Use the reply logical side when enqueing work

When receiving a packet, NetworkDirection.getLogicalSide details where
the packet was the packet was sent from. Therefore, on a client it'll
be SERVER (and vice virsa), and so the work is queued on the sever
thread, instead of using Minecraft.
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SquidDev 2019-01-13 01:33:04 +00:00 committed by cpw
parent c3c979f11a
commit eefc4d3e84
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1 changed files with 1 additions and 1 deletions

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@ -173,7 +173,7 @@ public class NetworkEvent extends Event
@SuppressWarnings("unchecked")
public <V> ListenableFuture<V> enqueueWork(Runnable runnable) {
return (ListenableFuture<V>)LogicalSidedProvider.WORKQUEUE.<IThreadListener>get(getDirection().getLogicalSide()).addScheduledTask(runnable);
return (ListenableFuture<V>)LogicalSidedProvider.WORKQUEUE.<IThreadListener>get(getDirection().reply().getLogicalSide()).addScheduledTask(runnable);
}
/**