Christian
3918c5e810
Add in Package.getPackage() support for sengir
2012-08-11 11:12:16 -04:00
Christian
92b7ed1182
Lost of work to try and complete ML support - probably still bits missing, but mostly there
2012-08-11 11:02:09 -04:00
LexManos
185f8ddbc7
Newlines in diff file
2012-08-11 02:27:19 -07:00
LexManos
953f99787e
Add special case to add Side/SideOnly to difflist
2012-08-11 02:25:40 -07:00
Christian
7e35f13f30
Fix up some network related stuff and optimize mod lookup a bit
2012-08-11 02:43:04 -04:00
Christian
2e66429b03
Fix up proxy injector to inject properly
2012-08-11 02:24:29 -04:00
LexManos
1e4d788cd0
Fix decompile
2012-08-10 20:41:59 -07:00
Christian
7440cc89e9
Fix NPE on missing mods - still need to actually handle missing mods properly on client
2012-08-10 23:27:11 -04:00
Christian
fde0619e9b
New downloader UI and new downloader backend - should be more robust now
2012-08-10 23:18:52 -04:00
LexManos
a1c14779d2
Added -no_gen_conf to jenkins build
2012-08-10 20:09:47 -07:00
LexManos
5a1f84ed5b
Added some extra error prints, hopeully get something useful when installed in the client.
2012-08-10 18:54:06 -07:00
LexManos
49385961d9
Updated conf merger script to just merge everything, and normalize the line endings so git doesn't complain.
2012-08-10 18:25:11 -07:00
Christian
dd319a2938
SidedProxy should work again - anywhere. Make sure it's on a static field though
2012-08-10 17:42:43 -04:00
Christian
7b2d09844c
More ticking hooks, and some other bits of clean up. Very close to "done" now.
2012-08-10 17:11:01 -04:00
Christian
b5dc18ff7e
Fix up modloader and clean up junk method
2012-08-10 16:42:21 -04:00
Christian
5e7cb9106d
A lot of missing patches to code re-added. Almost all functionality should now
...
be restored.
ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
2012-08-10 16:39:03 -04:00
LexManos
fcd4a8e854
Readded common folder to startclient/server.
2012-08-10 12:38:59 -07:00
Christian
1c189ae762
Add in a registration method for gui handlers
2012-08-10 11:12:57 -04:00
Christian
a58306abc6
Overwrote lex's command patch
2012-08-10 10:57:18 -04:00
Christian
3c1b234a61
Fix up MCP merger - it definitely works now - the game runs and runs well.
...
Fix up a couple of small network related issues.
Fix up the server launching fml properly.
2012-08-10 10:03:33 -04:00
LexManos
ba0cc6ec12
Added common folder support to startclient/startserver
2012-08-09 20:34:16 -07:00
LexManos
349da399ff
Added some missing quotes that caused issues if your workspace had a space in it.
2012-08-09 20:01:51 -07:00
LexManos
dca24fd567
Add lib folder to installed eclipse
2012-08-09 19:02:28 -07:00
Christian
6eb4bceee3
Add in missing patch - also, launch FML properly from the server
2012-08-09 09:21:16 -04:00
Christian
6d0f7ace17
Entity spawn adjustment - tracker
2012-08-09 08:40:32 -04:00
LexManos
859ebae365
Fix ModLoader compilation, and MCPmerger invocation for Forge.
2012-08-09 03:04:25 -07:00
LexManos
3d26511322
Include conf folder and merge config in source zip
2012-08-08 23:44:32 -07:00
Christian
185babbd85
Entity spawning - done
2012-08-09 01:58:14 -04:00
Christian
d970f7a530
Generate a universal binary package since we can now :)
2012-08-09 01:57:42 -04:00
Christian
c1bd11e64a
Reorganized all the current patches
2012-08-08 22:57:37 -04:00
Christian
c1b3bfd007
Fix up annotation parser to parse arrays and enums
2012-08-08 22:10:56 -04:00
LexManos
9b81775a2f
Added SideTransformer to strip side only functions/fields out.
2012-08-08 18:53:41 -07:00
LexManos
ac8945a4f8
Stage 1 of merging the client and server for MCP.
...
Results:
Client: 362
Server: 3 (Only due to issues of FF decompilation inconsistancies)
Common: 910
Stage 2: Write runtime transformer to remove annotated fields/methods with invalid side annotation.
2012-08-08 05:48:06 -07:00
Christian
77f4cc5bea
Gui Handler ported from MC forge
2012-08-08 00:31:24 -04:00
Christian
8998d4c5e0
Revert dumb stuff with commands patch - lots of gfx patching
2012-08-07 23:11:37 -04:00
Christian
0ddf61cee2
Almost finished basic network stuff now
2012-08-07 20:41:37 -04:00
Christian
84efb72e46
Update some patches- more network work
2012-08-07 20:10:36 -04:00
Christian
f4b9055171
Bunch of hooks re-added : network is more complete now, lot of basemod cleanup, moving stuff into
...
the registry area
2012-08-06 22:30:13 -04:00
Christian
12927291a7
Fix location of forge in common handler - also some tweaks to modloader and other stuff
2012-08-06 17:27:21 -04:00
Christian
73bdd512c5
Network support - there's still some work to do and full id sync isn't done yet, but it has proper registration
...
semantics and hooks for 250 handling
2012-08-06 16:12:50 -04:00
Christian
8bda53cb77
Add in a lot of network handler stuff - also, expose the asm harvested data
2012-08-06 09:52:42 -04:00
Christian
09098f8a0f
Remove some unneeded fields from the annotations
2012-08-05 02:24:02 -04:00
LexManos
63d5d42512
Made empty constructor for ModMetadata public
2012-08-04 22:51:57 -07:00
LexManos
7e68b53196
Fix path trimming for copytree
2012-08-04 20:36:27 -07:00
Christian
e92be964fd
Change property name to fml.modStates not fml.disabledMods- it makes more sense that way
2012-08-04 12:35:46 -04:00
Christian
969de94d8a
Add in a bit of logging when events get sent to mod containers
2012-08-04 11:45:40 -04:00
Christian
e39092335a
Allow coremods to inject a modcontainer and run code
...
this will mean that FML is deliberately and very obviously incompatible with a modloader installation.
Fix up worldtype so that the server can run.
2012-08-04 11:31:06 -04:00
LexManos
ae79c79447
Patch commands.py to support side '2' as common, as well as fix a few small errors in the update_patches and fml scripts.
2012-08-04 03:34:34 -07:00
LexManos
fc8c2ac6e4
Merged transformers/ to /common and renamed the asm source download to align better with the asm bin file name.
2012-08-03 23:51:49 -07:00
LexManos
fbc968e1b4
Change place commands.py backup is stored.
2012-08-03 23:24:58 -07:00
LexManos
08eb7c5c45
FML finish won't updatemcp automatically, easier integration with forge.
2012-08-03 17:36:16 -07:00
LexManos
18aec5b257
Fix packaging and install to not have the src/ folder, making it align better with the dev env.
