ForgePatch/fml
LexManos a9b317c941 Rewrote how HD Texture support worked, to make it easier for Optifine to integrate.
Fixed TextureFlamesFX for extramly large texture sizes.
Fixed the texture size sceme to allow for different sizes of textures in the same pack.
2012-05-24 01:35:37 -07:00
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.settings Mod sorting 2012-04-03 12:03:21 -04:00
client Rewrote how HD Texture support worked, to make it easier for Optifine to integrate. 2012-05-24 01:35:37 -07:00
clientdrop Starting to get somewhere 2012-03-30 01:12:59 -04:00
common Remove the dependency in RenderEngine, decided on the simple API for texture FX 2012-05-17 15:11:21 -04:00
eclipse Remove the dependency in RenderEngine, decided on the simple API for texture FX 2012-05-17 15:11:21 -04:00
install Missed a couple of wording tweaks 2012-04-05 00:58:17 -04:00
patches Rewrote how HD Texture support worked, to make it easier for Optifine to integrate. 2012-05-24 01:35:37 -07:00
server Fix up fubar in worldprovider. Add in obfuscation detection. Capture the exception that crashes minecraft in the log file. 2012-05-14 18:21:35 -04:00
test/cpw/mods/fml/test Mod sorting 2012-04-03 12:03:21 -04:00
.classpath Forge support 2012-04-01 02:14:14 -04:00
.gitignore Fix problem with nulls in getModList 2012-05-11 15:18:26 -04:00
.project Update to 1.2.5 and hopefully forge compatibility 2012-04-02 18:09:06 -04:00
applypatches.py Clean up extraneous print statements from the build 2012-04-05 10:42:15 -04:00
build.xml Update git version capture 2012-05-10 13:01:39 -04:00
diff.exe Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
download_fernflower.py Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
fmlbuild.properties-sample Add in more ignore stuff and a sample "fmlbuild.properties" file 2012-03-30 16:42:11 -04:00
generatechangedfilelist.py Fixes 2012-05-10 02:01:23 -04:00
getversion.py Update git version capture 2012-05-10 13:01:39 -04:00
LICENSE-fml.txt Missed a couple of wording tweaks 2012-04-05 00:58:17 -04:00
setup.bat Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
update_patches.bat Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
update_patches.py Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
update_patches.sh Add the hooks for crafting and smelting 2012-04-06 10:34:44 -04:00