Minecraft Forge 1.16.4-35.1.32, with an *ACTUALLY* secure version of Log4j.
Find a file
SquidDev eefc4d3e84
Use the reply logical side when enqueing work
When receiving a packet, NetworkDirection.getLogicalSide details where
the packet was the packet was sent from. Therefore, on a client it'll
be SERVER (and vice virsa), and so the work is queued on the sever
thread, instead of using Minecraft.
2019-01-20 12:31:12 -05:00
.github Update github stale so issues can be Assigned 2019-01-11 18:32:16 -05:00
gradle/wrapper Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
jsons Fix more apache exclusions. 2018-08-22 11:56:35 -07:00
mdk Update MDK for new naming scheme 2019-01-14 22:43:17 -05:00
patches/minecraft/net/minecraft Re-introduce patch for injecting registry mappings during world loading. 2019-01-16 12:28:13 -08:00
patches_old/minecraft/net/minecraft Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
patches_old_unknown World and TileEntity patch work. 2018-12-13 01:15:53 -08:00
src Use the reply logical side when enqueing work 2019-01-20 12:31:12 -05:00
.gitattributes Updated the forge logo to a higher-quality GIF file. Closes #2276. 2015-12-30 19:10:33 +03:00
.gitignore Add my 'patches_old' directory, so that people can see my "progress". 2018-11-22 13:43:17 -08:00
.travis.yml Tell travis to skip 1.13 builds - they don't work there. 2019-01-19 23:35:20 -05:00
build.gradle Move Registry Events to the mod event bus. 2019-01-19 23:27:27 -05:00
CONTRIBUTING.md Update CONTRIBUTING.md 2016-06-22 17:06:56 -04:00
CREDITS.txt Fix new launcher jar packaging. 2018-12-31 16:48:23 -08:00
EnergySystems.md Create EnergySystems.md 2016-09-12 20:45:52 -04:00
gradlew Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
gradlew.bat Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
icon.ico Update assets to new Forge brand (#3464) 2016-11-30 14:56:31 -08:00
Jenkinsfile Add a a test publish stage to jenkins file for PRs. Should allow for full publish cycle test without actually publishing. 2018-11-15 14:00:18 -08:00
l4jManifest.xml Added FG2 buildscript + updated for Gradle 2.4 2015-06-29 21:56:35 -05:00
LICENSE-header.txt Cleanup licenses 2018-06-27 11:45:00 -07:00
LICENSE.txt Work on installer json generation. 2018-09-28 20:50:01 -07:00
mods.toml Update a bunch of libs, rename some of the mod events to more 2019-01-14 00:39:00 -05:00
NewFML.md Update NewFML.md 2018-09-05 10:54:20 -07:00
README.md Update README on github to fix the CLA section 2018-07-15 13:09:57 -07:00
settings.gradle Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
skipped_commits.md Add list of so-far skipped 1.12 commits 2019-01-11 18:32:17 -05:00
SUPPORT.md Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00

How to install Forge: For Players

Go to the Forge website and select the minecraft version you wish to get forge for from the list.

You can download the installer for the Recommended Build or the Latest build there. Latest builds may have newer features but may be more unstable as a result. The installer will attempt to install forge into your vanilla launcher environment, where you can then create a new profile using that version and play the game!

For support and questions, visit the Support Forum.

Here is a short video from Rorax showing how to install and setup Forge:

HOWTO Install Forge

How to install Forge: For Modders

See the "Getting Started" section in the Forge Documentation.

How to install Forge: For those wishing to work on Forge itself

If you wish to actually inspect Forge, submit PRs or otherwise work with Forge itself, you're in the right place!

See the guide to setting up a Forge workspace.

Pull requests

See the "Making Changes and Pull Requests" section in the Forge documentation.

Contributor License Agreement

We require all contributors to acknowledge the Forge Contributor License Agreement. Please ensure you have a valid email address associated with your github account to do this. If you have previously signed it, you should be OK.