2012-08-03 17:32:23 -07:00
LexManos
34706d6acf
Moved setting up eclipse to setup_mcp
2012-08-03 16:56:00 -07:00
LexManos
b572c6a038
Fixed ant script to support common folder building and add the new files to the dist archives.
2012-08-03 03:37:45 -07:00
LexManos
2fccc04903
setup_fml's decompile will result in proper md5 files now {if there is no compiler issues}
2012-08-03 03:35:38 -07:00
LexManos
7949a15226
Removed FMLRegistry, and IMinecraftRegistry.
...
Updated server side to use the seperated registry classes like the client does.
Updated searge name references on server
Made StatBase.statName public using AccessTransformer
Server should compile now
2012-08-03 01:50:48 -07:00
LexManos
476dfbc754
Fix MockBlock compile
2012-08-03 01:47:09 -07:00
LexManos
f1717526d8
Download argo/guava source references in install, and updated eclipse workspaces to reference them.
2012-08-02 23:36:00 -07:00
LexManos
56153c43d6
Cleaned up commands.patch, removed debug print in fml.py
2012-08-02 21:14:06 -07:00
LexManos
79ed963c4a
Remove clientdrop, old reference files.
2012-08-02 20:32:51 -07:00
LexManos
5f848d3d2a
Delete some dead files
2012-08-02 19:42:12 -07:00
Christian
1b20de0ab6
Fix commands patch, WorldType patch and some ML compat stuff
2012-08-02 20:09:18 -02:30
Christian
6d70a76c95
More fixes
2012-08-02 16:50:30 -02:30
Christian
b51c357d50
More build fixes for jenkins
2012-08-02 10:33:29 -02:30
Christian
e44515304a
Try and fix the jenkins build
2012-08-02 10:30:52 -02:30
Christian
dab4179024
Change some event names, hook up the event code for server events for FML
2012-08-02 09:31:03 -02:30
LexManos
1e47f3e468
Introduced patching of runtime/commands.py to allow for usage of the src/common folder.
2012-08-02 00:51:51 -07:00
Christian
582a785fb8
Change some stuff around - begin launching the server through the wrapper too.
...
A lot of patches went in - the client and server both launch and start up mods.
2012-08-02 02:08:30 -02:30
Christian
ff152479e6
More stuff
2012-08-01 21:19:11 -02:30
Christian
7f8bf56d4f
Fix classpath for Client, maybe?
2012-08-01 21:19:11 -02:30
Christian
22fd1652a0
Line endings for this branch
2012-08-01 21:18:55 -02:30
Christian
5f51e63385
A load of transformer accesses- also a few tweaks to the transformer, and linux support in the fml python
2012-08-01 18:59:45 -02:30
LexManos
4fb08f1660
Rewrote patch generation and application to no longer need diff, and attempt to apply common patches on decompiles that don't have one side or the other.
2012-08-01 06:54:57 -07:00
LexManos
d0036dda00
Updated eclipse projects to have src-common linked resources
2012-08-01 03:52:03 -07:00
LexManos
4ca63717e5
Modified the decompiler stage to:
...
Compile and run AccessTransformer during the pre-RG stage of decompilation.
Merge resulting sources that are identical to src/common
ToDo:
Finish the common intergration:
-update_patches - Add common folder support
-apply_patches:
--patch each side, also patch all common patches to each side incase they are not merged, only if file exists.
2012-08-01 03:25:45 -07:00
LexManos
62535863ad
Add temp AccessTransformer config for FML
2012-08-01 03:18:31 -07:00
LexManos
629b384f0d
Discard old setup script
2012-08-01 03:18:02 -07:00
LexManos
b9982f18f5
Fixed AccessTransformer issue with trying to load files, instead of resources.
2012-08-01 03:17:36 -07:00
Christian
1753b28475
Commit the start of some pluggable transformers
2012-07-31 09:46:45 -04:00
Christian
e7a7b3c844
XP for smelting
2012-07-30 23:07:53 -04:00
Christian
6f8b39ea09
Beginning the 1.3.1 update
2012-07-30 22:31:07 -04:00
Christian
e001103ed8
Add in the ability to create versioned dependencies for mod relationships
...
BaseMod versions are loaded too late so will never work as a versioned
dependency requirement, but can have versioned deps of others
2012-07-30 17:01:27 -04:00
Christian
d1d12e4ebd
Fix up coremods with relaunch, add in a sample "coremod"
2012-07-30 11:34:30 -04:00
Christian
b79ec382d7
Add in events for the method pre/init/post annotations so we can add in extra data during the event phase
2012-07-30 00:33:21 -04:00
Christian
a850ea6bc0
Fix whitespace issue
2012-07-29 23:54:07 -04:00
Christian
825f1a8b50
Fix window sticking around - it doesn't anymore
2012-07-29 23:46:52 -04:00
Christian
e1fc02b5b9
Add in "transform excluded" classes that we still need to take loading responsibility for
2012-07-29 23:30:37 -04:00
Christian
b53ce2aa90
Added in some dialogs when things don't go so well
2012-07-29 22:55:53 -04:00
Christian
ba28161f16
New logging stuff, also the early plugin api for forge
2012-07-29 22:54:59 -04:00
Christian
50ed44359d
Merge branch 'minecraft1.3' into newfmlmod
2012-07-23 23:02:25 -02:30
Christian
f78400711e
Fix up mod classloading delegation
2012-07-23 22:54:36 -02:30
Christian
69e895e687
Some patches to go along with the other changes
2012-07-23 22:51:16 -02:30
Christian
769663466f
More stuff as I roll out the changes
2012-07-23 22:50:37 -02:30
Christian
9e4131c3e8
A bunch more fixes for FML mods
2012-07-23 16:33:17 -02:30
Christian
8b5ddf1739
Merge remote-tracking branch 'mainlap/newkeys' into newfmlmod
...
Conflicts:
client/cpw/mods/fml/client/FMLClientHandler.java
2012-07-22 20:30:42 -02:30
Christian
5561f8218a
New key handling
2012-07-22 20:25:18 -02:30
Christian
2a19eca517
Check in a lot of recent work
2012-07-22 11:56:38 -02:30
Christian
3115f92ee4
Check in new fml mod work so far. Lots still to do.
2012-07-14 13:58:46 -04:00
LexManos
2671641b83
Cleaned up the install script for the source distrabution to setup the workspace properly, delete argo, and download all required dependancies.
2012-07-12 18:07:58 -07:00
LexManos
0a9ee584bf
Added call to clean_source to build script to fix patch fuzz on windows.
2012-07-12 18:06:39 -07:00
LexManos
48dcdca805
Fix Client-Clean project to use relative path to argo.
2012-07-12 18:06:01 -07:00
Christian
2db9292ba5
Another bloody ticking fix. This should fix mods that use ML.setInGameHook(true,false) on the
...
server side to recieve ticks.
