Brennan Ward
a15c4dc9b0
Add recipe types for faster runtime iteration. ( #5312 )
2019-01-25 10:22:41 -08:00
tterrag
7c11fe1022
Fix capability attach event not firing with base type
2019-01-24 21:04:50 -05:00
Jack Taylor
66f816971f
Port Minecraft client patch for 'RenderTickEvent' ( #5329 )
2019-01-24 12:27:25 -08:00
SquidDev
98c6d5a5f6
Add back several missing patches for FML events ( #5390 )
2019-01-24 12:27:05 -08:00
tterrag
0b2a98f956
Fix dependents not being loaded into mod sorter
2019-01-23 20:04:57 -05:00
liach
c01b336095
Improves topological sort
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This can be used for mod sorting, dependencies between registries, etc.
e.g. https://github.com/MinecraftForge/MinecraftForge/pull/4694#issuecomment-412520302
New features:
Now accepts guava graph
Performance improvement: no longer reverse the graph; changed dfs to bfs
Accepets a comparator for secondary order, e.g. natural order, index by map
Now properly reports all cycles in a graph with Tarjan's strongly connected component algorithm
Adds a test to prove the validity of the sort and cycle detection
Modified build.gradle for test source directory and dependencies
Mod loading changes:
Sort mod file info instead of suppliers (we don't have suppliers instances)
Moves cycle error reporting out of topological sort and into mod sorter
Prevent mod file dependencies between mods that share the same file
Signed-off-by: liach <liach@users.noreply.github.com>
2019-01-21 03:06:27 +00:00
cpw
040cc4bf16
Expose a couple of mods.toml properties properly. Half-implemented
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override namespace - still needs to be reviewed and determined how this
might work in detail.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 21:26:31 -05:00
SquidDev
eefc4d3e84
Use the reply logical side when enqueing work
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When receiving a packet, NetworkDirection.getLogicalSide details where
the packet was the packet was sent from. Therefore, on a client it'll
be SERVER (and vice virsa), and so the work is queued on the sever
thread, instead of using Minecraft.
2019-01-20 12:31:12 -05:00
ichttt
c3c979f11a
Use minecraft's util class to open files
2019-01-20 12:23:44 -05:00
ichttt
276d0c49c1
Validate mod ids
2019-01-20 12:23:44 -05:00
cpw
7c840dce35
Fix classcast in autoeventsubscriber, also actually make progression
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work properly. This whole thing is a bit of a gross hack.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 12:20:27 -05:00
alexbegt
2bee5f7ac6
Fix recipe constants being overridden by a blank map. Closes #5380
2019-01-20 16:03:09 +00:00
cpw
60524f0f3e
Fix case error in AutomaticEventSubscriber
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 00:32:11 -05:00
cpw
1170772a4f
Tell travis to skip 1.13 builds - they don't work there.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-19 23:35:20 -05:00
cpw
f4d2d1a24b
Move Registry Events to the mod event bus.
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Add infrastructure to allow parallel or synchronous dispatch of
mod events, and pass-through of events to the dispatch system.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-19 23:27:27 -05:00
tterrag
ff2e35c243
Greatly improve DeferredWorkQueue API ( #5357 )
2019-01-18 21:10:22 -05:00
tterrag
0d1a2f2af3
Add utilities that RuntimeEnumExtender expects to exist
2019-01-17 13:11:54 -05:00
LexManos
3b029ba031
Re-introduce patch for injecting registry mappings during world loading.
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And re-introduce registry freezing to ONLY the Register events.
Filter ObjectHolders by registry type and fire between every Register event.
2019-01-16 12:28:13 -08:00
tterrag
cd21f7b927
Implement ConfigValue as a wrapper around ForgeConfigSpec results ( #5361 )
2019-01-15 23:28:40 -05:00
cpw
755eff7415
Fix exploded directory locator to actually scan all paths for a file.
2019-01-15 22:14:23 -05:00
cpw
0d3f28bd52
Update MDK for new naming scheme
2019-01-14 22:43:17 -05:00
cpw
56a3926b86
Fix up event naming, move them to sensible packages and document everything a bit.
2019-01-14 22:43:17 -05:00
Vincent Lee
220bf8730a
[1.13] Expand tag deserializer to add optional values and remove values without overwriting everything. ( #5350 )
2019-01-14 19:23:36 -08:00
mezz
118eac8f39
Fix mod lifecycle event names
2019-01-14 14:00:15 -08:00
cpw
99452a8b45
Update a bunch of libs, rename some of the mod events to more
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meaningful names.
