosionEvent;
import net.minecraftforge.event.world.WorldEvent;
public class ForgeEventFactory
@ -216,4 +220,24 @@ public class ForgeEventFactory
File dir = ObfuscationReflectionHelper.getPrivateValue(SaveHandler.class, sh, "playersDirectory", "field_"+"75771_c");
MinecraftForge.EVENT_BUS.post(new PlayerEvent.LoadFromFile(player, dir, uuidString));
}
public static boolean onExplosionStart(World world, Explosion explosion)
{
return MinecraftForge.EVENT_BUS.post(new ExplosionEvent.Start(world, explosion));
}
public static void onExplosionDetonate(World world, Explosion explosion, List<Entity> list, double diameter)
{
//Filter entities to only those who are effected, to prevent modders from seeing more then will be hurt.
/* Enable this if we get issues with modders looping to much.
Iterator<Entity> itr = list.iterator();
while (itr.hasNext())
{
Entity e = itr.next();
double dist = e.getDistance(explosion.explosionX, explosion.explosionY, explosion.explosionZ) / diameter;
if (dist > 1.0F) itr.remove();
}
*/
MinecraftForge.EVENT_BUS.post(new ExplosionEvent.Detonate(world, explosion, list));
}
}

View File

@ -0,0 +1,76 @@
package net.minecraftforge.event.world;
import java.util.List;
import cpw.mods.fml.common.eventhandler.Cancelable;
import cpw.mods.fml.common.eventhandler.Event;
import net.minecraft.entity.Entity;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
/** ExplosionEvent triggers when an explosion happens in the world.<br>
* <br>
* ExplosionEvent.Start is fired before the explosion actually occurs.<br>
* ExplosionEvent.Detonate is fired once the explosion has a list of affected blocks and entities.<br>
* <br>
* ExplosionEvent.Start is {@link Cancelable}.<br>
* ExplosionEvent.Detonate can modify the affected blocks and entities.<br>
* Children do not use {@link HasResult}.<br>
* Children of this event are fired on the {@link MinecraftForge#EVENT_BUS}.<br>
*/
public class ExplosionEvent extends Event
{
public final World world;
public final Explosion explosion;
public ExplosionEvent(World world, Explosion explosion)
{
this.world = world;
this.explosion = explosion;
}
/** ExplosionEvent.Start is fired before the explosion actually occurs. Canceling this event will stop the explosion.<br>
* <br>
* This event is {@link Cancelable}.<br>
* This event does not use {@link HasResult}.<br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.<br>
*/
@Cancelable
public static class Start extends ExplosionEvent
{
public Start(World world, Explosion explosion)
{
super(world, explosion);
}
}
/** ExplosionEvent.Detonate is fired once the explosion has a list of affected blocks and entities. These lists can be modified to change the outcome.<br>
* <br>
* This event is not {@link Cancelable}.<br>
* This event does not use {@link HasResult}.<br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.<br>
*/
public static class Detonate extends ExplosionEvent
{
private final List<Entity> entityList;
public Detonate(World world, Explosion explosion, List<Entity> entityList)
{
super(world, explosion);
this.entityList = entityList;
}
/** return the list of blocks affected by the explosion. */
public List<ChunkPosition> getAffectedBlocks()
{
return explosion.affectedBlockPositions;
}
/** return the list of entities affected by the explosion. */
public List<Entity> getAffectedEntities()
{
return entityList;
}
}
}