2012-07-08 22:06:11 -04:00
Christian
9d6266d85b
Fix up mod classloading delegation
2012-07-06 15:59:16 -04:00
Christian
25fb847dc1
Fixes
2012-07-06 10:42:49 -04:00
Christian
98e31e5f03
Incorporate server patches into client
2012-07-06 10:29:17 -04:00
Christian
0ff59e7978
Remove two places that are unpatchable now
2012-07-06 09:52:21 -04:00
Christian
97cfbb990d
Server repatching
2012-07-06 09:44:00 -04:00
Christian
59949849f0
Add a "checkpatches" target and check if your patches are up to date before running a repatch operation
2012-07-06 09:19:58 -04:00
Christian
be59dfff54
Launch through the applet launcher too
2012-07-06 01:04:33 -04:00
Christian
32e93213f1
Some patches for the server
2012-07-05 22:31:46 -04:00
Christian
b9466b8ee5
Lots of client patch fixup
2012-07-05 18:13:47 -04:00
Christian
275b78957a
Update git ignore to ignore a fernflowerzip that's lying around
2012-07-05 15:38:37 -04:00
Christian
4ab2a3cb6b
And we have a brand, "fml". We're definitely modded :)
2012-07-05 15:36:31 -04:00
Christian
58576c2a19
UnexpectedThrowable is now the much more awesome CrashReport!
2012-07-05 15:35:38 -04:00
Christian
c0b707a9bd
Merge branch 'master' into minecraft1.3
...
Bring some of the ticking fixes in
Conflicts:
client/cpw/mods/fml/client/FMLClientHandler.java
patches/minecraft_server/net/minecraft/server/MinecraftServer.java.patch
2012-07-05 15:30:21 -04:00
Christian
e8b09f4692
Got the relauncher downloading and injecting library files
2012-07-05 15:23:37 -04:00
Christian
decbe8ba7c
Tweak ticking YET AGAIN. Should fire a solitary GUILOAD tick right as the game screen loads.
...
Hopefully fixes worldload tick issue too
2012-07-04 00:16:30 -04:00
Christian
53c2b50212
FFS let this fix that bloody ticking mess that is ML compatibility.
2012-07-03 23:03:51 -04:00
Christian
3d8a5edc30
Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
...
Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
2012-07-03 22:39:35 -04:00
Christian
275fd394c1
Change gui ticking and world load tick. Should close issue #40 and kill it deader
...
than a very very dead thing. *$^*(#% Modloader ticking b#%$hit
2012-07-03 21:37:54 -04:00
Christian
d1f791f94e
Merge branch 'master' into minecraft1.3
2012-07-03 08:15:58 -04:00
Christian
60b50bb7f2
Tweak build xml for more cleanliness
2012-07-03 08:14:35 -04:00
Christian
9cafdf94ac
Merge branch 'antscriptupdates'
2012-07-02 23:50:49 -04:00
Christian
07a1927c25
Update some stuff
2012-07-02 23:49:40 -04:00
Christian
777b4407c2
Merge branch 'antscriptupdates' into minecraft1.3
2012-07-02 23:49:06 -04:00
Christian
a98ffafd71
Add in more options for ant script and clean up needing to clean every time.
2012-07-02 23:43:29 -04:00
Christian
414d59b1aa
Merge branch 'testrecover'
2012-07-02 20:19:23 -04:00
Christian
f0aa28162e
Merge branch 'antscriptupdates' into minecraft1.3
2012-07-02 15:56:33 -04:00
Christian
2090264599
Some more fixes to the ant stuff: apply patches now happens at the right time, I grab fernflower as part of
...
setup and added an updatepatches call too
2012-07-02 15:54:25 -04:00
Christian
ecaa158981
Merge branch 'antscriptupdates' into minecraft1.3
...
Conflicts:
build.xml
2012-07-02 15:21:15 -04:00
Christian
6c99b80b73
Add in a setupenvironment ant target specifically for setting up an FML environment from scratch
2012-07-02 15:16:40 -04:00
Christian
0418f01886
Harvest MC version from MCP
2012-07-02 13:31:45 -04:00
Christian
6f8409a2ce
fix sided proxy bukkit test (not used so not a biggie)
2012-07-02 12:32:41 -04:00
Christian
a8f599983e
Harvest MC version from MCP
2012-07-02 12:24:37 -04:00
Christian
b51ce21b70
Initial checkin. Some patches are probably missing, but client compiles.
2012-06-29 20:18:04 -04:00
Christian
731dbf5175
Working simple scheduled ticking, Player ticks
2012-06-28 23:37:30 -04:00
Christian
d3b48f0c21
Support tick spacing through new IScheduledTickHandler
2012-06-28 17:10:35 -04:00
Christian
ce9be2864c
Change TickType.WORLD to send the world as arg[0] to match the server.
2012-06-28 14:24:34 -04:00
Christian
541951416e
And there are not 1000 seconds in a second
2012-06-28 08:31:32 -04:00
Christian
4f8d71e289
Seconds are 1000 milliseconds long. Not 1 millisecond long.
2012-06-28 08:27:21 -04:00
Christian
7098d613a0
Tweak profiler command on bukkit
2012-06-28 08:21:24 -04:00
Christian
e688e04446
Fix up a derp in the timing command
2012-06-27 22:13:55 -04:00
Christian
0878bd1fcf
Fix code to use guava 10 only. Stupid bukkit plugins and daft dependencies on guava 10!
2012-06-27 08:23:53 -04:00
Christian
1c7bcf8077
Tweak for end profiling
2012-06-26 23:37:54 -04:00
Christian
81d4d77202
Add in simple profiler for bukkit
2012-06-26 23:16:23 -04:00
Christian
5a5ff97f39
Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed
2012-06-26 16:24:50 -04:00
Christian
a7caad10ba
Add in bukkit support for recipe change
2012-06-26 15:40:30 -04:00
Christian
64dab3c8d7
Add in a new recipe handler registry method for ease of adding recipes to MC
2012-06-26 15:29:34 -04:00
Christian
5d4fdd1337
Update tester mod
2012-06-22 09:30:47 -04:00
Christian
77479d8b74
Fix ticking for GUI ticks too!
2012-06-22 09:30:27 -04:00
Christian
dd7ee6e268
Fix dependency string processing error
2012-06-22 06:21:04 -04:00
Christian
1236abf679
ModSorting test case
2012-06-21 21:56:16 -04:00
Christian
64d1b29c43
Fix ticking properly - ML world ticks now fire once, properly
2012-06-21 18:11:40 -04:00
LexManos
262c68a81d
Added stupididty exception for common issue with getMinecraftLogger.
2012-06-21 03:17:33 -07:00
Christian
21042e6913
Rename unused ML prop config files if they exist (to .bak) and
...
skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian
58d6e58b93
Update bukkit with changes
2012-06-20 12:36:48 -04:00
Christian
6ba65d047f
Revert "Test failing build"
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This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian
63be4cb88f
Revert "Revert "Fail the build when recompilation fails""
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This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian
acbc8d9a1b
Revert "Fail the build when recompilation fails"
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This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian
e8db35228b
Test failing build
2012-06-20 08:35:47 -04:00
Christian
198dd807fd
Fail the build when recompilation fails
2012-06-20 08:35:14 -04:00
Christian
02f9578b52
Fix huge bug/typo in basemodticker that stopped ticks getting sent
2012-06-20 08:03:57 -04:00
LexManos
308525987d
Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw.