2019-01-14 00:39:00 -05:00
LexManos
eb42614288
Add list support to ForgeConfigSpec.
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Fix incorrect Supplier used in ForgeConfigSpec.
Port ForgeChunkManager config to new system.
Delete old Configuration classes. It's finally gone!
2019-01-11 23:01:08 -08:00
tterrag
5238eca241
Add list of so-far skipped 1.12 commits
2019-01-11 18:32:17 -05:00
InsomniaKitten
94af6c7f9d
Add CreativeTabs#getLabelColor
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Patch skipped, was already applied in 47a11b9a7e (diff-0ea0358443c2ecf3b8682228736149b3R71)
2019-01-11 18:32:17 -05:00
XCompWiz
f2b54acd67
Allow providing a BufferedImage for banner render generation ( #5041 )
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Ported to 1.13 using NativeImage
Co-authored-by: tterrag <tterrag1098@gmail.com>
2019-01-11 18:32:17 -05:00
Tim
497bc10d0a
Fix Mesa biome entry tags in the BiomeDictionary ( #5177 )
2019-01-11 18:32:17 -05:00
Ben Staddon
c1bb5cb250
Patch PotionHelper to use registry delegates ( #5142 )
2019-01-11 18:32:17 -05:00
mezz
51910fe83b
Update github stale so issues can be Assigned
2019-01-11 18:32:16 -05:00
tterrag
958bbf6c9a
Fix MC-136995 - Chunk loading and unloading issue with entities placed in exact positions. ( #5160 )
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This includes three commits from 1.12.x:
c20a5e8805
93b704b459
ee0d43bbde
Scatter gun patches to improve entity tracking and position tracking.
Provided by Aikar through the Paper project, this commit of patches combines the following patches:
fd1bd5223a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
fd1bd5223a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
fd1bd5223a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
fd1bd5223a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch
Co-authored-by: Gabriel Harris-Rouquette <github@gabizou.com>
2019-01-11 18:32:16 -05:00
David Quintana
e98951ee65
Fix blockstate id map calculation. ( #5279 )
2019-01-11 14:52:30 -08:00
LexManos
3765d912a5
Move @EventBusSubscriber application to just after construction instead of pre-init.
2019-01-11 12:28:06 -08:00
Vincent Lee
849bc00b46
Make Block.Builder methods accessible. Closes #5310 ( #5313 )
2019-01-11 11:47:51 -08:00
Vincent Lee
f3715c3e2e
Fix exception mismatch for entity types ( #5344 )
2019-01-11 11:47:36 -08:00
Vincent Lee
985a48f02e
Fix datapack walking not working for mod datapacks. Closes #5334 ( #5335 )
2019-01-09 20:59:40 -08:00
Vincent Lee
4e196a445a
Add missing setSeed calls to ForgeBlockModelRenderer ( #5338 )
2019-01-09 20:57:55 -08:00
LexManos
36d2e67b07
Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
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Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
LexManos
34568a0a74
Fix reference to IForgeDimension.SleepResult being through Dimension, thus causing a Srg2Source issue.
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And improper getWorld patch.
2019-01-08 05:52:25 -08:00
LexManos
f7acc73282
Update userdev and runconfigs for ForgeGradle changes.
2019-01-08 00:29:36 -08:00
cpw
60926ad6ea
Fix some translation strings. Will pull a big string update from crowdin too.
2019-01-06 21:02:08 -05:00
cpw
f734e614e4
Fire registry events before preinit and after construct.
2019-01-06 17:19:18 -05:00
cpw
997a15c0f2
Update to 0.4.0 of modlauncher
2019-01-06 16:34:32 -05:00
cpw
1b40618f02
Fix classloading properly. ModLoadingClassLoader doesn't work
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with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw
58c78560fa
Fix up some stuff with resource packs, so the guilist works properly.
2019-01-05 10:19:47 -05:00
cpw
1d1ec57909
Update mdk with some tweaks for building
2019-01-05 00:14:07 -05:00
cpw
fd9c83b65f
Finish up classloading system. Use ModJARURL to locate resources
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and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw
6baddc7e26
client and server work standalone and in forge dev. Next up userdev.
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Moved some launchplugin code to the launcher. Moved servermain to
the launcher.
server currently needs cmdline arguments --fml.forgeVersion=24.0.51-1.13-pre --fml.mcVersion=1.13 --fml.mcpVersion=2018.09.12.04.11.00 --fml.forgeGroup=net.minecraftforge.test
2019-01-01 21:35:23 -05:00