2012-06-20 02:14:07 -07:00
LexManos
ef7514288b
Remove cr's from modinfo descriptions, they print oddly in Minecraft.
2012-06-19 19:58:48 -07:00
LexManos
8a7b91fb1c
Print mod metadata info errors if we are in MCP.
2012-06-19 19:55:28 -07:00
LexManos
07bebf187c
Should fix concurent modification exceptions when using removeSpawns
2012-06-19 19:44:52 -07:00
LexManos
5ee3a057a2
Remove some eclipse preference files
2012-06-19 19:44:07 -07:00
LexManos
9495094a48
Update gitignore to ignore some eclipse preference files.
2012-06-19 19:43:46 -07:00
LexManos
c0dffcbcec
Merge pull request #29 from ScottKillen/master
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Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos
06fffe54b1
Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance.
2012-06-17 19:30:10 -07:00
Christian
944fd02fca
More ticking cleanup
2012-06-17 18:53:49 -04:00
Christian
4385704172
Remove WorldLoad tick from modloader mods- too early. *sigh*
2012-06-17 18:49:19 -04:00
Christian
6d46fefd83
Make sure to reset the clock trigger
2012-06-17 18:41:54 -04:00
Christian
ce71f85095
Force all client modloader ticks to occur at render end
2012-06-17 18:41:05 -04:00
Scott Killen
83fa5ffa5e
Client
...
======
Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00
Scott Killen
f85c7a48ca
**Client**
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* Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion
2012-06-17 00:04:50 -04:00
Scott Killen
efc8d1bb37
Client
...
======
- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.
Server
======
- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00
Dion Williams
64f7b219af
Make FML logs use system line endings for consistency with Java stack traces in the logs.
2012-06-14 18:01:35 +01:00
LexManos
27f8d07e44
Server side fix for invalid parameter to onCrafting
2012-06-13 20:02:35 -07:00
LexManos
c306da9d6d
Proper fix for scroll list not covering all of the hidden scroll items.
2012-06-13 19:59:54 -07:00
Christian
5a24f7f0d7
Merge pull request #26 from GenuineSounds/patch-2
...
Incorrectly passing the IInventory of the extraction slot instead of the...
2012-06-13 18:52:46 -07:00
Brian Wiegand
04917a9a8c
Incorrectly passing the IInventory of the extraction slot instead of the crafting matrix, get back to me on why it's doing this instead of the default behavior of ModLoader and Forge.
2012-06-13 15:17:33 -07:00
Brian Wiegand
a5b699c2ca
Having the string trimmed to 9 made most long strings show a couple of pixels at the very top and very bottom. ie
...
https://dl.dropbox.com/u/79514/2012-06-13_13.25.35.png
2012-06-13 14:09:07 -07:00
LexManos
5115f4f1e4
Fixed KeyBinding issue with ModLoader container, if you register a KeyBinding twice it will discard the old one. And fixed issue where getVersion() could return null causing NPE.
2012-06-10 17:19:05 -07:00
LexManos
b12cafb5c5
Made it so it will attempt to scale any Texture Effects that return data for smaller texture resolutions. Made the size descrepancy only a error for ITextureFX texture effects.
2012-06-10 05:56:52 -07:00
Christian
ad8e9f10c3
Fix up "errored" mod states so they actually read as errors
2012-06-09 11:07:07 -04:00
Christian
b8ae8664ac
Fix up bukkit for biome code
2012-06-09 10:47:43 -04:00
Christian
df205d7d3f
Fix up biome handling for client and server
2012-06-09 10:27:24 -04:00
Scott Killen
abcb583dd0
- Fixed client crash bug in add/remove Biome functionality. Arrays.asList() returns a fixed-sized list per java spec. Adding and removing biomes throws UnsupportedOperationException.
...
- Fixed same on server and added disabled removeBiome functionality. This touched a lot of classes as the nonWorking removeBiome seemed to be lots of places inconsistent with addBiome.
2012-06-09 07:59:35 -04:00
Christian
bc72bf11ee
Tweak error handling - report the exception that caused the bailout
2012-06-08 15:31:30 -04:00
Christian
4a050fbdba
Fix parameter ordering in ticks
2012-06-08 15:22:40 -04:00
Christian
16ab855df5
Update bukkit for world gen tweaks
2012-06-07 19:47:11 -04:00
Christian
320503340b
Change world generation to expose a mod interface
2012-06-07 19:44:03 -04:00
Christian
749cb7bcd6
Update bukkit for early load change
2012-06-07 19:28:07 -04:00
Christian
00a9cd4a5f
Attempt early initialization of Minecraft Forge
2012-06-07 19:25:49 -04:00
Christian
33fc5228ce
Update bukkit handler
2012-06-07 17:57:07 -04:00
Christian
0768f82522
Add in a server side WORLDLOAD tick
2012-06-07 17:54:43 -04:00
Christian
6f91209ea8
Fix ticking- need to register the basemod tickhandler *sigh*
2012-06-07 16:31:23 -04:00
Christian
110ca0f3ba
Fix ticking for new name "GAME" vs "WORLD"
2012-06-07 16:21:01 -04:00
Christian Weeks
0814f177c5
Update bukkit handlers
2012-06-07 14:03:42 -04:00
Christian Weeks
856fa4f337
Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
...
mods that want to tick per world and "globally"
2012-06-07 13:53:16 -04:00
Christian Weeks
5acab9e790
Expose a "clean" ticking interface and fix server tick loop for world ticks
2012-06-07 11:12:51 -04:00
Christian Weeks
c62c1df791
Tweak width of description
2012-06-07 08:39:22 -04:00
LexManos
779b3298bd
Fix for in game tick running when it shouldn't. Fixed some tabbing issue in crazy's PR.
2012-06-06 08:01:54 -07:00
LexManos
5997bd3b87
Interm implementation of keyboardEvent for ModLoader.
2012-06-06 01:43:49 -07:00
LexManos
c6de498904
Add static log() functions to the RenderAccessLibrary, and fixed up the logo rendering to better display the images.
2012-06-05 18:49:07 -07:00
crazyputje
20fc9de087
removed 'if (client.theWorld != null)' so it also ticks in the main menu
2012-06-04 20:36:57 +03:00
Christian Weeks
eae26b0562
Helps to have a retention policy
2012-06-02 22:41:50 -04:00
Christian Weeks
eeeaf140a7
Helps to have a retention policy for runtime annotations
2012-06-02 22:40:45 -04:00
Christian Weeks
38978a35dc
Add in bukkit proxy handler
2012-06-02 22:14:25 -04:00
Christian Weeks
1f7baa09b5
More proxy code
2012-06-02 22:12:15 -04:00
Christian Weeks
f15d9c507f
Introduce a proxy side loader for mod use
2012-06-02 22:12:15 -04:00
LexManos
b56b01571c
Fixed GuiModList Logo rendering to allow for logos of different sizes to be rendered properly. Logos will render themselves full underneath the text, It is the modder's job to make it look good.
2012-06-02 18:05:57 -07:00
Christian Weeks
202933c409
Update credits information
2012-06-02 11:45:47 -04:00
Christian Weeks
8baf435a4a
Update readme for the client side
2012-06-02 11:44:26 -04:00
Christian Weeks
446faad048
Update bukkit handler to inject names at startup
2012-06-02 11:03:20 -04:00
Christian Weeks
716b32c8ab
Merge remote-tracking branch 'origin/master'
2012-06-01 23:25:18 -04:00
Christian Weeks
c9731ed7e3
Fix up optifine detection properly
2012-06-01 23:23:50 -04:00
Christian Weeks
0e6ccd81ed
Update bukkit handler
2012-06-01 23:10:38 -04:00
Christian Weeks
de8a5cfc8b
Slight reorganization of texture ticking - accomodate optifine
2012-06-01 23:07:32 -04:00
Christian Weeks
174d6691bd
Add in optifine visibility for the mod list. Will search for an "optifine_mod.info" file on the
...
class path if sp614x wants to add one to optifine.
2012-06-01 14:55:49 -04:00
Christian Weeks
7d07a752d8
Fix ticking on bukkit server
2012-06-01 11:08:32 -04:00
Christian Weeks
ad5dc783d8
Fix ticking on the server
2012-06-01 11:07:14 -04:00
Christian Weeks
ed08c425af
Implement missing language load hook for server
2012-06-01 10:22:08 -04:00
Christian Weeks
2f09a048d6
Tweaks to basemod setup
2012-06-01 00:33:51 -04:00
Christian Weeks
4085617ca2
Bukkitside fixup
2012-06-01 00:27:46 -04:00
Christian Weeks
51701d09fd
Merge branch 'bukkitreorg'
2012-05-31 23:07:16 -04:00
Christian Weeks
cfb99b01c8
Fix copied code. Derpbag.
2012-05-31 22:48:44 -04:00
Christian Weeks
e35d31e50d
Update FML with recent mainline changes
2012-05-31 22:48:44 -04:00
Christian Weeks
c4ad78ab87
Update bukkit with new mod fixes
2012-05-31 22:48:44 -04:00
Christian Weeks
ac779739aa
Damn you bukkit with your same names for different classes!!!! EntityPlayer->EntityHuman
2012-05-31 22:48:44 -04:00
Christian Weeks
09d5bf95ae
Fix chunk generators for bukkit
2012-05-31 22:48:44 -04:00
Christian Weeks
b2e01d8f2a
Bukkit version
2012-05-31 22:48:44 -04:00
Christian Weeks
2521e5b390
Merge branch 'bukkit' - massive code reorganization for fml 2.0
...
Conflicts:
common/cpw/mods/fml/common/IWorldGenerator.java
common/cpw/mods/fml/common/registry/FMLRegistry.java
common/cpw/mods/fml/common/registry/IMinecraftRegistry.java
common/net/minecraft/server/CommonRegistry.java
common/net/minecraft/server/IMinecraftRegistry.java
common/net/minecraft/src/CommonRegistry.java
common/net/minecraft/src/IMinecraftRegistry.java
2012-05-31 22:45:19 -04:00
Christian Weeks
ae6621bfdd
More tweaks for proper API
2012-05-31 22:42:23 -04:00
Christian Weeks
dfd15acb6d
Reorganize for bukkit integration
2012-05-31 22:09:45 -04:00
Christian Weeks
660521e6f2
Fix project, new gui layout with screenshot, thanks Sengir!
2012-05-30 09:25:04 -04:00
Christian Weeks
b5a10c0153
Add in missing hooks, add branding information to the crash report
2012-05-27 07:14:35 -04:00
LexManos
d4fd21dcbc
Fixed regex issue in last push.
2012-05-27 01:40:22 -07:00
LexManos
379c5b2888
Fixed up for newline before case bodies.
2012-05-27 01:24:45 -07:00
LexManos
51a959f8a4
Should fix windows {me} generating different patches then linux {cpw}
2012-05-27 00:22:27 -07:00
Christian Weeks
7d7c395ff3
Move first tick to the real first tick
2012-05-26 02:30:21 -04:00
Christian Weeks
7c590e62c6
Merge in the mod texture changes from Lex
2012-05-26 02:29:35 -04:00
LexManos
6191ed61e0
Fixed location refs to fmlversion.properties
2012-05-25 23:25:05 -07:00
Christian Weeks
96b442e3cc
Add in a static render access class for optifine and other render editing mods to use
2012-05-25 22:13:51 -04:00
Christian Weeks
3454b43daa
Add in a "world load" tick fired just as the world completes loading. This SHOULD fix millinaire.
2012-05-25 17:21:30 -04:00
Christian Weeks
f3b15940ee
Changing up the mod list data
2012-05-25 15:25:35 -04:00
LexManos
7667df0caf
Fixed up ModTexture* classes to use the ITextureFX events to resize the image as needed. Also fixed ModTextureStatic's not being applied properly.
2012-05-24 22:48:15 -07:00
Christian Weeks
d45134eb9a
Fix up two stupid overwrites in my mergeup from lex
2012-05-24 23:18:04 -04:00
Christian Weeks
fe710a9245
Fix derp in MTS
2012-05-24 22:13:33 -04:00
Christian Weeks
46b7dc0fec
Patch fixing
2012-05-24 21:40:34 -04:00
Christian Weeks
f5598573a2
Update some stuff for updated tweaks
2012-05-24 21:39:16 -04:00
Christian Weeks
d7c9010c92
Update FMLClient with my changes
2012-05-24 21:33:43 -04:00
Christian Weeks
012c378427
my tweaks
2012-05-24 21:06:27 -04:00
LexManos
00ca4ead44
difflist should include server and client now.
2012-05-24 03:48:59 -07:00
LexManos
2927be6247
Some patch cleanup.
2012-05-24 02:18:20 -07:00
LexManos
a9b317c941
Rewrote how HD Texture support worked, to make it easier for Optifine to integrate.
...
Fixed TextureFlamesFX for extramly large texture sizes.
Fixed the texture size sceme to allow for different sizes of textures in the same pack.
2012-05-24 01:35:37 -07:00
LexManos
1727ce69ed
Line number changed..
2012-05-24 01:33:50 -07:00
Christian Weeks
0d5ab57fa0
Fix up the watch
2012-05-18 20:42:12 -04:00
Christian Weeks
2dcd1c4065
And some tweaks to the texture handling
2012-05-18 20:17:07 -04:00
Christian Weeks
a40ba43957
Fix up some fubars in MTS and MTA
2012-05-18 20:16:41 -04:00
Christian Weeks
88f3c4f9bd
Lots of error handling.
2012-05-18 10:38:40 -04:00
Christian Weeks
dd94427f22
Missed a patch *sigh*
2012-05-17 21:57:24 -04:00
Christian Weeks
cc4641b0d9
Add simple API to allow mods to let their textures be overriden by other mods
2012-05-17 21:47:12 -04:00
Christian Weeks
a9e17048e6
Because, of course, I broke the first build...
2012-05-17 20:27:24 -04:00
Christian Weeks
abee6d2507
Some logging of texture overrides- also, only unregister if it's an actual ModTextureStatic, not if it's a subclass.
2012-05-17 15:39:04 -04:00
Christian Weeks
1004a3236a
Derpy exceptions derpy exception handling
2012-05-17 15:19:25 -04:00
Christian Weeks
8aacd2d127
Remove the dependency in RenderEngine, decided on the simple API for texture FX
2012-05-17 15:11:21 -04:00
Christian Weeks
bc3790e3ca
Tweak the render patch- we won't fail if the updateTexture call fails
2012-05-16 00:34:50 -04:00
Christian Weeks
77d6ae8ffa
Update patches: add in a setup for most of the texturefx classes
2012-05-16 00:01:12 -04:00
Christian Weeks
a220fb34e2
Tweaking texture loading
2012-05-16 00:00:52 -04:00
Christian Weeks
ddb1085064
Fix tileSize -> iconTileSize. Stupid MCP
2012-05-15 22:34:17 -04:00
Christian Weeks
319758bd33
Catch throwable (NoClassDefFoundError) and don't abort loading- it's probably a badly named class file.
2012-05-15 22:23:00 -04:00
Christian Weeks
1b299b4ff4
Fix some derpy
2012-05-15 22:18:41 -04:00
Christian Weeks
25ced3f321
Update patches for hd textures
2012-05-15 22:10:38 -04:00
Christian Weeks
0e3dcc4eda
Change hd texture handling
2012-05-15 22:05:24 -04:00
Christian Weeks
6903deb69d
Refresh the renderengine patch- catch and log some texture pack reload errors
2012-05-15 16:21:40 -04:00
Christian Weeks
5412be2d76
More mod list fixes
2012-05-15 16:19:46 -04:00
Christian Weeks
a77aeedee2
Lots of cleanup on the mod list, pretend we're the mcpatcher for mod HD detection.
2012-05-15 15:52:19 -04:00
Christian Weeks
bc23e7a657
Fix up fubar in worldprovider. Add in obfuscation detection. Capture the exception that crashes minecraft in the log file.
2012-05-14 18:21:35 -04:00
Christian Weeks
6b23024f11
ModLoader worldtype hackery compatibility
2012-05-14 16:21:05 -04:00
Christian Weeks
c2264c97aa
Fix derp
2012-05-14 14:16:50 -04:00
Christian Weeks
828ada8aa6
Only log the warning once per texture
2012-05-14 13:20:50 -04:00
Christian Weeks
5c48a3c146
push patches
2012-05-14 12:22:46 -04:00
Christian Weeks
028fc2505b
Fix millinaire support. Fix Portal eating rendering time. add in profile visibility for mod stuff.
2012-05-14 11:38:54 -04:00
Christian Weeks
6f6c3ee939
Fix the serverside. FUUUUUUUU!
2012-05-14 01:45:56 -04:00
Christian Weeks
a01711361d
HD patching complete? Clean up mod info data, Dummy field for dummy mods
2012-05-14 01:39:21 -04:00
Christian Weeks
d48213b444
Improving the scroll list, HD texture patches
2012-05-13 02:46:39 -04:00
Christian Weeks
00aee5b8e1
Actually pass in the mod name
2012-05-12 02:25:15 -04:00
Christian Weeks
b26b3fda1b
Fix up incorrect dependency handling
2012-05-12 02:10:50 -04:00
Christian Weeks
ff26096a0f
Fix stupid problem with braces
2012-05-12 01:06:58 -04:00
Christian Weeks
fdd80dad80
Tick only when there's a world
2012-05-12 01:03:36 -04:00
Christian Weeks
caa5384552
Fix nulls in the mod list, start building the gui screen
2012-05-12 00:47:04 -04:00
Christian Weeks
053fd64bde
Gui related ticking
2012-05-12 00:00:33 -04:00
Christian Weeks
c689991986
Try always loading the language data
2012-05-11 23:37:58 -04:00
Christian Weeks
1146642dec
Always load the "en_US" langpack into the translation table first, then the actual language.
2012-05-11 22:20:09 -04:00
Christian Weeks
658f018404
Derpy derp- fix stupid pointless cast
2012-05-11 17:41:33 -04:00
Christian Weeks
394b046220
Fix missing ml.sendpacket, call in renderers
2012-05-11 17:31:28 -04:00
Christian Weeks
c032e39fed
Actually mark the sprite as used when you allocate it!
2012-05-11 16:49:21 -04:00
Christian Weeks
a6da168420
Helps to add the new hook!
2012-05-11 16:30:23 -04:00
Christian Weeks
0cd0d69ec4
Hook texture pack changes and loads so we can register override textures
2012-05-11 16:23:26 -04:00
Christian Weeks
f1453839b4
Fix problem with nulls in getModList
...
Work on the meta information file
2012-05-11 15:18:26 -04:00
Christian Weeks
7735567ce0
More tweaks to stuff: mod list, branding, more hooks
2012-05-11 01:45:36 -04:00
Christian Weeks
abc7b3f2a6
Tidying up and more hooks
2012-05-10 21:30:06 -04:00
Christian Weeks
b7861ec04c
Tweak block rendering organization. Add in worldgen for client.
2012-05-10 19:51:15 -04:00
Christian Weeks
813ad71f13
Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side
2012-05-10 18:54:25 -04:00
Christian Weeks
bb2af1d883
Tweak ordering for sorting- should be a stable sort now
2012-05-10 15:48:26 -04:00
Christian Weeks
7b5ad64378
Update git version capture
2012-05-10 13:01:39 -04:00
Christian Weeks
be9557b8ef
Ignore jenkins tags
2012-05-10 12:53:27 -04:00
Christian Weeks
57af97858b
Tweak some build stuff for versioning
2012-05-10 12:24:17 -04:00
Christian Weeks
89a6790222
Update build to actually put Loader in...
2012-05-10 11:16:58 -04:00
Christian Weeks
4c9ca1ffc1
tweak location of build properties in src jar
2012-05-10 10:09:56 -04:00
Christian Weeks
5a93998097
Lots of tweaks to mod output pretty printing. new versioning scheme.
2012-05-10 09:42:31 -04:00
LexManos
ef6bb505b9
Inventroy rendering
2012-05-10 01:25:56 -07:00
LexManos
8d0a9b770d
Fixed up the ModLoader render block hook, RP's blocks now render.
2012-05-10 01:00:07 -07:00
LexManos
2afed48993
Should fix colliding model ids with MC's internal IDs
2012-05-09 23:38:01 -07:00
Christian Weeks
f4862dc40d
Fixes
2012-05-10 02:01:23 -04:00
Christian Weeks
311ca8866e
Fix up build script a bit, all modloader is public, and fix tile entity renderer
2012-05-10 00:07:46 -04:00
Christian Weeks
7846f10c74
Add in some more stuff for handling key bindings, rendering
2012-05-07 17:44:49 -04:00
Christian Weeks
0438fbd47e
Reorganize ticking a bit
2012-05-07 01:39:55 -04:00
Christian Weeks
56e7270dee
Separate sprite handling, fix worldtype
2012-05-07 01:26:21 -04:00
Christian Weeks
b6b5955404
Working on the ticking stuff
2012-05-07 00:54:18 -04:00
LexManos
55d252b657
more client side hooks and Texture overrides/animations.
2012-05-06 16:32:59 -07:00
Christian Weeks
49be023eab
Halfway through ticking- won't compile
2012-05-06 00:58:40 -04:00
Christian Weeks
8c79b9b946
ModLoader moves forwards
2012-05-05 20:33:40 -04:00
Christian Weeks
bca823c421
Let's get hooking!
2012-05-05 19:52:53 -04:00
Christian Weeks
e0e77a6bb5
API is restored for client side. Implementation starting.
2012-05-05 14:42:46 -04:00
Christian Weeks
50a3543de0
And some patches for that
2012-05-04 17:04:18 -04:00
Christian Weeks
816b0738e4
The beginning
2012-05-04 17:02:12 -04:00
Christian Weeks
4b4ad6781e
Introduce the client side FML
2012-05-03 19:40:55 -04:00
Christian Weeks
071d54feaf
Implement addBiome, hopefully. Pushes biome list to the WorldType field. Sorry Bioxx.
2012-05-03 14:05:13 -04:00
Christian Weeks
db1f432dbf
Check in some eclipse crapola.
2012-05-03 14:04:16 -04:00
Christian Weeks
6ae8a2d5b9
Fix copied code. Derpbag.
2012-04-28 16:47:04 -04:00
Christian Weeks
f1168856bd
Update FML with recent mainline changes
2012-04-28 16:40:25 -04:00
Christian Weeks
c3b0dca9b2
Merge branch 'master' into bukkit
2012-04-28 16:35:15 -04:00
Christian Weeks
12a928536a
Fix a small issue with the build output script
...
Fix a significant issue with MLProp handling and primitives- they work now
2012-04-26 17:38:31 -04:00
Christian Weeks
ef88519637
More text fixup
2012-04-19 23:07:07 -04:00
Christian Weeks
e6a9eb7b91
Typos
2012-04-19 22:54:10 -04:00
Christian Weeks
cf351c6118
Add in detection for MLMP and try to fail with a graceful message.
2012-04-19 22:40:59 -04:00
Christian Weeks
e510cca030
Update bukkit with new mod fixes
2012-04-18 14:06:54 -04:00
Christian Weeks
a6d6b739bd
Merge branch 'master', remote-tracking branch 'origin' into bukkit
2012-04-18 14:04:39 -04:00
Christian Weeks
e261ad1295
Tweak the loader a little bit to just use file names, not fully qualified directories when referring
...
to mods.
2012-04-18 14:03:30 -04:00
Christian Weeks
b2b4551df8
Damn you bukkit with your same names for different classes!!!! EntityPlayer->EntityHuman
2012-04-16 01:00:06 -04:00
Christian Weeks
8800abf06c
Fix chunk generators for bukkit
2012-04-15 22:42:06 -04:00
Christian Weeks
9fb72398b5
Merge branch 'master' into bukkit
2012-04-15 21:58:18 -04:00
Christian Weeks
a08eefa261
Bukkit version
2012-04-14 23:01:03 -04:00
Christian Weeks
0ec65b4b3a
Fix "soft" dependencies so they can exist properly
2012-04-14 10:01:55 -04:00
Christian
e78688acdc
Fix server patch
2012-04-10 23:05:22 -04:00
Christian
62b400c499
Merge in fixes from chickenbones for tick related problem
...
and straighten out variable naming in ModLoaderModContainer
2012-04-10 22:22:13 -04:00
Christian Weeks
44a5b7b929
Push the patched file, as well
2012-04-09 10:24:58 -04:00
Christian Weeks
2ae31bddd2
Add in more "Player" related events. Fix up some MLProp stuff
2012-04-09 10:18:24 -04:00
Christian Weeks
f92149aef5
Fix regular expressions, thanks ChickenBones!
2012-04-09 09:19:20 -04:00
Christian Weeks
597b6f0d2c
Tweak Console handler patch so we're more friendly to forge
2012-04-08 10:04:28 -04:00
Christian Weeks
33f1e26df4
A proper console command handler, also fix ordering of loaded mods
2012-04-08 09:55:56 -04:00
Christian Weeks
07437b95ae
Add in a console command handler so you can access the command console
2012-04-08 02:00:57 -04:00
Christian Weeks
8fa4c1645c
Don't send a register unless I have channels. Add the channel to the mod channels list.
2012-04-08 01:11:32 -04:00
Christian Weeks
83730ee9ec
Split the packet salutation in two so we can work with or without forge
2012-04-08 00:18:37 -04:00
Christian Weeks
42aee9032f
Add the player object to the onLogin event so you don't need to dive internals for it during login
2012-04-07 22:38:29 -04:00
Christian Weeks
331768b272
Call my handleLogin hook from NetLoginHandler, tweak output in server gui and log file.
2012-04-07 22:11:01 -04:00
Christian Weeks
0ae4c2e4a9
Fix subdirectory loading properly: mods will load inside eclipse..
2012-04-06 16:14:01 -04:00
Christian Weeks
38094093b3
Actually figure out the path for directory class loading
2012-04-06 15:24:28 -04:00
Christian Weeks
cd2be85575
regular expressions in java==fail
2012-04-06 15:03:41 -04:00
Christian Weeks
b26bf5ab96
Recurse into subdirectories found
2012-04-06 14:43:12 -04:00
Christian Weeks
040a1d8cf7
Try multiple "jar" sources- for eclipse testing
2012-04-06 14:23:14 -04:00
Christian Weeks
a858478b92
it's addURL not addUrl dumbo
2012-04-06 13:57:40 -04:00
Christian Weeks
9304420a2c
it's getdeclaredmethod, dipstick
2012-04-06 13:47:01 -04:00
Christian Weeks
71a9bf9f70
Fix package private resolution of fields/methods from base minecraft by loading into minecraft's class loader not our own
2012-04-06 13:27:50 -04:00
Christian Weeks
21d11f431f
Add in a missing client side method to modloader stubbed for the server
2012-04-06 12:24:52 -04:00
Christian Weeks
47a15f4c77
Add the hooks for crafting and smelting
2012-04-06 10:34:44 -04:00
Christian Weeks
765194e8db
Should load from whatever minecraft comes from now...
2012-04-06 09:59:58 -04:00
Christian Weeks
55fe1aa1e3
Build should work now. Fix a stupid javadoc import.
2012-04-05 21:44:06 -04:00
Christian Weeks
09d37f87b0
New build script- version the src dist as well
2012-04-05 21:40:16 -04:00
Christian Weeks
fc1dfa9cca
Documentation: lots
...
Some eclipse workspace settings that might help?
2012-04-05 16:22:47 -04:00
Christian Weeks
8b1f984c53
Handle the minecraft object registry better- now the client compiles too
...
Also a quickie astyle run over the code..
2012-04-05 12:36:54 -04:00
Christian Weeks
ae927a3cf8
Update the patches and fix the shell script
2012-04-05 11:42:33 -04:00
Christian Weeks
3b19792a12
Reorganize the code a little bit- move some stuff that was on FMLHandler to the common handler. Add a delegate
...
into the common handler that delegates to the right sided handler
2012-04-05 11:34:57 -04:00
Christian Weeks
ebc532e3a9
Clean up extraneous print statements from the build
2012-04-05 10:42:15 -04:00
Christian Weeks
4470a808b1
Fix INSTALL-fml.txt file location in the server zip
2012-04-05 10:37:05 -04:00
Christian Weeks
ba7f0a8429
Append a .class to the diff file list. Now you should just be able to iterate it and read every file in it directly.
2012-04-05 10:16:23 -04:00
Christian Weeks
e828c1793d
Run Astyle over the FML code. Happy lex?
2012-04-05 10:07:52 -04:00
Christian Weeks
011dd869de
OK. Now the script works
2012-04-05 08:42:10 -04:00
Christian Weeks
21e55dc4c9
Crap at writing good python apparently
2012-04-05 08:29:07 -04:00
Christian Weeks
2ca5ccb861
Tweak file list script to print obf names
2012-04-05 08:25:04 -04:00
LexManos
6b4e73911b
Merge remote-tracking branch 'origin/master'
2012-04-05 00:10:36 -07:00
LexManos
3478efe0d4
Rebuilt patches with new scripts.
2012-04-05 00:10:13 -07:00
LexManos
3a5c176af4
Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/
2012-04-05 00:09:29 -07:00
LexManos
9220174dbc
Created eclipse workspace, should allow simple and quick access to working on FML
2012-04-05 00:06:11 -07:00
Christian Weeks
2489469aba
Missed a couple of wording tweaks
2012-04-05 00:58:17 -04:00
Christian Weeks
11c3817779
Tweak the build a bit, add some more data and generate the
...
touched file list for forge
2012-04-04 11:05:31 -04:00
Christian Weeks
371d69f89c
Tidy up some of the installation media
2012-04-04 09:48:36 -04:00
Christian Weeks
b2555e4a50
links to implementation
2012-04-03 23:09:22 -04:00
Christian Weeks
3b0126d197
Channel validation
2012-04-03 22:45:27 -04:00
Christian Weeks
053552cdcc
NetworkHandler doesn't care about channel ownership
2012-04-03 17:06:02 -04:00
Christian Weeks
5bd4f750bb
Update patches for network handler
2012-04-03 17:04:57 -04:00
Christian Weeks
09efd147e1
Modloader complete
2012-04-03 17:04:26 -04:00
Christian Weeks
cd255f4d6a
Generic container
2012-04-03 16:12:19 -04:00
Christian Weeks
1e3cd7ca97
Config dir handling
2012-04-03 15:53:59 -04:00
Christian Weeks
e243ffd1ce
MLProp
2012-04-03 15:41:25 -04:00
Christian Weeks
35ece09cfa
Mod sorting
2012-04-03 12:03:21 -04:00
Christian Weeks
971de1c2b4
Everything except ordering
2012-04-02 23:06:30 -04:00
Christian Weeks
9e404a48c5
Fix build script for generating md5s
2012-04-02 18:12:49 -04:00
Christian Weeks
63dbdd8db3
Update to 1.2.5 and hopefully forge compatibility
2012-04-02 18:09:06 -04:00
Christian Weeks
8e1f51d792
Forge support
2012-04-01 02:14:14 -04:00
Christian Weeks
a8351a0e84
Initial attempts to support forge stuff
2012-03-31 02:28:14 -04:00
Christian Weeks
ebf945f2bd
Fix NPE
2012-03-31 01:04:29 -04:00
Christian Weeks
e27f1c3a70
More logging and maybe fix default package mods
2012-03-31 00:59:43 -04:00
Christian Weeks
8091d8bdaf
Logging fun. Whee!
2012-03-31 00:52:50 -04:00
Christian Weeks
281c455b5d
Fail
2012-03-31 00:46:47 -04:00
Christian Weeks
44779a56b1
More logging
2012-03-31 00:43:54 -04:00
Christian Weeks
f37c8ae4d7
Tweak class loader
2012-03-31 00:22:08 -04:00
Christian Weeks
41f469f495
Add more patches
2012-03-30 22:28:12 -04:00
Christian Weeks
28ac773c0a
Some implementation
2012-03-30 22:26:16 -04:00
Christian Weeks
376d3995b4
tweak MC server hook
2012-03-30 21:23:04 -04:00
Christian Weeks
cec16187c1
some build and logging tweaks
2012-03-30 21:21:43 -04:00
Christian Weeks
f075e613e3
Fix build
2012-03-30 21:10:43 -04:00
Christian Weeks
7f985856ec
Fix derpy
2012-03-30 21:07:42 -04:00
Christian Weeks
d8580c2d02
Tweak loader a bit
2012-03-30 21:03:25 -04:00
Christian Weeks
12c23deee9
Fix patching
2012-03-30 20:43:58 -04:00
Christian Weeks
e5b4d1e953
More build stuff
2012-03-30 20:38:31 -04:00
Christian Weeks
18069778d9
More building fun
2012-03-30 17:36:50 -04:00
Christian Weeks
ba46c2e3bc
fix build script
2012-03-30 17:00:49 -04:00
Christian Weeks
c521479962
Add in more ignore stuff and a sample "fmlbuild.properties" file
2012-03-30 16:42:11 -04:00
Christian Weeks
620764f315
More build stuff, adding in readme etc copied from forge
2012-03-30 16:40:54 -04:00
Christian Weeks
d97aaa4e82
Move more stuff around
2012-03-30 16:25:49 -04:00
Christian Weeks
c7437f3a3b
Build system
2012-03-30 16:22:10 -04:00
Christian Weeks
cc65a26a89
Start patching fun
2012-03-30 13:33:29 -04:00
Christian Weeks
3afd52ac9d
Ignore stuff
2012-03-30 11:35:35 -04:00
Christian Weeks
efa8cf41b2
We're Forge Mod Loader, not Forge ModLoader
2012-03-30 11:35:04 -04:00
Christian Weeks
b71f486837
Tweak license to refer to github
2012-03-30 10:16:36 -04:00
Christian Weeks
2edeba5af4
Add licenses reorganize code
2012-03-30 10:11:13 -04:00
Christian Weeks
7b3fb203fc
Starting to get somewhere
2012-03-30 01:12:59 -04:00
Christian Weeks
62cca5a4b7
Thoughts on how to do the modloading properly
2012-03-28 16:44:36 -04:00
Christian Weeks
0cc2bc1923
Tab cleanup
2012-03-28 13:29:23 -04:00
Christian Weeks
7c30c12f9f
Initial commit
2012-03-28 12:53:08 -04:00